Rigger – Ausk
1) Rigging Repair – 30ft climb + Profession Sailor/DEX check (DC 10)
2) Line Work – Profession Sailor/DEX check (DC 10) + CON DC 10 to avoid fatigue
3) Upper Rigging Work - 50ft climb + Profession Sailor/DEX check (DC 10)
4) Rope Work - Profession Sailor/DEX check (DC 10)
5) Lookout – 60ft climb + Perception DC 10
6) Mainsail Duties – Profession Sailor/STR check (DC 10) + CON DC 10 to avoid fatigue
Cook’s Mate – Mikael
If job = Fishing/Hunting/Special Occasion, -4 to cooking check
Ship Actions – if anything except Work Diligently is chosen, job check = autofail
1) Cooking – Sober = autopass; Drunk = Profession Cook/INT DC 10
2) Cooking – Sober = autopass; Drunk = Profession Cook/INT DC 10
3) Fishing – Profession Fisherman/Survival DC 10; failure = Man the Bilges the next day
4) Turtle Hunting - Profession Fisherman/Survival DC 10; failure = Man the Bilges the next day
5) Bull Session – drink an extra Rum Ration but can make an additional ship action
6) Special Occasion – Profession Cook/Survival DC 10; Sober = done; Drunk = Profession Cook/INT DC 15
Swabs – Sabine, Luke, Xavdeyr, Archepex
1) Man the Bilges – STR DC 10 + CON DC 10 to avoid fatigue
2) Rat Catcher – Stealth/Survival/DEX DC 10
3) Swab the Decks – STR/CON DC 10 to avoid fatigue
4) Hauling Rope/Knot Work – Profession Sailor/STR DC 10 + CON DC 10 to avoid fatigue
5) Runner – Acrobatics/CON DC 10 to avoid fatigue
6)Repairs – Profession Sailor/DEX DC 10