| GM Baveyo |
Hello all!
To make my life easier when it comes to filling in chronicles, if you could each put in a single post with:
If you are currently in a game or expect to apply a GM chronicle before play, hold off putting in the information.
Chronicle: What chronicle number this is for the character
History: What scenarios has the character completed? (or been credited with); any other chronicles (special boons etc)
Name:(the player) real name (as you have it appear on your chronicle sheets)
AKA: Character name
Faction: Your faction
PFS: # for the character
XP: starting XP
Prestige: Starting prestige
Fame: Starting Fame
Gold:Starting wealth you bring into the adventure. This should be the total on your previous chronicle. If you want to buy any new stuff... see further on.
Day job:include the roll or that you don't have one. If you want to use a reroll at the end just note here you may want to use a reroll. If you don't include a roll I'll be assuming you take ten.
Spend: If you want to buy anything before the scenario starts (apart from your initial 150gp if you are a new character) include it here. This will appear in the "items bought" and/or "items sold" part of the chronicle.
Try to hold off actual discussion here until we have one post per character with those details (makes life easy for me to make the chronicles for you all at the end).
After you have put your details here, go over to the Gamethread and post away
Nergi Khalka
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Chronicle: This will be #10
Out of Anarchy
Overflow Archives
Slave Ships of Absalom
Segang Expedition
Wounded Wisp
Hall of Flesh Eaters
Prince of Augustana
Black Waters
Confirmation
Name:Martin Vlk
AKA: Nergi Khalka
Faction: Silver Crusade
PFS: 179284-1
XP: 9
Prestige: 16
Fame: 18
Gold: 1562.15 GP
Day job:Profession (Sailor): 1d20 + 3 ⇒ (20) + 3 = 23
Spend: Nothing needed. If I manage to spend something during the scenario, I'll point it out before reporting.
Jormond Nee
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Chronicle: #10
History:
1 Overflow Archives
2 Scions of the Sky Key p1
3 Scions of the Sky Key p2
4 Scions of the Sky Key p3
5 Mists of Mwangi
6 School Spirits
7 Slave Pits of Absalom
8 Shades of Ice p1
9 The Darkest Vengeance
Boon: Grippli's Favor
Boon: Sky Key Component (Sargava)
Boon: Stink-eye's Friend
Boon: Vanie's Friend
Boon: Liberty's Revolution
Boon: J. Dacilane: Cast Spiritualist Spell
Name: John Bjerk
AKA: Jormond Nee
Faction: Libertie's Edge
PFS: # 192351-1
XP: 9
Prestige: 14
Fame: 16
Gold: 1129.49 gp
Day job: Butcher 1d20 + 8 ⇒ (20) + 8 = 28
Spend: NA
Barnaby Rockford
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Chronicle: Going to be #9
1-37 Voice in the Void
6-06 Hall of the Flesheaters
7-10 The Consortium Connection
2-01 Before the Dawn part I: The Bloodcove Disguise
2-01 Before the Dawn part II: Rescue at Azlant Ridge
6-19 Test of Tar Kuata
5-19 The Horn of Aroden
Boons:
Hex Adept - Through his work with the Dark Archive, Barnaby has become inured against old defenses. He gets +1 on saving throws against curse spells and effects.
Ragdya's Blessing - In defernece to his own defernece to Ragdya, Barnaby can call on her blessing to gain a 20ft climb speed for 1d4 rounds. For a round after this effect expires, if he fails a climb check and would fall, he is affected by feather fall.
Gloomspire Explorer - Barnaby gets +2 to Perception checks to find hidden things when in the Gloomspires, something that will surely be useful if he is ever foolish enough to explore the Labyrinth of Hungry Ghosts.
Inside Knowledge - Barnaby's talented tongue helped get him a useful contact within the Aspis Consortium. he gets +2 on Knowledge Local rolls regarding the Serpents. By terminating this relationship, he can instead take 20 on such a check.
Lord Avid's Recommendation - At least one of Kortos' nobles shows Barnaby the proper level of respect, and his kind words give the detective +2 circumstance bonuses on all Charisma-based skill checks with the island's nobility.
Eye for Traitors - Barnaby has a +1 bonus on Sense Motive checks to tell if someone is lying, and on Will saves against illusions.
Enlightened Ambassador - From his brief excursion in Tar Kuata, Barnaby learned a few tricks of meditation. As a move action he can enter a trance that lasts one hour; during this time he can end it to get either +4 on a mind-affecting saving throw, to get 10ft more speed for one round, or to ignore concealment for a round.
Name: Zoomba
AKA: Barnaby Rockford
Faction: Dark Archive
PFS: 127063-11
XP: 8
Prestige: 14
Fame: 16
Gold: 1,488gp
Day job: N/A
Spend: None right now, saving for the moment
Azura ~bluedove
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Chronicle: Will be #8
2) #2-13: Murder on the Throaty Mermaid
3) #5–08: The Confirmation (Chronicle boons: Confirmed Field Agent; Explore, Report, Cooperate; Friend of Janira Gavix)
4) #35: Voice in the Void
5) #2-11: The Penumbral Accords
6) The Prince of Augustana
7) We Be Goblins Too! (Chronicle boons: You really be Gobin; Owlbear Companion)
No other boons applied to this character, she was created before Aasimar were pulled.
Name: Jamie Turney
AKA: Azura ~bluedove
Faction: Liberty's Edge
PFS: # 85152-3
XP: 7
Prestige: 11
Fame: 13
Gold: 3387.64 gp
Day job: Perform Sing(take ten): 10 + 12 = 22
Spend:
Mithral Chain Shirt - 1100 gp
Amulet of Natural Armor +1 - 2000 gp (from WBG2 Chronicle)
Alchemist's Fire x2 - 40 gp
Outfit (Courtier's) - 30 gp
Arrows (20) - 1 gp
Selling back:
Masterwork Chain Shirt + 125 gp
Final gold = 341.64 gp
Will update sheet with new gear momentarily...
Yvette Blakros
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Sorry for the tardiness i didnt see the announcement that i was in!
Chronicle: 7
History: Before the dawn, We be Goblins, Twisted Circle, Faithless and Forgotten, Murders Mark, Silent Tide
Name:(the player) Alan
AKA: Yvette Blakros
Faction: Your faction
PFS: 124236-12
XP: 8
Prestige: 7
Fame: 13
Gold:1676
Day Craft Clockwork: 1d20 + 12 ⇒ (13) + 12 = 25
Spend: Im good
Nergi Khalka
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Heyyy. It's a solid support concept that can dish out some deeps as well. Also, paladins are awesome! #LGmasterrace
I'm not so sure about Castoris getting oracle levels either. He might go straight pally.
Nergi Khalka
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Hah! Level 4, bow focus, still don't have point blank shot. Then again, I got extra traits.
Nergi Khalka
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Nergi Khalka wrote:
It's part of the spell description. You get +2 to your save if you end your turn adjacent to the pit.Oh. You learn something new every day in this game, I swear.
Azura ~bluedove
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Looks good... although I notice the session isn't reported and the chronicle has no event and code listed. Is there a reason for that? I've never seen one without it... Are they even valid without that?
| GM Baveyo |
Azura, I just reported the session. The event is "PbP w GM Baveyo - 2016" and the number is 80685.
Feel free to fill it in on your sheet at your convenience.
In response to your question whether or not a chronicle sheet is valid without an event code - I'm not sure, but I suspect you could write any number there and no one would even know : )
Azura ~bluedove
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Ok, thanks so much! Being able to see the sessions helps me keep everything in order so I don't lose track of my chronicles when I have a laptop catastrophe, lol! It will also contribute to your GM stars, and those are always nice too. Thanks for the game! Your cantankerous portrayal of Hustavan and the Zombie translations had me cracking up. XD
Barnaby Rockford
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Adding my own voice to the echoes of thanks. This was a really fun adventure and I think you ran it well. Hopefully I'll see you again somewhere on the boards Baveyo!
Nergi Khalka
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The zombie chat did take a turn for Adams. Had me giggling there. Thanks for the game, everyone.