Drums In the Deep, The Calling Of All Ages (Inactive)

Game Master william Nightmoon

A Tale Of Four Lost Souls, as they fight to survive.
For the night is dark, and full of Terrors.


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Sovereign Court

game master

It is dark... You hear nothing. Not wind, not water... Not even the sound of your own breath. The air is stale, thick with the taste of dust. Years have passed... Decades lost... Millennium flown by.

Then there was sound... Deep inside your chest came a beat like drums, it was your heart... Your alive... But why? And how?

It doesn't matter... You hear something else... Whispers. Your inside something... A box? It's hard to tell... You, can't move... Why? Suddenly you hear a grinding, the box is opening... But you can't see. They are waking... said someone just outside of reach.

Then all went silent, and your body is released. You open your eyes and see the room before you, just as a light from above fades away. All that is left to see is the others... And the paper on their chest... Then you feel yours... And look down to see it...


Male Dragonborn Paladin of ??? 1 | HP: 13/13| AC 11/11/10| CMB +5| CMD 16| F +4| R +1| W +1| Init +1 Per -1
DM waz up? wrote:
It doesn't matter... You hear something else... Whispers.

What? WHAT!? Who are you? I demand you identify yourselves! I can't understand you! Speak up in the name of... of... wait- Krasota screams in his thoughts.

DM waz up? wrote:
You're inside something... A box? It's hard to tell... You, can't move... Why? Suddenly you hear a grinding, the box is opening... But you can't see. They are waking... said someone just outside of reach.

WHO is waking?! WHAT is going on here!? By the grace of... of... Gods-Damnit, it's at the tip of my tongue!

DM waz up? wrote:
Then all went silent, and your body is released. You open your eyes and see the room before you, just as a light from above fades away. All that is left to see is the others... And the paper on their chest... Then you feel yours... And look down to see it...

Krasota puts a hand on his paper, his curiosity insatiable. If he can, Krasota will take the paper off his chest and attempt to read it.

He scans the room, looking at the other life forms that have appeared, their chest-papers, and trying to find anything that might be useful in his... compromised state.

Perception: 1d20 - 1 ⇒ (5) - 1 = 4

Big dumb lizard eyes ain't so good for lookin'...


CN male elf psychic (amnesiac) 1 | AC 12 (tch 12, ff 10) | CMD 11 | F +1, R +2, W +3 (+2 vs enchantment; +2 vs fear, death; -2 vs distraction, mind-affecting) | Init +2 | Per +7, SM +1 | HP 7/7 | phrenic points 3/3 | 1st level spells 4/4

Adrion jerks into a sitting position, instinctively grasping at the paper on his chest. As soon as his fingers touch it, it flares with a dim, sickly light that seems to enhance shadows. Unaware of this, Adrion frantically looks around the room, breathing rapidly.

Perception: 1d20 + 7 ⇒ (17) + 7 = 24


Female Aasimar Cleric / 1
Quote:
It doesn't matter... You hear something else... Whispers. Your inside something... A box? It's hard to tell... You, can't move... Why?

Wha? Where am I? What is this that I'm in? Why can't I move!? Oh my goddess, what is going on? Is this some nightmare, am I still asleep?

Quote:
You open your eyes and see the room before you, just as a light from above fades away. All that is left to see is the others... And the paper on their chest... Then you feel yours... And look down to see it...

Lysa feels herself trembling, though from fear or anger she cannot say. Who are all these people? Where are the ones who put me in this damn box? How dare they treat me so. I am not some common peasant to be toyed with at will. Am I? Wait a minute, who am I? Why can I not remember my name right now?

Thoughts racing too fast to speak, Lysa reaches down to her chest and grabs the piece of paper and bring it up to eye level and attempts to read it.


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

Ssithinelor instinctively backs up, seeking a wall or something of the sort to get his back to while he gets his bearings. What had happened? Where was he? Was something trying to kill him?

He hisses as he notices the soft-skins in the room, as well as the not-lizardfolk scaled one. The lizardfolk tenses warily, ready to attack if they try to hurt him, or to retreat if it seems he is overwhelmed.

...they are all looking at something on their chests? And... he feels around... there is something on his own, as well. Unwilling to take his eyes off possible threats, he tries to tear it off so he can look at it on the one side while keeping watch with the other.

Sovereign Court

game master

Krasota: your blessing is the Dragon, (your creature type is now dragon along with all assosiated bonuses) the depiction on the paper of a white dragon, sitting on its hoard

Adrion: Your blessing is Wind (+20 movement speed, but -2 ac when not moving each round), the depiction on your paper is of a windmill, lit aflame.

Lysa: Your blessing is the martyr(1/round transfer damage on allies to yourself as a free action), the depiction on your note of a witch burning on a stake, while a man suffers her wounds instead

Ssith: your blessing is Brute, (considered 40 str when taking Str checks, But Dex is 0 for Initiative, and you can never go first in combat, even on suprise rounds) the depiction of a snake, lifting a castle above itself.

The room is mostly dark, lit only by a Ioun stone floating above the well, it's dim light enough for this with keen vision to see by... And something is moving in the dark, other than you. It slinks forward.

Adrion you can easily tell, it is humanoid, it lifts what appears to be a Sword. You all hear a screech, and the creature jumps at the closest tomb... Which luckily isn't occupied by any of you, rather a fith person. They have no time to react as the blade is shoved Through their chest, killing them instantly...

DM Rolls:

Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
Initiative: 1d20 - 5 ⇒ (11) - 5 = 6
Initiative: 1d20 + 2 ⇒ (18) + 2 = 20
Initiative: 1d20 + 1 ⇒ (19) + 1 = 20
Initiative: 1d20 + 1 ⇒ (3) + 1 = 4
Initiative: 1d20 + 4 ⇒ (7) + 4 = 11

The creature is occupied, you all have time to kill it, before it does the same to you...

Initiative will work in blocks, everyone take action at the same time, if any if you take an action that will end combat then that action takes place first. I will then give enemies actions and a basic round summary. This is a new thing I'm trying. You all beat the creature's I Initiative, so I expect this to end in one round


CN male elf psychic (amnesiac) 1 | AC 12 (tch 12, ff 10) | CMD 11 | F +1, R +2, W +3 (+2 vs enchantment; +2 vs fear, death; -2 vs distraction, mind-affecting) | Init +2 | Per +7, SM +1 | HP 7/7 | phrenic points 3/3 | 1st level spells 4/4

Adrion reflexively raises his arms in a defensive gesture towards the figure. As he does this, a chunk of stone flies toward the creature from one of the room’s corners.

telekinetic projectile attack: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d6 ⇒ 3

What!? Did I do that? he thinks in confusion, rapidly glancing around for someone who might have thrown the stone.


Female Aasimar Cleric / 1

Lysa clambers out of her box and looks around the room, searching for something that she can throw or defend herself with.

What is that creature?! Why is it killing?! There's got to be something around here I can hit it with...

Sovereign Court

game master

there are stones laying all over, as well as a few burnt out torch scones and several bones you didn't notice before...

the creature howls as it is struck by the flying stone, however that wasn't enough to kill it.


Male Dragonborn Paladin of ??? 1 | HP: 13/13| AC 11/11/10| CMB +5| CMD 16| F +4| R +1| W +1| Init +1 Per -1

Krasota springs into action! He springs up to a standing position and raises his spear in a defensive stance.

"HAVE AT THEE, FIEND! FOR I, KRASOTA VASCO SHALL BE YOUR NEXT OPPONENT!"

Krasota uses his Move Action to stand and then his Standard Action to take the Total Defense action, raising his AC to 15 until his next turn.


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

Ssithinelor barely has time to register the symbol on the piece of paper--a snake lifting a big human stone house?--before motion draws his eye. It doesn't take him long to go from realizing that the creature had just stabbed someone in a stone box to realizing he was in such a box to deciding that it was probably going to try to kill him.

He feels... sluggish as he stands, as if something about him has changed... though with no memory of his past, he isn't quite certain if he's just imagining it. The thought fades, however, as he takes up his spear and crouches down, watching his foe's movements, ready to strike.

Ssithinelor is readying and action to stab the creature if it gets within his reach.

Spear: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 + 6 ⇒ (8) + 6 = 14

Wow, can I keep that roll if he doesn't approach me? XD

Sovereign Court

game master

the creature growls and shambers forward, but is caught off guard when he gets too close to the lizardfolk. the spear pierces its chest and it gurgles once before slumping over onto the haft of the weapon. it drops it's sword, which shatters like glass.

now that that is over it seems you all have a moment to collect yourselves...

those that examine the body will find it appears to be a goblinoid. although it is somewhere between a normal goblin and a hobgoblin with pale grey skin. it wears no armor, in-fact its practically naked save for a simple loincloth and a leather belt, rather old and nearly falling apart. a pouch hanging from the belt contains a single gold coin as well as an assortment of other random objects. you may recognise it as a spell component pouch

the shards of its weapon seem to be made of a black material... like obsidian, but it doesn't appear to be shiny like obsidian normally is.

there is a shard long and sharp enough to be a dagger, however your gonna need to wrap the base with cloth or risk cutting yourself.
If any of you have craft weapons it doesn't require a check, otherwise its an untrained craft check with a DC of 10. doing this creates a shoddy dagger. It shatters on a roll of 1-2, has a hardness of 1 and 5HP, but otherwise works normally for a dagger.

The man the goblin had killed before hangs from his box, he was human, all that was in there with him was a light steel shield, its surface adorned with the crest of some unknown house.

the Ioun stone flickers, it seems it is almost out of energy, on the verge of becoming a dull grey stone. however there is enough left for it to at least act as a torch for at least a day, someone just needs to claim it.


Male Dragonborn Paladin of ??? 1 | HP: 13/13| AC 11/11/10| CMB +5| CMD 16| F +4| R +1| W +1| Init +1 Per -1

"Well done, my brother in scales! Salutations, all! I am Krasota Vasco, a Paladin of... of...

...

the highest order! May I ask: do any of you know where we are? Or how we got here?"


Female Aasimar Cleric / 1

Lysa tries to collect herself and calm back down after that scare and possible attempt on her life.

She takes in the large scaled figure in front of her, trying to reassure herself that so far, he seems friendly.

She'll shake her head at his question. "No, I have no idea where we are, how we got here or even why some strange creature was going to try to kill us. Most importantly, I have absolutely no idea, whatsoever, as to how to get back home from here."


CN male elf psychic (amnesiac) 1 | AC 12 (tch 12, ff 10) | CMD 11 | F +1, R +2, W +3 (+2 vs enchantment; +2 vs fear, death; -2 vs distraction, mind-affecting) | Init +2 | Per +7, SM +1 | HP 7/7 | phrenic points 3/3 | 1st level spells 4/4

Adrion jerkily turns to Krasota, ”What? Oh, no, I have no idea what’s going on. I just woke up here. I... actually, I don’t seem to be remember... anything before this room.” He pauses. ”Is anyone else suffering from a lack of memories?”


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

Ssithinelor hisses in pleasure as his spear pierces his foe, glad to see the potential threat die. He turns as the others in the room start speaking.

He growls at Krasota. "I am not your brother," he states flatly, giving the non-lizardfolk a glare. "But I cannot remember before this place, either," he grudgingly admits.


Male Dragonborn Paladin of ??? 1 | HP: 13/13| AC 11/11/10| CMB +5| CMD 16| F +4| R +1| W +1| Init +1 Per -1
Ssithinelor wrote:
He growls at Krasota. "I am not your brother," he states flatly, giving the non-lizardfolk a glare. "But I cannot remember before this place, either," he grudgingly admits.

"My apologies, sir. I meant no offense. It is simply rare that I come across other intelligent scaled creatures in my travels. At least... I think that's the case?"

Krasota intentionally ignores the question about memories and begins inspecting the creature and its shards. Finding the longer shard, he looks around, sees that the only usable pieces of cloth are on the dead human and goblinoid. I assume the human and all of us are dressed in similarly spare garb?

Craft (Weapon)Untrained: 1d20 ⇒ 18

Krasota goes over to the corpse, mutters: "Sorry, I need to borrow this." and tears off a bit of the human's clothing. Even if it's just a loincloth If necessary, he also takes the goblinoid's loincloth. He binds them on the haft of the large shard and holds it up triumphantly!

"So! Who would like to use this?

Sovereign Court

game master

You are actually all dressed in a shirt and pants made of hemp, as well as cloth footwraps for those who use shoes, so is the dead guy

the shard makes a clacking sound, like pottery as you pick it up.

you discard the human's stuff, you notice his note was the blessing of the fool... what good luck he had, dieing instantly. suffered no pain.

the room is silent... save for what sounds like distant drums, unhindered by stone. It does not echo, its sound is clear, but silent, like the beat of life.


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

Ssithinelor grunts noncommittally at Krasota's apology, then shakes his head brusquely at the offer of the makeshift dagger. He warily works his way over to the tomb where the other had died, seeing the glint of metal. He leaves the shield be for now, instead examining the man to see if he also had a paper on his chest. He notes it with a snort of disgust.

Afterwards he considers the others in the room. He does not trust them, especially the softskins, but he dlikes the distant drums even less. While they could be lying, they seem honest about being in a similar situation as he is.

"We should move. Others may be coming." He indicates the dead goblin-like creature with a nod.


CN male elf psychic (amnesiac) 1 | AC 12 (tch 12, ff 10) | CMD 11 | F +1, R +2, W +3 (+2 vs enchantment; +2 vs fear, death; -2 vs distraction, mind-affecting) | Init +2 | Per +7, SM +1 | HP 7/7 | phrenic points 3/3 | 1st level spells 4/4

"That may well be the case, but we're just as likely to get closer to them as further away if we leave now. Perhaps we should try to discern something about our location before vacating it so hastily?" Adrion responds to Ssithinelor.

He then examines the room, particularly trying to determine if there is any difference between the two doors and attempting to gauge how deep underground it is. Adrion holds out his still glowing paper to supplement the ioun stone's feeble light.

Perception: 1d20 + 7 ⇒ (3) + 7 = 10
Knowledge (dungeoneering) about depth: 1d20 + 5 ⇒ (18) + 5 = 23
Knowledge (religion) about bronze sun: 1d20 + 9 ⇒ (2) + 9 = 11
Knowledge (engineering) about architecture of room: 1d20 + 5 ⇒ (3) + 5 = 8


Male Dragonborn Paladin of ??? 1 | HP: 13/13| AC 11/11/10| CMB +5| CMD 16| F +4| R +1| W +1| Init +1 Per -1
Adrion Idaira wrote:

"That may well be the case, but we're just as likely to get closer to them as further away if leave now. Perhaps we should try to discern something about our location before vacating it so hastily?" Adrion responds to Ssithinelor.

"Indeed, good Sir Elf, you speak wisely. If no-one wishes it currently, I will carry the light shield on our departed compatriot for now. It may come in handy in the future."

He does so, being especially careful not to harm the corpse in any way, and again apologizing to it.

He will then follow suit with Adrion, inspecting the place, hoping his Darkvision might give him an advantage:

Perception: 1d20 - 1 ⇒ (19) - 1 = 18
Knowledge (religion) about bronze sun: 1d20 + 9 ⇒ (4) + 9 = 13


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

Ssithinelor hisses angrily back at Adrion. "I know to look before going! I say only that we need to go, not to go without looking!"

Sovereign Court

game master

Based on air pressure you seem to be very deep. It's hard to tell, but the air here is Strangly clean...

The door closest to the dead goblin accends, the other decends. However, you can see the bottom of the decent, what appears to be a medium sized room and a table not 10ft down the tunnel. The accending tunnel leads us stairs, about 30ft, into a inky blackness that dark vision Strangly can't pierce.

The bronze sun reminds you of something... Yes a god! But what God?


Male Dragonborn Paladin of ??? 1 | HP: 13/13| AC 11/11/10| CMB +5| CMD 16| F +4| R +1| W +1| Init +1 Per -1

Well... Isn't this perplexing. I say we investigate what we can see first, as we'll know what's coming, then investigate whatever that inky blackness is up above. Shall we?"

Krasota makes a sweeping overelegant gesture towards the descending door.


Female Aasimar Cleric / 1

Lysa looks warily between not just just both doors, but her companions as well. Finally deciding she would rather travel with unknown companions versus traveling alone, Lysa warily heads towards the descending door.


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

Ssithinelor looks at the ascending passageway mistrustfully. If they are underground, they will need to go up to leave, but the darkness above could easily hide lethal danger.

And so he turns to the other passageway. He waits for the others to go first--he does not trust them behind him--and brings up the rear as they descend.


CN male elf psychic (amnesiac) 1 | AC 12 (tch 12, ff 10) | CMD 11 | F +1, R +2, W +3 (+2 vs enchantment; +2 vs fear, death; -2 vs distraction, mind-affecting) | Init +2 | Per +7, SM +1 | HP 7/7 | phrenic points 3/3 | 1st level spells 4/4

”...Alright,” Adrion says reluctantly, following the others down the stairs.

I hope we aren’t just becoming more entrapped in... whatever this place is.

Sovereign Court

game master

In this room there is a table, a three legged stool, and a few unlit torches(2 of them) off of this room is a door, made of old wood, it's hinges are not rusting, making it likely that this door is relitivly new. You all also notice a distinct lack of dust, Although that might be atributed to the clean air.

There are two exits, the one with the door still intact and another with broken hinges hanging off. Although at a quick chance it looks like it needs to a storage room of some kind. And indeed it is. Inside are two bags of grain(rather old) and a few jars of fruit preserve. The preserve is fresh enough to say that there is a good chance this place was occupied within the last 5 years. And there is enough preserve here for at least 5 days if you ration it.


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

Is the grain old as in 'no longer edible' or old as in 'stale but you could eat it if you had to'?


Female Aasimar Cleric / 1

Lysa checks to see if the door is locked, though she won't open it yet.


Male Dragonborn Paladin of ??? 1 | HP: 13/13| AC 11/11/10| CMB +5| CMD 16| F +4| R +1| W +1| Init +1 Per -1

Krasota listens at the unopened door, hoping for some clues as to where it may lead.

Perception: 1d20 - 1 ⇒ (20) - 1 = 19


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

Ssithinelor cautiously approaches the storage room and examines the food. He wrinkles his snout as he notes the spoiled grain, then dumps out one bag and uses it to carry the jars of fruit preserves, which he carefully slings over one shoulder. As he works he keeps an eye on his companions, making sure they're not making any suspicious moves.

Sovereign Court

game master

The door is indeed locked, or at least barred from the other side. There is no visible lock, and the handle is a iron band.

The grain is spoiled. Eating it would likely result in some less than savory sickness.Darn, Ninja'ed


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

No problem, went back and edited my post. :D

Ssithinelor notes his companions discovering the door does not open.

"I could break it," he states, simply. "It would be loud. We should try up first."

He grabs the two torches as he speaks and adds them to his sack.


Female Aasimar Cleric / 1

Lysa will stand back away from the door to give the lizardfolk plenty of room to break it open.


Male Dragonborn Paladin of ??? 1 | HP: 13/13| AC 11/11/10| CMB +5| CMD 16| F +4| R +1| W +1| Init +1 Per -1
Ssithinelor wrote:
"I could break it," he states, simply. "It would be loud. We should try up first."

"I concur, good sir! It may be that we're heading the wrong direction entirely."

Once back to the room they began, Krasota attempts to pluck the Ioun Torch out of the air.


Female Aasimar Cleric / 1

Lysa just shrugs and follows the others in whichever direction they want to head. Right now, she doesn't think it matters where they head, just so long as they are exploring this underground area.


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

Ssithinelor grabs the stool as they leave the room. He heads up the stairs, and when he reaches the area of impenetrable darkness, he cautiously sticks the stool into blackness.

Sovereign Court

game master

when the stool touches the inky blackness, it disappears... not entirely, but just into the black. it seems this darkness is of supernatural origins, like from a spell.

if you dold it any longer than a few seconds however, the stool suddenly jerks into the black and you hear the sound of wood crunching and some large mass writhing within. it could be that something chased the goblin down here, and is waiting for it to come back out...


Female Aasimar Cleric / 1

Lysa jumps back with a small shriek when the stool is jerked from his hands.

"Uh, well, it sounds like there's something big and hungry in there. How about we go back down and check the other doors?"


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

I'm very glad it was the stool and not his face. XD

Ssithinelor hisses in surprise as the stool is yanked from him. He turns and starts sprinting towards the remaining door downstairs.


Male Dragonborn Paladin of ??? 1 | HP: 13/13| AC 11/11/10| CMB +5| CMD 16| F +4| R +1| W +1| Init +1 Per -1

Krasota focuses his attention on the darkness, seeing if he can sense malicious intent.

Krasota uses his Detect Evil class feature on the darkness.

Sovereign Court

game master

There is a strong aura of evil in the darkness... However whatever is in there doesn't seem to give chase.

The when you return to the other room, a sound comes from the well, distant talking... ...I told you it's a sign... the voices quickly fade away however.


HP 13/13 | AC: 14 T: 13 Fl: 11 | CMB: +5 CMD: 16 | F +4 R +4 W +1 | Init -5 | Perc: +5 Animal Focus 1/1
Current Effects:

When the creature doesn't give chase, and voices speak from below, Ssithinelor decides to stop by the well and look down it.


Male Dragonborn Paladin of ??? 1 | HP: 13/13| AC 11/11/10| CMB +5| CMD 16| F +4| R +1| W +1| Init +1 Per -1

Krasota follows suit. While they've only just met, he's beginning to think the instincts of his fellow scaled delver are pretty reliable.

He attempts to Detect Evil down the well as well.


CN male elf psychic (amnesiac) 1 | AC 12 (tch 12, ff 10) | CMD 11 | F +1, R +2, W +3 (+2 vs enchantment; +2 vs fear, death; -2 vs distraction, mind-affecting) | Init +2 | Per +7, SM +1 | HP 7/7 | phrenic points 3/3 | 1st level spells 4/4

As the others head back into the room in which they awoke, Adrion lingers quietly by the darkness, staring into its depths.

Adrion casts detect magic into the darkness, though he is not aware of doing so.

Sovereign Court

game master

There is an aura of Necromancy within the darkness, but it is overwhelmed by the abjuration aura.

Down the well, it's hard to tell, but it could be miles deep, as far as you can see there is now way to climb down, the walls perfectly smooth like they where cut from marble. The voices must have come from a distant floor, and echoed up...

The well does not detect evil, despite all Wells being responsible for some attrocity one time or another.


Male Dragonborn Paladin of ??? 1 | HP: 13/13| AC 11/11/10| CMB +5| CMD 16| F +4| R +1| W +1| Init +1 Per -1

Krasota ponders for a moment, then posits: "Well, fellows, do we have any way of lighting one of these torches? Dropping one down this well may give us an idea of how deep it goes."


Female Aasimar Cleric / 1

"There must be something around here that we use to make a spark with. Surely whoever was here before needed some light."

So great is Lysa's concentration on the torch and the thought of it making light for them, she unconsciously casts the light orison upon the torch. Thus making is shine with the needed light without it even being properly lit. Lysa gasps in surprise at the light.


CN male elf psychic (amnesiac) 1 | AC 12 (tch 12, ff 10) | CMD 11 | F +1, R +2, W +3 (+2 vs enchantment; +2 vs fear, death; -2 vs distraction, mind-affecting) | Init +2 | Per +7, SM +1 | HP 7/7 | phrenic points 3/3 | 1st level spells 4/4

Disconcerted by the strange emanations he feels from the darkness, Adrion walks back to join the others just in time to see the torch blaze with light. He stops in surprise. "Well, that solves that problem."

He then remembers his paper, still glowing with a similar radiance. Could I... He takes the other torch, tapping it with his finger as he concentrates. It bursts into light.

Adrion pauses, taking a deep breath, before turning to Krasota and Ssithinelor. "Can either of you do this?" he asks.

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