Drow War Team 1

Game Master Tarlane

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Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

Switching the discussion to the Discussion Thread, I'm not going into battle Cleric Monkey, I'm just a Meatshield Cleric, as I'm not good at hack or slashing stuff. I can act as front-line now and will assist it in the future, but beside being hard to hit I cannot heal people with Axe at hand, since i use a heavy shield.


M Goblin Exemplar [ HP: 34/34 | AC: 18 | T: 14 | FF: 14 | Fort +6 / Ref +5 / Will +6 | Init +3 / Percept +9 (Darkvision) ]
Monkeygod wrote:
Mogwai, just a heads up, but with Inquisitor much like Ranger, you can easily be a switch hitter, going both range and melee. My high level Inq did both, though he was a somewhat more focused on melee.

Hrmmm interesting. I may end up picking up a ranged weapon at some point, then, if it proves necessary. Right now I'm still kind of digging the idea of the 'peacekeeping' goblin who doesn't actually carry weapons.


Male Weremonkey Rogue/Ranger/Trickster
Aetherni wrote:
Switching the discussion to the Discussion Thread, I'm not going into battle Cleric Monkey, I'm just a Meatshield Cleric, as I'm not good at hack or slashing stuff. I can act as front-line now and will assist it in the future, but beside being hard to hit I cannot heal people with Axe at hand, since i use a heavy shield.

Well, for now, yes, I can agree. Bear in mind spells like Divine Favor/Power and Righteous Might among others to make you more combat effective.

Also, if possible since we do not know how loot/gear is going to be handled, an Animated shield sounds like your best friend atm.

Do not forget, channel energy does not require a free hand. Make sure you pick up Selective Channel as soon as possible, so you don't heal our enemies too!

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

yes, lvl 3 that's going to happen. But hey, i've got a d10 axe!

The animated shield is probably not going to happen, since i think the +2 required is way to expensive for the benefit. It would be better to use a buckler in that case. But I think the heavy shield will stay, even if I need a weapon cord.

My new doubt is if i should get STR13/DEX13/CHA13 to be able to get Dodge and Mobility or STR12/DEX12/CHA14 as it is now... Oh I need a psychiatric.


Male Weremonkey Rogue/Ranger/Trickster

I would totally stick with what you have, as the extra bonus to Channel will be nice.

Now, what domains do you plan on taking?


Male Human Monk (Zen Archer) 2
Stats:
HP 20/20 | AC 17 | T 17 | FF 14 | CMD 19 | Fort +4 | Ref +6 | Will +7 | Init +3 | Perc +9

So we have two front-liners (Aetherni and Vorik), one mostly frontliner (Mogwai), One mostly ranged but not terrible switch hitter, (Brutus) and one ranged/backline guy (Drombar)? Is that right?

If so, marching order would make sense in my head to be frontliners first, and you two battle who goes in first. Mogwai I would assume you would want to be near the front for melee reasons, so Drombar, then I could bring up the rear, that way we don't have Drombar at the back, but the person guarding the back doesn't have to take a round to get through the rest of us?

And in terms of watches, can we just roll for who takes what watch? I figured in the Inn, one of us sits in the hall between the two rooms, relieved by someone else every two hours or whatever it is.


Male Professional Dosser 14/Rules Lawyer6

Sounds good to me.


Male Weremonkey Rogue/Ranger/Trickster

Btw, I hope people don't get annoyed with my suggestions. I've just been playing 3.x/PF for a LONG time, and am very familiar with the rules. Plus, I've played as several of the classes/concepts(sorta) we have in this game, so I know them better than others.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

Unless we got a large room, in which case one of us can stand guard inside the bedroom. Anyway it works for me, We will discuss further if Tarlane needs to know it for some reason.

What i would really like is the Healing domain, but "the special patron goddess of unmarried maidens"(Blediwesse) is just not an option. I'm not taking her as my deity, common! Lumiya is the second who's got the domain but she's an Elven god, and soft and fluffy and perfumed and NOT. DOT.
Aetherni sympathizes with Hombel's teachings, but he does not have the healing domain. Anyway, it's still better than the first two options, and if domains are really a rigid choice i can make a separatist cleric to get the healing domain as second, protection first. But protection also SUX! The resistance bonus is something we would probably have with itens, it doesn't stack. Also, the later aura is a deflection bonus, so it does not stack. At 8th level? nah, lame.

Anyway, healing is a good option for the character in the long run, probably just because of the healer's blessing. But Luck, Liberation and Travel would also be amazing. Travel increases the speed, and the agile feet is also nice. Dwarfs moving 30ft in heavy armor? oh yes please! Liberation also calls my attention, as I would be free to support whoever need it, but it seems no god in Ashfar's pantheon has it. Luck is just standard, and some interesting gods have it. Liberation/Travel would suffice, i think.

Resuming, I have no idea. SO what do you think?

Don't worry monkey, i like suggestions, as I don't plan full lvl 20 characters anymore, just let them flow. And it's good to have something to write, since we're not moving for the moment.


Male Weremonkey Rogue/Ranger/Trickster

Hmm, Domains can be tricky, as one must account for Subs as well. Not saying impossible, or even hard, but it takes a bit more work than say choosing a Bloodline for a Sorc.

One possible choice, is Glory, using the Heroism Subdomain.

Edit: While we're on the topics of deities and worship, if it turns out the sword I now have is indeed a relic/artifact of Blediwesse, I would like to include her in my worship as well. She seems to fit with Brith and Lumiya, being sort the earthbound "sibling" of the two heavenly Elven deities.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

I like the Aura of Heroism but i think the divine presence is also a good one, useful in different situations, and may save us when we need it. Anyway, no deity in Ashfar has the glory domain, so I will have to speak with Tarlane when we get there. Choices are still open.

Drombar's abilities grant us morale bonuses, doesn't it?

Liberty's Edge

You guys have definitely given me a good idea of what to expect. Having some assumptions laid out there are just good when there are ambushes or events that happen while traveling. Even though your first nights sleep was a good one, if I waited until you were getting jumped to figure out sleeping watches and such it would spoil the event.

As for the glory domain, I think that Aranu and Brith would be the gods most likely to have it.

I am willing to be somewhat flexible with domains since these gods weren't created with the full extent of them in mind. Vendyss is an option that could fit you well also, Aetherni, though in philosophy rather than domains. If you find a god who really seems to suit your character and their are domains that are complimentary to their portfolio, I'm happy to listen.

Aetherni, Drombar isn't going to have the bard songs like most(though spells like heroism will still give morale bonuses). However, if Vorik does end up being a Warrior of the Holy Light his aura will be morale bonuses.

Edit: I just noticed the question about the sword. Starkweather John respected Blediwesse but he was a fighter and not actually a part of her church and the sword is older than him anyway. The church does consider it a relic, just as they consider John effectively sainted, but that was something that grew from his death.


Male Human Acolyte

The one problem with WotHL is that the bonus only lasts a minute, which is 10 rounds. I should hope combat never lasts that long, but at higher levels, its probably a lot more possible.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

They say it lasts Vorik, but i really don't believe so. Anyway, I made a sheet to help me choose my god (if i ever get there), so you can all tell me what do you think ^^

Liberty's Edge

Aetherni, you're sheet is locked and requires access permissions.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

Done. Before i get my hope to high, what are the chances of me worshiping Nuith?

Liberty's Edge

Nuith is a bit of a hard sell as a god for you guys. While I expect that all of you guys will give her a certain degree of deference just because of the role she plays in what you are, the creation of the starborn and all the other things she does in her war against the dark leave her weak enough to have trouble with displays of power no less being able to truly grant spells.

Let me think on that one a bit.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

Makes all sense. Forget it then, I'll be satisfied with the others.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

What are your move speed, people?


Male Human Monk (Zen Archer) 2
Stats:
HP 20/20 | AC 17 | T 17 | FF 14 | CMD 19 | Fort +4 | Ref +6 | Will +7 | Init +3 | Perc +9

I am 30, but that will begin to rise at 3rd level. Just looked, at 18th level, I will have 90 feet per round speed... that is ridiculous lol

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

You're a quickling then!

Liberty's Edge

We've always joked in my group about how great it would be to make a monk who took dash for all his normal feats and used his bonus feats to pick up what you needed for spring attack and improved sunder.

You eventually strike as adamantine, so you could dash up, break their weapon(preferably a ranged weapon just to be a jerk) and fall back further than they could even charge to get to you each round.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

I just deleted everything i wrote here cause I'm lost regarding which god to choose.


Male Human Acolyte

Well, let's start simply, shall we?

What are some key things that matter to Aetherni?

I chose Brith as Vorik's deity becaue its the exact opposite in all ways of what it is to be a Drow and who She is.

Not only that, but he's clearly a solid god for Paladins, especially one that is very much going to be stomping evil.

I picked Lumiya as his second deity, due to her being like the good version of She, not to mention her being a Goddess of prophecy, which fits us all. Plus, she's a Healer, which will definitely mesh well if I go Warrior of the Holy Light.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

Well, I'm LG so me selection are limited. Aetherni has the will to protect, which means defending and restoring. Healing domain fits right into that, and also protection. Attacking is not the point in his mind. Hombel is the one who preserves things, and it would be his choice backgroundly speaking, but he doesn't have the healing domain nor glory nor travel nor anything worth it ^^

Liberty's Edge

I'm rolling through some of the possibilities. I could see Aranu also being a pretty good god for you, solid and holding protection sacred while still holding sun as a possibility for him.

While its something from the elven pantheon, Kyros Threadcutter could actually be pretty good too based on the personality you've shown from him so far could be a pretty good fit.


Male Professional Dosser 14/Rules Lawyer6

Aetherni, no I don't have a morale bonus (except via spells) I have a luck bonus - another difference from standard bards.

Unlike other bards, it only affects me. If Tarlane allows it, Pathfinder Chronicler can be used to grant it to others if they read a little book I script (Epic Tales - 4th level) which takes a full round. However it is by no means clear that this is how Archaologists Luck interacts with Pathfinder Chronicler, and there are no official rulings (only the consensus of the forums) to suggest that this is how it works.

So I would have to clear with Tarlane that this is his understanding of how it works before moving onto the PrC (which I wouldn't do until I got 3rd level spells anyway, i.e. after 7th level. So we are looking at 11th level before I can share my ability if at all).

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

Well, i could chose basically ANY of those gods, and still be fully compatible with it. There's not much written about the gods, so we get confused. I'm even thinking in worshipping a bunch of them together. Merrithrawn and Vendyss would be the less compatible choices. I was even thinking about going Lumyia and getting the darkness domain... Anyway, I know that's my choice, but I've problems in making smooth decisions, so the less important they are the more it seems to bother me, and so opinions are always good to have, then here I go again.

I think i found something I really want, but need some clarification with. The Paizo rules question show nothing about it, so I guess it's up to you Tarlane. We're talking about the Aura Of Menace power of the Archon subdomain, which can be aquired by the Law or Good domain. I do think the power presented there is unparalleled, since it's a flat Aura bonus/penalty, decreasing enemies AC and increasing our attack power. On a d20-based game that means several rounds with 10% more efficiency on attacks and another 10% on defense. But i need to know, Is there a save against the aura? and The aura has 30ft in radius or diameter? (I think it's aura but let's ask)
I have looked on the rules question and have not found anything about it.

If those answers didn't spoil the aura, Law or Good will be the primary domain, and I'll offer the other choice to you all, since you will be the one benefiting from it:
- Healing domain (with restoration subdomain): mainly because of the healer's blessing, but the restorative touch is also something worth of note.
- Glory Domain (with Heroism Subdomain): Touch of Glory is a MUST on roleplaying games with lots of diplomacy rolls, and Aura of Heroism gives us morale bonus as a swift action, usable in the same round as the Aura of Menace of the Good Domain (30% power up!)
- Liberation Domain: The "liberation power" is a pretty selfish reason, but you still would have the cleric always avaiable to heal you. I WILL have high Fort and Will saves, so that's not a big deal after all. But the focus here is Freedom's Call. If you have never been in a party with a confused melee beside, you have no idea how important this is.
- Luck Domain: Would you like to roll 2d20 and take the better result? Nice isn't it? That's Bit of Luck, something a Watchman's chosen would do. And the Good Fortune is for self use only, but still makes me less vulnerable.
- Nobility Domain: Inspiring word gives you some morale power, even in the low level game, and the Leadership feat go without comment. I could pick the Martyr subdomain if leadership is free Ale out of campaign focus, and is still flavorful, although you can use it very few times, but using my save on a spell effect you were subject to could give us some more options. Anyway, there are spells that do that I believe.

Travel Domain, even tough is the one my fluffiest self wanted the most, is not here anymore, since it doesn't match Aetherni.
Wow that was a long post, read it and find the prize.


Male Professional Dosser 14/Rules Lawyer6

I'd vote for Liberation domain. Vorik will get Mercies which will reduce the utility of restorative touch (and I am firmly of the opinion that Clerics should be far more than just a Healbot). Don't know how much Diplomacy we will be doing, but I get some nice (personal) Bonuses via archaeologists luck. The Luck domain is nice as is Nobility, but I'd still pick Lrberation


Male Human Monk (Zen Archer) 2
Stats:
HP 20/20 | AC 17 | T 17 | FF 14 | CMD 19 | Fort +4 | Ref +6 | Will +7 | Init +3 | Perc +9

I can't say that I am a huge fan of the nobility domain. In my head I see that in line with a rich church catering to the needs of the nobles, rather than the noble attributes of someone's character which I am sure is probably what is meant.

I think either the Glory or the Liberation domain but fit well with what I know about Aetherni as well.

Liberty's Edge

Other than to answer any questions about how I am going to see things function(and I will look at the aura of menace for you Aetherni) I'm not going to try and nudge you towards any specific domain. I've been really happy with our RP so far so I have very little problem letting you guys go with what feels right for the characters.

To answer the mention about diplomacy, it will play a pretty significant role in big parts of this campaign. Beyond the normal situations you can imagine, expect yourselves to be doing things along the lines of recruiting armies, guiding villages, forming and breaking alliances with countries. The scale grows as you guys gain more ability to travel, but as the war becomes more intense you will need to be able to sway more allies to your cause.

As a secondary note, somehow you guys have effectively taken a route that hit all of the story xp awards before you have gone into the more combative areas. I expect you will be getting into yourselves trouble before too long, but because of the route you have gone you aren't terribly far from the spot I want to make you level 2. Combat goes slow in a PbP but you guys have managed an impressive amount of story.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

Well, thanks Tarlane. I think everyone here is a very good roleplayer. Some of us have more time available, but everyone is posting frequently and giving us a good move speed.

In my sincere opinion the RP will move all the time, so you may get us always moving as you did in your last post. If we need to RP something we will make longer posts, I believe.

Anyway, Liberation has 2 and Glory has 1. Vorik and Mogwai still have not said a word about it, and that all depends on the answer I'll get from Tarlane, so i guess I'll have to wait a few more days.


Male Human Acolyte

I rather like Glory(Heroism), because I feel it really fits in well with our overall theme as these destined heroes out to stop evil.

I also feel its a solid team domain, which I think is good for us as well. I get the sense we'll need to rely heavily on that, perhaps moreso than normal.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

Liberation 2
Glory 2

I won't be able to post tomorrow people. Feel free to bot Aetherni if needed Tarlane.


Male Professional Dosser 14/Rules Lawyer6

I already have a 1/day roll twice for Diplomacy or Bluff, but touch of glory would be a welcome addition if we are going to be doing lots of Diplomacy.


Male Human Monk (Zen Archer) 2
Stats:
HP 20/20 | AC 17 | T 17 | FF 14 | CMD 19 | Fort +4 | Ref +6 | Will +7 | Init +3 | Perc +9

Argh... So I am out of the house, but the board apparently ate my post I put up this morning. I will post it back this evening, but the jist of it was that Brutus would climb the tree to investigate the structure for clues... Rolled an 18 on my check to... Grgh.

Liberty's Edge

I'm sorry guys, I have a really brutal headache today that is making focusing pretty hard. I'm going to close my eyes for a bit and then give it a try again. If that is before you are back, we can assume you will climb it Brutus, no worries. The boards are a fickle beast.

Liberty's Edge

Sorry for the delay guys. I apparently caught something small since I ended up with a bit of a fever too and pretty much was sleeping all day yesterday. I'm feeling a bit better now though so I'm getting posts up.


M Goblin Exemplar [ HP: 34/34 | AC: 18 | T: 14 | FF: 14 | Fort +6 / Ref +5 / Will +6 | Init +3 / Percept +9 (Darkvision) ]

No worries dude, glad you're feeling better!

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

I'm also back. What kind of bonus does your power grants Gavmania?


Male Professional Dosser 14/Rules Lawyer6

archaeologists luck provides a luck bonus. That's different to normal bardic performances, which IIRC provide a morale bonus. useful since that means it stacks with Voriks WotHL abilities, which are morale bonuses too.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

It seems no one is around today... Common people the children need rescuing!


Male Human Monk (Zen Archer) 2
Stats:
HP 20/20 | AC 17 | T 17 | FF 14 | CMD 19 | Fort +4 | Ref +6 | Will +7 | Init +3 | Perc +9

I am here, ready to play life guard if need be lol.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

You're so sweet Brutus ^^


Male Human Acolyte

Haven't felt the need to post yet, as I am continuing my prior action, go in more or less in front, and deal with whatever problem may arise.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

Common Vorik, post whenever you can, otherwise I'm gonna feel lonely T_T
But I'm serious, if all of you don't post frequently we do not know what to do in most places. Maybe some readied action or some internal thought, just to play along.

Liberty's Edge

GP | Dwarf Fighter 1/Cleric 1 | HP25/25 AC 21/11/20 Init+1 Per+7 F+7/+1/+5 | Command 6/6 | Channel 5/5 | Glory 6/6

I guess we wait for Drombar now?


Male Human Monk (Zen Archer) 2
Stats:
HP 20/20 | AC 17 | T 17 | FF 14 | CMD 19 | Fort +4 | Ref +6 | Will +7 | Init +3 | Perc +9

Good thing too... Mogwai would be eating this hobgoblin's face off by now lol

Liberty's Edge

I can imagine that if you sent Mogwai in alone you'd have a full goblin come back pointing out he found some bloody armor.


M Goblin Exemplar [ HP: 34/34 | AC: 18 | T: 14 | FF: 14 | Fort +6 / Ref +5 / Will +6 | Init +3 / Percept +9 (Darkvision) ]

Hahaha. Sorry for the delay guys, rocky couple of days.

I was going to have Mogwai just slit or tear out his throat, but I think character development might be a better way to go. Besides, I can always be super violent with him after he's told us all he knows.

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