Dragons Demand (Closed)
(Inactive)
Game Master
Archae
Male Dungeon Master Dungeon Master / 21 levels
Post here for the out of character discussions
Female Halfling Irlana, Cleric 1, 8/8 HP, AC 18 T 14 FF 15, Init +3, Perception +5
Summoner | HP: 12/12 | AC: 15, T: 12 I, FF: 13 | Fort: 1, Reflex: 2, Will: 3 | CMB: 0, CMD:12 | Init: +4 | Perception: +7
I think this may be the only game I've played in where the only tanks are two pets. That's actually kind of cool.
Male Dungeon Master Dungeon Master / 21 levels
It will be interesting to be sure
NG Half-elf Occultist 1| HP 9/9| AC 16 T13 FF13| Fort +3 Ref +4 Will +2| Perc +6| Init +6
Equipment updated, looking forward to the game!
Male Dungeon Master Dungeon Master / 21 levels
okay then, as soon as our druid friend is ready we can begin.
Mwhahahaha
Summoner | HP: 12/12 | AC: 15, T: 12 I, FF: 13 | Fort: 1, Reflex: 2, Will: 3 | CMB: 0, CMD:12 | Init: +4 | Perception: +7
Yeah, I'll have equipment done today during my lunch break probably. That's all I really have left.
Checking in. Took me some time to see this, but now I'm here.
I'll complete the character sometimes today.
Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper
Is Taldor particularly hot or cold? I can't find that in the PathfinderWiki site, and it seems to be more or less centrally located.
Male Dungeon Master Dungeon Master / 21 levels
i've always imagined it as similiar to spain, so kind of hot.
Summoner | HP: 12/12 | AC: 15, T: 12 I, FF: 13 | Fort: 1, Reflex: 2, Will: 3 | CMB: 0, CMD:12 | Init: +4 | Perception: +7
Well, then, in that case, I am done with equipment!
Female Halfling Irlana, Cleric 1, 8/8 HP, AC 18 T 14 FF 15, Init +3, Perception +5
Well, this will be most interesting!
Male Dungeon Master Dungeon Master / 21 levels
once i get that last go ahead i'll post the beginning information
Female Halfling Irlana, Cleric 1, 8/8 HP, AC 18 T 14 FF 15, Init +3, Perception +5
Any word on the go ahead?
Male Dungeon Master Dungeon Master / 21 levels
nothing yet, I am assuming our druid friend will post in here when ready. might be it's close to the holiday's.
either way i will post at least something tommorow so that you guys can get to know eachother .
Female Halfling Irlana, Cleric 1, 8/8 HP, AC 18 T 14 FF 15, Init +3, Perception +5
Awesome! Thanks for the quick update.
Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper
Yeah, I know a lot of people leave town Christmas Eve to visit family so they're not traveling the day of, so it makes sense.
Male Dungeon Master Dungeon Master / 21 levels
working on flavor text and stuff now, i'll have it posted later on
Male Dungeon Master Dungeon Master / 21 levels
Haven't heard from 12.5% since wednesday i'm going to pm him see whats up. i'll let you guys know the results
NG Half-elf Occultist 1| HP 9/9| AC 16 T13 FF13| Fort +3 Ref +4 Will +2| Perc +6| Init +6
Can I please request a listing of all Unchained rules used in the game in a single post?
Summoner | HP: 12/12 | AC: 15, T: 12 I, FF: 13 | Fort: 1, Reflex: 2, Will: 3 | CMB: 0, CMD:12 | Init: +4 | Perception: +7
Male Dungeon Master Dungeon Master / 21 levels
of course
Automatic Bonus Progression
Background Skills
And then the classes, monk and unchained monk being different of course
Also update: gonna wait till the end of the day to post any further, if i don't hear anything form 12.5% by then i'll consider him out. everyone okay with that?
Summoner | HP: 12/12 | AC: 15, T: 12 I, FF: 13 | Fort: 1, Reflex: 2, Will: 3 | CMB: 0, CMD:12 | Init: +4 | Perception: +7
Fine. Wouldn't mind you finding a replacement if he is. We could really use a proper tank besides my Eidolon.
Yes, I'm here, sorry. Christmas stuff has been crazy. I'm not 100% that I'll post a lot tomorrow either, but I can promise that I'm back on the internet for real by the 28. - that's where the christmas parties end.
NG Half-elf Occultist 1| HP 9/9| AC 16 T13 FF13| Fort +3 Ref +4 Will +2| Perc +6| Init +6
GM_IamZero000 wrote: of course Thank you, turns out my character benefits from the background skills rule!
Male Dungeon Master Dungeon Master / 21 levels
everyone's does you get +2 background skill ranks to invest in those listed skills
Male Dungeon Master Dungeon Master / 21 levels
i would like to get this issue with 12.5% solved before continuing . he said he would be back or ready by monday it is currently tuesday night so i am giving him till 12:00PM to post. thats in roughly 2 hours est.
If he does not i regret to say i will have to boot him, for being unable to meet the posting requirement. hope everyone's okay with this, trying not to be rude but things need to get started.
No matter what happens things will pick up officially sometime tommorrow
Female Halfling Irlana, Cleric 1, 8/8 HP, AC 18 T 14 FF 15, Init +3, Perception +5
I certainly hope they get on then!
Male Dungeon Master Dungeon Master / 21 levels
Okay so here's the news fellows, I've gotten no word at all from 12.5%, said he would post Monday and i've gotten no word from him so i'm booting him.
I've done everything i can to try and keep his spot, but can't trust his posting history at this point so i'll let my backup guy know he is officially in. We will officially continue tommorow.
Female Halfling Irlana, Cleric 1, 8/8 HP, AC 18 T 14 FF 15, Init +3, Perception +5
KK, thanks for the update and that sucks on 12.5% part... Well, hopefully we get this up and moving soon!
Summoner | HP: 12/12 | AC: 15, T: 12 I, FF: 13 | Fort: 1, Reflex: 2, Will: 3 | CMB: 0, CMD:12 | Init: +4 | Perception: +7
Are we going to replace him?
NG Half-elf Occultist 1| HP 9/9| AC 16 T13 FF13| Fort +3 Ref +4 Will +2| Perc +6| Init +6
Yes, we'll replace 12.5% with a guy GM knows, it was in his post.
Not perfect but these things happen - I hope no time for PbP means he has something exciting going on in RL! He did post in my recruitment thread on Monday though.
Summoner | HP: 12/12 | AC: 15, T: 12 I, FF: 13 | Fort: 1, Reflex: 2, Will: 3 | CMB: 0, CMD:12 | Init: +4 | Perception: +7
Doh! How did I miss that? Sorry, was in line at a government building when I checked and I think it started to move, and I got distracted.
Male Lizardfolk Barbarian 3 (Invulnerable Rager)|| HP: 38/38 [44/44 w:rage], AC: 18 (16 w:rage) (FF: 16 T: 12) || Init: +2, Fort: 7 (9 vs magic w:rage) Ref: 3 (5 vs magic w:rage) Will: 4 (6 w:rage, 8 vs Magic)|| Per: +9
So, I hear someone called for a bit of Melee?
Hi, everyone! I'm replacement guy. Don't worry, Azruk doesn't bite.
Summoner | HP: 12/12 | AC: 15, T: 12 I, FF: 13 | Fort: 1, Reflex: 2, Will: 3 | CMB: 0, CMD:12 | Init: +4 | Perception: +7
Male Lizardfolk Barbarian 3 (Invulnerable Rager)|| HP: 38/38 [44/44 w:rage], AC: 18 (16 w:rage) (FF: 16 T: 12) || Init: +2, Fort: 7 (9 vs magic w:rage) Ref: 3 (5 vs magic w:rage) Will: 4 (6 w:rage, 8 vs Magic)|| Per: +9
I hope you don't mind, I'm gonna get all up in under Bazos skin. Not literally, I leave that to him to do to other's.
Summoner | HP: 12/12 | AC: 15, T: 12 I, FF: 13 | Fort: 1, Reflex: 2, Will: 3 | CMB: 0, CMD:12 | Init: +4 | Perception: +7
He's mostly comic relief, anyway. A demon forced to do good would be pretty much nothing but IMO.
Male Lizardfolk Barbarian 3 (Invulnerable Rager)|| HP: 38/38 [44/44 w:rage], AC: 18 (16 w:rage) (FF: 16 T: 12) || Init: +2, Fort: 7 (9 vs magic w:rage) Ref: 3 (5 vs magic w:rage) Will: 4 (6 w:rage, 8 vs Magic)|| Per: +9
Alrighty then, noted.
But I have to disagree. I think an Evil character having to work against his nature could be neat. Although there is plenty of ammo for comic relief, can't argue with that.
Female Halfling Irlana, Cleric 1, 8/8 HP, AC 18 T 14 FF 15, Init +3, Perception +5
I'll be home in a few hours after New Years celebration. Also, Happy New Years!
-Sent from my iPhone

Summoner | HP: 12/12 | AC: 15, T: 12 I, FF: 13 | Fort: 1, Reflex: 2, Will: 3 | CMB: 0, CMD:12 | Init: +4 | Perception: +7
Azruk-Hal wrote: Alrighty then, noted.
But I have to disagree. I think an Evil character having to work against his nature could be neat. Although there is plenty of ammo for comic relief, can't argue with that.
Maybe, if it were a humanoid like a drow, orc, or goblin, there might be room for redemption, but not with a demon. A demon is made OF evil incarnate, so for him, every moment I exacerbated torture, which is why he keeps muttering under his breath about eating Daelendross's soul when he dies. Yeah, I know there's precident that an (non-native) outsider can go against their nature in one of the APs, but I still call that literal one in a billion odds. Maybe trillion, considering how many demons there are. Humanoids I can see turning, even dragons or other agents of free will...even sentient undead powered by negative energy...but outsiders...made OUT of pure evil? That seems foolish.
So Bazogobergoban is just biding his time, as Daelendross is mortal, and he is not, and any time Bazo "dies" he just ends up back in the abyss mildly inconvenienced.
It will get even more fun when I get to seventh level, grab improved familiar for a quasit (I'm taking eldrich heritage arcane on third level for a regular familiar to represent his drow mother being a sorceress, and explaining his natural gift with magic as a summoner basically being watered down thin blooded sorcerery), and then I've got two demons who hate me doing my bidding and waiting to fight over my fragmented and doomed soul...that is hoping to do enough good in the meantime despite his evil means to have Pharasma judge him to where those two don't get their claws on him after he dies.

Male Lizardfolk Barbarian 3 (Invulnerable Rager)|| HP: 38/38 [44/44 w:rage], AC: 18 (16 w:rage) (FF: 16 T: 12) || Init: +2, Fort: 7 (9 vs magic w:rage) Ref: 3 (5 vs magic w:rage) Will: 4 (6 w:rage, 8 vs Magic)|| Per: +9
Daelendross Phaernemn wrote: Azruk-Hal wrote: Alrighty then, noted.
But I have to disagree. I think an Evil character having to work against his nature could be neat. Although there is plenty of ammo for comic relief, can't argue with that.
Maybe, if it were a humanoid like a drow, orc, or goblin, there might be room for redemption, but not with a demon. A demon is made OF evil incarnate, so for him, every moment I exacerbated torture, which is why he keeps muttering under his breath about eating Daelendross's soul when he dies. Yeah, I know there's precident that an (non-native) outsider can go against their nature in one of the APs, but I still call that literal one in a billion odds. Maybe trillion, considering how many demons there are. Humanoids I can see turning, even dragons or other agents of free will...even sentient undead powered by negative energy...but outsiders...made OUT of pure evil? That seems foolish.
So Bazogobergoban is just biding his time, as Daelendross is mortal, and he is not, and any time Bazo "dies" he just ends up back in the abyss mildly inconvenienced.
It will get even more fun when I get to seventh level, grab improved familiar for a quasit (I'm taking eldrich heritage arcane on third level for a regular familiar to represent his drow mother being a sorceress, and explaining his natural gift with magic as a summoner basically being watered down thin blooded sorcerery), and then I've got two demons who hate me doing my bidding and waiting to fight over my fragmented and doomed soul...that is hoping to do enough good in the meantime despite his evil means to have Pharasma judge him to where those two don't get their claws on him after he dies. Well, I don't mean the redemption story, although that's probably the best party-friendly way to go about it. I mean an actually evil person who stays that way, having to work behind the backs of the good guys in the group. And maybe make the neutral folks have to pretend they don't notice.
I have a PC in the pipeworks who's a lot like that. He's a really nice guy with his friends and everything. He bakes for them even. He just also happens to enjoy watching others suffer physically and emotionally. He may also have a collection of spines in his basement. And he won't change that, not for anybody, seeing it as just as important to him as someones heirloom brooch is to them, for example. Sure the others will find out at some point, but he isn't a long-term planner, so he doesn't think about it.
Female Halfling Irlana, Cleric 1, 8/8 HP, AC 18 T 14 FF 15, Init +3, Perception +5
Never again will I drink that much...
Also, Happy New Years everyone!
Male Dungeon Master Dungeon Master / 21 levels
Working on the map situation, i'll have it set before the first combat shows up. For now it's not needed. figure it'll be easier if we use it for combat only
Male Lizardfolk Barbarian 3 (Invulnerable Rager)|| HP: 38/38 [44/44 w:rage], AC: 18 (16 w:rage) (FF: 16 T: 12) || Init: +2, Fort: 7 (9 vs magic w:rage) Ref: 3 (5 vs magic w:rage) Will: 4 (6 w:rage, 8 vs Magic)|| Per: +9
...I see a trend has begun. For me, anyway.
Male Dungeon Master Dungeon Master / 21 levels
mapping is underway, it's not going very well but it should work. let me know if you guys can get in the document and move your people.
will make larger maps for larger areas when needed
Summoner | HP: 12/12 | AC: 15, T: 12 I, FF: 13 | Fort: 1, Reflex: 2, Will: 3 | CMB: 0, CMD:12 | Init: +4 | Perception: +7
I can see it. Can't seem to move my token though
Similarly to this, my two games in GMing use Google docs, but we do spreadsheets and turn editing permissions on so people can move their tokens. It ends up looking a bit boxy, but it does the job nicely.
Male Dungeon Master Dungeon Master / 21 levels
I wouldve done that instead but i am unsure as to how to use spreadsheets and the like might switch to that but i am trying to figure it out now
Also forgot to set it to anyone with link can that done you guys should have full access to it.
Male Lizardfolk Barbarian 3 (Invulnerable Rager)|| HP: 38/38 [44/44 w:rage], AC: 18 (16 w:rage) (FF: 16 T: 12) || Init: +2, Fort: 7 (9 vs magic w:rage) Ref: 3 (5 vs magic w:rage) Will: 4 (6 w:rage, 8 vs Magic)|| Per: +9
I can move my image around the board, but I don't see things. Or stuff for that matter. Only the grid.
Male Dungeon Master Dungeon Master / 21 levels
all that's there is the grid as of right now, it's for combat only. that said your not in combat yet so don't worry bout it.
NG Half-elf Occultist 1| HP 9/9| AC 16 T13 FF13| Fort +3 Ref +4 Will +2| Perc +6| Init +6
I can see the grid (and move the gridlines!), but don't see any tokens for some reason.
|