Death and Taxes - GM Budd the C.H.U.D.'s Feast of Ravenmoor

Game Master Budd the C.H.U.D.

In life, only two things are inevitable - death and taxes. An investigation into a missing tax collector from Magnimar led our heroes to the isolated village of Ravenmoor, but what they found there was a community dominated by a cult of Ghlaunder, God of Parasites. They also uncovered the identity of the twisted being responsible for the corruption of the town, and learned that this same being has sinister plans for a small, isolated city in the mires of Ustalav. Carrion Hill beckons...

CURRENT MAP - Beneath the Slipper Market...
Map of Carrion Hill
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Enormous Radioactive Monster - - hp tons/tons - - AC nuh-uh I got forcefield

Niklos, it's probably okay for you to see well enough thanks to your low-light vision; you have the moonlight, but visibility still won't be perfect. There may be negatives involved if you need to make a ranged attack, but at the moment, you can navigate well enough.

Voyla pokes her head into the shack and takes a quick look around after assuring herself that there is no one waiting there to ambush her. It is immediately apparent that the shack has been completely cleaned out. Aside from the strange stains all over the walls and the general poor condition of the shack, there is nothing of note inside.

Climbing atop the shack, Voyla can see further into the moor; in the dwindling light it is difficult to make out any details, but she can see the dim moonlight glinting off of the distant eyes of a number of stirges crawling about in the treetops. They do not seem to be making any aggressive moves, but there are enough of them there to drain the blood out of the entire party should they attack en masse...

Bacarov and the others who are keeping eyes on the trees also begin to notice the stirges, as well as the strange, fleshy mounds they crawl in and out of. These must be the cocoons Warshawski mentioned... they are hard to make out in the dim light, but anyone can see the slight pulsations in them. As the group inches further and further into the moor, the number of stirges and their fleshy sacs nyuk nyuk grows more and more frequent, almost as if they have chosen to nest as close to the circle of stones as possible.

I have a surprise live game to GM tomorrow, so I had to spend most of the day prepping. Warshawski should be back tomorrow, so we'll begin the events at the troll-stones tomorrow after the live game ends- consider this your final approach.


Oracle (lvl 5) | HP 30/30 | AC:19 (23 CoD), T:12, F:15 | CMD:15, CMB:+3 | Save F+1, R+3, W+5 (+4 vs Illusions, Disguises, Divinations) | Init:+3 | Perc: +9 (DV 60ft) || Wands CLW 25/50 || Spells: lvl 1 (6/7) | lvl 2 (4/5)

Bugs. The cocoons are for the stirges. He didn't know whether to be relieved or not. His original thought had been mutants. But the life draining swarm of stirges seems no better.

"Stirges in the trees. I could set fire to the treetops. Burn the stirges in their nests...and it would solve our visibility problem." Bacarov whispers along the connection made by Dramin's spell. "It will limit the Weaver's escape options..." ...and ours.

"An option. But be prepared for them to attack as soon as we show hostility. I can use fire to burn them in flight. For now, press forward with caution."

Actions
》Cloak of Darkness active
Stealth: 1d20 + 7 ⇒ (5) + 7 = 12
Perception: 1d20 + 7 ⇒ (17) + 7 = 24 darkvision you signs of weaver.


Female Human Investigator (Spiritualist) 3, Medium 2 || HP 33/33 | AC 15 | T 12 | FF 14 | Fort + 2 | Ref + 5 | Wil + 9 | CMD 15 | Init +2 | Per + 10 (+12 vs surprise) | Sense Motive + 10 | IP 3/3 | Influence 0

Returning to the scene of my near sacrifice wasn't high on my list of priorities. Yet, here I was with a magic dagger hidden in my boot and my bladed scarf wrapped around my hands.

I found the damn thing. Thank the Twilight Lady for small favors. I felt like s&~! going into battle without it.

"The first time I was here, the stirges left me alone. They seem dormant on their own so if they'll attack it will be at someone's command." I whispered to Bacarov.

"Try not to harm the stones. We'll need them to heal this place." I wasn't sure on the how yet but I knew the why. Those stones would end up being the key to this land's salvation.

"I have an idea. Assuming the stirges aren't smart enough to communicate ideas, if I go in by myself I can distract them and the rest of you can sneak up from behind. They won't know I've rejoined you."


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla can cover the others with her bow from where she is, right?


Halfling Hunter 4

Niklos continues his silent stalk with his ursine companion, seeking to place himself advantageously on the other side of the fray from the others. Duroj nervously sniffs at the air, hackles rising as the stirges are given away by their musk... and unsure what else lurks in the darkness.


Oracle (lvl 5) | HP 30/30 | AC:19 (23 CoD), T:12, F:15 | CMD:15, CMB:+3 | Save F+1, R+3, W+5 (+4 vs Illusions, Disguises, Divinations) | Init:+3 | Perc: +9 (DV 60ft) || Wands CLW 25/50 || Spells: lvl 1 (6/7) | lvl 2 (4/5)

"...someone's command..." Bacarov gives Warshawski a look when she mentions her idea, eyes all but saying we just got you back... But he holds up a hand for a moment and then calls to the others. "Anyone have a silence spell? We used it in a raid on some Mwangi blood magic smugglers a year ago. If we had that spell we might take the stirges out of the fight. No commands, no bugs."

Back to Warshawski, the Inspector comes to a conclusion. He says the following while he locks eyes with her. "Warshawski will lure the beastie out. The Weaver was keen to finish the work. I think the plan has mwrit. Any objections?"


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla doesn't know silence. And she is out of spells (except cantrips). So is it better if she stays on top of the cabin and attack the stirges from there?


Human Barb 1/Rgr 2/Rog 2 HP 41 AC 19, touch 12, flat-footed 17 Fort +6, Ref +8, Will +1 Init +4 Perception +9 Sense Motive +7 Evasion

"Eh . . . Don't like makin anyone the lamb, but it's her call."


Enormous Radioactive Monster - - hp tons/tons - - AC nuh-uh I got forcefield

So sorry for being so slow the last week or so. Trying to adjust to having two jobs now and failing miserably. Also: beat up as hell.

Tension hangs thick in the soupy evening air as Warshawski steps forward, electing to act as bait. With dozens of stirges crawling or buzzing about in the twisted branches of the trees above, and with only moonlight sprinkling in through the canopy illuminating the way, it goes without saying that things could go south very, very quickly.

After a few minutes of grim silence, Warshawski sets foot upon the harder ground that marks the beginning of the circle of troll-stones. Through the gloom, a figure can be seen leaning against the central, altar-like stone for support. An old woman, clad in the conservative style of dress seen amongst the women of Ravenmoor but with a traditional Varisian scarf tied around her head like a cowl, breathes heavily and stares at Warshawski with bugged eyes. She clutches one arm close to her body, and thick, yellowish blood stains the front of her dress.

"Damned fool girl," the old woman hisses between ragged breaths. "Should've run and never stopped running. I should have stayed to watch you instead of leaving Leonard's last poor, idiot child. So easily distracted... What now, then? Kill a helpless old woman?" She coughs, though her feebleness seems somewhat overly theatrical.

"Make no mistake, spirit-seer, the Gossamer King will have his feast tonight, one way or another. If it's not on your soul, it'll be someone else's- maybe that Bartley girl. There's no stopping that, unless your friends want to slaughter every last man, woman, and child in Ravenmoor." She watches Warshawski like a hawk, as if anticipating an attack.

Voyla:
As soon as you are able to catch a glimpse of the old woman, you recognize her as Alizna, the town's... weaver. You've worn clothing made by this woman. Either this monster is impersonating her, or you spent a goodly portion of your childhood wearing dresses woven by a monstrous spider.

No map for this one. How does everyone want to be positioned, roughly? Also, if you're going to be within 60 feet of the Weaver, you're going to need to give me a Stealth roll unless you want to get spotted.


Halfling Hunter 4

Niklos intent was to circle around and come from the rear (preferably within 40ft charge range) - and has a Stealth roll above included to suit same.
With Stealth Synergy the rolls came to 29 for Niklos and 28 for Duroj


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

For Voyla she would try to be within 30' from the weaver, trying to keep hidden, if possible, on one side (90 degrees from Warshawski).
Stealth Roll: 1d20 + 10 ⇒ (20) + 10 = 30


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Female Human Investigator (Spiritualist) 3, Medium 2 || HP 33/33 | AC 15 | T 12 | FF 14 | Fort + 2 | Ref + 5 | Wil + 9 | CMD 15 | Init +2 | Per + 10 (+12 vs surprise) | Sense Motive + 10 | IP 3/3 | Influence 0

Each mucky, squishing step towards that circle of stones took an eternity. Flashes of humiliation at being captured. Of pain at being beaten. Anger at being bound. Hatred for what this thing had done to so many... the emotions threatened to drag me down into my own personal hell of destruction.

This time, though, it was different. This time, the others had my back.

The old woman acted feeble and frail. I knew she was injured but I refused to believe she was down for the count. This was her place of power, after all. This is the place where she should feel the connection to her corrupted, bloated, disgusting god.

She jabbered on, expecting banter or an attack. She was ready for a war of words or a war of arms. I needed to give her something different.

The most frightening and disquieting spirits aren't the ones that scream or curse or even moan. No, the most frightening spirits are the ones that say nothing at all. That act as if you and the world of the living matter not one iota.

And so... I looked at the old woman. I smiled. And I danced.

And just to piss her off? I danced an old elvish dance I learned once from a lover.

Sense Motive to figure out some of the truth in the old lady's words.: 1d20 + 1d6 + 9 ⇒ (12) + (2) + 9 = 23

Dance check for Warshawski as she dances an old elvish dance she once learned. Spending inspiration on it.: 1d20 + 1d6 + 6 ⇒ (18) + (3) + 6 = 27

And, finally, hoping to intimidate her some with these actions: 1d20 + 0 ⇒ (10) + 0 = 10

Eh. It was worth a try. Hopefully I'm still distracting.


Oracle (lvl 5) | HP 30/30 | AC:19 (23 CoD), T:12, F:15 | CMD:15, CMB:+3 | Save F+1, R+3, W+5 (+4 vs Illusions, Disguises, Divinations) | Init:+3 | Perc: +9 (DV 60ft) || Wands CLW 25/50 || Spells: lvl 1 (6/7) | lvl 2 (4/5)

Bacarov watches her move off, the grainy grays of his newfound vision cast her in diminishing light and an aura of glass shards. In a few short moments, her for turns to barely definable shapes then nothing but a blur. He grinds his teeth, the soft sounds of Warshawski's steps ringing in his ears like a convict's heading to the gallows.

♬"Hangman, hangman, hold it a little while. I think I see my brother comin', ridin' many a mile..."♬

The sound of an old woman's voice cuts into his mental wanderings. He strains to listen not just to the words, but to the woman's tone. Threats to the Bartley girl...Abadar see the measure of Dalton and speed his journey... He listens more, cataloging the words. The ritual will be completed...no matter who is sacrificed...but is she bluffing? A wicked creature in the corner, defeat eminent...or will one of the other 20 or so fools be able to do this?

Sense Motive: 1d20 + 6 ⇒ (5) + 6 = 11 (is she feeling defeat?)

"...unless your friends want to slaughter every last man, woman, and child in Ravenmoor." Bacarov grinds his teeth, a frozen stone rolling in the pit of his stomach. To stop what comes after such a thing? To stop this evil from spreading to Magnimar? Yes.

Bacarov feels the cold spread from his middle and suffuse his body. The burning hands wand in one hand, his spear in the other, he skulks after Warshawski. He would have to be in closer range to see.

Stealth: 1d20 + 7 ⇒ (20) + 7 = 27 (moving within 30 ft)


Male Human Fighter 2 / Wizard 3 - AC 17 (Mage Armor) | Flat 14 (Mage Armor) | Touch 13 | Fort +6 | Ref +4 | Will +3 | Init +4 | Perc +0 | Prescience 6/6

Dramin hangs a little back. His hands quivering somewhat.

He recollects everything that has happened so far, and he realizes that his hands aren't moving out of fear but excitement.

I wanted something outside my books, something to make me feel alive... Here I am.

Dramin knows he can't compete with the silent huntings of the professional Marsh, or the eerily creepy Bacarov and stays back. He holds his bow and his scroll, but is ready to draw in a flash in case they need the enfilading fire.


Human Barb 1/Rgr 2/Rog 2 HP 41 AC 19, touch 12, flat-footed 17 Fort +6, Ref +8, Will +1 Init +4 Perception +9 Sense Motive +7 Evasion

Stealth: 1d20 + 7 ⇒ (18) + 7 = 25

Marsh had had it with this backwater hellhole. Sebastian had brought him out here to get out of the city for some fresh air.

Some f~&!in vacation, eh?!

He used the distraction to try to sneak in close enough to get a well placed shot on the weaver. As he made his way he watched for webs.

It'd be my luck she'd have a network of strands like a real spider.

DM:
If he gets an opening or Warshawski triggers something, Marsh will loose an arrow.

Bow shot,Deadly Aim: 1d20 + 1 - 1 + 5 ⇒ (15) + 1 - 1 + 5 = 20
1d8 + 2 + 2 + 1d6 ⇒ (2) + 2 + 2 + (5) = 11


Enormous Radioactive Monster - - hp tons/tons - - AC nuh-uh I got forcefield

Okay, here we go!

Y'all some stealthy mo-fos, you know that?

GM Screen:
Alizna, Perception: 1d20 + 9 ⇒ (10) + 9 = 19

- - - -

Warshawski:
You are able to determine that the pain in the Weaver's voice sounds genuine, and she does seem to be telling the truth. She does sound like someone who knows that death is approaching; it seems that Calwen did indeed strike her a vital blow before her untimely demise. It sounds as if she mentioned "the Bartley girl" as if she expected that to have some impact on you; odds are fair that she and the rest of the cult are aware of the time your party spent with Marleyna earlier. However, there is a certain coyness about her as well, as if she knows something you don't.

When you begin your dance, Alizna seems taken aback. It's certainly not what she expected- and although at first it seems as if she is going to do something, she seems content to watch with something between amusement and honest admiration. It is not until a strange humming sound rises up out of the stones that she appears threatened...

Bacarov:
It is too difficult to tell if she feels defeated or not- but she does seem very confused at Warshawski's sudden dance. Confused and a little unnerved...

Niklos:
You and Duroj are able to sneak around the perimeter of the circle of stones and take up position on the far side, trapping the Weaver between you and the rest of the party.

- - - -

Warshawski begins to dance- not her usual sort of obedience to Ashava dance, but an old, elven style that seems oddly fitting in this place. Alizna seems startled and confused, but also fascinated- understandably not having expected the investigator to choose this as her response.

But then two more surprising things happen, as the rest of the party, apparently unseen, position themselves for the coming fight, taking advantage of the gloom and the size of the stones themselves to move closer. The first thing is that, after a moment, the temperature around the troll-stones seems to drop sharply and suddenly; the stones themselves begin to react, vibrating softly and emitting some sort of low hum. It as if the ancient stones have come to life, awakened after centuries, perhaps millenia, of slumber. Is it Warshawski's elven dance that has awakened them, or the inevitable bloodshed to come? In any case, the Weaver appears even more startled, backing away from the stone altar she had been leaning against...

...only for the second surprising thing to occur, as an arrow, fired by Marsh, streaks through the darkness and tears straight through her. Straight through as in passing through a cloud, hitting nothing, sailing forth into the darkness and leaving only a sort of odd ripple across the old woman's face.

Warshawski again:
You are unique among your companions in both your ability to see spirits and your connection to this place. You feel the presence of the antler-crowned elvenking return to you, and it is not alone. You are not sure if it was your dance or the impending showdown with one of the cultists on this sacred ground that has brought the spirits, but you feel them surging out of the ground, out of the stones, and out of you- shrieking in anger and swirling about the field. You feel their righteous anger swelling up within you and swear you can see runes bursting to life across the surface of the stones- however, it seems that you are alone in your ability to perceive this.

A ghastly shriek rips through the air from somewhere in the branches overhead. As the image of the old woman ripples and wavers, the trees come to life- stirges that had been docile until this moment suddenly squeal and begin flapping about their fleshy nests. Somewhere in the branches, something much larger stirs, crawling from branch to branch in a wild panic, but nothing appears to be visible up there.

Do you guys hear them war-drums beatin'? That's right- it's time to ROLL INITIATIVE!

Initiative Rolls:

Dramin: 1d20 + 3 ⇒ (19) + 3 = 22
Niklos: 1d20 + 2 ⇒ (7) + 2 = 9
Bacarov: 1d20 + 2 ⇒ (1) + 2 = 3
Marsh: 1d20 + 4 ⇒ (14) + 4 = 18
Voyla: 1d20 + 6 ⇒ (14) + 6 = 20
Warshawski: 1d20 + 2 ⇒ (7) + 2 = 9
Dio: 1d20 + 8 ⇒ (3) + 8 = 11

Alizna the Weaver: 1d20 + 7 ⇒ (11) + 7 = 18
Misbegotten: 1d20 + 1 ⇒ (17) + 1 = 18
Stirges: 1d20 + 4 ⇒ (15) + 4 = 19
???: 1d20 + 1 ⇒ (15) + 1 = 16

Enemies are up first. Marsh's attack will count as the Surprise Round (meaning that you can put an action in thanks to your special ability, Dramin). Since we don't have a map, feel free to ask any questions you might have regarding where you are in relation to any available targets. I think Dramin is the only person who didn't move to within 30 feet of the "Weaver"- Niklos is on the opposite end and within 40'.

- - - -

Round One - Enemy Phase

A quartet of stirges dive down from above, their bulb-like eyes well-adjusted to the dark. Each seeks a target, but it quickly becomes apparent that something is interfering with their movement- one dives toward Warshawski, the only visible target within the distance of their flight, but it seems to wobble and swerve as it comes close.

Attach: 1d20 + 7 - 4 ⇒ (12) + 7 - 4 = 15

It manages to find its target regardless, sinking its proboscis into Warshawski's arm and thirstily sucking at her blood. Warshawski takes 1 point of CON damage. The other stirges spread out, swerving outward to seek their own meals. One is approaching Marsh, one is approaching Voyla, and one is approaching Bacarov.

There is a rustling in the brush behind the stone circle, in the direction where Niklos is hiding. Another of the malformed half-human creatures bursts out from its hiding spot in the bushes and rushes into the circle of stones, bristling with spiny armored plates and quills- Warshawski immediately recognizes it as the one that had been guarding her at the shack before, and Dramin identifies it as the one that had run off with her in the fields in the first place. The mongrel glances about, looking for a target but you're all hidden, other than Warshawski! After a moment, it reaches down and grabs at one of the spines on its chitinous flesh- and rips the spine free, creating an impromptu dagger. Its mismatched eyes fix on Warshawski and it growls in anticipation.

A voice cries out from above: "Voyla! Voyla, I saw you with them- don't believe them! You know me! You are a child of Ravenmoor! These people want to burn us all! Reflect on your childhood... you know where your loyalties should lie! You have to protect us!" It is the voice of Alizna, undoubtedly- the same voice projected from the image of the old woman a moment before. The voice is followed by the sounds of some sort of arcane energy being gathered above.

Party's up. Please post your actions for Round One now. Dramin, you can of course post your action for the Surprise Round as well.

More apologies for all the delays. Things aren't getting any easier for me, but don't give up on me- I'll see this thing through like I see everything through. ;) The posting rate may slow, but it won't ever stop!

Also, thanks to the amount of mental duress I've been under, I'm aware that I may miss some details or misinterpret thing because I'm just a hot mess right now, so if you need clarification on anything, just ask. And a map would have been really useful for this fight, considering how many hidden/invisible parties are involved, but alas, this area doesn't exist in the original module and thus there is no map to reference. ;)


Female Human Investigator (Spiritualist) 3, Medium 2 || HP 33/33 | AC 15 | T 12 | FF 14 | Fort + 2 | Ref + 5 | Wil + 9 | CMD 15 | Init +2 | Per + 10 (+12 vs surprise) | Sense Motive + 10 | IP 3/3 | Influence 0

The stirge's sting hurt like the blazes but I swatted it aside and continued dancing.

I could see them all rising. The souls of ancient elves, led by the horned king, surged from the ground and the stones. I could see the runes, glowing, on the ancient stones. The pure magic of the past shining through the profane corruption of the present.

I knew there were enemies. I knew that the mongrel that had guarded me wanted my blood. It didn't matter.

Let the others fight. For now, I needed to dance.

Warshawski will "dance defensively" to raise her AC to 17. Her intent is to move from stone to stone, touching the runes. Inviting the ghosts to come out and join in the battle.

Perform (dance) + last inspiration point: 1d20 + 1d6 + 6 ⇒ (8) + (5) + 6 = 19


Male Human Fighter 2 / Wizard 3 - AC 17 (Mage Armor) | Flat 14 (Mage Armor) | Touch 13 | Fort +6 | Ref +4 | Will +3 | Init +4 | Perc +0 | Prescience 6/6

Arrogance and swagger.
The man trusted in Marsh to deliver and so he did.

When he sees arrow in his mind's eye and the blow upon the weaver he acts in a flash.

Enter the cyclopean gift.

Surprise Round
Dramin uses the scroll to cast Shield on himself.
We aren't falling today.

First Round
Dramin shuffles on over as far as he can then fires out a shot at the weaver.

Moving 30 feet closer, if within 30 feet apply +1 to attack rolls and +4 to damage rolls.

+1 Longbow: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

He fears the shot isn't going to ring true, but he drops the bow post shot and Quickdraws his Scythe in case something bumps into him.


Human Barb 1/Rgr 2/Rog 2 HP 41 AC 19, touch 12, flat-footed 17 Fort +6, Ref +8, Will +1 Init +4 Perception +9 Sense Motive +7 Evasion

"Nice trick, but I see you in the tree b#+$*! Hey! I got somethin for ya!"

Marsh runs from cover and hurls a grenade like object at the weaver in the tree.

Alchemist fire: 1d20 + 5 ⇒ (20) + 5 = 25Direct hit!

Alchemist fire: 1d20 + 5 ⇒ (11) + 5 = 16

2d6 ⇒ (4, 5) = 9

Next round if not extinguished DC20: 2d6 ⇒ (2, 5) = 7

"Booo-yah!!! Burn baby burn!"

"The itchy b$+*~y spider climbed to her hidey spot."
"Out came the fire, Marshy burned the spidey out."
"Weaver was talkin s#+&, you'll never see Marlena again."
"But the Itchy b*@#@y spider, underestimated Vinnie again."

"How about it Warsawski, you an me can hit the road, song and dance routine s~!~! Heh heh!"

"Hey mutant! You wanna piece o'dis?! What? Do ya punk? Come at me bro!"


Halfling Hunter 4

Alchemist's Fire only burns for 1d6 on the second round?

With the nearer target of the mongrelfolk presented, Niklos tenses and gives a practiced signal to his ursine companion before breaking from cover. Wedging the spiked abomination between them, the halfling and bear seek to make it pay a heavy price in blood...

Niklos moving to one side of the mongrel, Duroj to the other so as to wedge it between us while we're in flanking positions.
Niklos Sword: 1d20 + 4 ⇒ (16) + 4 = 20 for 1d4 - 1 ⇒ (1) - 1 = 0
Duroj Bite: 1d20 + 5 + 4 ⇒ (4) + 5 + 4 = 13 for 1d4 + 3 ⇒ (1) + 3 = 4


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Can Voyla see Alizna?


Enormous Radioactive Monster - - hp tons/tons - - AC nuh-uh I got forcefield

Once Marsh nails her with the alchemist's fire, definitely. She's up in the trees.


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

"My loyalties are with good and dreams! Not with evil and nightmares! You are the one that forgot what we are, and what we must protect!"
She shoot as many arrows as she is able against the abomination Alizna has become.
+1 Longbow Attack 1: 1d20 + 5 ⇒ (14) + 5 = 19
Damage 1: 1d8 + 1 ⇒ (5) + 1 = 6
+1 Longbow Attack 2: 1d20 + 5 ⇒ (18) + 5 = 23
Damage 2: 1d8 + 1 ⇒ (1) + 1 = 2


Oracle (lvl 5) | HP 30/30 | AC:19 (23 CoD), T:12, F:15 | CMD:15, CMB:+3 | Save F+1, R+3, W+5 (+4 vs Illusions, Disguises, Divinations) | Init:+3 | Perc: +9 (DV 60ft) || Wands CLW 25/50 || Spells: lvl 1 (6/7) | lvl 2 (4/5)

Vermin... Bacarov maintains his hiding spot despite the urge to charge the Weaver. He'd have to deal with some of the stirge.He bodes his time until two (or at least one) flaps into range. Hidden in the shadow of one of the stones he gestures with the Burning Hands wand and when the time is right...

Burning Hands: 3d4 ⇒ (1, 4, 2) = 7


Enormous Radioactive Monster - - hp tons/tons - - AC nuh-uh I got forcefield

Today's your lucky day, Bacarov, as I've decided that you are indeed able to catch two stirges in one shot- the one that was headed for you, and the one that was headed for Marsh. Without a map, I'm assuming the two of you are not far apart.

- - - -

GM Screen:
Stirge (Reflex Save): 1d20 + 6 ⇒ (2) + 6 = 8
Misbegotten, slam vs. Duroj: 1d20 + 4 ⇒ (1) + 4 = 5
Duroj, attack of opportunity (bite): 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25
Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Stirge #4 (Attach, vs. Voyla): 1d20 + 7 ⇒ (14) + 7 = 21

- - - -

Round One Summary (Player Phase):

Ignoring the sting of the stirge- and the flow of blood that follows- Warshawski continues dancing as if in a trance, twirling toward one of the troll-stones and touching its surface- tracing runes that only she can see. The entire area seems to vibrate with increasing intensity, and even those less spiritually attuned can feel that something is happening. The stirge doggedly climbs along her clothing, fighting to keep its grip, but suddenly, its body swells- it falls away from Warshawski before bursting like a blood-filled balloon.

Warshawski:
Whatever you're doing, it's working. The long-dormant elven spirits that have so long clung to this sacred place are being roused from their slumber and rallied against the forces that profaned their sacred land- and it looks like the stirges are paying the price. You can see the spirits taking form, becoming specters of elven knights and knightesses, hunters and rangers, reaching out and grasping at the mosquito-like beasts, snarling and crying out in righteous fury. You can hear the stirges in the treetops above flitting about in a panic and bursting like the one that had bitten you.

The trees above become pure chaos as stirges swarm forth from their fleshy nests, the beating of their wings becoming such a cacophony that even Marsh's ranting is nearly drowned out. Every few moments, a stirge will explode into gore, bits of blood and entrail raining down in spurts.

Perhaps this is why Dramin's shot goes wide, his arrow arcing harmlessly into the trees; however, only a moment later, Marsh hurls his vial of alchemist's fire with a bit of both intuition and dumb luck- and it explodes against the invisible spider-thing's hide, illuminating it as the burning substance coats its body. The Weaver shrieks in agony, its scythe-like legs flailing as it struggles to keep its footing in the trees, but a moment later, Voyla's bow twangs once, twice, and her arrows both strike true. The Weaver tumbles from the branches, one arrow through its "head," and a second piercing the fleshy hump on its back... where Dramin knows its actual brain to be housed. It turns over in the air, a fireball plummeting from above, and there is a sickening crunch as it strikes the altar-like troll-stone in the center of the field and rolls away onto the dirt. Its legs twitch as its shrieking fades, and finally the limbs curl up inward as the fire consumes them.

At the same time, the halfling Niklos and his bear come charging out of the brush on the opposite side of the field, dashing around to take up flanking positions on either side of the half-human mutant, still startled at the sudden death of its master. Niklos' blade flashes in the flickering light, catching upon a soft patch of flesh between the monster's armored plates, but barely breaks the skin. Duroj finds a bit more success, sinking his teeth into one of the misbegotten creature's legs.

Still more fire leaps from the wand brandished by Bacarov, catching the stirges that had managed to make their way toward both him and Marsh. Both of the creatures are consumed in the wave of flames.

So quickly has the tide of battle turned! Aside from the stirges swarming above, the only foe remaining is the mutant caught between Niklos and the bear- it seems that this battle will end swiftly, so long as the investigators' luck holds...

Three of the first wave of attacking stirges and the Weaver are all down. However, there are potentially dozens of stirges up there, so...

- - - -

Round Two - Enemy Phase

The mutant, growling in anger at having been wounded by Duroj's bite, swipes one of its twisted limbs at the bear. However, it clearly has little understanding of how to launch such a strike, as its hand lands squarely in Duroj's jaws instead. Poor bastard crit-failed its attack roll, so Duroj gets an attack of opportunity and nailed it.

The stirges continue to whip themselves into a storm overhead, while a few slip out of the maelstrom to dive down and desperately attack. The one that had started toward Voyla earlier continues its approach, landing on the priestess' shoulder and sinking its proboscis into her flesh. Voyla, you take 1 point of CON damage. Three more stirges flit down, one headed for Duroj, while the other two once again target Bacarov and Marsh. They'll be close enough to hit you next round unless you retreat.

All around, the sound of wind whipping through the trees is accompanied by the beating of stirge wings and the sounds of their bodies suddenly and inexplicably bursting... and the thrumming of the troll-stones grows ever stronger.

And that's that. Players are up!


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla can't very well attack the stirge draining her blood, so she decides to hold on and help Niklos and Duroj.
+1 to attack and damage if under 30'
+1 Longbow Attack 1: 1d20 + 5 ⇒ (2) + 5 = 7
Damage 1: 1d8 + 1 ⇒ (8) + 1 = 9
+1 Longbow Attack 2: 1d20 + 5 ⇒ (7) + 5 = 12
Damage 2: 1d8 + 1 ⇒ (5) + 1 = 6
"Help me! Take this thing off me!"
1 CON damage, Constitution 9 now, -3 hp


Oracle (lvl 5) | HP 30/30 | AC:19 (23 CoD), T:12, F:15 | CMD:15, CMB:+3 | Save F+1, R+3, W+5 (+4 vs Illusions, Disguises, Divinations) | Init:+3 | Perc: +9 (DV 60ft) || Wands CLW 25/50 || Spells: lvl 1 (6/7) | lvl 2 (4/5)

He watches with satisfaction as.much the Weaver burns and dies. "I told you, Ghlaunder's whore! We would hunt you and we would burn you!" His shadow cloak swirls about him as he laughs softly. "Now for the rest of this rotting cancer of a town..."

Bacarov turns away from the pile of flames and finally bears witness to the full scene. He's is uncertaian. It's a feeling he's learned is a part of this case, like the skin crawling he experienced when dealing with the skinsaws back home. But this...this magic...the haunting aspect of what is happening is far from being controlled. Like the land itself vomiting forth it's malevolence... No. It's vengeance.

Knowledge (arcana): 1d20 + 9 ⇒ (1) + 9 = 10 (ugh)

The bursting warmth of blood across his face and the incessant buzzing of the swarm clouds his mind. He can't focus on the happenings surrounding Warshawski. He growls to himself and grips the Burning Hands wand. There's two more of the stirge heading towards him and Marsh.

Focus imbecile... He staggers away from his hiding place near the troll stone, cursing his back and his weakened leg. "Vinnie, kill the mutant! No prisoners!" He maneuvers himself alongside Vinnie, drawing the approaching pair if stirge into a tighter cluster, the brings up the wand.

BH Wands: 3d4 ⇒ (1, 4, 3) = 8


Halfling Hunter 4

With the mutant firmly wedged between the two smaller combatant, Duroj roars and begins a heavy fusillade of blows...
Duroj Power Attack Bite: 1d20 + 5 + 4 - 1 ⇒ (17) + 5 + 4 - 1 = 25 for 1d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Duroj Power Attack Claw: 1d20 + 6 + 4 - 1 ⇒ (12) + 6 + 4 - 1 = 21 for 1d3 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Duroj Power Attack Claw: 1d20 + 6 + 4 - 1 ⇒ (13) + 6 + 4 - 1 = 22 for 1d3 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Is that enough to drop the mutant?


Enormous Radioactive Monster - - hp tons/tons - - AC nuh-uh I got forcefield

*reads attack rolls... reads damage rolls...* Yup. Yup, that'll do it. Lesson learned: never try to backhand a bear.


Halfling Hunter 4

...the ursine beast savaging the mutant and removing it as a threat. Niklos stepped beside his companion... not ignoring Voyla's cry - but similarly not ignoring the oncoming threat of the approaching stirges. He keeps his small sword before him wardingly...

Readying an attack against a stirge that gets into melee.
Readied attack: 1d20 + 4 ⇒ (16) + 4 = 20 for 1d4 - 1 ⇒ (2) - 1 = 1


Female Human Investigator (Spiritualist) 3, Medium 2 || HP 33/33 | AC 15 | T 12 | FF 14 | Fort + 2 | Ref + 5 | Wil + 9 | CMD 15 | Init +2 | Per + 10 (+12 vs surprise) | Sense Motive + 10 | IP 3/3 | Influence 0

With an army of ghost elves on our side, I knew we could win this thing. We could make this right.

Now, I just needed to make sure the balance didn't tip too far to the other side. There were good people in this corrupted hole. They needed to be protected.

While the others fought, I made my way to the horned king.

"How do we purify the land and free the people who have been oppressed by this evil?" I asked, trying to help him see that some of the humans were as innocent as his people once were.


Male Human Fighter 2 / Wizard 3 - AC 17 (Mage Armor) | Flat 14 (Mage Armor) | Touch 13 | Fort +6 | Ref +4 | Will +3 | Init +4 | Perc +0 | Prescience 6/6

Dramin sees the woman screaming when the stirge clasps on.
Funny, I figured she'd be used to them.

Move into a position to fire on Voyla's Stirge. No penalty for firing into Melees
Focused Shot: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d8 + 7 ⇒ (8) + 7 = 15

I really shouldn't be making jokes and laughing before I fire.

He chuckles to himself, the bow bouncing slightly.


Enormous Radioactive Monster - - hp tons/tons - - AC nuh-uh I got forcefield

Round Two - Player Phase (Summary)

Voyla, trying to ignore the pain of her blood being drained by the stirge crawling atop her, takes aim at the mutated beast as it is caught between Niklos and Duroj, but perhaps due to the pain of her wounds, misses with both shots. Luckily, the passing of the arrows seems to open the creature's defenses, and Duroj rears up on its hind legs and tears into it with full force, ripping chunks of flesh from the half-human abomination with each swipe. The mutant collapses, gurgling, as Duroj wrestles its dying form to the ground. Free from that threat, Niklos wields his sword cautiously, preparing himself for any approaching stirges; as one draws near, he hacks at it, striking it and cutting deeply into its belly, sending it fluttering away in pain and fear.

The chaos overhead reaches a crescendo as Bacarov's wand expends another charge, catching another pair of stirges in its fiery wrath even as more of their kin explode abruptly above and around the party. Warshawski seems strangely unaffected, focusing instead on her communion with the spirits that remain unseen by all but her.

Warshawski:
The antlered king seems almost thrilled as the carnage unfolds around you, a grim smile materializing on his otherwise featureless, blurry countenance. Still, he pauses from his reverie to answer you. "This is but the first step, purging the influence of the blasphemers from this holy site. The Gossamer King's faithful, however, remain. They will assemble at their other place of worship, the stone they took from this place and brought to the mound in their field of corruption. When the full moon hangs above them, they will begin their blood ritual. All of their number that remains will be present, including their leader, the conduit of Ghlaunder's power in this land. That is when we must strike- and crush them before their very god." The ghostly king peers upward. "Our actions have forced their hand, however. They will be expecting us. Normally they would not begin their ritual until the witching hour; perhaps this will weaken their power."

Without any clear targets, Marsh will simply attempt to attack the stirge that has landed on Voyla.

Marsh sees the mutant fall quickly to the fury of Niklos' trusted ursine companion, and instead turns his attention to Voyla, still under attack from the hungry stirge. As Dramin's shot goes wide, Marsh quickly draws his trademark weapon and moves close enough to take a swing.

Masher (mwk heavy flail): 1d1 + 5 ⇒ (1) + 5 = 6 aaaand he misses!

However, in his caution not to cave the young priestess' head in, he pulls his blow too early and misses.

- - - -

Round Three - Enemy Phase

Every intelligent opponent seems to have been felled for now. However, even as the ground is littered with their viscera, stirges continue to buzz about, seeking targets and thirsty for blood, even as their invisible attackers distract and slaughter them. The stirge that had attacked Voyla continues to drink of her blood. One more point of CON damage for Voyla, for a total of -2 CON. The priestess feels a wave of weakness as more blood is drained through the razor-sharp proboscis.

There is a sudden series of sharp, cracking sounds, and the troll-stones begin to shudder. Hairline fractures carve their way across the surfaces of the stones, and a few of the stones shatter completely. However, the magic they emanated does not cease, but actually seems to grow stronger, bursting out of the crumbling stones in staccato waves, the force of it causing the ground beneath the investigators' feet to tremble. Stirges continue to die suddenly and plummet from the air in greater frequency, until suddenly it feels as if someone or something has snatched the stirge right off of Voyla and crushed it between its invisible hands...

...And suddenly it is very quiet in the circle of stones.

Combat over. Everyone can now level up to 4!

In addition, what now, folks?


Female Human Investigator (Spiritualist) 3, Medium 2 || HP 33/33 | AC 15 | T 12 | FF 14 | Fort + 2 | Ref + 5 | Wil + 9 | CMD 15 | Init +2 | Per + 10 (+12 vs surprise) | Sense Motive + 10 | IP 3/3 | Influence 0

As the spirits won a victory I felt an odd sort of power reach through me. I knew my holy lady, the blessed spirit of the twilight, was granting me new power. A new connection to the restless souls beyond that which I had known before.

I was humbled.

I was terrified.

I was a little turned on.

"Bacarov!" I shouted as I marched over to him. "The souls of the elves say the cult leader and the rest of the followers will be at the stolen stone from this site, propped up in the center of their field of corruption."

"They think they'll start the ritual early. Unless we get there, someone else is going to be sacrificed in my place. But the leader is the connection between this plane and Ghlaunder. If we can kill the son of a b~%~$ we can end this. In Ravenmoor, at least."


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla, her jaw clenched, goes to where Alizna's mutated body lies.
"I knew her. I was clothed by her. She was one of my people. I curse the evil god that turn her into this abomination."
A tear falls from her eye.
"I am at your debt, and I need your help. We must go and purge the rest of the evil that corrupts this place. We must save the innocent. We must hurry!"
She starts running towards the ritual place, fire in her eyes.
So... does she gains access to any new abilities from her new level, or she needs to rest before?


Enormous Radioactive Monster - - hp tons/tons - - AC nuh-uh I got forcefield

Nope, you've got'em. Think of it as the power of the stones having left you feeling stronger than before, if you like.


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

And her previously expended abilities?


Enormous Radioactive Monster - - hp tons/tons - - AC nuh-uh I got forcefield

Still expended. If your level-up granted you additional uses of those abilities, however, those you do get. This includes spell slots.


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Excellent! Thanks!


Oracle (lvl 5) | HP 30/30 | AC:19 (23 CoD), T:12, F:15 | CMD:15, CMB:+3 | Save F+1, R+3, W+5 (+4 vs Illusions, Disguises, Divinations) | Init:+3 | Perc: +9 (DV 60ft) || Wands CLW 25/50 || Spells: lvl 1 (6/7) | lvl 2 (4/5)

"Kreigler." He Spits On the ground.

Bacarov holds up a hand, grasping for Voyla before she tears off into the unkown. "Don't be a fool. Repay your debt to us now by not getting killed uselessly." His tone is agitated, cold and harsh. From the pocket within his satchel he produces the lesser restoration wand he'd taken from the mayor's home. He looks Voyla up and dkwn, his grayed dark vision giving him varying shades of the young woman that lent an ethereal aspect.

"You were bit..." he says simply and waves the wand in her direction.
LR Wand: 1d4 ⇒ 2 CON Repair

To her and the others he says, "The mayor is our target. But he will have his lunatic fringe with him. 20 or 30 fools crazed enough to follow him." Bacarov frowns towards the ground. "There will be more blood, more tallied to the butcher's bill. Reconcile yourselves to that fact. If we're to put a stop to this madness, death will be the price."

Someone sacrificed in Warshaski's place. May the Golden Scales dip in your favor, Dalton. I think they'll want Marleyna. He grips the spear, a feeling in his hands eager to grasp the neck of the lying toad Kreigler. Unbeknownst to him, a sheen of rime extends along the haft near his hands. I'll have your head on a pike, Kreigler. Your eyes are going to stare into the darkness and see true horror. I'll grant you that vision before you die.

"We move now, but we move intelligently. They will have watchers on the edge of the field, so either we draw attention away from one direction, then make the approach while they're distracted? Or we bull our way in and hope to fight thru the masses. I advise the formwr." He gestures towards the direction of the corrupted fields. "Most among them won't be prepared for the kind of fight we can present. But we must stay focused on two goals; killing Kreigler...and preventing the death of whomever they've chosen to sacrifice."

He looks to the others for any ideas, but he is eager to get moving.


Male Human Fighter 2 / Wizard 3 - AC 17 (Mage Armor) | Flat 14 (Mage Armor) | Touch 13 | Fort +6 | Ref +4 | Will +3 | Init +4 | Perc +0 | Prescience 6/6

When he hears the weaver let out its death cries Dramin just collapses into a slump on the floor. The day had been long and it felt like it kept on going.

He felt the troll stones, and the air here. It was different, it was almost alive.

He decided to take a moment away from everyone else, away to finish something he had started before. I need this. I need this moment. He opens up a book and just reads for what seems like an eternity. While he knows full well that it is nothing as such, he just pours over the words written down and just meditates on what he reads.

He hears Bacarov shouting about Kriegler. He hears Voyla screaming about debts and other menial things. But they come out in such a way that he feels as if there was cotton in his ears. He frantically reads forward and comes to a realization, he was capable of reading past the arcane stopping block that was written into the book. Perhaps he had grown and learned in these past days, and in turn had allowed himself to push past the mental block in his mind and studies.

He smiles knowingly, One mountain crushed, and one small weed dealt with. He didn't know which one was what, nor did he care.

When he hears Bacarov plan and heal Voyla, he decides now would be the best opportunity. He carried on him something that many would find fairly unholy, and even heretical but he was always intrigued by the magic that it held. He takes a quick look around and pulls out a tiny vial of devil's blood. Desperate times they say. He opens his spellbook again and begins to write into it, not caring about the negative energy swirling about the quill and what was in his head. We need all the help we can get.

Moments later he gets up and heads back. He doesn't hear the whole plan but he speaks up. "We cannot fight an entire town, especially when we don't know what is human or not and what is evil or not." He stretches and starts reading some more, this time to refresh his mind with some new spells. "We need to find out who the sacrifice is. They can easily bluff us here. This place is loaded with those flesh-shifting abominations." He looks toward Warshawski, "Any idea who it may be?"


Female Human Investigator (Spiritualist) 3, Medium 2 || HP 33/33 | AC 15 | T 12 | FF 14 | Fort + 2 | Ref + 5 | Wil + 9 | CMD 15 | Init +2 | Per + 10 (+12 vs surprise) | Sense Motive + 10 | IP 3/3 | Influence 0

I turned the ancient, eleven dagger around in my hands. I could hear them singing in my blood, elves demanding purification and truth.

"They wanted me because I was connected to the spirits. And possibly because I have a vagina." I told the wizard, looking into his eyes. "Who else do you know that is female, magically inclined and currently unprotected?"


Male Human Fighter 2 / Wizard 3 - AC 17 (Mage Armor) | Flat 14 (Mage Armor) | Touch 13 | Fort +6 | Ref +4 | Will +3 | Init +4 | Perc +0 | Prescience 6/6

He rolls his eyes at her.

"And to think I almost ripped you in half thinking you were a copycat. Do you actually believe it to be her though or is it a ploy? I'd rather not think on pure instinct thank you very much."

I'm trying to recall if Dramin even knows about her magical talent. Was it ever revealed to the group afterwards?


Halfling Hunter 4

As the enemies fall Niklos cleanses his blade of blood on the fallen mutant, before sheathing it. He touches foreheads with Duroj in a moment of solidarity before leading his companion over to where the others have congregated. Keeping his countenance grim and unreadable, he offers but the following in addition to the words being exchanged "Speed and stealth... a commotion could create a hole to be exploited... or a path could simply be lanced quietly. The chaff will be sent with the wind... it's merely the wheat that needs grim harvest."

He's suggesting scout out the site - then breach the easier part of the defenses with stealth and savagery.


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla stops when Sebastian stops her, and gasp as he heals her.
"Thank you, I had forgotten I had this wound."
When he speaks she sees him in his eyes, and wonders how a man like that could exist. And when he mentions "and preventing the death of whomever they've chosen to sacrifice" she smiles and nods, without saying a word.
A Dramin comments she answers.
"Not all of the town. I am one of them. Most of them are good people, maybe strangers for you as you are stranger to them. Most of the people in this town are innocents to be saved. But the ones in that abominable ritual are criminals that should pay the ultimate price, in Desna's name."
At Niklos comment, she nods, and smiles to him.


Enormous Radioactive Monster - - hp tons/tons - - AC nuh-uh I got forcefield

@Dramin - I don't feel like searching for it, but if I remember correctly Marleyna mentioned that she is a follower of Nethys, was interested in the arcane, and was looking to enroll in the Twilight Academy in Galduria when her mother passed and she was sent to live with her father in Ravenmoor. I don't remember if she only told that to Warshawski and Calwen or if it was discussed openly with the group. You guys also found her spellbook while investigating the Bartley house a while back, but I don't remember who has it or whether or not you guys actually read it extensively.


Oracle (lvl 5) | HP 30/30 | AC:19 (23 CoD), T:12, F:15 | CMD:15, CMB:+3 | Save F+1, R+3, W+5 (+4 vs Illusions, Disguises, Divinations) | Init:+3 | Perc: +9 (DV 60ft) || Wands CLW 25/50 || Spells: lvl 1 (6/7) | lvl 2 (4/5)

Yeah, I think Bacarov has it. He hasn't really had a chance to inspect it though.


Female Human Investigator (Spiritualist) 3, Medium 2 || HP 33/33 | AC 15 | T 12 | FF 14 | Fort + 2 | Ref + 5 | Wil + 9 | CMD 15 | Init +2 | Per + 10 (+12 vs surprise) | Sense Motive + 10 | IP 3/3 | Influence 0

Fortitude check: 1d20 + 1 ⇒ (14) + 1 = 15

Awesome. Warshawski is not Fatigued after the combat.

Current spirit: Marshal

Bonus: +1 on Charisma and Charisa-based skill checks & spirit surge rolls.

Seance Boon: +2 bonus on all non-spell damage rolls.

Power: Marshal's Order - Can use spirit surge on attack rolls, saving throws, ability checks, concentration checks, and skill checks for self or any ally that participated in the seance so long as they are within 30 feet and line of sight.


Human Barb 1/Rgr 2/Rog 2 HP 41 AC 19, touch 12, flat-footed 17 Fort +6, Ref +8, Will +1 Init +4 Perception +9 Sense Motive +7 Evasion

"Okay, enough talkin. They aren't gonna kill that little girl if I can help it. You ready to move out?"


Enormous Radioactive Monster - - hp tons/tons - - AC nuh-uh I got forcefield

That's an impressive boon, Warshawski! Mediums are baller.

Any last-minute preparations, or are you guys ready to head back out into the fields for this big final hootenanny?

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