Adaxis
|
In addition to auto-assisting Ajax, I will make a separate tracking roll.
Survival to Track: 1d20 + 22 ⇒ (3) + 22 = 25 add +2 for evil outsiders
Wild Empathy assist: 1d20 + 3 ⇒ (9) + 3 = 12
Sense Motive assist: 1d20 + 4 ⇒ (2) + 4 = 6
Adaxis hustles back with Ajax to the group inside the manor to share the information.
Magora Magesblood
|
@DaWay: Can we get pointed to the serving girl's quarters, or do we need to search for it/them? Hopefully the rest of the group will have gotten there by the time, Adaxis and Ajax catch up with us.
@DaWay: Also does the gem glow as we move to where the servants quarters are at?
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On Going Effects: Disguise Hex, 1 hour; Honeyed Tongue, 40 min; Detect Magic, 6 min(Recast as necessary); Diamond of Demon Seeking, 30 ft, constant
Ajax Arrowhawk
|
Ajax thanks the dogs and says he'll let them go after the guests have gone home. He also asks them to give him a piece of each of the humans that they are eating.
If the owner of the mansion wants to resurrect these girls, he'll need something of them to do it.
Ajax then commands Ara find the scent of sulfur and perfume.
Handle Animal - Track (DC 25:Push): 1d20 + 15 ⇒ (11) + 15 = 26
Once Ajax is confident Ara has the scent, he returns to the kitchen with Adaxis. Pulling the group aside so as not to inform the house staff,
"I believe our spy is in the cellar. Dark hair and horns. An evil outsider of some sort is my guess. We should probably head there now."
Magora Magesblood
|
After hearing Ajax's and Adaxis' news, she is willing to go to the basement to find the "spy".
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On Going Effects: Disguise Hex, 1 hour; Honeyed Tongue, 40 min; Detect Magic, 6 min(Recast as necessary); Diamond of Demon Seeking, 30 ft, constant
Ajax Arrowhawk
|
Ajax, with bow drawn, will let Adaxis lead the way and scout the area before entering.
Adaxis
|
Adaxis hands Magora a scroll with two Resinous Skin spells and requests it be casted on him. After receiving the spell, He casts Frostbite and holds the charge. Then, he stealthily scouts ahead 30' ahead of the group checking for traps in the basement. Adamantine long hammer is not equipped. Mousebane will Watch the group as Adaxis scouts ahead.
Stealth: 1d20 + 26 ⇒ (9) + 26 = 35 add 2 for evil outsiders
Perception: 1d20 + 19 ⇒ (18) + 19 = 37
Trapfinding: 1d20 + 22 ⇒ (3) + 22 = 25 includes stonecunning
Magora Magesblood
|
Magora looks at the spell on the scroll and smiles fondly as she thinks of the Paracountess Darleen.
She attempts to cast the spell from the scroll.
Use Magic Device (DC23): 1d20 + 11 ⇒ (17) + 11 = 28
"Dear Adaxis, thank you for your continued adoration for me, but I can not keep accepting these gifts, nor do we have the time to use them properly," and she hands back the remainder of the scroll with a wink. She also makes a mental note of the effects of Honeyed Tongue when Dwarves hear a speaker of the opposite gender.
She then casts Mage Armor upon herself.
Magora will follow behind the Adaxis, Ajax and Riley.
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On Going Effects: Disguise Hex, 1 hour; Mage Armor, 6 hours; Honeyed Tongue, 40 min; Detect Magic, 6 min(Recast as necessary); Diamond of Demon Seeking, 30 ft, constant
Adaxis
|
" You're welcome, well I didn't mean that...Thanks for....what I am trying to say is....let's find this damn horned killer!" Adaxis face turns radish red as we walks away blaming his twisted words on witch magic.
Magora Magesblood
|
Magora cackles softly at the Dwarf's frustration as the begin to walk to the cellar.
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On Going Effects: Disguise Hex, 1 hour; Mage Armor, 6 hours; Honeyed Tongue, 40 min; Detect Magic, 6 min(Recast as necessary); Diamond of Demon Seeking, 30 ft, constant
DaWay
|
The cool, dark wine cellar has a flagstone floor and walls covered with light gray ceramic tiles. Its irregularly shaped walls and alcoves are lined with dusty shelves that hold an impressive array of wine bottles. Propped up against the far west wall are two naked forms, both covered with fresh blood. Though both are clearly female, their faces have been chewed away entirely, leaving them both unidentifiable.
Perception checks please
stealth: 1d20 + 11 ⇒ (11) + 11 = 22
Adaxis
|
Stated yesterday that Adaxis is scouting 30' ahead of party using cloak of displacement for stealth. Previous rolls are:
Stealth=35 added 4 for favored terrain
Perception=37 add 2 for evil outsider
On Going Effects: longstrider (CL1), elixir of hiding, resinous skin (CL5), frostbite (CL3), Detect Choatic Evil SQ
Ajax Arrowhawk
|
Perception: 1d20 + 12 ⇒ (5) + 12 = 17 +4/2 vs Humans/Outsider
It occurs to Ajax that the spy might be disguised as one of these girls.
Adaxis
|
Yes, eventually if there no other signs of danger. Does my perception check give me additional information? If I am not being threatened, I will take a 10 searching the area for traps giving me a DC 35 with stonecunning. I will attempt to identify the bodies as undead while continue being stealthy.
Dungeoneering: 1d20 + 8 ⇒ (1) + 8 = 9 Subtract 2 from this roll.
Adaxis
|
Yes, eventually if there no other signs of danger. Does my perception check give me additional information? If I am not being threatened, I will take a 10 searching the area for traps giving me a DC 35 with stonecunning. I will attempt to identify the bodies as undead while continue being stealthy.
[dice=Dungeoneering] 1d20+8 Subtract 2 from this roll.
My apologies but taking a 10 on trapfinding is DC 30, 32 with stonecunning.
Ajax Arrowhawk
|
Initiative: 1d20 + 7 ⇒ (11) + 7 = 18
Actions would depend on what I see. First round of combat I usually pop my wand of Gravity Bow and cast that on myself, or some useful scroll. But Ajax was waiting to let Adaxis scout out the room befor entering.
Adaxis
|
Initiative: 1d20 + 7 ⇒ (3) + 7 = 10
Standard action= eagle totem transformation ( bite, 2 talons for 1 minute). Still stealthy and blurred. I will also take 5' step back towards my companions. (Allowed in a surprise round, correct?)
Is the entire party in the cellar? What are the positions of them and myself in relation to the corpses?
Adaxis
|
Like a form of lycanthropy, razor sharp talons grow suddenly from each foot piercing through premade boot holes. His crooked nose and mouth meld together and form into a fang shaped beak. The claws on each hand look less unusual as they now match his animalistic features. Adaxis' silhouette mimics a giant eagle as his cloak flutters and flaps like wings. The silent transformation is complete.
Riley Tralgador
|
Riley skips around the edge of the crowd, drawing his sword as he passes by one of the shadows in a wide arc designed more to ward off the creature as to be a fully effective strike, spinning around to bring up his guard at the last moment as well.
Move action to, well, move. Drawing is a free (Quick Draw) and no mage armor. Fighting Defensively, though. So AC this round is 21 against touch attacks.
Init: 1d20 + 12 ⇒ (17) + 12 = 29
Acrobatics (avoiding AoO to set up flank): 1d20 + 11 ⇒ (17) + 11 = 28
Attack: 1d20 + 9 ⇒ (4) + 9 = 13
Damage: 1d8 + 7 ⇒ (7) + 7 = 14
Adaxis
|
As a free action, Adaxis chirps to the group, "Two wraiths are near the corpses. Ajax and Riley were right. Caw! Caw!"
Magora Magesblood
|
Initiative: 1d20 + 9 ⇒ (16) + 9 = 25
Did Magora percept anything with her DC23?
If Magora doesn't see anything to alarm her, she will focus her detect magic on the two corpses.
If Magora does perceive a danger, she will cast Ill Omen on it.
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On Going Effects: Disguise Hex, 1 hour; Mage Armor, 6 hours; Honeyed Tongue, 40 min; Detect Magic, 6 min(Recast as necessary); Diamond of Demon Seeking, 30 ft, constant
Kyra - Pregen
|
Init: 1d20 - 1 ⇒ (20) - 1 = 19
Kyra's head snaps around at Adaxis' warning, and she reaches for the holy symbol on her chest.
Lifting it high, she calls out in challenge. "Foul servants of death and darkness, you have no place here! In the name of the Dawnflower, BEGONE!"
Channel Positive Energy, 4d6+7, will save DC 15 for half damage, channel resistance does not apply
Channel energy: 4d6 + 7 ⇒ (2, 2, 4, 6) + 7 = 21
DaWay
|
Riley 29, Wraith 27, Magora 25, Kyra 19, Ajax 18, Adaxis 10
Surprise
Adaxis changes shape
The Wraiths move to engage
Rd 1
Riley moves to flank with Adaxis
The Wraith (1) attacks Riley 1d20 + 6 ⇒ (12) + 6 = 18 for 1d6 ⇒ 4 negative energy and FORT DC 17 or 1d6 ⇒ 4 CON drain
Wraith (2) attacks Adaxis 1d20 + 6 ⇒ (14) + 6 = 20 for 1d6 ⇒ 6 negative energy and FORT DC 17 or 1d6 ⇒ 4 CON drain
Magora did not detect anything originally but now she sees the wraiths. She casts Ill Omen
Kyra channels positive energy 1d20 + 6 ⇒ (4) + 6 = 101d20 + 6 ⇒ (4) + 6 = 10 and wraith 2 1d20 + 6 ⇒ (20) + 6 = 261d20 + 6 ⇒ (13) + 6 = 19
Wraith 1 (21 damage) Wraith 2 (10 damage)
Ajax ?
Adaxis ?
Everyone go ahead and post your round 2 actions.
Ajax Arrowhawk
|
Upon seeing that the creatures are ghost like, Ajax grabs his scroll of Abundant Ammunition from his Handy Haversack and casts the spell on his quiver.
After that Blakros wedding, I knew these ghost salted arrows would be useful.
"Concentrate our attacks on the most wounded first."
Riley Tralgador
|
"Time to put my training to use," the young Taldan can't quite resist quipping before his blade lashes out with unreal speed, going for ten, twenty blows, none heavy enough to hurt severly on its' own but likely to add up.
Full attack, fighting defensively. Defensive Parry adds to AC, so touch AC is 22. Flanking as well.
Attack 1: 1d20 + 11 ⇒ (15) + 11 = 26
Damage 1: 1d8 + 7 ⇒ (8) + 7 = 15
Attack 2: 1d20 + 6 ⇒ (16) + 6 = 22
Damage 1: 1d8 + 7 ⇒ (7) + 7 = 14
Ajax Arrowhawk
|
Round 2
Ajax will use Rapid Shot and his ghost salted (full damage to ethereal creatures) arrows to shoot which ever wraith is most injured first and then switch targets if one dies. I'm assuming Ajax within 30'. If not, he will have 5' stepped closer last round and this round. Ara is still on Aid (Defense) for Ajax.
Rapid Shot 2: 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 1d8 + 4 ⇒ (5) + 4 = 9
Rapid Shot 2: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Adaxis
|
Fortitude Save: 1d20 + 10 ⇒ (20) + 10 = 30
Round 1: Full attacks flanked Wraith (2) with natural attacks that are deemed silver, magical and good aligned. If Wraith (2) drops, then Adaxis will 5' step to Wraith (1) and attack with remaining subtracting flanking bonus.
Claw 1: 1d20 + 14 ⇒ (6) + 14 = 201d4 + 5 ⇒ (3) + 5 = 82d6 ⇒ (2, 6) = 8
Claw 2: 1d20 + 14 ⇒ (1) + 14 = 151d4 + 5 ⇒ (4) + 5 = 92d6 ⇒ (2, 1) = 3
Talon 1: 1d20 + 14 ⇒ (5) + 14 = 191d4 + 5 ⇒ (3) + 5 = 82d6 ⇒ (5, 5) = 10
Talon 2: 1d20 + 14 ⇒ (7) + 14 = 211d4 + 5 ⇒ (2) + 5 = 72d6 ⇒ (4, 4) = 8
Bite: 1d20 + 14 ⇒ (3) + 14 = 171d4 + 5 ⇒ (2) + 5 = 72d6 ⇒ (1, 1) = 2
HP 67/73
Adaxis
|
"Great job Riley in gaining melee advantage. Please assist me in flanking this foul wraith."
Round 2: Adaxis will again 5' step to Wraith (1) and to full attack with flanking bonus. edited description for clarification
Claw 1: 1d20 + 14 ⇒ (7) + 14 = 211d4 + 5 ⇒ (1) + 5 = 62d6 ⇒ (5, 6) = 11
Claw 2: 1d20 + 14 ⇒ (17) + 14 = 311d4 + 5 ⇒ (1) + 5 = 62d6 ⇒ (4, 5) = 9
Talon 1: 1d20 + 14 ⇒ (15) + 14 = 291d4 + 5 ⇒ (4) + 5 = 92d6 ⇒ (3, 2) = 5
Talon 2: 1d20 + 14 ⇒ (1) + 14 = 151d4 + 5 ⇒ (1) + 5 = 62d6 ⇒ (2, 1) = 3
Bite: 1d20 + 14 ⇒ (6) + 14 = 201d4 + 5 ⇒ (1) + 5 = 62d6 ⇒ (5, 5) = 10
HP 67/73
Magora Magesblood
|
Round 2
Magora weaves her hands in the air, make an inverted sign of Desna, and then throwing the imagined holy symbol at Wraith(1).
Misfortune Hex on Wraith(1), Will DC18 to negate effect; Anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result, for 1 round
She then Cackles as she shifts her gaze to the other Wraith.
Cackle extends the possible Misfortune on Wraith(1) by 1 round.
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On Going Effects: Disguise Hex, 1 hour; Mage Armor, 6 hours; Honeyed Tongue, 40 min; Detect Magic, 6 min(Recast as necessary); Diamond of Demon Seeking, 30 ft, constant
DaWay
|
Ajax casts a spell.
Adaxis unleashes his fury upon the shadow.
Rd 2.
Riley finishes off the undead attacking him
Wraith to responds back at Adaxis
1d20 + 6 ⇒ (4) + 6 = 10 or 1d20 + 6 ⇒ (14) + 6 = 20 taking worst result.
1d6 ⇒ 4 plus 1d6 ⇒ 6 CON unless FORT DC 17
Magora uses the misfortune hex and then cackles maniacally.
Kyra ?
Ajax fires two arrows planting firmly in the wraith.
Adaxis reeks havoc once again finishing the wraiths off.
Wraith 1 (dead) Wraith 2 (dead)
OUT OF COMBAT
Ajax Arrowhawk
|
Ajax, sensing the battle is over, has Ara pick up the scent she had tracked down to the basement.
"Any chance either of those women is alive?"
Adaxis
|
Round 2 wraith attack misses due to Magora's misfortune hex. The spell Frostbite were not applicable vs undead as they cause fatigue and nonlethal damage. 1/3 touch attack remaining. Totem transformation ends after 1 minute.
Adaxis looks at the wraith's blackened scar on his shoulder and turns to his companions and smiles. "Nicely done. This scratch could have been a whole lot worse it it wasn't for your tactics in the battle. Thankfully, there were only two of them. By the way, where did Tyr go? You can lead a bloatmage to the pantry but you can't make him leave!"
After a full belly laugh, he composes himself and gazes somberly at the decomposing bodies while his smile disappears. "Poor lasses. Nobody deserves to be turned undead no matter how bad they are at waiting tables or washing dishes. Ajax, I thought the dogs saw a horned demon or devil? Perhaps there is another clue left in the carnage." Adaxis takes a 10 searching entire basement (29; 31 stonecunning; +1 for trapfinding). Afterwards, he searches specifically for tracks.
Tracking: 1d20 + 22 ⇒ (5) + 22 = 27 +2 for evil outsider
Magora Magesblood
|
Maroga looks a little alarmed at Adaxis mention of a devil, as thoughts race through her head. No, that contract is not due yet, they can't be here that. Five would have told me if they were here for me.
She gains her composure, looks around comments, "I am not sure where Tyr got off to? He was right here a moment ago. Tyr sweetie, did you cast a Vanishing spell?
Scanning the room with Detect Magic.
Spellcraft: 1d20 + 14 ⇒ (7) + 14 = 21
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On Going Effects: Disguise Hex, 40 hour; Honeyed Tongue, 20 min; Detect Magic, 6 min(Recast as necessary); Diamond of Demon Seeking, 30 ft, constant
Ajax Arrowhawk
|
Ajax and Adaxis are looking for the tracks of the person who brought them down. Ara is tracking scent usually a DC 10 so automatic with T10 and I think Adaxis rolled 27.
Ajax Arrowhawk
|
What about the dogs saying they saw someone going to the cellar?
"Kyra...Magora, do you detect any lingering magic? And if we know the 'spy' has poison, maybe we should detect poison as well?"
Magora Magesblood
|
Magora continues to use her Detect Magic within the cellar.
Spellcraft, if magic other than party is found: 1d20 + 14 ⇒ (5) + 14 = 19
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On Going Effects: Disguise Hex, 1 hour; Mage Armor, 6 hours; Honeyed Tongue, 40 min; Detect Magic, 6 min(Recast as necessary); Diamond of Demon Seeking, 30 ft, constant