
Dm Zyren / Heart of Madness |

Reggie and Daniel flip through the innumerable amount of files, but they are unable to find anything useful within the next half hour. However, Murphy is lucky and picks a very interesting book from between the files: The Bishop register.
After a very quick inspection you realize that the Bishop family has founded Dunwich in 1637 and from then on the mayor and priest of the village have always been members of the family until 1901, when the book has not been continued.
Another strange detail is that mayor and priest have always been either a Geoffrey Bishop or a Humphrey Bishop. When Humphrey was priest, the mayor was Geoffrey, after their death names and office have alternated...
Weird...what does that mean?

Daniel Tauber |

This must have been a very religious town once, more than two an a half centuries of entwined spiritual and worldly leadership can hardly be a coincidence.
The repeated names could mean anything. Of course, it seems pretty creepy, considering all the weirdness we have encountered here, so far, on the other hand, some people are just unimaginative with names, calling their children Geoffrey I, Humphrey II and so forth.
Has anybody seen any mentioning of a Whateley in these files?

Dm Zyren / Heart of Madness |

Any other ideas...umm...wait, let me see...we have parts of the register of births, we have the register of deaths, the cadastral register, the commercial register, a chaotic pile of police files and the archive of the Dunwich Gazetteer, a local newspaper closed in 1909.
the professor says after checking most of the filing cabinets.

Reggie Fenwick |

Reggie lends a couple of hands.
"How about we start with the newspaper? Start with the last issue and work backwards noting any mention of the Whateleys or anyone involved with the believers. Then we cross refrence what we find with the police files again working from the most recent backwards. You guys start reading I'll get these case files in order."

Dm Zyren / Heart of Madness |

Together you start to sort the material, but after only about two minutes Reggie suddenly pulls a sheet of newspaper (from the 16th of August 1861) out of the pile - besides some uninteresting small articles, there is a large headline that reads:
Assembly ends in turmoil!
Yesterday, during a meeting of the local council, Noah Whateley caused a turmoil when he claimed that the current mayor, Geoffrey Bishop, was an undead - or rather walking dead monster. While at first most attendees believed this to be some kind of macabre joke, Noah was adamant in this statement. Since Geoffrey was not present, his cousin Humphrey Bishop demanded a proof for such a strange statement in his name.
Noah W. told the other members of the council that he had found an old painting of the first mayor of Dunwich - also a Geoffrey Bishop, when he bought old Mrs. Moore's house on the attic. The man portrayed there looked exactly like the current mayor.
The council, not at all persuaded but Noah's strange ideas has scheduled another meeting for the next Saturday - then Noah Whateley shall bring the portray along so that it can be compared to the mayor - a thing his brother comdemned as childish and a waste of time.

Daniel Tauber |

Daniel, rather unsuccesful with the searching himself, tries to grab any papers Reggie or the professor might point at, at the same time he tries to take at least some of the papers he hasn't been through, hoping (probably in vain) that they might contain useful additional information.

Murphy O. |

To be honest I never saw this as being a particularly long and drawn out affair, and with three people it actually works better in that things become tighter and less comfortable, three people clinging to each other in the dark as the events of this town culminate in a bloody final few hoursa of insanity. The notion of a Cthulhu/Horror game is lessened by the idea that there could really be any happier outcome than a frantic escape through the woods, with the most likely final moments being our messy demise :p Murphy has already moved to a cutthroat Us V Them mindset which is why he gunned down the others... this isn't about surviving to go get the law, this is a case of 'kill or be killed' to him.
TL;DR I am happy for this to go with 3 people (almost PREFER it) although I'd be surprised if we get out of this town - its more a case of who or what we can take with us as we go down fighting (or we escape).

Dm Zyren / Heart of Madness |

Okidoki! Then I'll take over Charlie until something gruesome happens to him...
Charlie's vopice cracks as he shouts in panic
They're coming closer! Quick, I'll distract them!
Then you hear how he pushes open the door and yells something at your pursuers before he runs out of the chapel and into the dark, followed by the shouting villagers.
What a brave man. Quick, hurry now.
the professor forces out of his mouth while he continues to gather the papers.

Dm Zyren / Heart of Madness |

The professor grabs your hand and pulls himself up. As he spots the open door, his expression becomes somber
A brave boy...stuntman he is, eh? I hope he's a good one and we see him again.
As you look out of the chapel door you can see the dancing lights of the torches to your left. They're already about 300 ft. away and you should be able to leave the cemetary unseen now.
Pls, take a look at the Dunwich map and choose a flight path.

Daniel Tauber |

Then Daniels prefered MO would be sneaking through the shrubs (north of the 40something buildings on the maplike the non-murderous (but food grabbing) hobo he was until he reaches Whateley Street and then north unti he is "safely" out of town.
If he ever gets the feeling he was spotted, he will run like hell is on his heels (which would probably not be far from truth). Of course he still tries to keep close to his remaining companions and he will try not to let go of the papers he could bring with him.
Stealth:1d20 + 1 ⇒ (16) + 1 = 17

Dm Zyren / Heart of Madness |

Funnily the choice of Whateley Road leads you safely out of town, even though the torches appear here and there behind you, they're never close enough to threaten you. As you pass the last house of Dunwich, a dog starts to act up - quickly you pass the house and at the time when there's suddenly light behind the windows you are already at least 300 ft. away.
Now, once again, the dark hinterlands of Dunwich lie before you. A cold shudder runs down your spien as you remember your first meeting with the murderous goatmen in the woods not far away from here.