DM Mathpro's Jade Regent Campaign-Table 2

Game Master Almagafor

Map of the swamp:Swamp Map


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Inactive

"Rrowr!?"

Senga's eyes widen and she snarls as one of the creatures made of bone heads right for her. All her instincts screamed at her to flee, but at the sound of Rishana's command she instead bares her teeth and strikes at the unnatural thing.

Attack (Bite): 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Attack (Claw): 1d20 + 8 ⇒ (6) + 8 = 14
Damage: 1d2 + 1 ⇒ (1) + 1 = 2

Attack (Claw): 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 1d2 + 1 ⇒ (2) + 1 = 3

Well, at least it looks like the bite and claws both count as bludgeoning damage :)


Male Kitsune
Quick Stats:
Init +4, low-light vision, Perc +1, AC18, To 12, FF 16, hp 23/23, F +5, R +5, W +2, Base Atk +2, CMB+4, CMD 16
Samurai 2
Quick Skills:
Acrobatics +1, Acrobatics (Jump) -3, Craft (Paintings) +5, Diplomacy +7, Handle Animal +7, Heal +4, Knowledge (Local) +6, Perception +1, String Instruments +3, Stable Master +4, Ride +7, Sense Motive +5

Katana attack: 1d20 + 4 ⇒ (14) + 4 = 18

Katana damage: 1d8 + 3 ⇒ (3) + 3 = 6

Derric wields his katana and swings at the nearest skeleton.


Male Aasimar (Archon-Blooded) Geokineticist 2 | HP: 21/21, NL: 0 | AC: 14, Touch 13, Flat-footed 11 | DR 1/Adamantine | CMD: 13 | Fort: +7, Reflex: +6, Will: +3 | Init: +3 | Perc: +9, Darkvision 60 ft. | Burn: 0/7

Daichi immediately steps back and aims for the nearest skeleton. He slams his foot in to the ground. From beneath the muddy ground, a solid rock rises up and he punches forward, sending it flying at it's center.

Attack (Point-Blank): 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Damage (Point-Blank): 1d6 + 5 + 1 ⇒ (1) + 5 + 1 = 7


Female Human Sorcerer 3 AC 12 (16 with Mage Armor), T 12, FF 10 | hp 21/21 | Fort +2, Ref +2, Will +3 | Int +6 | Percept +3

Jayna moves away from the skeletons, and fires a Magic Missile at the one closest to her. "Well the goblins were right. Bony men it is."

Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4

Move to get out of melee range or five foot shift. Whatever avoids an AOO.


Female Kitsune Oracle (Seeker) 2

Seeing the skeletons approach scared Kiko to some extent. She heard the stories but she had never seen the walking dead.

It took her a mere moment to gather her thoughts before she proceeded to ask for a blessing on her companions, "Lovely Ashava, please grant us your blessing so we can put these lost spirits to rest."

Once that was done she put more distance between her and the undead before drawing her one ranged weapon.

Standard Cast Bless (+1 attack and saves vs fear for all of us)
Move 10 ft back while drawing sling


As the skeletons closed weapons flashed. Senga, Daichi, and Jayna managed to overcome their foes, bringing them low. Derric found purchase with his blade, but the skeleton pressed on.

Attack v Leo: 1d20 + 2 ⇒ (7) + 2 = 9
Attack v Rishana: 1d20 + 2 ⇒ (17) + 2 = 19
Attack v Derric: 1d20 + 2 ⇒ (5) + 2 = 7

Damage v Rishana: 1d6 + 2 ⇒ (4) + 2 = 6

Rusted blades struck out against Leodegrance, Rishana, and Derric. While Derric and Leo turned aside the blades of their foes, Rishana was not so fortunate and felt fire as the blade pierced he side.

Party's up, Bless is up.


INACTIVE - GAME DIED

Leo redoubles his efforts to batter down his foe.

Warhammer attack: 1d20 + 6 ⇒ (19) + 6 = 25
Warhammer damage: 1d8 + 3 ⇒ (1) + 3 = 4


Male Aasimar (Archon-Blooded) Geokineticist 2 | HP: 21/21, NL: 0 | AC: 14, Touch 13, Flat-footed 11 | DR 1/Adamantine | CMD: 13 | Fort: +7, Reflex: +6, Will: +3 | Init: +3 | Perc: +9, Darkvision 60 ft. | Burn: 0/7

Seeing one of his allies injured, Daichi twists and calls up another stone, sending it hurtling toward the skeleton attacking Rishana.

Attack (Point-Blank, Bless): 1d20 + 4 + 1 + 1 ⇒ (18) + 4 + 1 + 1 = 24
Damage (Point-Blank): 1d6 + 5 + 1 ⇒ (5) + 5 + 1 = 11


Male Kitsune
Quick Stats:
Init +4, low-light vision, Perc +1, AC18, To 12, FF 16, hp 23/23, F +5, R +5, W +2, Base Atk +2, CMB+4, CMD 16
Samurai 2
Quick Skills:
Acrobatics +1, Acrobatics (Jump) -3, Craft (Paintings) +5, Diplomacy +7, Handle Animal +7, Heal +4, Knowledge (Local) +6, Perception +1, String Instruments +3, Stable Master +4, Ride +7, Sense Motive +5

Katana attack: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25

Katana damage: 1d8 + 3 ⇒ (2) + 3 = 5

Katana attack confirm critical?: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24

Katana damage: 1d8 + 3 ⇒ (8) + 3 = 11

Yes! Critical has been confirmed Houston! Although now that I think about it (and after looking at my D&D 3.5 Monster Manual, I might overkilled it. Now wished I had taken power attack and cleave but eh thats what bonus combat feats are for!

Derric, yelling a prayer to both his goddesses, swings his sword at the skeleton.


Inactive

Rishana falls back, blood dripping from her wound as she attempts once more to strike the skeleton down...

Attack (Longspear; Bless): 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

...but the stabbing pain from her wound causes her strike to falter at the last second.

"Senga, whakaeke!" she gasps, pointing at her attacker.


Inactive

Leaping to her master's defense, Senga thunders up to the skeleton and lashes out with a mighty paw!

Attack (Claw; Bless): 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24
Damage: 1d2 + 1 ⇒ (2) + 1 = 3


Female Human Sorcerer 3 AC 12 (16 with Mage Armor), T 12, FF 10 | hp 21/21 | Fort +2, Ref +2, Will +3 | Int +6 | Percept +3

Jayna decides to conserve her spells. She pulls out a sling and fires a bullet at the closest skeleton.

Sling Attack: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22
Damage: 1d4 ⇒ 3


Female Kitsune Oracle (Seeker) 2

Kiko looked at the undead things with a mix of disgust and pity. These undead monsters might just be the remains of her family's guards.

Still she loaded her drawn sling and attack the skeleton she could best see.

Move Load Sling
Standard Attack skeleton with cleanest LoE/LoS
Attack: 1d20 + 4 ⇒ (11) + 4 = 15 Damage: 1d4 ⇒ 2


1 final left, go me.

With a flurry of blows, the skeletons are reduced to dust and shards. An eerie silence falls on the swamp, you realize when the skeletons attacked the sounds from animals ceased. Runt peeks over the edge of the boat, his eyes filled with fear. "Bony men gone?"

Damien:
You remember wandering through the swamp following a heavy thunderstorm with green lightning arcing through. You had lost your brother and the others somewhere near a goblin village. You found a semi-dry space beneath an overturned log and weathered the night. Come morning, when the rains ceased you left the makeshift shelter and tried to find your way from the swamp. You had seen a landmark, an overgrown structure of some kind, and began working your way there before the brief sounds of battle and people screaming emerged from somewhere near it.


INACTIVE - GAME DIED

"Looks like," says Leo, though he keeps his warhammer handy, just in case.

Grats on making it thru finals!


Male Aasimar (Archon-Blooded) Geokineticist 2 | HP: 21/21, NL: 0 | AC: 14, Touch 13, Flat-footed 11 | DR 1/Adamantine | CMD: 13 | Fort: +7, Reflex: +6, Will: +3 | Init: +3 | Perc: +9, Darkvision 60 ft. | Burn: 0/7

"Lovely. So they're prowling around here as well. I wonder... do they have a connection to this vessel, or are they just wandering the swamp and happened to be here?" With the threat destroyed, Daichi continues inside the ship to look for anything else unusual.

Perception: 1d20 + 9 ⇒ (18) + 9 = 27


Inactive

"Maybe they're the bones of the sailors that once manned the ship?" Rishana suggests grimly as she beckons Senga to her side once more. "Or the bones of other travelers in the swamp that weren't so lucky..."


INACTIVE - GAME DIED

What kind of weapons were they using, if any?


Female Human Sorcerer 3 AC 12 (16 with Mage Armor), T 12, FF 10 | hp 21/21 | Fort +2, Ref +2, Will +3 | Int +6 | Percept +3

Jayna looks around the area. She's not excited about the possibility of entering the ship, but will stand guard outside.

Perception: 1d20 + 2 ⇒ (4) + 2 = 6


They were using rusted wakizashis, worth something but not much

With Daichi's perception roll I can safely tell you there is nothing unusual left here.


Male Aasimar (Archon-Blooded) Geokineticist 2 | HP: 21/21, NL: 0 | AC: 14, Touch 13, Flat-footed 11 | DR 1/Adamantine | CMD: 13 | Fort: +7, Reflex: +6, Will: +3 | Init: +3 | Perc: +9, Darkvision 60 ft. | Burn: 0/7

"That does beg the question... what caused a group of sailors on a Kaijitsu ship to become undead? Dark magic? Or unfinished business?" He sighs. "No matter, I'm sure we'll find out when we confront the rest of them. Let's continue onward."


Inactive

"Think we should check what we can of the ship? Or would it be too rotten and too dangerous after all this time out here in the swamp?"


Male Aasimar (Archon-Blooded) Geokineticist 2 | HP: 21/21, NL: 0 | AC: 14, Touch 13, Flat-footed 11 | DR 1/Adamantine | CMD: 13 | Fort: +7, Reflex: +6, Will: +3 | Init: +3 | Perc: +9, Darkvision 60 ft. | Burn: 0/7

"It seems to be nothing more than a wreck at this point. If there used to be anything here, there isn't now."


INACTIVE - GAME DIED

"These swords are not of local design," says Leo.


Inactive

"Fair enough," Rishana nods at Daichi. "And I guess the make of the swords proves that the ship definitely came some distance to get here. But if there's nothing else to be found here we should get moving again."


Male Kitsune
Quick Stats:
Init +4, low-light vision, Perc +1, AC18, To 12, FF 16, hp 23/23, F +5, R +5, W +2, Base Atk +2, CMB+4, CMD 16
Samurai 2
Quick Skills:
Acrobatics +1, Acrobatics (Jump) -3, Craft (Paintings) +5, Diplomacy +7, Handle Animal +7, Heal +4, Knowledge (Local) +6, Perception +1, String Instruments +3, Stable Master +4, Ride +7, Sense Motive +5

"That's true. I wonder if they were guards for the Kaijitsu family. I wonder how they died. But that's another mystery that'll have to wait. For now, we should locate this cave where the goblins found the treasure. We should be all be extra careful and keep an eye out of danger," the kitsune said.


INACTIVE - GAME DIED

Leo nods. "Rishana, remember that old ghost story that Sandru told about the Tors and how they supposedly were filled with the undead remnants of their buried bodies, waiting for travelers to ambush at night and drag into the mounds? Gave me nightmares! Now it almost seems mundane by comparison," he says.


Inactive

"Remember? That's half the reason it took me so long to feel brave enough to patrol outside the town on my own," Rishana shudders. "Every hill and hump looked like one of those things! And of course Sandru thought that was hilarious when I finally got over my nerves and told him about it later on," she adds with a disgruntled sigh.

"But anyway yes, we need to find that cave but I'm guessing this is about as far as we can take the boat, right Runt?"

Basically me asking if we need to get walking, hehe.


Male Human Inspired Blade Swashbuckler 1/Empiricist Investigator 1 HP 22 | AC 17 Touch 13 FF 14 | Fort +1 Ref +7 Will +2 | Init +9 Perception +5 | Rapier +5 (1d6+3/18-20x2)
Prepared Extracts:
Heightened Awareness, Shield

Damien moved towards the sounds of battle, a cacophony all too familiar to the young man. As the din quieted, his rapier was in his hand. He crept quietly towards the sounds, and, upon seeing a familiar figure clad in armor, Damien grinned and called out.
"Did you save any for me, brother?"


INACTIVE - GAME DIED

"Damien!" shouts Leo. "You made it after all! Of course I never doubted; if we could find our way here, it was natural that you'd be able to find the clues. So far, so good... look at these old remains! Tied with the Kaijitsus, somehow." He gestures to Kiko. "Not sure what it all means yet. What do you think?"


Male Human Inspired Blade Swashbuckler 1/Empiricist Investigator 1 HP 22 | AC 17 Touch 13 FF 14 | Fort +1 Ref +7 Will +2 | Init +9 Perception +5 | Rapier +5 (1d6+3/18-20x2)
Prepared Extracts:
Heightened Awareness, Shield

Damien took a look, considering.
"I could put some projections together. What would be most relevant?"
While he spoke, Damien took in the scene, trying to gauge how old the ship might be.

Knowledge History (Inspired): 1d20 + 1d6 + 9 ⇒ (16) + (4) + 9 = 29

Any other knowledge rolls applicable?


Damien:
The ship appears a few generations old, at least. Between the overgrowth and the rot it's difficult to gather much more information from the hulk.

Not enough to go on for other kinds of knowledge rolls


Male Human Inspired Blade Swashbuckler 1/Empiricist Investigator 1 HP 22 | AC 17 Touch 13 FF 14 | Fort +1 Ref +7 Will +2 | Init +9 Perception +5 | Rapier +5 (1d6+3/18-20x2)
Prepared Extracts:
Heightened Awareness, Shield

Damien pursed his lips thoughtfully.
"I'd date this to at least a century and a half. It's too dilapidated to figure out much more. Perhaps this ship originally bore the Kaijutsu's to Sandpoint? The town is not exactly ancient...the time periods might match up. I need more data for any other projections."


INACTIVE - GAME DIED

Leo pats his brother on the back. "I knew you'd have something with that miracle-working mind of yours," he says with a smile.


Male Aasimar (Archon-Blooded) Geokineticist 2 | HP: 21/21, NL: 0 | AC: 14, Touch 13, Flat-footed 11 | DR 1/Adamantine | CMD: 13 | Fort: +7, Reflex: +6, Will: +3 | Init: +3 | Perc: +9, Darkvision 60 ft. | Burn: 0/7

Daichi immediately shifts back to his combat stance, the earth moving almost imperceptibly around his feet at the sudden call from behind them. With great effort, he lets the tension run out of his body as Leo seems to recognize the new arrival. "You know this man?"


Male Human Inspired Blade Swashbuckler 1/Empiricist Investigator 1 HP 22 | AC 17 Touch 13 FF 14 | Fort +1 Ref +7 Will +2 | Init +9 Perception +5 | Rapier +5 (1d6+3/18-20x2)
Prepared Extracts:
Heightened Awareness, Shield

Damien grinned.
"Of course he knows me! I'm his brother! Damien Tarrant, my friend, at your service. I ventured out here with Leo, but we were separated by a storm. I just know managed to find the group again."


INACTIVE - GAME DIED

"I was never terribly worried - I knew with that keen mind of yours you'd find your way either to us or back to Sandpoint," says Leo. "Damien's my older brother - we're lucky to have him along!"


Male Aasimar (Archon-Blooded) Geokineticist 2 | HP: 21/21, NL: 0 | AC: 14, Touch 13, Flat-footed 11 | DR 1/Adamantine | CMD: 13 | Fort: +7, Reflex: +6, Will: +3 | Init: +3 | Perc: +9, Darkvision 60 ft. | Burn: 0/7

"Separated in the..." Daichi's hand comes up to his forehead, feeling a blinding surge of pain in his head. "I don't... don't remember that at all."


Male Human Inspired Blade Swashbuckler 1/Empiricist Investigator 1 HP 22 | AC 17 Touch 13 FF 14 | Fort +1 Ref +7 Will +2 | Init +9 Perception +5 | Rapier +5 (1d6+3/18-20x2)
Prepared Extracts:
Heightened Awareness, Shield

Damian raised an eyebrow.
"Are you all right?"


Male Aasimar (Archon-Blooded) Geokineticist 2 | HP: 21/21, NL: 0 | AC: 14, Touch 13, Flat-footed 11 | DR 1/Adamantine | CMD: 13 | Fort: +7, Reflex: +6, Will: +3 | Init: +3 | Perc: +9, Darkvision 60 ft. | Burn: 0/7

"I'm... not actually sure. Something is very strange here." He shakes himself as they pain recedes. "But I think I'll be alright."


Male Kitsune
Quick Stats:
Init +4, low-light vision, Perc +1, AC18, To 12, FF 16, hp 23/23, F +5, R +5, W +2, Base Atk +2, CMB+4, CMD 16
Samurai 2
Quick Skills:
Acrobatics +1, Acrobatics (Jump) -3, Craft (Paintings) +5, Diplomacy +7, Handle Animal +7, Heal +4, Knowledge (Local) +6, Perception +1, String Instruments +3, Stable Master +4, Ride +7, Sense Motive +5

Derric thought about it for awhile before speaking.

"I do remember both Leo and Damien being with me in the swamp. Although my memory is a bit sketchy. I...I...well in my journal I wrote that there were others who journeyed with me but now I can't remember them....maybe the gods are trying to ensure something happens, like some sort of quest needs to be fulfilled and the others who came before failed and the gods are doing everything they can to make sure this quest succeeds. That's the only thing I can say to explain what is going on."

Boy if there is indeed a meeting with our deities trying to make sure a quest is successful in a meanwhile scene, I'm going to squeal like a fanboy going to his first con!


Male Human Inspired Blade Swashbuckler 1/Empiricist Investigator 1 HP 22 | AC 17 Touch 13 FF 14 | Fort +1 Ref +7 Will +2 | Init +9 Perception +5 | Rapier +5 (1d6+3/18-20x2)
Prepared Extracts:
Heightened Awareness, Shield

Damien shrugged.
"Whatever the strangeness, we're all here now and have a job to do. I suggest we do it and worry about the 'how' when we're all settled by the fire in the common room of the Rusty Dragon, warming ourselves with ale. What's our next step?"


INACTIVE - GAME DIED

"The gods always have a guiding hand," says Leo with a grin. "So, following the directions of the goblin guide, we found these ship remains and the skeletal remnants - animated - of some of the crew. Uh, presumably. Now we need to see what other clues lie buried here."


Inactive

"And so one is now two again, like it was meant to be," Rishana says with a faint smile as the familiar figure of Damien appears from out of the swamp. "Good to have another blade on our side," she adds, thankful that he seemed more inclined to get back to business at hand than stand around navel-gazing. Decisiveness had always been a quality she'd admired in others and the Tarrant brothers seemed to have each received their fair share of it.


Female Human Sorcerer 3 AC 12 (16 with Mage Armor), T 12, FF 10 | hp 21/21 | Fort +2, Ref +2, Will +3 | Int +6 | Percept +3

"It's nice to meet you Damien. I'm Jayna. I think we should be moving forward. I don't want to let any more bone men come upon us. Daichi I believe you said there was nothing interesting left in the ship. Which way now?" The sorceress bows in greeting to Damien, but is clearly ready to get away from the ship as fast as possible.


Male Aasimar (Archon-Blooded) Geokineticist 2 | HP: 21/21, NL: 0 | AC: 14, Touch 13, Flat-footed 11 | DR 1/Adamantine | CMD: 13 | Fort: +7, Reflex: +6, Will: +3 | Init: +3 | Perc: +9, Darkvision 60 ft. | Burn: 0/7

"I believe that's why Runt is here," Daichi says, gesturing toward the goblin. "Which way to wherever they come from?"


At Daichi's urging, Runt hopped out of the boat and began searching the shattered bones of the undead. After a few moments he came away with a handful of moss and detritus, looking over them with a discerning gaze.

"Only one area in swamp this grow, south, up river. We look for place where no bird sing."

With that he scampered back into the boat, "Even tighter fit now, new humie."


Inactive

"Well, I suppose we will just have to make it work unless someone wants to risk getting into the water and hanging onto the boat as we travel," Rishana comments as she waits for some of the others to climb back into the boat before doing so herself. "Come Senga, I suppose you'll be riding on my lap again..."


Male Aasimar (Archon-Blooded) Geokineticist 2 | HP: 21/21, NL: 0 | AC: 14, Touch 13, Flat-footed 11 | DR 1/Adamantine | CMD: 13 | Fort: +7, Reflex: +6, Will: +3 | Init: +3 | Perc: +9, Darkvision 60 ft. | Burn: 0/7

"We'll manage," Daichi says dryly, clearly not wanting to be any nearer to the swamp water than he has to be. "Let's get going."


Male Human Inspired Blade Swashbuckler 1/Empiricist Investigator 1 HP 22 | AC 17 Touch 13 FF 14 | Fort +1 Ref +7 Will +2 | Init +9 Perception +5 | Rapier +5 (1d6+3/18-20x2)
Prepared Extracts:
Heightened Awareness, Shield

"It's not an adventure unless someone gets a little wet! Onward, friends."

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