DM Alexander Kilcoyne's Kingmaker PBP- Chapter 3

Game Master Alexander Kilcoyne

"The Maven of the Green came to me in a dream just over a week ago, and said that this place was ripe for settling..."

Agai Culchek, 4714 AR

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Male Halfling 8th level Fey Bloodline Sorcerer
Stats:
Init +6 Perception +4 AC 21 Tch 15 FF 19 HP 62 Fort +6 Ref +6 Will +8 Spd 20' CMB +2 CMD 14 Acro+4 Bluff+11 Climb-1 Diplo+6 Disg+16 Esc+2 Fly+10 Know (Arca+6 Loc+7 Nat+7) Sense+0 Spellcraft+13 Stealth+14 Use Magic+12 Swim-1

I'm not sure about an ethical debate seeing as how Kip's comment was internal monologue. :)

And so I ask again... do you want me to deafen it?


Male (HP 26/71, AC- 23 T- 15 FF- 18 CMD- 28, F +11, R +10, W +6, P +15*, In +3*, AOO +17) Half-orc Ranger (Guide) 7/Barbarian (Invulnerable Rager) 1

Is there some way to determine if it is more than just a bird? I've little knowledge of the arcane, but if it is a familiar, or whatever you called it, wouldn't there be some magical signs?


Your Humble Narrator

The raven's eyes seemed to flare a dark red colour as the bird's gaze was drawn away from the fascinating light display- only to look directly at Malthir.

Then, impossibly, unpredictably and brutally- the bird literally exploded, with the force of a powerful fireball. The Guardians were all caught in the blast as whatever dark force was using the Raven as its eyes sacrificed it now that it was captured.

Fire Damage: 10d6 ⇒ (3, 2, 3, 3, 4, 2, 1, 4, 3, 1) = 26

Reflex DC20 for 13 damage rather than 26.

You all have until Wednesday evening (GMT+0) to post your actions for the next four rounds- then i'm going to pick up from the northern pit disappearing. Anyone who hasn't declared actions will simply be assumed to delay.


Male Halfling 8th level Fey Bloodline Sorcerer
Stats:
Init +6 Perception +4 AC 21 Tch 15 FF 19 HP 62 Fort +6 Ref +6 Will +8 Spd 20' CMB +2 CMD 14 Acro+4 Bluff+11 Climb-1 Diplo+6 Disg+16 Esc+2 Fly+10 Know (Arca+6 Loc+7 Nat+7) Sense+0 Spellcraft+13 Stealth+14 Use Magic+12 Swim-1

reflex save: 1d20 + 6 ⇒ (16) + 6 = 22

Kip's quick reflexes allow him to throw himself to the ground avoiding the brunt of the blast.

Standing up again quickly Kip remarks sarcastically, Well that settles that. It has been a while since something has blown up in my presence. Thought I was beginning to lose my touch.

No actions for sure now. ;)


Duke of Kardas, First Sword of Iomedae HP:51/76 AC:27 F:+14, R:+8, W:+12 CMD:23/24 P:-1 Init:+0 AOO:+16

Reflex Save 1d20 + 7 ⇒ (15) + 7 = 22

Malthir gets his shield up just in time as the Raven-Fireball goes off. I suppose we should heal up and then give them a dose of their own medicine.


Male Halfling 8th level Fey Bloodline Sorcerer
Stats:
Init +6 Perception +4 AC 21 Tch 15 FF 19 HP 62 Fort +6 Ref +6 Will +8 Spd 20' CMB +2 CMD 14 Acro+4 Bluff+11 Climb-1 Diplo+6 Disg+16 Esc+2 Fly+10 Know (Arca+6 Loc+7 Nat+7) Sense+0 Spellcraft+13 Stealth+14 Use Magic+12 Swim-1

In case the healers come calling, Kip's current HP: 47 of 62. :)


HP: 49/60 AC: 22, T:13, FF:21, CMD:16. Fort:+5, Ref:+5, Will:+8(+7). Per:+14, Init:+0, AoO:+8

Reflex: 1d20 + 5 ⇒ (1) + 5 = 6

Fenna was just beginning to lean in to speak with the raven when it erupted in her face, scorching the gnome's small frame and throwing her back with the force of the explosion.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

Reflex: 1d20 + 11 ⇒ (20) + 11 = 31

"Augh....there's a magical sign for you, Kalev. Our enemy must be under pressure to do something like this."

hp 40 of 66


Your Humble Narrator
Fenna Thistleswade wrote:

Fenna was just beginning to lean in to speak with the raven when it erupted in her face, scorching the gnome's small frame and throwing her back with the force of the explosion.

Because you rolled a natural 1, one of your objects may be damaged. As far as I know Fenna has nothing in hand so the four objects that could be affected are- Shield, Armour, Headband, Magic Cloak. Rolling- 1d4 ⇒ 2. Armour then. Please make a separate saving throw for your armour, against DC20.


Male Taldan Human Fighter (Weapon Master) 5/ Hellknight 3 HP:31/81 AC:28 F:+11, R:+6, W:+8, CMD:25*, P:+10, I:+2, AOO:+16

Reflex: 1d20 + 6 ⇒ (8) + 6 = 14

The fire catches Ricter's unshielded side, cooking him inside his armor

"Ghah! What by the GODS was THAT!?"

He pats out a fire on his cape

"I hope you're right, Casimir. This steady trickle of attacks is beginning to feel like we're being toyed with"

HP is now 55/81. I've got no relevant actions to take in the next 4 rounds


HP: 49/60 AC: 22, T:13, FF:21, CMD:16. Fort:+5, Ref:+5, Will:+8(+7). Per:+14, Init:+0, AoO:+8

Reflex: 1d20 + 5 ⇒ (13) + 5 = 18 fail - though with a hardness of 15, and taking half damage from energy attacks, I don't think any damage gets through anyway.


Your Humble Narrator

Yup, seems ok. Headband could have been a different story!


Duke of Kardas, First Sword of Iomedae HP:51/76 AC:27 F:+14, R:+8, W:+12 CMD:23/24 P:-1 Init:+0 AOO:+16

Round 1, Malthir emits an aura of healing.

Channel 4d6 ⇒ (4, 6, 1, 5) = 16

We should use wands if possible and save our spells, this could take some time to grind our way through these guardians.
I suggest Ricter and I lead the way with Kalev attacking from the second rank and Casimir cutting off any that try to flank us.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

Sounds good, Malthir. We had best rely on our blades and brains as much as possible. I have a few things here that will help us, and a little something that may serve to draw the attention of some of the more mindless defenders.

Casimir grabs a helmet and a cloak from one of the defeated zombies, then conjures up his invisible servant. He drapes the cloak around the force figure, then has Fenna cast light on the helmet before setting it on the figure's "head".

[b]"Our friend here will serve as an advanced scout, lighting the way before us. He will not trigger any traps though, so we had best keep an open eye."[b]

He then pulls out a couple of wands and activates them. Once he is done, he places a wand in each of his wrist sheaths.

Feather step (10 min duration) for everyone, and see invisibility (30 min duration) for me. Unfortunately, it does not look like we brought along a healing wand. I may have forgotten to add it to my sheet, but can't be certain.

hp 56 of 66


Male Taldan Human Fighter (Weapon Master) 5/ Hellknight 3 HP:31/81 AC:28 F:+11, R:+6, W:+8, CMD:25*, P:+10, I:+2, AOO:+16

Ricter shifts his weight from foot to foot, getting used to the wand's mobility enhancing magic.

"Cunning plan, Casimir. And I too agree with that formation."

"Do we have any ways of covering our retreat if the opposition becomes overwhelming?"

HP = 71/81


Your Humble Narrator

How many rounds does that all take Casimir?


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

4-5 to conjure the servant and dress him up, six to get everyone geared up with feather step, one to cast see invisibility and two full rounds to replace the wands. Let's say 15 total, to allow for some moving back and forth.

"Thank you, Ricter. And between myself and Kip, I'm confident we have enough creative tricks at our disposal to cover our escape, should the need arise. There are more charges left in the wand of haste, if nothing else."


Male (HP 26/71, AC- 23 T- 15 FF- 18 CMD- 28, F +11, R +10, W +6, P +15*, In +3*, AOO +17) Half-orc Ranger (Guide) 7/Barbarian (Invulnerable Rager) 1

Ref: 1d20 + 10 ⇒ (12) + 10 = 22

Kalev manages to turn his back and cover his head with his arms just as the bird detonates.

What foul magic is this? he says, a note of anger on his voice.

HP:58/71


Duke of Kardas, First Sword of Iomedae HP:51/76 AC:27 F:+14, R:+8, W:+12 CMD:23/24 P:-1 Init:+0 AOO:+16

Pretty sure we have a wand unless we just used them all...will go back and check.


Male Halfling 8th level Fey Bloodline Sorcerer
Stats:
Init +6 Perception +4 AC 21 Tch 15 FF 19 HP 62 Fort +6 Ref +6 Will +8 Spd 20' CMB +2 CMD 14 Acro+4 Bluff+11 Climb-1 Diplo+6 Disg+16 Esc+2 Fly+10 Know (Arca+6 Loc+7 Nat+7) Sense+0 Spellcraft+13 Stealth+14 Use Magic+12 Swim-1

Kip looks at Kalev and Ricter. It would seem that the bird's master has, quite spectacularly and with finality, severed his link with his familiar.

Kip nods along with Cas and adds, I can summon more pits if necessity dictates.

Kalev will not require feather step until the fly spell is exhausted... (He still has 7+ min left)

Are we expecting difficult terrain?

As Kip talks he removes a wand from his pack and reloads it into his wrist sheathe. (wand of mirror image)

Kip then produces another wand from his pack and offers it to Cas and Malthir. I've been carrying this one... not much to it, but it is something. (wand of CLW, CL1, 9 charges)

I also have a wand of enlarge if anybody wishes to match up to the big brutes...

Guess that is 2 rounds then. ;)


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2
Kip Bendybrook wrote:

Are we expecting difficult terrain?

Not particularly - this is more in the "ready for anything" department, and because I've been hauling around a fully charged wand for a couple of levels now.


Male Halfling 8th level Fey Bloodline Sorcerer
Stats:
Init +6 Perception +4 AC 21 Tch 15 FF 19 HP 62 Fort +6 Ref +6 Will +8 Spd 20' CMB +2 CMD 14 Acro+4 Bluff+11 Climb-1 Diplo+6 Disg+16 Esc+2 Fly+10 Know (Arca+6 Loc+7 Nat+7) Sense+0 Spellcraft+13 Stealth+14 Use Magic+12 Swim-1

You could skip Kip for the time being... he has fly and exp. retreat available if it becomes an issue.


Duke of Kardas, First Sword of Iomedae HP:51/76 AC:27 F:+14, R:+8, W:+12 CMD:23/24 P:-1 Init:+0 AOO:+16

Making me larger for battling the Zombie giants would be useful. Ricter, you want to be a giant?


Male (HP 26/71, AC- 23 T- 15 FF- 18 CMD- 28, F +11, R +10, W +6, P +15*, In +3*, AOO +17) Half-orc Ranger (Guide) 7/Barbarian (Invulnerable Rager) 1

My reach would be considerably longer, if I were to grow by 8 feet, but use the magic as you think best


Male Taldan Human Fighter (Weapon Master) 5/ Hellknight 3 HP:31/81 AC:28 F:+11, R:+6, W:+8, CMD:25*, P:+10, I:+2, AOO:+16

Alex - what does the tunnel ahead look like? Will it have enough space for three large-sized characters to fight effectively?


Your Humble Narrator

No. You can see some of it on the last map update. Its rather a passageway between that central pillar and the cliff than a tunnel as it has no roof. You would probably not be able to go two abreast as large creatures.


Male Halfling 8th level Fey Bloodline Sorcerer
Stats:
Init +6 Perception +4 AC 21 Tch 15 FF 19 HP 62 Fort +6 Ref +6 Will +8 Spd 20' CMB +2 CMD 14 Acro+4 Bluff+11 Climb-1 Diplo+6 Disg+16 Esc+2 Fly+10 Know (Arca+6 Loc+7 Nat+7) Sense+0 Spellcraft+13 Stealth+14 Use Magic+12 Swim-1

Round 7 Init 14
Drew wand of MI, started loading in sheath

Round 8 Init 14
Finished loading and drew wand of CLW

Round 9 Init 14
Drew wand of EP, used EP wand on Malthir

Round 10 Init 14
Used EP wand on Ricter

Ricter, Malthir and Fenna can go around the south side of the column, while the rest of us go the other way.

Round 11 Init 14
*North pit expires*
Used EP wand on Kalev, stored wand in pack

Let's see how they like a pincer maneuver!

Round 12 Init 14
*South pit expires*
*Slow expires*

Kip moves to the north, past the recently closed pit, with Cas and the enlarged Kalev in the lead. :)

Current status & effects:
AC: 20 HP: 62 of 62
Cast by Kip:
mirror image (3 images) expires round 36
create pit B-C/53-54 expires round 11
create pit J-K/50-51 expires round 12
slow expires round 12
fly (on Kalev) expires in 7+ minutes
enlarge person (on Malthir) expires round 24
enlarge person (on Ricter) expires round 25
enlarge person (on Kalev) expires round 26
Cast by others on Kip:


Duke of Kardas, First Sword of Iomedae HP:51/76 AC:27 F:+14, R:+8, W:+12 CMD:23/24 P:-1 Init:+0 AOO:+16

We can replace your Enlarge wand with another out of the party treasury once it runs low...


HP: 49/60 AC: 22, T:13, FF:21, CMD:16. Fort:+5, Ref:+5, Will:+8(+7). Per:+14, Init:+0, AoO:+8

Round 7: CLW Fenna: 1d8 + 5 ⇒ (6) + 5 = 11

"Does anyone else require healing? If we have no wands, I shall do what I can regardless."


Male Halfling 8th level Fey Bloodline Sorcerer
Stats:
Init +6 Perception +4 AC 21 Tch 15 FF 19 HP 62 Fort +6 Ref +6 Will +8 Spd 20' CMB +2 CMD 14 Acro+4 Bluff+11 Climb-1 Diplo+6 Disg+16 Esc+2 Fly+10 Know (Arca+6 Loc+7 Nat+7) Sense+0 Spellcraft+13 Stealth+14 Use Magic+12 Swim-1

Kip does not require any further healing after Malthir's channel. We do have the one wand of CLW that Kip was carrying. (see a few posts up)


Your Humble Narrator

As i'm fairly ill today and not certain i'll get on the forums much, you have another 24 hours. Going with Kip's pincer plan or Casimir's frontal assault plan?


Male Taldan Human Fighter (Weapon Master) 5/ Hellknight 3 HP:31/81 AC:28 F:+11, R:+6, W:+8, CMD:25*, P:+10, I:+2, AOO:+16

"One touch of healing over here wouldn't go amiss, Fenna."

"I don't think now is the time to enlarge more than one of our number. These tunnels are too cramped to fight effectively in that state. Perhaps Kalev would benefit, though"

"Pincer or phalanx, then? What's the call, Baron?"


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

Cas is down 10 hp, so a hit off the wand Kip is carrying is probably not a bad idea.

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

That'll do it!

I say we stay together. If we separate, we are exposed if anything unexpected hits us, and we've seen several examples of that already.


Male Halfling 8th level Fey Bloodline Sorcerer
Stats:
Init +6 Perception +4 AC 21 Tch 15 FF 19 HP 62 Fort +6 Ref +6 Will +8 Spd 20' CMB +2 CMD 14 Acro+4 Bluff+11 Climb-1 Diplo+6 Disg+16 Esc+2 Fly+10 Know (Arca+6 Loc+7 Nat+7) Sense+0 Spellcraft+13 Stealth+14 Use Magic+12 Swim-1

Tunnels? I thought we are going around the other side of the big column of rock? How cramped can it be? The large sized undead didn't seem too cramped. :P

Kip doesn't care who is enlarged and who isn't. Just sound off and I'll mark the charges off. Same with the direction/formation of attack. Kip will follow whoever, wherever.


Male (HP 26/71, AC- 23 T- 15 FF- 18 CMD- 28, F +11, R +10, W +6, P +15*, In +3*, AOO +17) Half-orc Ranger (Guide) 7/Barbarian (Invulnerable Rager) 1

I'm slightly wounded after the explosion, but should be able to push on


Duke of Kardas, First Sword of Iomedae HP:51/76 AC:27 F:+14, R:+8, W:+12 CMD:23/24 P:-1 Init:+0 AOO:+16

No point in taking chances, Fenna can you heal Kalev? How about Ricter and I in the front with Kalev enlarged just behind us with Casimir and Fenna bringing up the rear, that way we take advantage of your defenses as well as Kalev massive reach?

We can move forward with just one person enlarged at the moment, Kalev is the best choice with his feat set. Frontal assault is fine.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

"I should be up front, directing our "scout" and watching for invisible enemies. Other than that, the plan is good."

Aren't you forgetting about Kip again, boss?


Duke of Kardas, First Sword of Iomedae HP:51/76 AC:27 F:+14, R:+8, W:+12 CMD:23/24 P:-1 Init:+0 AOO:+16

Okay, then Kip by Fenna ready with pits or other countering magic. Sorry Kip I did not forget you, just a little foggy headed from te battle...
Yeah not sure what happened there, that's what I get for posting right after I wake up...


Male Halfling 8th level Fey Bloodline Sorcerer
Stats:
Init +6 Perception +4 AC 21 Tch 15 FF 19 HP 62 Fort +6 Ref +6 Will +8 Spd 20' CMB +2 CMD 14 Acro+4 Bluff+11 Climb-1 Diplo+6 Disg+16 Esc+2 Fly+10 Know (Arca+6 Loc+7 Nat+7) Sense+0 Spellcraft+13 Stealth+14 Use Magic+12 Swim-1

Marking 1 charge off of the enlarge wand then... and did someone take the CLW wand from Kip? 1 charge marked off of it too as well.


HP: 49/60 AC: 22, T:13, FF:21, CMD:16. Fort:+5, Ref:+5, Will:+8(+7). Per:+14, Init:+0, AoO:+8

CLW wand: 1d8 + 1 ⇒ (7) + 1 = 8

Fenna accepts the wand from Kip, before using it to soothe Kalev's burns and returning it.

"I believe we are ready?"


Male Taldan Human Fighter (Weapon Master) 5/ Hellknight 3 HP:31/81 AC:28 F:+11, R:+6, W:+8, CMD:25*, P:+10, I:+2, AOO:+16

"That formation seems sound. Let us press forward!"


Your Humble Narrator

A lull came over the battle as the Guardians prepared for the pits to disappear and moved into a rough Phalanx formation, Casimir preparing his "scout". In the darkness ahead and around the corner, the enemy surely made their own plans...

As one, the Guardians moved into the tunnel and with the lights illuminating their approach, their foe were ready for them. Unfortunately, Casimir's gambit seemed to be completely ignored- for what reasons the duellist could not possibly know for sure. The foe had adopted a similar formation to the Guardian's themselves- some of the remaining armoured zombies occupying the front with two visible, giant Cylops' looming just behind; lacking Kalev's extreme reach with his polearm. Both sides came across each other and the fight began in earnest once more...

Cliffside Conflict (Continued)

Round 1-

Ordered Initiative-

With both sides essentially delaying to move into formation i'm going to simply opt for a Them VS You initiative roll, taking a loose average of initiative for both sides.

Undead: 1d20 + 1 ⇒ (3) + 1 = 4
Guardians: 1d20 + 2 ⇒ (12) + 2 = 14

Guardians- 14
Undead- 4

Active Effects-

Fly on Kalev-
Enlarge Person on Kalev-

I've likely missed some. Let me know and i'll add them to next round if pertinent.

Map-

Link

Notes-

Corridor is mostly three squares wide, two in some places.

Action-

Having steadily marched into the narrow gap, the forces of the living were quick to capitalise on the ground they had gained and surged to the offensive...

Your all up. Try and give some indication if your letting others go before you, trying to act first etc.


Male Halfling 8th level Fey Bloodline Sorcerer
Stats:
Init +6 Perception +4 AC 21 Tch 15 FF 19 HP 62 Fort +6 Ref +6 Will +8 Spd 20' CMB +2 CMD 14 Acro+4 Bluff+11 Climb-1 Diplo+6 Disg+16 Esc+2 Fly+10 Know (Arca+6 Loc+7 Nat+7) Sense+0 Spellcraft+13 Stealth+14 Use Magic+12 Swim-1

Kip will be delaying for the others to act first.

Current status & effects:
AC: 20 HP: 62 of 62
Cast by Kip:
mirror image (3 images) expires round 23*
fly (on Kalev) expires in 7+ minutes
enlarge person (on Kalev) expires round 13*
Cast by others on Kip:

* durations adjusted to match round reset.


Male (HP 26/71, AC- 23 T- 15 FF- 18 CMD- 28, F +11, R +10, W +6, P +15*, In +3*, AOO +17) Half-orc Ranger (Guide) 7/Barbarian (Invulnerable Rager) 1

Hold your ground, Guardians, Kalev said. Let them come to us.

Ready to strike opponent coming within reach.


hp 66/66, AC 26/17/20, CMD 23/24, F: +8, R: +11, W: +7, init: +5, per: +10 Human Bard 6/Fighter 2

Saving his magic and bardic inspiration, Casimir nods, shifting his grip on Brightclaw and adopting an offensive stance.

Ready to strike opponent coming within reach


Duke of Kardas, First Sword of Iomedae HP:51/76 AC:27 F:+14, R:+8, W:+12 CMD:23/24 P:-1 Init:+0 AOO:+16

Cas, maybe you should give them a nudge with one of you explosive devices if they don't come over here?

Delay.


Male Taldan Human Fighter (Weapon Master) 5/ Hellknight 3 HP:31/81 AC:28 F:+11, R:+6, W:+8, CMD:25*, P:+10, I:+2, AOO:+16

Ricter waits silently in formation, flail spinning steadily in readiness to strike.

Ready to strike opponent coming within reach


Male Halfling 8th level Fey Bloodline Sorcerer
Stats:
Init +6 Perception +4 AC 21 Tch 15 FF 19 HP 62 Fort +6 Ref +6 Will +8 Spd 20' CMB +2 CMD 14 Acro+4 Bluff+11 Climb-1 Diplo+6 Disg+16 Esc+2 Fly+10 Know (Arca+6 Loc+7 Nat+7) Sense+0 Spellcraft+13 Stealth+14 Use Magic+12 Swim-1

I could drop a pit behind them... force them to move this way... Kip offers helpfully. Under the big one in the back...


Your Humble Narrator

Fenna, any action before the Undead act?


HP: 49/60 AC: 22, T:13, FF:21, CMD:16. Fort:+5, Ref:+5, Will:+8(+7). Per:+14, Init:+0, AoO:+8

Fenna utters a short prayer, laying a hand on Kalev's back, "May the Soldier guide your blow."

Cast guidance on Kalev.

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