Crown of the Kobold King (Inactive)

Game Master Seldlon the Swift

Only the desperate and the brave

Current Map

Level 1
Level 2


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Rhen does have SA with the move, but he misses as does Bulgard.

The hellhound looks at Rhen and Zevon. It opens its mouth and you see a fireball. Oh no, it becomes a cone of fire.

gm:

fire of cone v Zevon: 2d4 ⇒ (2, 4) = 6


Rhen takes no damage thanks to the ring. Zevon takes 6 HP from fire.

Round 3
Zevon 11/20, Reinar 20/28 Rhen 20/21 Bulgard 18/24 Cirthana 17/20
Guidance available to Zevon, Rhen,

The hellhound has taken 21 HP damage

Reinar, Rhen, Bulgard, Zevon
Hellhound
Cirthana


Cirthana sheaths her longsword and punches the hellhound with her gauntlet.

gauntlet: 1d20 + 5 ⇒ (5) + 5 = 10

She takes 5.


Round 4
Zevon 11/20, Reinar 20/28 Rhen 20/21 Bulgard 18/24 Cirthana 17/20
Guidance available to Zevon, Rhen,
Cirthana
Reinar, Rhen, Bulgard, Zevon<-----------
hellhound


Male Human Unchained Barbarian (Invulnerable Rager) 2 | hp 26/28 | AC 17, T 12, FF 15 | F +5, R +2, W +3 | Init +2 | Per +7 | DR 1/- | Rage Turns: 3/8

Reinar swings once again.

Attack(PA): 1d20 + 6 ⇒ (11) + 6 = 17
Concealment?: 1d100 ⇒ 12
Damage?: 1d8 + 4 + 2 + 1 ⇒ (2) + 4 + 2 + 1 = 9


Concealment denies Reinar his prize.

Round 4
Zevon 11/20, Reinar 20/28 Rhen 20/21 Bulgard 18/24 Cirthana 17/20
Guidance available to Zevon, Rhen,

Cirthana, Reinar
Rhen, Bulgard, Zevon<-----------
hellhound


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Zevon rolls around the stone pillar to avoid the hound's breath. He plies his whip to aid Reinar's attack.

Aid another: 1d20 + 4 ⇒ (12) + 4 = 16


Ah, I forgot you have a reflex save for 1/2, Zevon. Glad you worded it that way. Reflex DC 14 gets you 3 HP.

Round 4
Zevon 11/20, Reinar 20/28 Rhen 20/21 Bulgard 18/24 Cirthana 17/20
Guidance available to Zevon, Rhen, Aid another available Reinar

Cirthana, Reinar, , Zevon
Rhen, Bulgard<-----------
hellhound


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen stabs in the pups back. "did yer master beat ya pup?"

Thigh slice: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 281d6 + 1 ⇒ (2) + 1 = 31d6 ⇒ 6
Confirm: 1d20 + 6 ⇒ (15) + 6 = 211d6 + 1 ⇒ (1) + 1 = 2

I have the pressure spots talent, so I am doing 1 point of str dmg with the sneak attack.


I'll let you have SA since it was a crit and the other rolls were low and I am the one who backed Cirthana up for no good reason.

Rhen does 11 damage to the hellhound. It falls.

End initiative.

Reflex save for Zevon
reflex v 14: 1d20 + 6 ⇒ (9) + 6 = 15

Zevon 14/20, Reinar 20/28 Rhen 20/21 Bulgard 18/24 Cirthana 17/20

You hear the roar of a forge. You also hear a hammer striking steel with a perfected rhythm.


Cirthana lifts the visor. "Not much of a watch dog. I suspect the owner may not be so weak. I know the child is our priority, but I want to send this abomination back to Droskar. Perhaps one of you stealthy men could take a peek and report back to us. I have many battle preparations to perform for us before we engage."


Male Human Unchained Barbarian (Invulnerable Rager) 2 | hp 26/28 | AC 17, T 12, FF 15 | F +5, R +2, W +3 | Init +2 | Per +7 | DR 1/- | Rage Turns: 3/8

"With some support I'm sure I can crush that thing."


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Zevon taps into Cirthana's blessing and creeps forward down the tunnel.

Stealth: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21


As Zevon moves further into the dark smoke he gets to the foundry.

A loud crackling sound fills the room. The smoke that pours from it is blistering hot and lit with a strange orange light. A massive forge responsible for the hellish atmosphere takes up the entire far wall of the cavern. Between the forge and the entrance stands a massive anvil, and nearby rest hammers, prongs, and other blacksmithing tools. A faint whimpering sound is almost lost in the roar that comes from the forge. An undead monstrosity left here by Droskar’s wrath has kept the fire in his foundry burning for centuries. The smoke is even thicker here, making it difficult to see anything beyond 5 feet. All creatures in the room have concealment.

Jurin Kreed, the young scion of Falcon Hollow’s most powerful family, is sequestered here by an evil undead dwarf called a forge spurned. The forge spurned is hard at work at the anvil beating a new link for its soul-forged chain. When the link is complete the creature plans to suck Jurin’s soul into it, adding the boy to his gruesome menagerie. Jurin is staggered from smoke inhalation and barely alive. In other words, HP 0


M Human M Human Ranger 2 | HP 52/52 | AC 20, T 17, FF 15 | F +6, R +10, W +2 | Init +4 | Per +7 |

Bulgard nods to Rhen and whispers
Well done, m-master dwarf!

Then attempts to hide himself as he moves under cover.

stealth: 1d20 + 9 ⇒ (19) + 9 = 28


Cirthana looks at Reinar and Rhen. The smoke has smudged itself on their hands and faces. She pulls a braid of her hair for inspection. "Oh, I will need a bath after this. And my hair. Good thing I can cast create water."


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

"We be needin' ta get the lad out fast."

Stealth to sneak in: 1d20 + 6 ⇒ (4) + 6 = 10


With the others gone Cirthana motions Reinar to move forward. "We will make noise, but we can move slowly."
stealth: 1d20 - 7 ⇒ (20) - 7 = 13


You find yourselves just outside the foundry. It is well described above.


Cirthana prepares for another battle. She goes to everyone and touches them, imbuing them with divine guidance. She casts protection from evil on Reinar and then divine favor as well. "I would hate to see you spend eternity as another link in that chain." She casts protection from evil on herself as well as guidance. "Are you going to make use of that wand, Zevon Vierding or should I use mine. We will go in prepared."

Protection from evil, For two minutes the subject gains a +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by evil creatures.

Guidance. This spell imbues the subject with a touch of divine guidance for 1 minute or until expended. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.

Divine Favor Duration 1 minute. Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon damage rolls for every three caster levels you have (at least +1, maximum +3).


The forge spurned is hard at work and concentrating on the link it is making. You have a surprise round. One move or one standard action.

Surprise Round
Bulgard, Cirthana, Reinar, Rhen, Zevon <--------------


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Create water? Enough to quench that forge? I will put mine to use, I feel we will need your steel more than my whip. Now strike true friends, the child's life hangs in the balance!

Inspire courage. Only two rounds of this left so make them count!


Zevon 14/20, Reinar 20/28 Rhen 20/21 Bulgard 18/24 Cirthana 17/20


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen will try to sneak down the passage to get into a position that best suits him.

Sneak: 1d20 + 6 ⇒ (17) + 6 = 23


cure light wounds Reinar: 1d8 + 1 ⇒ (1) + 1 = 2
cure light wounds Reinar: 1d8 + 1 ⇒ (7) + 1 = 8


Zevon 14/20, Reinar 28/28 Rhen 20/21 Bulgard 18/24 Cirthana 17/20


Male Human Unchained Barbarian (Invulnerable Rager) 2 | hp 26/28 | AC 17, T 12, FF 15 | F +5, R +2, W +3 | Init +2 | Per +7 | DR 1/- | Rage Turns: 3/8

"Thank you, Lady Cirthana, now I'll crush him!", Reinar will drop his shield and wield his battleaxe two-handed before shouting a loud battlecry and charging at the forge spurned.

Reinar will rage!
Reinar will try to charge if possible, if not, he'll just move up and attack
Attack(IC,PA, Rage, Guidance): 1d20 + 6 + 2 + 1 + 1 ⇒ (5) + 6 + 2 + 1 + 1 = 15+2 if charge
Concealment?: 1d100 ⇒ 66
Damage: 1d8 + 6 + 3 + 2 + 1 + 1 ⇒ (3) + 6 + 3 + 2 + 1 + 1 = 16

CA is 17/12/15, or 15/10/13 if charge


Surprise round one move or one standard action. Reinar moves into position. Good thing he gets to roll that attack again.

Surprise Round
Reinar, Cirthana
Rhen, Bulgard, Zevon <------------

Zevon 14/20, Reinar 28/28 Rhen 20/21 Bulgard 18/24 Cirthana 17/20
Inspire Courage everyone
Guidance available to all
Protection from Evil, Reinar, Cirthana
Divine Favor, Reinar
High ground (on anvil) Reinar


Cirthana follows Reinar's lead and gets into position.


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Not clear on where we are in the round. Zevon used his surprise action to start Inspire Courage. Are we back in the regular count now?


Surprise Round
Reinar, Cirthana, Zevon
Rhen, Bulgard <------------


Reinar and Cirthana get a better look at the forge spurned.

The choking odor of smelted steel tinged with burnt hair and flesh wafts on a foul wind. The jangling of heavy chains echoes ominously. A hulking dwarf wrapped in heavy steel links. Its face, hands, and body are riddled with glowing hot hooks and half-melted razor wire. Black smoke rises from its smoldering beard, framing its freakishly contorted face in ashy darkness. The tormented thing hefts a black adamantine hammer and the chains draping its form spring to life like metal serpents.


M Human M Human Ranger 2 | HP 52/52 | AC 20, T 17, FF 15 | F +6, R +10, W +2 | Init +4 | Per +7 |

Bulgard gets into position and fires two arrows.

rapid shot long bow, PB, IC, DG: 1d20 + 4 + 1 + 1 + 1 - 2 ⇒ (15) + 4 + 1 + 1 + 1 - 2 = 20
dmg: 1d8 + 3 + 1 + 1 + 1 ⇒ (3) + 3 + 1 + 1 + 1 = 9
rapid shot long bow, PB, IC, DG: 1d20 + 4 + 1 + 1 + 1 - 2 ⇒ (10) + 4 + 1 + 1 + 1 - 2 = 15
dmg: 1d8 + 3 + 1 + 1 + 1 ⇒ (6) + 3 + 1 + 1 + 1 = 12


Surprise Round, Bulgard gets into position.

Surprise Round
Reinar, Cirthana, Zevon, Bulgard
Rhen, <------------


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen will creep around, trying to get in a good spot so that he can attack the evil kin a good stabbing.

Sneak: 1d20 + 6 ⇒ (4) + 6 = 10

Stabbing: 1d20 + 6 ⇒ (8) + 6 = 141d6 + 1 ⇒ (6) + 1 = 7 +2 if I can flank with someone else and my sneak attack, plus 1 str dmg


Rhen moves into position. Surprise round move or standard.

Inititative:

Reinar 1d20 + 2 ⇒ (9) + 2 = 11
Zevon 1d20 + 5 ⇒ (16) + 5 = 21
Bulgard 1d20 + 4 ⇒ (15) + 4 = 19
Rhen 1d20 + 4 ⇒ (17) + 4 = 21
Cirthana 1d20 + 1 ⇒ (17) + 1 = 18
Forge Spurned 1d20 + 4 ⇒ (12) + 4 = 16
Soul Chain 1d20 ⇒ 10
Jurin 1d20 ⇒ 9

Round 1
Zevon, Rhen, Bulgard, Cirthana <----------
Forge Spurned
Reinar
Soul Chain
Jurin

In effect
IC everyone
Guidance everyone
Protection from Evil Reinar and Cirthana
Divine Favor Reinar


Cirthana moves into flanking position with Rhen. "How are you feeling about your decision to worship Droskar now?"
longsword with IC and flank v AC 16: 1d20 + 7 + 1 + 2 ⇒ (2) + 7 + 1 + 2 = 12


M Human M Human Ranger 2 | HP 52/52 | AC 20, T 17, FF 15 | F +6, R +10, W +2 | Init +4 | Per +7 |

No surprise here. Bulgard rains death.

longbow, RS, PB, IC, DG: 1d20 + 4 - 2 + 1 + 1 + 1 ⇒ (8) + 4 - 2 + 1 + 1 + 1 = 13
dmg: 1d8 + 3 + 1 + 1 + 1 ⇒ (2) + 3 + 1 + 1 + 1 = 8
longbow, RS, PB, IC, DG: 1d20 + 4 - 2 + 1 + 1 + 1 ⇒ (13) + 4 - 2 + 1 + 1 + 1 = 18
dmg: 1d8 + 3 + 1 + 1 + 1 ⇒ (7) + 3 + 1 + 1 + 1 = 13


concealment: 1d100 ⇒ 7
Both arrows miss their target.

Round 1
Bulgard, Cirthana
Zevon, Rhen <----------
Forge Spurned
Reinar
Soul Chain
Jurin

In effect
IC everyone
Guidance Cirthana Zevon, Rhen. Reinar
Protection from Evil Reinar and Cirthana
Divine Favor Reinar


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Zevon moves to the child and evokes the wand's power.

Fear not, we will see you out of this hell. For now, duck protect your head. On my word, you flee down the tunnel.

CLW: 1d8 + 1 ⇒ (2) + 1 = 3


"Hugh, wha.."
As Jurin opens his eyes, he looks around in fright.


HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)

Rhen will keep himself in between the evil dwarf and the child.

"Run like Zevon said lad."

Slice into the dwarf: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 101d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

sneak attack +1 str dmg: 1d6 ⇒ 2


Another miss. SA +1 was an exception

The forge spurned makes a swift and unpredicted swing with its adamantine hammer at Reinar's glowing battleaxe using improved sunder
cmb v cmd 18 +2 Protection -2 FF: 1d20 + 7 ⇒ (14) + 7 = 21
damage to battleaxe: 1d8 + 6 ⇒ (4) + 6 = 10

The adamantine ignores the hardness of the battleaxe. It is completely destroyed. Hardness 10 HP 10

Round 1
Bulgard, Cirthana
Zevon, Rhen
Forge Spurned
Reinar <----------
Soul Chain
Jurin

In effect
IC everyone
Guidance Cirthana Zevon, Rhen. Reinar
Protection from Evil Reinar and Cirthana
Divine Favor Reinar


Male Human Unchained Barbarian (Invulnerable Rager) 2 | hp 26/28 | AC 17, T 12, FF 15 | F +5, R +2, W +3 | Init +2 | Per +7 | DR 1/- | Rage Turns: 3/8

Reinar drops the remains of his battleaxe and draws his trusty longsword, attacking.

Attack(IC,PA,Guidance,Rage,Divine Favor): 1d20 + 6 - 1 + 1 + 2 + 1 ⇒ (18) + 6 - 1 + 1 + 2 + 1 = 27 +1 high ground?
Damage: 1d8 + 6 + 3 + 2 + 1 ⇒ (8) + 6 + 3 + 2 + 1 = 20


Reinar does 20 HP of damage from the high ground of the anvil.

The soul chain that writhes about the undead dwarf chooses a victim.
target Reinar 1 Cirthana 2 Rhen 3: 1d3 ⇒ 2
The sould chain attacks Cirthana

chain v AC 24 : 1d20 + 10 ⇒ (13) + 10 = 23


"Lady Cirthana!?! Am I dead?"


Round 2
Zevon 14/20, Reinar 28/28 Rhen 20/21 Bulgard 18/24 Cirthana 17/20
Bulgard, Cirthana, Zevon, Rhen <----------
Forge Spurned
Reinar
Soul Chain
Jurin

In effect
IC everyone (last round)
Guidance Cirthana Zevon, Rhen
Protection from Evil Reinar and Cirthana
Divine Favor Reinar
High Ground Reinar


"No Jurin. You live. Run upstairs. The kobolds there are our friends."
longsword with IC and flank and Guidancev AC 16: 1d20 + 7 + 1 + 2 ⇒ (1) + 7 + 1 + 2 = 11


M Half Elf Arcane Healer Sound Striker Bard 3 | hp 30/30 | AC 18, T 13, FF 13 | F +3, R +6, W +2 | Init +5 | Per +5 | Performance Rounds: 9/16

Not on our watch young one!

Zevon steps forward for a better angle the creature and sends his whip towards its feet.

Trip vs CMD: 1d20 + 4 ⇒ (4) + 4 = 8

Flee child! Take refuge with the small dragonfolk!


Jurin runs up the tunnel. He is directed to the other children.

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