Carrion Crown Blues: Broken Moon

Game Master Kartari


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Male Fetchling Fighter (Gloomblade) 8

Initiative: 1d20 + 4 ⇒ (5) + 4 = 9
Acrobatics: 1d20 + 6 ⇒ (9) + 6 = 15

Startled by the devil's sudden appearance, Aleks just barely stays on the bridge.


Herald of the Netherworld

Round 1

The devil pulls back her bow and begins firing on Zelda. Two flaming arrows slam into Zelda and burst with flashes of hell fire on impact (37 hp damage).

Everyone is up.

dice:

Target: 1d4 ⇒ 4; 1=Aleks, 2=Alie, 3=G, 4=Z
Attack: 1d20 + 14 ⇒ (18) + 14 = 32
Damage: 1d8 + 6 + 1d6 ⇒ (8) + 6 + (6) = 20
Attack: 1d20 + 14 ⇒ (14) + 14 = 28
Damage: 1d8 + 6 + 1d6 ⇒ (8) + 6 + (3) = 17
Attack: 1d20 + 9 ⇒ (18) + 9 = 27
Damage: 1d8 + 6 + 1d6 ⇒ (7) + 6 + (5) = 18


Human

Round: 1

Status:
HP: 57/57 AC: 13 (f12/t11) (+2 AC from Ablative Barrier included)
Weapon Equipped = Scimitar
Conditions = Ablative Barrier (1/6h, 30/30hp), Fly (1/10r)
scimitar: Attack: BAB +4, Str +4, Magic +1, Weapon Focus +1, Power Attack -2 Damage: Str +4, Magic +1, Power Attack +4
longbow (19 cold iron): Attack: BAB +4, Dex +1 Damage: Str +4
wand of cure light wounds (17/50)
Arcane Pool (su/swift): (5/6)
Fly Hex (su/std): (4/6m)
Healing Hex (2d8+6): No one
Spells (Caster Level 6, Concentration +9 (+4 defensively))
At Will (self only): Feather Fall; Once a Day: Levitate
Zero (13): Dancing Lights, Detect Magic, Prestidigitation, Ray of Frost
First (14): Color Spray, Shield, Shocking Grasp, Shocking Grasp, Shocking Grasp
Second (15): Ablative Barrier, Ablative Barrier, Glitterdust, Scorching Ray

Govannon quickly activates his fly hex and flies up to the devil to get in her face. Unfortunately he has no more actions for a swing, so he floats there like a plump target.


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Round 1

Aliseya grabs a hold of Zelda and pulls her burning body back to safety within the building. She draws her wand and begins healing her.

Grab Zelda, pull her back to safety, and use wand of clw on her. Not sure how many actions that all is, so I'll clw her next turn if I went over this round.
HP Zelda heals: 1d8 + 5 ⇒ (7) + 5 = 12

Note that I went ahead and moved both Zel and I on Roll20. I was going to go 5 ft. closer each towards the opening, but it's hard to see us with the dead rust monster bodies.


Male Fetchling Fighter (Gloomblade) 8

Attack: 1d20 + 9 ⇒ (11) + 9 = 20
Attack: 1d6 ⇒ 4

Not sure what else to do, Aleks hurls the chair he's still holding at the flying devil, then ducks back inside. "This is bad" he says to the ladies, while looking around for anything else that might be of use. "Normally a devil would be an enemy I had no fear of, but I have nothing that can reach it out there. I really need to start packing a bow."

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

I think I was healed before we left the building otherwise I am dead

Zelda looks surprised as she is hit once more.
"I feel like I am wearing a target on me!" Zelda leans against the wall exhausted. She carefully dabs at her wounds.

More healing if it is available.


Herald of the Netherworld

Round 2

Aliseya drags Zelda into the safety of the alchemy lab and heals her. Aleksander ineffectively throws a chair and then also retreats to safety. Govannon activates his hex and then flies up to challenge the devil.

The erinyes flies up above Govannon and then fires down on the magus - the arrow explodes on impact with a burst of fire (11 hp damage).

Everyone is up.

dice:

attack: 1d20 + 14 ⇒ (3) + 14 = 17
damage: 1d8 + 6 + 1d6 ⇒ (3) + 6 + (2) = 11


Human

Round: 2

Status:
HP: 51/57 (-5 non lethal) AC: 13 (f12/t11) (+2 AC from Ablative Barrier included)
Weapon Equipped = Scimitar
Conditions = Ablative Barrier (1/6h, 25/30hp), Fly (2/10r), Arcane (+2)(1/10r)
scimitar: Attack: BAB +4, Str +4, Magic +1, Weapon Focus +1, Power Attack -2 Damage: Str +4, Magic +1, Power Attack +4
longbow (19 cold iron): Attack: BAB +4, Dex +1 Damage: Str +4
wand of cure light wounds (17/50)
Arcane Pool (su/swift): (4/6)
Fly Hex (su/std): (4/6m)
Healing Hex (2d8+6): No one
Spells (Caster Level 6, Concentration +9 (+4 defensively))
At Will (self only): Feather Fall; Once a Day: Levitate
Zero (13): Dancing Lights, Detect Magic, Prestidigitation, Ray of Frost
First (14): Color Spray, Shield, Shocking Grasp, Shocking Grasp, Shocking Grasp
Second (15): Ablative Barrier, Ablative Barrier, Glitterdust, Scorching Ray

Govannon takes the hit, and looks around to see all his allies hiding in the building or unable to fight. Seriously people? What the hell?

He grits his teeth and flies up to the enemy knowing that this war of attrition gives him little chance of success, but seeing no other options. He must stand and fight, for no one else seems capable.

He boosts his scimitar with magic and attacks once to test the devil's resolve (I assume I had to fly up to close).
Scimitar (magic, cold iron, silver): 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19 (arcane)
damage: 1d6 + 9 + 2 ⇒ (5) + 9 + 2 = 16 (arcane)


Male Fetchling Fighter (Gloomblade) 8

Looking at the ladies, Aleks asks "What can we do? I doubt that devil would follow Gov back in here. Do either of you have a bow I could borrow?"

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Zelda hands Aleksander her box.
"Sorry I am not as much help as I would like but I am just too weak."


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Round 2

"Omygods Gov's still out there." Aliseya says, seeing only three of her four friends back inside the building.

"Stay here Zel. I'll heal you more in a bit..." she says, a look of iron resolve coming over her face.

Standing up firm, she returns to the fray outside. Her eyes mist over, and turn blood red...

Wicked Ali draws her disgusting bone doll and begins to work her magic. The winged hellion finds herself struggling to remain aloft as her body contorts involuntarily, and rather painfully.

Move back out to edge of bridge, and cast boneshaker on the erinyes (Will vs DC 16 for half damage):
Damage: 6d6 ⇒ (4, 5, 4, 3, 2, 5) = 23

Sorry Gov!:
I thought Zelda was in the more dire situation atm, and I didn't realize Aleks doesn't have a ranged weapon. I planned to get back out this round anyway.


Herald of the Netherworld

Round 2

Govannon flies to engage the Erinyes but her armor deflects the blow.

Zelda transfers her bow and ammo to Aleksander.

Aliseya casts a spell, but the devil appears completely unaffected (Please make caster level checks to overcome her spell resistance).

Round 3

The Erinyes backs up 5' and fires on Govannon. "I'm taking you back to Hell with me, human."

The arrows explode with hellfire (24 hp damage).

Everyone is up.

dice:

Caster level Check: 1d20 + 6 ⇒ (12) + 6 = 18
Will: 1d20 + 7 ⇒ (18) + 7 = 25
Attack: 1d20 + 14 ⇒ (8) + 14 = 22
Damage: 1d8 + 6 ⇒ (6) + 6 = 12
Attack: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d8 + 6 ⇒ (6) + 6 = 12


Human

Round: 3

Status:
HP: 32/57 (-10 non lethal) AC: 13 (f12/t11) (+2 AC from Ablative Barrier included)
Weapon Equipped = Scimitar
Conditions = Ablative Barrier (1/6h, 20/30hp), Fly (2/10r), Arcane (+2)(1/10r)
scimitar: Attack: BAB +4, Str +4, Magic +1, Weapon Focus +1, Power Attack -2 Damage: Str +4, Magic +1, Power Attack +4
longbow (19 cold iron): Attack: BAB +4, Dex +1 Damage: Str +4
wand of cure light wounds (17/50)
Arcane Pool (su/swift): (4/6)
Fly Hex (su/std): (4/6m)
Healing Hex (2d8+6): No one
Spells (Caster Level 6, Concentration +9 (+4 defensively))
At Will (self only): Feather Fall; Once a Day: Levitate
Zero (13): Dancing Lights, Detect Magic, Prestidigitation, Ray of Frost
First (14): Color Spray, Shield, Shocking Grasp, Shocking Grasp, Shocking Grasp
Second (15): Ablative Barrier, Ablative Barrier, Glitterdust, Scorching Ray

Govannon grimaces on the hit, ”Aye, you may at that.” he grimaces knowing one more round and he's dead.

Seeing how things are, he withdraws (double move), flying back into the room with the party. ”I don’t think we can best her, and she will follow us in here. We should flee. This castle is too much for us. We have failed.” he states flatly.

There's a limit as to how far he will go to save the Beast. And his death is that limit.


Male Fetchling Fighter (Gloomblade) 8

"I'm not ready to give up just yet." Aleks says, brandishing his borrowed bow. He steps outside and gestures to the devil. "In the name of Alseta, return from whence you came!" he says, before nocking and firing an arrow.

Smite Evil. +CHA to Attack(4), +Level to damage(5), +CHA as adeflection bonus to AC vs target of Smite. Attacks bypass DR/Good.

Attack: 1d20 + 13 ⇒ (17) + 13 = 30
Damage: 1d6 + 5 ⇒ (4) + 5 = 9

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Zelda waits around the edge of the door, hoping the creature enters the room where she could reach it.

Zelda readies an attack with her short sword


Herald of the Netherworld

Round 3

Govannon withdraws to the alchemy lab.

Zelda prepares to ambush the devil should it enter the building.

Aleks smites the erinyes with his bow - the arrow penetrates both her armor and her inherent damage resistance.

Round 4

The erinyes returns fire on Aleksander - one arrow richochets off of his armor and the other penetrates with a burst of fire (11 hp damage).

Everyone is up. Aliseya may retroactively take her 3rd round action.

dice:

Attack: 1d20 + 14 ⇒ (19) + 14 = 33
Damage: 1d8 + 6 + 1d6 ⇒ (1) + 6 + (4) = 11
Attack: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d8 + 6 + 1d6 ⇒ (8) + 6 + (4) = 18


Human

Round: 4

Status:
HP: 51/57 AC: 13 (f12/t11) (+2 AC from Ablative Barrier included)
Weapon Equipped = Scimitar
Conditions = Ablative Barrier (1/6h, 20/30hp), Fly (3/10r), Arcane (+2)(2/10r)
scimitar: Attack: BAB +4, Str +4, Magic +1, Weapon Focus +1, Power Attack -2 Damage: Str +4, Magic +1, Power Attack +4
longbow (19 cold iron): Attack: BAB +4, Dex +1 Damage: Str +4
wand of cure light wounds (17/50)
Arcane Pool (su/swift): (4/6)
Fly Hex (su/std): (4/6m)
Healing Hex (2d8+6): Govannon
Spells (Caster Level 6, Concentration +9 (+4 defensively))
At Will (self only): Feather Fall; Once a Day: Levitate
Zero (13): Dancing Lights, Detect Magic, Prestidigitation, Ray of Frost
First (14): Color Spray, Shield, Shocking Grasp, Shocking Grasp, Shocking Grasp
Second (15): Ablative Barrier, Ablative Barrier, Glitterdust, Scorching Ray

Govannon gives the paladin a look as if to say, Are you kidding me?

Still, he’ll not abandon the party now if fighting is what they want to do, fine. He’ll do it until his last breath. He spits out his cigarette, or what’s left of it. Heal’s himself with a touch, and flies back out to face the devil.

Healing Hex: 2d8 + 6 ⇒ (6, 7) + 6 = 19


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Rounds 3 & 4

Worry overcomes the gypsy's face. Her red eyes wash away, hazel surfacing in the one.

If her magic cannot touch the hellion, she can heal her friends at least. She touches Aleks first with her wand, and then Zelda.

Ali also hands Zelda her sling and bullet pouch. As she does so, she speaks to Zelda, but in the nightmarish speech. She finishes her nightmarish dialogue with an eyeroll.

Speak Aklo:
"Here, take this. I think the redhead prefers that bow to getting into close com... oh wait, you probably can't understand me, duh."

Round 3 heal Aleks, 4 heal Zelda:
HP Aleks heals: 1d8 + 5 ⇒ (4) + 5 = 9
HP Zelda heals: 1d8 + 5 ⇒ (5) + 5 = 10

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Zelda attempts to attack the creature unseen.

Sleath: 1d20 + 13 ⇒ (11) + 13 = 24
Sling: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d4 + 4d6 ⇒ (1) + (1, 1, 4, 5) = 12


Herald of the Netherworld

Round 4

Govannon flies back up to engage the devil.

Zelda fires her sling through a hole in the building wall and manages to surprise and wound the Erinyes.

Aliseya heals both Zelda and Aleksander.

Round 5

The erinyes returns fire on Zelda - one arrow is blocked by the building but the other hits Zelda with a fiery blast (15 hp damage).

Everyone is up.

dice:

Perception: 1d20 + 16 ⇒ (8) + 16 = 24
Attack: 1d20 + 14 ⇒ (15) + 14 = 29
Damage: 1d8 + 6 + 1d6 ⇒ (8) + 6 + (1) = 15
Attack: 1d20 + 9 ⇒ (7) + 9 = 16
Damage: 1d8 + 6 + 1d6 ⇒ (5) + 6 + (4) = 15

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Zelda once again hides from the Erinyes as she attacks it once more.

Sleath: 1d20 + 13 ⇒ (9) + 13 = 22
Sling: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d4 + 4d6 ⇒ (1) + (5, 2, 3, 3) = 14


Human

Round: 5

Status:
HP: 51/57 AC: 13 (f12/t11) (+2 AC from Ablative Barrier included)
Weapon Equipped = Scimitar
Conditions = Ablative Barrier (1/6h, 20/30hp), Fly (4/10r), Arcane (+2)(3/10r)
scimitar: Attack: BAB +4, Str +4, Magic +1, Weapon Focus +1, Power Attack -2 Damage: Str +4, Magic +1, Power Attack +4
longbow (19 cold iron): Attack: BAB +4, Dex +1 Damage: Str +4
wand of cure light wounds (17/50)
Arcane Pool (su/swift): (4/6)
Fly Hex (su/std): (4/6m)
Healing Hex (2d8+6): Govannon
Spells (Caster Level 6, Concentration +9 (+4 defensively))
At Will (self only): Feather Fall; Once a Day: Levitate
Zero (13): Dancing Lights, Detect Magic, Prestidigitation, Ray of Frost
First (14): Color Spray, Shield, Shocking Grasp, Shocking Grasp, Shocking Grasp
Second (15): Ablative Barrier, Ablative Barrier, Glitterdust, Scorching Ray

Govannon 5’ flaps to be in position to attack. He defensively casts Shocking Grasp to try and do as much damage as possible.
Fly: 1d20 + 13 ⇒ (20) + 13 = 33 vs DC 15 to ‘hover’

Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (3) + 8 + 0 = 11 (arcane, spell)
damage: 1d6 + 9 + 2 ⇒ (2) + 9 + 2 = 13 (arcane)

Defensive Cast: 1d20 + 13 ⇒ (6) + 13 = 19 vs DC 16
Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (19) + 8 + 0 = 27 (arcane, spell) (+3 vs metal armor or weapon not included)
damage: 1d6 + 9 + 2 + 5d6 ⇒ (4) + 9 + 2 + (4, 5, 4, 1, 1) = 30 (arcane, Shocking Grasp)

crit threat Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (16) + 8 + 0 = 24 (arcane, spell) (+3 vs metal armor or weapon not included)
damage: 1d6 + 9 + 2 + 5d6 ⇒ (6) + 9 + 2 + (3, 4, 4, 6, 4) = 38 (arcane, Shocking Grasp)

He can't help but shout as his second swing connects. He know's he hit well, and hopes it strikes deep...


Story Narrator

Nice hit Govannon. You'll have to beat a SR 19 for the shocking grasp.


Human

SR: 1d20 + 6 ⇒ (12) + 6 = 18

Well, at least the blade damage hits and overcomes some of its DR.


Male Fetchling Fighter (Gloomblade) 8

Aleks fires again with his borrowed bow, but his shot goes painfully wide of the hateful creature.
Attack: 1d20 + 13 ⇒ (1) + 13 = 14
Damage: 1d6 + 5 ⇒ (2) + 5 = 7

Still smiting, ignores DR/good. Also, my AC is 23 vs the Erinyes.


Herald of the Netherworld

Round 5

Govannon strikes true with his blade, but the devil resists his spell.

Zelda fires again from the build but shot is wide.

Aleksander fires from the bridge but misses.

Round 6

The erinyes flies back 5' and fires on Govannon - but she misses both shots in her haste.

Everyone is up.

dice:

Attack: 1d20 + 14 ⇒ (1) + 14 = 15
Damage: 1d8 + 6 + 1d6 ⇒ (6) + 6 + (5) = 17
Attack: 1d20 + 9 ⇒ (1) + 9 = 10
Damage: 1d8 + 6 + 1d6 ⇒ (2) + 6 + (6) = 14


Human

Round: 6

Status:
HP: 51/57 AC: 13 (f12/t11) (+2 AC from Ablative Barrier included)
Weapon Equipped = Scimitar
Conditions = Ablative Barrier (1/6h, 20/30hp), Fly (5/10r), Arcane (+2)(4/10r)
scimitar: Attack: BAB +4, Str +4, Magic +1, Weapon Focus +1, Power Attack -2 Damage: Str +4, Magic +1, Power Attack +4
longbow (19 cold iron): Attack: BAB +4, Dex +1 Damage: Str +4
wand of cure light wounds (17/50)
Arcane Pool (su/swift): (4/6)
Fly Hex (su/std): (4/6m)
Healing Hex (2d8+6): Govannon
Spells (Caster Level 6, Concentration +9 (+4 defensively))
At Will (self only): Feather Fall; Once a Day: Levitate
Zero (13): Dancing Lights, Detect Magic, Prestidigitation, Ray of Frost
First (14): Color Spray, Shield, Shocking Grasp, Shocking Grasp, Shocking Grasp
Second (15): Ablative Barrier, Ablative Barrier, Glitterdust, Scorching Ray

If at first you don’t succeed… ;)

Govannon 5’ flaps to be in position to attack. He defensively casts Shocking Grasp to try and do as much damage as possible.
Fly: 1d20 + 13 ⇒ (2) + 13 = 15 vs DC 15 to ‘hover’

Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (7) + 8 + 0 = 15 (arcane, spell)
damage: 1d6 + 9 + 2 ⇒ (4) + 9 + 2 = 15 (arcane)

Defensive Cast: 1d20 + 13 ⇒ (8) + 13 = 21 vs DC 16
Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (20) + 8 + 0 = 28 (arcane, spell) (+3 vs metal armor or weapon not included)
damage: 1d6 + 9 + 2 + 5d6 ⇒ (6) + 9 + 2 + (2, 6, 6, 4, 1) = 36 (arcane, Shocking Grasp)

SR Check: 1d20 + 6 ⇒ (7) + 6 = 13

crit threat Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (16) + 8 + 0 = 24 (arcane, spell) (+3 vs metal armor or weapon not included)
damage: 1d6 + 9 + 2 + 5d6 ⇒ (6) + 9 + 2 + (5, 2, 6, 4, 6) = 40 (arcane, Shocking Grasp)

He once again connects solidly, but his spell fizzles against the creature's superior protections. Govannon scowls, and turns to his allies for aid.

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Zelda hides once more then attacks

Stealth: 1d20 + 13 ⇒ (5) + 13 = 18

Sling: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 1d4 + 4d6 ⇒ (2) + (5, 1, 2, 6) = 16


Male Fetchling Fighter (Gloomblade) 8

Aleks fires another arrow,but misses with the unfamiliar bow.
Attack: 1d20 + 13 ⇒ (2) + 13 = 15
Damage: 1d6 + 5 ⇒ (2) + 5 = 7
Crap.


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Rounds 5 (?) & 6

Ali continues to heal Zelda...

One or two rounds of healing, including the 5th (if allowed?):
HP Zelda heals (round 5): 1d8 + 5 ⇒ (5) + 5 = 10
HP Zelda heals (round 6): 1d8 + 5 ⇒ (7) + 5 = 12


Herald of the Netherworld

Round 6

Govannon again slashes the devil deeply.

Zelda fires her sling but misses.

Aliseya heals Zelda.

Alexsander fires his bow but misses.

Round 7

The erinyes backs up and fires on Govannon - one arrow hits with a fiery blast (16 hp damage).

Everyone is up.

dice:

Attack: 1d20 + 14 ⇒ (13) + 14 = 27
Damage: 1d8 + 6 + 1d6 ⇒ (7) + 6 + (3) = 16
Attack: 1d20 + 9 ⇒ (2) + 9 = 11
Damage: 1d8 + 6 + 1d6 ⇒ (6) + 6 + (5) = 17


Human

Round: 7

Status:
HP: 40/57 (-5hp nonlethal) AC: 13 (f12/t11) (+2 AC from Ablative Barrier included)
Weapon Equipped = Scimitar
Conditions = Ablative Barrier (1/6h, 15/30hp), Fly (6/10r), Arcane (+2)(5/10r)
scimitar: Attack: BAB +4, Str +4, Magic +1, Weapon Focus +1, Power Attack -2 Damage: Str +4, Magic +1, Power Attack +4
longbow (19 cold iron): Attack: BAB +4, Dex +1 Damage: Str +4
wand of cure light wounds (17/50)
Arcane Pool (su/swift): (4/6)
Fly Hex (su/std): (4/6m)
Healing Hex (2d8+6): Govannon
Spells (Caster Level 6, Concentration +9 (+4 defensively))
At Will (self only): Feather Fall; Once a Day: Levitate
Zero (13): Dancing Lights, Detect Magic, Prestidigitation, Ray of Frost
First (14): Color Spray, Shield, Shocking Grasp, Shocking Grasp, Shocking Grasp
Second (15): Ablative Barrier, Ablative Barrier, Glitterdust, Scorching Ray

Govannon 5’ flaps to be in position to attack. He defensively casts Ray of Frost to try and do as much damage as possible while saving his tougher spells for creatures who’s SR he can overcome (though I suspect it’s immune to cold damage).
Fly: 1d20 + 13 ⇒ (16) + 13 = 29 vs DC 15 to ‘hover’

Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (18) + 8 + 0 = 26 (arcane, spell)
damage: 1d6 + 9 + 2 ⇒ (6) + 9 + 2 = 17 (arcane)

Defensive Cast: 1d20 + 13 ⇒ (4) + 13 = 17 vs DC 15
Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (4) + 8 + 0 = 12 (arcane, spell) (+3 vs metal armor or weapon not included)
damage: 1d6 + 9 + 2 + 1d3 ⇒ (3) + 9 + 2 + (1) = 15 (arcane, Ray of Frost)

SR: 1d20 + 6 ⇒ (20) + 6 = 26

EDIT
crit threat Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (8) + 8 + 0 = 16 (arcane, spell)
damage: 1d6 + 9 + 2 ⇒ (6) + 9 + 2 = 17 (arcane)


Male Fetchling Fighter (Gloomblade) 8

Attack: 1d20 + 13 ⇒ (6) + 13 = 19
Damage: 1d6 + 5 ⇒ (1) + 5 = 6

Aleks keeps shooting, to little effect.

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

sleath: 1d20 + 13 ⇒ (6) + 13 = 19
Sling: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 1d4 + 4d6 ⇒ (3) + (4, 1, 2, 1) = 11


Herald of the Netherworld

Round 7

Govannon again wounds the devil with his scimitar.

Zelda and Alexsander both fire and miss.

Round 8

Despite her numerous gaping wounds, the erinyes stoically fights on. She backs up and fires once again on Govannon - both arrows hit with fiery explosions (32 hp damage).

Everyone is up.

dice:

Attack: 1d20 + 14 ⇒ (11) + 14 = 25
Damage: 1d8 + 6 + 1d6 ⇒ (6) + 6 + (3) = 15
Attack: 1d20 + 9 ⇒ (6) + 9 = 15
Damage: 1d8 + 6 + 1d6 ⇒ (8) + 6 + (3) = 17


Human

Round: 8

Status:
HP: 18/57 (-15hp nonlethal) AC: 13 (f12/t11) (+2 AC from Ablative Barrier included)
Weapon Equipped = Scimitar
Conditions = Ablative Barrier (1/6h, 5/30hp), Fly (7/10r), Arcane (+2)(6/10r)
scimitar: Attack: BAB +4, Str +4, Magic +1, Weapon Focus +1, Power Attack -2 Damage: Str +4, Magic +1, Power Attack +4
longbow (19 cold iron): Attack: BAB +4, Dex +1 Damage: Str +4
wand of cure light wounds (17/50)
Arcane Pool (su/swift): (4/6)
Fly Hex (su/std): (4/6m)
Healing Hex (2d8+6): Govannon
Spells (Caster Level 6, Concentration +9 (+4 defensively))
At Will (self only): Feather Fall; Once a Day: Levitate
Zero (13): Dancing Lights, Detect Magic, Prestidigitation, Ray of Frost
First (14): Color Spray, Shield, Shocking Grasp, Shocking Grasp, Shocking Grasp
Second (15): Ablative Barrier, Ablative Barrier, Glitterdust, Scorching Ray

With 3hp to his name, Govannon knows this is his last round. He 5’ flaps to be in position to attack. ”Take her down now! I cannot survive another hit!” he shouts.
Fly: 1d20 + 13 ⇒ (15) + 13 = 28 vs DC 15 to ‘hover’

Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (19) + 8 + 0 = 27 (arcane, spell)
damage: 1d6 + 9 + 2 ⇒ (6) + 9 + 2 = 17 (arcane)

Defensive Cast: 1d20 + 13 ⇒ (12) + 13 = 25 vs DC 15
Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (15) + 8 + 0 = 23 (arcane, spell)
damage: 1d6 + 9 + 2 + 1d3 ⇒ (6) + 9 + 2 + (1) = 18 (arcane, Ray of Frost)
SR: 1d20 + 6 ⇒ (10) + 6 = 16

EDIT
crit threat Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (11) + 8 + 0 = 19 (arcane, spell)
damage: 1d6 + 9 + 2 ⇒ (4) + 9 + 2 = 15 (arcane)

critthreat Scimitar (magic, cold iron, silver): 1d20 + 8 + 0 ⇒ (11) + 8 + 0 = 19 (arcane, spell)
damage: 1d6 + 9 + 2 + 1d3 ⇒ (1) + 9 + 2 + (2) = 14 (arcane, Ray of Frost)
SR: 1d20 + 6 ⇒ (3) + 6 = 9

His initial hits are solid, but his follow through is stunted by the pain from his injuries. He hopes it will be enough...

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Zelda crosses her fingers and fires once more.

Sleath: 1d20 + 13 ⇒ (3) + 13 = 16
Sling: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d4 + 4d6 ⇒ (1) + (2, 2, 2, 1) = 8

Zelda cries in flustration as her shot goes wild.


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Round 8

Feeling hopeless as Gov takes a brutal beating, Aliseya calls out to him, in the dark speech, while waving her wand at him.

Unable to reach him though, she continues to heal her friends within easier reach: Zelda

Speak Aklo:
"Get back here Gov!!"

Heal Zelda again. Not sure if Aleks took any hits or not, if so feel free to heal yourself 1d8+5.
HP Zelda heals: 1d8 + 5 ⇒ (4) + 5 = 9


Male Fetchling Fighter (Gloomblade) 8

Attack: 1d20 + 13 ⇒ (7) + 13 = 20
Damage: 1d6 + 5 ⇒ (5) + 5 = 10

Aleks fires again, hoping to finally finish the devil, but his arrow goes wide once more. He looks crestfallen, knowing h may have condemned Gov to death.

Geez, even with the Smite bonus I can't hit this thing. How are we suppose to take down a flying enemy with such high AC?


Herald of the Netherworld

Round 8

Govannon strikes and hits twice with his glowing scimitar - the second cut slashes the devil's throat and sends the erinyes spinning to the gorge below. She stares at you with burning eyes as she descends and splashes into the frothing maelstrom of the raging river. In the water, you see her carcass surface and begin following the current - her flaming longbow floats near her.

4800 XP

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Zelda's eyes open in shock grateful thatGovannon us still alive.Govannon are you alright she seems to be staring at something in the water but she says nothing about it.


Male Fetchling Fighter (Gloomblade) 8

Aleks watches the devil fall, grateful that the hateful thing is finally ended. "If you can ake it, Gov, you might swing down and grab that bow. You deserve something for your heroic effort, my friend." he says, gesturing to the enchanted longbow with a chalk-pale hand.


Human

Status:
HP: 57/57 | AC: 13 (f12/t11) (+2 AC from Ablative Barrier included)
Weapon Equipped = Scimitar
Conditions = Ablative Barrier (1/6h, 5/30hp)
scimitar: Attack: BAB +4, Str +4, Magic +1, Weapon Focus +1, Power Attack -2 Damage: Str +4, Magic +1, Power Attack +4
longbow (19 cold iron): Attack: BAB +4, Dex +1 Damage: Str +4
wand of cure light wounds (17/50)
Arcane Pool (su/swift): (4/6)
Fly Hex (su/std): (4/6m)
Healing Hex (2d8+6): Govannon
Spells (Caster Level 6, Concentration +9 (+4 defensively))
At Will (self only): Feather Fall; Once a Day: Levitate
Zero (13): Dancing Lights, Detect Magic, Prestidigitation, Ray of Frost
First (14): Color Spray, Shield, Shocking Grasp, Shocking Grasp, Shocking Grasp
Second (15): Ablative Barrier, Ablative Barrier, Glitterdust, Scorching Ray

Govannon nods to Aleksander and dives for the falling body. He aims to grab the bow, which is hopefully floating in the water.

Perception: 1d20 + 5 ⇒ (1) + 5 = 6 if needed to find the bow

With or without the bow, he returns to the others fairly quickly so he doesn't have to expend more power to keep his flight.

"That was a tough fight, ouch! Can I get some healing please Alliseya? I'm near pushing daisies here." With shaking hands he spills some tobacco as he rolls a fresh cigarette and lights up.

Assuming he gets some healing...
CLW @ lvl5: 4d8 + 20 ⇒ (7, 7, 2, 4) + 20 = 40 Four charges please and I'm back to full thanks to some nonlethal (ablative barrier).

He takes a deep draw and removes a potion flask. He hands it to Aleksander, "It's a potion of flying from my younger days. A backup for you if we're ever in this jam again. You won't fly well, but at least you'll fly." he grins. It's a potion of fly, cast at level 5.

"So are we pressing on? I'm thinking it'll be a mistake, but I was outvoted last time." he takes a deep drag and blows the smoke toward the sky. "If we're going, let's take this bridge carefully."

Smiling, he'll stamp out his cigarette with his boot and begin to cross over yet again. This time, he has his scimitar out and holds on to the bridge with his left hand as he crosses.


Herald of the Netherworld

Govannon is able to recover the devil's longbow. He finds that the bow is carved with glowing red runes.

Back on the bridge, Govannon carefully crosses to the far platform where one end of the demolished bridge clings to the cliff beneath a large building. A statue of a beautiful nymph stands next to a pair of double doors. Above the doors is a stained glass window depicting a unicorn.


Human

I'll try to ID the bow before I push on to the bridge, sorry.

Casting Detect Magic, he examines the bow.

Spellcraft: 1d20 + 13 ⇒ (12) + 13 = 25

Also, is it a longbow or composite bow? If composite, what's the strength set to?


Herald of the Netherworld

Govannon finds that it is a +1 flaming composite long bow (+5 str).


Changeling Psychic Searcher (Oracle) 7 / Spirit Channeler (Psychic) 1 -- HP 50/50 | AC 19 | T 13 | FF 17 | CMD 18 | FCMD 16 | Fort +3 | Ref +4 | Will +9* | Init +2 | Perc +10D
Daily Abilities:
FaithHeal 1/1 | Harrow 0/1 | Hypnotism 1/1 | Inspire 8/8 | Phrenology 1/1 | Prognosticate 1/1 | Prophet 1/1 | Psychometry 1/1 | ReadAura 1/1* | Undead 8/8 | Voice 7/7 | Spells 1[1+9/9] - 2[2+8/8] - 2[1+6/6]

Ali is already approaching Govannon when he asks for healing.

"Of course!"

After entirely restoring his wounds with her effervescent healing powers, Ali gives the gods-awful tobacconist a big smile and a big hug for his heroic stand... or, er, heroic flight, I guess.

Ali grows pensive when Gov raises the issue of the party's next move.

"I don't want to see that poor Mr. Golem get hanged. But I also don't want us to die trying to prevent it. I... I think I'd like to press on. I just don't think I can live with myself, knowing that poor simple guy-golem-thing-whatever died on my watch..."

"But," she adds, "I won't blame any of you if you want to turn back now. You've all proven yourselves to be awesome. Especially Gov in that last fight there."

Her eyes then flash with sudden inspiration, and her index finger points to the sky.

"You know! As curious as I am to see what lies ahead with this Whispering Way creep cult and all," she says this somewhat sarcastically, "I just had an idea! Maybe we could get Mr. Golem out... another... way? I mean, we do have an awesome locksmith in our midst," she says, beaming at Zelda and giving her a wink.

Noticing Aleks' frown at the thought of yet another morally-compromising activity, she shrugs at him innocently. "I mean, like, we wouldn't be hurting anyone. Probably. Definitely not! If we can, like, help it... Anyway we'd be helping Mr. Golem!"

"And probably ourselves too," she adds, with less emphasis. "I mean, if this keeps up... Gov may be right, and we might be walking to our deaths."

A memory flashes behind her eyes. "Assuming we're not already dead, at least..." she mumbles under her breath.


Human

Govannon tries to pull back the bow... and fails. "This bow is too strong for me, which is probably just as well. It's worth too much for a backup weapon. I have a bow already for emergencies." He turns to Aleksander, "I'd loan it to you, but it is, I think, too strong for you to pull as well. Either mine or the demons."

Shrugging, he crosses the bridge and waits for Zelda to check the door for traps before opening it.

Grand Lodge

Female Human Rogue 8
Stats:
Trap sense=17| HtPt 52/52 ! NG | AC=21*, T=16, FF+16*| CMB=9, CMD = 25| F=+4, R=+11*, W=+2 | Init +9| Perc= 11|Rapier +13, +7 1d6+4 /15-20X2 | Sword +12,1d6+2/19-20X2 | Short Bow +11,+4/ 1d6/20X3

Zelda frowns"I dont think it would be that simple Aliseya with the entire town up at arms I think that would be a quicker way to death than climbing this tower. Zelda looks deep in tought.
Climbing,... She looks up and down the tower. Studying the tower.

Perception: 1d20 + 10 ⇒ (11) + 10 = 21

Do I see a way to climb the tower? A way in from the top?


Herald of the Netherworld

Zelda sees small windows in the tower but no method to enter.

Govannon opens the door to reveal a lobby. This room is crammed with cabinets full of weird, alchemically preserved creatures, including a pair of ice mephit wings, several large spiders, parts of a dissected giant slug, and the digestive tracts and proboscises of three stirges.

There are three doors in the room - one on each wall.

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