
DM Aku |

Hound attack the treant, but misses, while Nahia heal herself, as the fallen celestial continues to fires its weak, but certain laser missiles. Pew pew!
==//==
The treant, finally declares ”Destroy it.” before targeting the villains weapons.
CMB: 1d20 + 24 ⇒ (14) + 24 = 38
Dmg: 4d8 + 18 ⇒ (4, 2, 3, 3) + 18 = 30
Rose Weapon: One-handed hafted weapon, Hardness 5, hp 5.
Situation: Destroyed
Without stopping, another branch flies in Mysty direction, targeting her rapier.
CMB: 1d20 + 24 ⇒ (6) + 24 = 30
Dmg: 4d8 + 18 ⇒ (8, 4, 6, 3) + 18 = 39
Mysty Weapon: Light blade, Hardness 12, hp 12.
Situation: Destroyed
==//==
The tree near grumblejack does the same, targeting his earthbreaker.
CMB: 1d20 + 24 ⇒ (16) + 24 = 40
Dmg: 4d8 + 18 ⇒ (6, 1, 8, 6) + 18 = 39
Grumblejack Weapon: Two-handed hafted weapon, Hardness 5, hp 10.
Situation: Destroyed
While the tree in the north, moves and attack Hound greatsword.
CMB: 1d20 + 24 ⇒ (2) + 24 = 26
Dmg: 2d8 + 9 ⇒ (1, 7) + 9 = 17
Hound Weapon: Two-handed blade, Hardness 12, hp 20.
Situation: Damaged, 15/20 hp.
Within seconds, Grumblejack, Rose and Mysty weapons crumbles in their hand, leaving them weaponless in face of the danger.

DM Aku |

The Big Bad 'Three'
Round 4-
Ordered Initiative-
Party initiative
Hound: 1d20 + 2 ⇒ (11) + 2 = 13
Mysty: 1d20 + 5 ⇒ (11) + 5 = 16
Nahia: 1d20 + 2 ⇒ (16) + 2 = 18
Rose: 1d20 + 1 ⇒ (19) + 1 = 20
Seren: 1d20 ⇒ 18
Jurak: 1d20 + 3 ⇒ (2) + 3 = 5
Grumblejack: 1d20 - 1 ⇒ (4) - 1 = 3
Active Effects-
Map-
Notes-
Map updated. The blue things in the map are the horses, assuming you got them.
Action-
Hound------35/76(47/88)
Mysty-------31/31
Nahia-------34/36
Rose--------35/66
Seren-------05/46(18/59)
Grumblejack--??/??
You are up. Rose, you may want to change your last action.

Lady Rose |

Rose, her weapon destroyed mid swing snarled. "Oh that is it." her hands flared in black fire and she reached out to simply touch the tree.
Smite Good, Touch of Corruption: 1d20 + 9 + 5 ⇒ (18) + 9 + 5 = 32
Negative Energy: 3d6 + 5 ⇒ (5, 6, 1) + 5 = 17
If it is Good Rose's AC raises by 4

Hound |

HP 35/76 (47/88 when raging)
AC 18/12/18 (17/11/17 when raging)
Saves F10/R5(7traps)/Will 5 (F12/R5(7traps)/W7 When raging add +3 against spells, spell-like abilities and supernatural abilities. Cannot be a willing receiver of spells even from allies)
Base BaB +6/+1
Weapons in hand:Greatsword +1
Rage 2/17
Current effects:Rage(+1 Natural AC when raging)
Forgot my +1 Natural AC bonus
Hound keeps hacking away at the tree, his fury pushing aside all else.
Greatsword+1,Rage,Power attack(-2/+4): 1d20 + 10 ⇒ (16) + 10 = 262d6 + 12 ⇒ (1, 2) + 12 = 15
Greatsword+1 #2,Rage,Power attack(-2/+4): 1d20 + 5 ⇒ (12) + 5 = 172d6 + 12 ⇒ (2, 2) + 12 = 16

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well...damn! There goes 2000 gold. What hell is this thing?
Mysty snarls in rage, her face twisted into a devilish mask, as she pulls out her dagger.
dagger: 1d20 + 13 ⇒ (11) + 13 = 24
damage: 1d3 + 2d6 ⇒ (2) + (5, 3) = 10
sigh!

DM Aku |

There was no massive damage and no flashy moves, but little by little the damage seems to be pilling in the not-a-tree-ent enemy, even more after the last turn of attacks, since Hound, Mysty and Rose were finally able to inflict significant damage.
Waiting Seren/Nahia to finish the round.

Seren Little |

With Grumble and her horse distracting the Tree, Seren "sneaks" behind Grumbles lumbering body before jutting between his legs and lunging a hand at the Southern Treant.
Attack(Inflict Moderate Wounds): 1d20 + 6 ⇒ (2) + 6 = 8
Dmg: 2d8 + 6 ⇒ (1, 7) + 6 = 14

Nahia |

Sorry for the long setup for this everyone!
-- Nahia Round 4 --
The air around Nahia starts to whip and whirl as she rises from her horse, her clothes and hair undulating as if they were floating in water. Suddenly, her body leans forward as she rushes towards the sky above the large tree.
Standard action to activate my flight hex, Move action to move 15' up and 30' forward.

DM Aku |

The undead horse attacks once more, and once more is unable to by-pass the natural defenses of the tree.
Seren, believing to be protected by Grumblejack big body walks toward the enemy…
AoO: 1d20 + 16 ⇒ (4) + 16 = 20
Dmg: 2d8 + 9 ⇒ (3, 4) + 9 = 16
And thanks to her protective spells, the branch coming seemly out of nowhere hit her magical defenses, offering no danger at all.
Nahia, demonstrating her witchy power, start to fly over the battlefield.

DM Aku |

Little by little, those little humans and they puny weapons had taken their toll in the mighty guardian, and for the first time in centuries, Jurak choose a safer approach, disengaging from combat, running toward the forest.
Using withdraw to ‘flee’.
While the other trees continued in attacking.
Hound: 1d20 + 16 ⇒ (17) + 16 = 33
Dmg: 2d8 + 9 ⇒ (7, 7) + 9 = 23
Grumblejack: 1d20 + 16 ⇒ (19) + 16 = 35
Dmg: 2d8 + 9 ⇒ (7, 8) + 9 = 24
In his fury, hound was hurt, but nothing that would threat his life.

DM Aku |

The Big Bad 'Three'
Round 5-
Ordered Initiative-
Party initiative
Hound: 1d20 + 2 ⇒ (11) + 2 = 13
Mysty: 1d20 + 5 ⇒ (11) + 5 = 16
Nahia: 1d20 + 2 ⇒ (16) + 2 = 18
Rose: 1d20 + 1 ⇒ (19) + 1 = 20
Seren: 1d20 ⇒ 18
Jurak: 1d20 + 3 ⇒ (2) + 3 = 5
Grumblejack: 1d20 - 1 ⇒ (4) - 1 = 3
Active Effects-
Map-
Notes-
Map updated. The blue things in the map are the horses, assuming you got them.
Action-
Hound------13/76(24/88)
Mysty-------31/31
Nahia-------34/36
Rose--------35/66
Seren-------05/46(18/59)
Grumblejack--??/??
You are up.

Lady Rose |

"Loyalty to the Knot above all things." Rose said calmly to Hound. She wanted to chase down the coward tree, but Seren needed help.
Of course, that didn't mean she needed to just let it live. She glanced up at the Archon and gestured toward the fleeing tree. "Kill that."
Then she turned and marched toward the southern tree, winging another pentagram shaped throwing iron at it as she went.
Chakrum, ranged: 1d20 + 6 ⇒ (14) + 6 = 20
Damage, slashing: 1d6 + 4 ⇒ (2) + 4 = 6
Edited to remove Charge

Pyre, Hellfire Archon |

The little glowing sphere's voice sounded like ethereal cellos.
"Yes, Mistress." it sang quietly.
It followed the tree, rising further into the air to keep out of reach and continued to rain down bolts of sizzling light.
Ranged Touch: 1d20 + 4 ⇒ (8) + 4 = 12
Damage, bypass DR: 1d6 + 1 ⇒ (2) + 1 = 3

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Mysty, seeing the tree flee, pauses for a moment to cast a magic weapon on her dagger, then drew her spare dagger. (Not moving)

Seren Little |

"Grumble!" Seren cries, watching the big ogre fall. She glares at the tree in front of her death in her eyes, tears flowing down her cheeks.
She rushes the tree, placing both hands firmly on the trunk before loosing all her stored energy into the vile plant. Black tendrils of power arc from her hands, seeking vital paths within the Treant's body. She lets out a scream of rage as she stands there pumping energy into the treant. Seren going to continue this until the treant (or her) is dead. If she runs out of ISW, she'll go to IMW, then to ImW.
attack: 1d20 + 6 ⇒ (13) + 6 = 19
ISW: 3d8 + 6 ⇒ (7, 4, 5) + 6 = 22

Seren Minion - Bloody Mount |

Oblivious to the origin of it's master's rage. The sketal horse again attacks the treant but the master's mental hold falters slightly, confusing his attacks.
Bite: 1d20 + 7 ⇒ (3) + 7 = 10
hoove: 1d20 + 2 ⇒ (11) + 2 = 13
hoove: 1d20 + 2 ⇒ (2) + 2 = 4
Bite: 1d4 + 5 ⇒ (2) + 5 = 7
Hoove: 1d6 + 2 ⇒ (4) + 2 = 6
hoove: 1d6 + 2 ⇒ (6) + 2 = 8

Nahia |

-- Nahia Round 5 --
Nahia gasps when she sees Big’un fall. Anger and sadness and concern all rise within her, pulling her in different direction. Finally, she settles on her course and swoops towards Grumblejacks body, whispering to Andros ”I need your help again wise one. And this time I need to leave you behind. But I’ll be back, I promise.”
Andros simply nodded and stroked her cheek with his muzzle.
C’mon Big’un, don’t be dead, don’t die on me!
As Nahia flies she begins to chant Aklo: “Spirits that float in the wind of life, please, bestow upon us your blessed energy…” The familiar pinpoints of light arrive and begin dancing around her, waiting on her to direct them
Move (and draw a weapon-like snake?) and cast Cure Light Wounds, holding the charge.

Andros - Nahias Familiar |

-- Andros Round 5 --
Andros watches as they zoom overhead, waiting for his moment.
It’s almost time…
He feels the charge of energy connect with him, the buzz of the life spirits, his scales tingling at the sensation.
Now!
Suddenly, he coils his body and pushes off from Nahia, sailing through the air. The life spirits follow him, leaving a trail of green streaks of light.
He lands on the body of the ogre with a soft thud, and the spirits follow, rushing into him like shooting stars.
Acrobatics to Soften Fall: 1d20 + 3 ⇒ (12) + 3 = 15
No Damage from fall
Cure Light Wounds: 1d8 + 5 ⇒ (6) + 5 = 11
’Move’ to jump down. Standard to ‘touch’ the ogre.

DM Aku |

It’s raining snakes! Alleluia! Or it would be what Grumblejack would have said if the healing was enough bring him back into consciousness, but even then, the worst of the injuries closed up, and the ogre seemed stable.
Ordering the Laser beans in pursuit, Rose moves to help Seren…
AoO: 1d20 + 16 ⇒ (11) + 16 = 27
Dmg: 2d8 + 9 ⇒ (2, 2) + 9 = 13
And in turn, is hit by the animated tree branch, worsening her already grave injuries, while Hound position himself better and Mysty draw another dagger.
Seren, hatred in her face, was already considering how to raise the ogre, but first things first, the tree must die, and so, without any remorse for her dying pet, the starts attacking the tree again.
Since Rose was target of this turn AoO, there was no need for concentration. But I’m not sure if you forgot or just choose not to roll it.

DM Aku |

Jurak continues to flee, while the tree in the south continue attacking.
Atk Seren: 1d20 + 16 ⇒ (2) + 16 = 18
Dmg: 2d8 + 9 ⇒ (5, 2) + 9 = 16
and once more, Seren defences were enough to stop the powerful attack.
The tree in north, moves closer and do nothing more.

DM Aku |

The Big Bad 'Three'
Round 6-
Ordered Initiative-
Party initiative
Hound: 1d20 + 2 ⇒ (11) + 2 = 13
Mysty: 1d20 + 5 ⇒ (11) + 5 = 16
Nahia: 1d20 + 2 ⇒ (16) + 2 = 18
Rose: 1d20 + 1 ⇒ (19) + 1 = 20
Seren: 1d20 ⇒ 18
Jurak: 1d20 + 3 ⇒ (2) + 3 = 5
Grumblejack: 1d20 - 1 ⇒ (4) - 1 = 3
Active Effects-
Map-
Notes-
Map updated. The blue things in the map are the horses, assuming you got them.
Action-
Hound------13/76(24/88)
Mysty-------31/31
Nahia-------34/36
Rose--------22/66
Seren-------05/46(18/59)
Grumblejack--??/??
You are up.

Lady Rose |

How'd I earn the AoO? Movement?
Rose drew her longsword and finished moving toward the southern tree.
Power Attack: 1d20 + 11 - 2 ⇒ (13) + 11 - 2 = 22
Damage, slashing: 1d8 + 4 + 6 ⇒ (7) + 4 + 6 = 17

Pyre, Hellfire Archon |

Pyre flickered out of existence and reappeared a ways ahead of the fleeing tree, about forty feet off the ground.

Nahia |

-- Nahia Round 6 --
Nahia charges toward the tree, the wind wipping at her hair and skirt, her path curving slightly to the south and rising into the air above the branches.
Double move, 30' high now.

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Mysty flings a firebolt at the nearest tree, to see if it is immune to it. That is the nearest moving/attacking tree.
firebolt: 1d20 + 9 ⇒ (16) + 9 = 25 touch
damage: 1d6 + 2 ⇒ (1) + 2 = 3

Andros - Nahias Familiar |

-- Andros Round 6 --
Andros, seeing the massive creatures moving towards their clustered group, decides that his presence here is no longer necessary, and calmly removes himself from the situation.
Withdraw to move and hide amongst those dead trees.

Seren Little |

Seren continues to channel energy into the tree, ignoring the pain as the negative energy eats away at her already desiccated flesh, tears intermixing with blood in a steady drip from her chin.
Attack(ISW): 1d20 + 6 ⇒ (13) + 6 = 19
Dmg: 3d8 + 6 ⇒ (2, 3, 3) + 6 = 14

DM Aku |

Attacks, spells, deadly magic, fangs and bones.
Without any mercy, attacks of every kind rains over the tree.
Meanwhile, the talking one moves and shoot a lightning bolt in Laser bean direction, but it is ineffective against the little celestial...
And the trees attack once more.
Atk: 1d20 + 16 ⇒ (3) + 16 = 19
Dmg: 2d8 + 9 ⇒ (1, 1) + 9 = 11
Atk: 1d20 + 16 ⇒ (10) + 16 = 26
Dmg: 2d8 + 9 ⇒ (1, 5) + 9 = 15
The first attack, Seren was prepared and was able to fend it off. but in her hatred, the tree from north, she was unaware of it, and thus, made it easier. Almost dead, she knows that only her necromantic powers are keeping her alive.

DM Aku |

The Big Bad 'Three'
Round 7-
Ordered Initiative-
Party initiative
Hound: 1d20 + 2 ⇒ (11) + 2 = 13
Mysty: 1d20 + 5 ⇒ (11) + 5 = 16
Nahia: 1d20 + 2 ⇒ (16) + 2 = 18
Rose: 1d20 + 1 ⇒ (19) + 1 = 20
Seren: 1d20 ⇒ 18
Jurak: 1d20 + 3 ⇒ (2) + 3 = 5
Grumblejack: 1d20 - 1 ⇒ (4) - 1 = 3
Active Effects-
Map-
Notes-
Map updated. The blue things in the map are the horses, assuming you got them.
Action-
Hound------13/76(24/88)
Mysty-------31/31
Nahia-------34/36
Rose--------22/66
Seren-------(-10)/46(03/59)
Grumblejack--??/??
You are up.

Lady Rose |

These things are tough. Yikes.
Rose continued her assault hoping that the damn tree would fall.
I am not going to get killed by a stupid tree.
5' adjust south
Power Attack: 1d20 + 11 - 2 ⇒ (19) + 11 - 2 = 28
Damage, Slashing: 1d8 + 4 + 6 ⇒ (4) + 4 + 6 = 14
Hey, crit threat!
Crit Confirm: 1d20 + 11 - 2 ⇒ (11) + 11 - 2 = 20
Bonus Damage: 1d8 + 4 + 6 ⇒ (3) + 4 + 6 = 13

Pyre, Hellfire Archon |

The little Archon continued it's rain of red death down on the feeing tree.
5' adjust east
Ray 1, ranged touch: 1d20 + 4 ⇒ (6) + 4 = 10
Damage, bypasses DR: 1d6 + 1 ⇒ (1) + 1 = 2
Ray 2, ranged touch: 1d20 + 4 ⇒ (7) + 4 = 11
Damage, bypasses DR: 1d6 + 1 ⇒ (6) + 1 = 7

Nahia |

-- Nahia Round 7 --
Nahia continues her rush toward the tree, hurling the flask of clear liquid at the bulk of the lumbering thing.
Move 60' and throw an acid flask.
Acid Flask - Ranged (second increment) vs Touch: 1d20 + 5 - 2 ⇒ (7) + 5 - 2 = 10
Acid Flask: 1d6 ⇒ 6

Seren Little |

Seren crumples to a knee as the blow from the second treant connects, she quickly faces the other tree, eyes completely black from the necromatic energy sustaining her mist swirling between her joints, holding her just barely together.
This forest is going to burn.
She turns back to the current treant. "You're little friend wont save you." She yells as she plants her palms firmly on the treant again, more energy rushing from her body into the plant.
Attack(ISW): 1d20 + 6 ⇒ (7) + 6 = 13
Dmg: 3d8 + 6 ⇒ (8, 3, 2) + 6 = 19
I'm going to chuckle in despair if Nahia's flask misses and takes out Seren. Also shouldn't the temporary hit points have been subtracted first? so Seren would just be at 03/46 now?

Hound |

HP 13/76 (24/88 when raging)
AC 18/12/18 (17/11/17 when raging)
Saves F10/R5(7traps)/Will 5 (F12/R5(7traps)/W7 When raging add +3 against spells, spell-like abilities and supernatural abilities. Cannot be a willing receiver of spells even from allies)
Base BaB +6/+1
Weapons in hand:Greatsword +1
Rage 5/17
Current effects:Rage(+1 Natural AC when raging)
Hound moves up and attacks with his greatsword
Rage,Power attack: 1d20 + 10 ⇒ (11) + 10 = 212d6 + 12 ⇒ (6, 2) + 12 = 20

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well that seemed to work
Moving closer Mysty drops another fire bolt on the tree closest to her
firebolt: 1d20 + 9 ⇒ (7) + 9 = 16
damage: 1d6 + 2 ⇒ (6) + 2 = 8

DM Aku |

More fire, more evil spells more swordy from dark knights and finally, the tree crumples and stop moving.
Hound I’ll change your target.
Seeing that the tree was no more, Hound starts the task of chopping the next one in line, but getting closer is always a trick business.
AoO: 1d20 + 16 ⇒ (2) + 16 = 18
Dmg: 2d8 + 9 ⇒ (7, 4) + 9 = 20
And while the chopping process began, the barbarian was not left unhurt.
Pew Pew continues to Pew Pew the fleeing tree, while the Not-so-much-a-witch-without-a-broom starts throwing acid.

DM Aku |

"Enough!" you hear the treant yell, and Nahia sees its branches dig into the ground, dragging out a massive rock, which in turn he hurls at the celestial.
Atk: 1d20 + 10 - 3 ⇒ (9) + 10 - 3 = 16
Dice: 2d6 + 13 + 6 ⇒ (2, 3) + 13 + 6 = 24
The massive stone, flies with deadly and brutal force, directly at Pyre’s path. The little celestial does his best to avoid the onslaught, but even its celestial resistance was not enough to protect it completely, and for the second time in its eons of existence, its light flickered out, died for a small moment before flickering again, much diminished and almost failing.
Then it turns to Nahia in a bellowing voice proclaims ”You can fly, but you can’t run!”
----
Mysty and her deadly flames received now the full attention of the remaining tree, as it moves to put out the fire.
Atk: 1d20 + 16 - 3 ⇒ (8) + 16 - 3 = 21
Dice: 2d8 + 9 + 6 ⇒ (3, 1) + 9 + 6 = 19
The tree strikes with a devastating blow, but the little one was prepared for it, and with a quick footwork, manage to dodge the attack.

DM Aku |

The Big Bad 'Three'
Round 8-
Ordered Initiative-
Party initiative
Hound: 1d20 + 2 ⇒ (11) + 2 = 13
Mysty: 1d20 + 5 ⇒ (11) + 5 = 16
Nahia: 1d20 + 2 ⇒ (16) + 2 = 18
Rose: 1d20 + 1 ⇒ (19) + 1 = 20
Seren: 1d20 ⇒ 18
Jurak: 1d20 + 3 ⇒ (2) + 3 = 5
Grumblejack: 1d20 - 1 ⇒ (4) - 1 = 3
Active Effects-
Map-
Notes-
Map updated. The blue things in the map are the horses, assuming you got them.
Action-
Hound------(-7)/76(04/88)
Mysty-------31/31
Nahia-------34/36
Rose--------22/66
Seren-------(-10)/46(03/59)
Grumblejack--??/??
You are up.

Hound |

HP -7/76 (4/88 when raging)
AC 18/12/18 (17/11/17 when raging)
Saves F10/R5(7traps)/Will 5 (F12/R5(7traps)/W7 When raging add +3 against spells, spell-like abilities and supernatural abilities. Cannot be a willing receiver of spells even from allies)
Base BaB +6/+1
Weapons in hand:Greatsword +1
Rage 6/17
Current effects:Rage(+1 Natural AC when raging)
Sustained only by rage, Hound keeps hacking at the tree. His life had worth only to slay Rose's foes at her command and so if he fell she could always get another.
Power attack,Rage,Greatsword: 1d20 + 10 ⇒ (4) + 10 = 142d6 + 12 ⇒ (5, 5) + 12 = 22
Power attack,Rage,Greatsword: 1d20 + 5 ⇒ (12) + 5 = 172d6 + 12 ⇒ (5, 2) + 12 = 19
AoO: 1d20 + 10 ⇒ (5) + 10 = 152d6 + 12 ⇒ (2, 5) + 12 = 19

Nahia |

Nahia, floating above the tree, meets his gaze and replies, her fangs elongating and her mouth splitting more of her face with each word, ”You were the one to flee and leave your brethren. And unless you want to become like them, you should continue. Go ahead, run, forest-kin, run! While you still can!”
Suddenly, she gives a loud hiss, and a black ichor streams from her mouth towards the face of the tree.
Casting Spit Venom. If I hit with a ranged touch attack he is blinded for 1 round and must make a Fort Save DC 17 or be poisoned taking 1d2 con damage each round for 6 rounds.
Ranged Touch: 1d20 + 5 ⇒ (6) + 5 = 11
5’ step ‘up’ (35’ total) and draw an acid flask.
Move 30’ up (60’ total)

Seren Little |

Seren slumps with exhaustion, the effort involved in felling the free tree draining her. She turns around with strained movements, looking on at the second tree attacking her companions. She watches as it slams hard into Hound. alright, let's do this.
She around the still form of Grumble, recognizing finally his shallow breathing. A wry grin spreads across her face as she feels some renewed vigor in dealing with this forest.
Sliding up beside Hound she again places a palm on a root of the tree. "You and I are going to be good friends Mr. tree. We will both so enjoy watching this forest die around us!" She screams at the vocal treant, Channeling renewed energy into it's vile tree minion in-front of her.
Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Critical Confirm: 1d20 + 6 ⇒ (19) + 6 = 25
IMW: 4d8 + 12 ⇒ (1, 4, 7, 3) + 12 = 27
1 3rd level spell left. I think everyone knows what I'm saving it for.

Lady Rose |

Can't get to it in time to attack this round, so I'll have to get creative.
Rose knew they had one chance at this and she was going to have to take a risk. The terrain made it impossible for her to rush it so she was just going to have to hope the thing didn't kill Hound or Seren before she could get there. She shuffled her weapon expertly and drank a curative before moving forward.
Tuck sword under arm. Spring Loaded Wrist Sheathes, draw potion as Swift action. Drink as standard. Retrieve sword.
Cure Moderate Wounds: 2d8 + 3 ⇒ (4, 6) + 3 = 13
She moved forward brandishing her blade, flames licking up her arm. "I am going to burn this whole forest to the ground when I'm done with you, coward tree!" she called after the fleeing guardian. It wasn't so much that she cared if it heard her. She wanted to get the attention of the one in front of her.
Moving forward 20 feet, moving over Grumble. Trying to draw it's attention to me.

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um, can you blind a tree?
Mysty steps back and blasts the tree.
fire bolt: 1d20 + 9 ⇒ (16) + 9 = 25 touch
damage: 1d6 + 2 ⇒ (1) + 2 = 3
Yes, burn it all down. And make a rock garden.