(PFS 08-16) GM Dinketry and the House of Harmonious Wisdom (Inactive)

Game Master dinketry

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Silver Crusade

Male CG Gnome Cleric of Desna 6 | HP: 45/45| AC: 20 (12 tch, 19 Fl) | CMB: +3, CMD: 14 | F: +7, R: +3, W: +9; +2 vs. illusions | Init: +1 | Perc: +6 [low-light], SM: +8 | Speed 20 | Channel (positive) energy 9/9 (53d6, DC16) | Reroll: 1/1, Coin: 1/1, Pearl 1/1, Bit of Luck: 6/6, Agile Feet: 6/6| Active conditions:

Perception : 1d20 + 5 ⇒ (17) + 5 = 22
SM: 1d20 + 3 ⇒ (1) + 3 = 4

Glastor giggles at the joke, but notices the guard tying to get us to move along. "what's next?"

Grand Lodge

Human Bolt Ace 6 HP 9/46 | AC 22 T 17 FF 15 CMD 23 | F +9 R +12 W +5 | Init +9 | Perception +11 Grit (2/2)

perception: 1d20 + 6 ⇒ (1) + 6 = 7
sense motive: 1d20 + 2 ⇒ (8) + 2 = 10

Bolty gives a small quiet clap and a smirk at Jianghong's poetry.

Scarab Sages

Female N Kitsune Sorcerer 1 | hp -5/8 4nl | AC 12, tch 12, ff 10 | CMD 11 | Init +2 | Perc. +0 S. Motive +0

Perception: 1d20 ⇒ 7
Sense Motive: 1d20 ⇒ 19

"I'm sure your instructors are quite pleased with your skill." Luwei remarks, raising an eyebrow. "Are your fingers as nimble as your tongue?"

Grand Lodge

The Mountain's Maw |

Jianghong smiles shyly at Luwei's words and studies the ground.

"Teacher Matsuma says that it is far better to show what you know than to tell." With a raucous laugh and a touch of pink to his cheek, he motions to the small building. "This is Groundskeeper Wan Min's house - he guards the shrubs and the trees at the school that Zheng -" - here he motions for the first time at the silent, scarred, and armoured man escorting your party - "and his brethren don't find it necessary to guard during the day." He barks a laugh again. "I kid. Zheng is a body guard - one of many here at the school, as you may have noted. The blue robes are the School Guard - they are in charge of guarding the shrubs during the day. At night, the groundskeeper is the only one about, as the gates are closed and our blue robed friends go to their families. Honourable Min is away currently, visiting relatives, though I must admit that unless his relatives run a distillery, they are likely to see little of him."

Stealth DC 10:
The grounds look well-tended. The hedges are thick and about 4 feet high. The gravel paths are narrow and tightly packed.

Jianghong continues the tour by leading the group to the only two-story building in the complex, on the centre of the southern wall. He stops at the entrance to the building. "We'll be going in here - possibly the only interesting bit to my tour, sadly. This is our main exhibit and administrative hall. Our teachers have private offices on the second floor, but we reserve the ground floor to show off the output of some of our more esteemed students. You definitely will not find ME in here," he says with a wink as he leads you inside.

The hall contains several treasures on display, including weapons and examples of exquisite calligraphy. One of these pieces is an ornate map on orange silk. Most of the rest of the treasures are protected behind glass. The map, however, is not.

Two blue robed guards stand in the high-ceiling hallway. A spiral staircase can be seen at the far end of the hallway.

L'Mont:
Your skill with ink allows you to spot the fact that the map on display is likely a copy. The ink work is far too modern to rate as ancient.

Grand Lodge

Human Bolt Ace 6 HP 9/46 | AC 22 T 17 FF 15 CMD 23 | F +9 R +12 W +5 | Init +9 | Perception +11 Grit (2/2)

Bolty looks at the various bits of art and asks

"Why is this orange one not behind glass like the others?"

Grand Lodge

Male N Wayang Unchained Rogue (Shadow Walker) | HP 15/17 | AC 19 T 16 FF 14 | CMB +1, CMD 16 | F: +1, R: +7, W: +0 | Init: +5 | Perc: +6 (darkvision 70'), SM: -1 | Speed 20ft | Rapier or Silver light mace +6, 1d4+1; Lt. crossbow +6, 1d6 | Active conditions: None.

Perception: 1d20 + 5 ⇒ (20) + 5 = 25
Sense Motive: 1d20 + 3 ⇒ (19) + 3 = 22
Stealth: 1d20 + 14 ⇒ (9) + 14 = 23
L'Mont: 100 = 100

Missing groundskeeper. Bodyguard for the tour guide. Being tour guide is punishment duty. Two more guards in the exhibit hall. Teachers' offices upstairs.

Need to get away from listening ears to tell the others what I saw on the map.

L'Mont flicks his eyes to the orange map on the wall, then dismisses it. He turns toward Jianghong and awkwardly clears his throat.

"Affinities of what?"

As soon as the raw whisper escapes his lips, L'Mont looks to Zheng for the big guard's reaction, if any.

Grand Lodge

The Mountain's Maw |
L'Mont wrote:
"Affinities of what?"

L'Mont:
No reaction from Zheng.

Jianghong blithely explains. "Eh, I think it likely refers to the way the tutored artistry of this place melds with the flow of life. Or maybe it just refers to pretty things. I'll admit, I don't pay attention much in philosophy lessons. I'm a much better hands-on learner," he says, glancing at Luwei.

"Don't know why it's not behind glass." Jianghong looks at the orange tapestry. "Probably because it's a facsimile. I think Professor Do has the real one in his office upstairs."

Grand Lodge

Male N Wayang Unchained Rogue (Shadow Walker) | HP 15/17 | AC 19 T 16 FF 14 | CMB +1, CMD 16 | F: +1, R: +7, W: +0 | Init: +5 | Perc: +6 (darkvision 70'), SM: -1 | Speed 20ft | Rapier or Silver light mace +6, 1d4+1; Lt. crossbow +6, 1d6 | Active conditions: None.

Any response to Bolty's question?

Grand Lodge

The Mountain's Maw |
L'Mont Penumberton wrote:
Any response to Bolty's question?

Edited my above post to include the requested response.

Grand Lodge

Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly

In lieu of saying anything that might interfere with his teammates' play, Mongo will simply nod and grunt occasionally, so as to seem interested.

Grand Lodge

Human Bolt Ace 6 HP 9/46 | AC 22 T 17 FF 15 CMD 23 | F +9 R +12 W +5 | Init +9 | Perception +11 Grit (2/2)

Bolty shrugs and nods seemingly uninterested in the details of the tapestry.

Grand Lodge

The Mountain's Maw |

Jianghong rounds out the tour by showing you a few more of the classrooms, as well as the stables and gardens on the grounds, tended by the students as part of the "preparation of the mind", as your young tour guide suggests.

"Now," he says, returned with you to the main entrance to the grounds, "I can request for you an appointment with any of our teachers or the admissions council chair, if you're so inclined." Here, he leers at Mongo. "Or you can stroll the grounds yourself until the dinner bell."

GM roll: 1d20 + 5 ⇒ (4) + 5 = 9

"What say you?" he dares to address Luwei directly.

Scarab Sages

Female N Kitsune Sorcerer 1 | hp -5/8 4nl | AC 12, tch 12, ff 10 | CMD 11 | Init +2 | Perc. +0 S. Motive +0

Luwei glances at the wayang before addressing Jianghong, "I shall walk the grounds in contemplation of the school and its meanings. Perhaps, you should review your studies of philosophy."

Grand Lodge

Male N Wayang Unchained Rogue (Shadow Walker) | HP 15/17 | AC 19 T 16 FF 14 | CMB +1, CMD 16 | F: +1, R: +7, W: +0 | Init: +5 | Perc: +6 (darkvision 70'), SM: -1 | Speed 20ft | Rapier or Silver light mace +6, 1d4+1; Lt. crossbow +6, 1d6 | Active conditions: None.

L'Mont gives Luwei a barely perceptible nod.

Smart lady. Gotta send Mongo or Bolty to follow her in case she needs help. Glastor, too?

That fake on the wall - too obvious, no glass, even the tour guide tells us where the real one is? So why bother with the phony map at all if it isn't to fool people like us?

Well, like me, anyway.

"Talking to the egghe-- esteemed professors is more Ushi's line than mine." L'Mont hopes that Ushi is familiar enough with his raspy whisper that he will hear the emphasis on his name and catch his meaning. "Who's available and the most, um, estimable?"

Grand Lodge

Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly

Mongo scowls at Jianghong. What's this guy's game? Why is he telling us all of this? I feel like he's leading us into something.

Sense Motive: 1d20 + 6 ⇒ (10) + 6 = 16 Does the mischievous student bit seem legit, or does it seem like an act?

Mongo tries to make sense of L'Mont's whisper. Is he talking about splitting up? I don't like the sound of that. I'm sure I'll pick wrong and end up away from all the action, and then what good am I? Not like I'm useful for anything else here.

Grand Lodge

The Mountain's Maw |
Luwei wrote:
"I shall walk the grounds in contemplation of the school and its meanings. Perhaps, you should review your studies of philosophy."

Jianghong seems not affected in the least by Luwei's gentle rebuff. "Well, in that case, there IS the guesthouse," he mentions, jerking his thumb at a small cottage attached to the stables. "Normally we have merchants or other boring people staying there, but it's to the professors' discretion who gets to use it. No one's there now." He consciously studies the ground. "If you were to wish for a few more hours to contemplate the grounds, then it might give me time to brush up on my philosophical devotions," he offers, again, to Luwei.

Mongo:
The young dude is trying to get is mack on.

A bell rings outside of one of the classroom buildings.

Jianghong grimaces. "Maybe not a few hours. That's the dinner bell. If you'd care to meet with any of the professors to discuss using the guesthouse, now would be an opportune time. Otherwise, the grounds will officially close soon."

The Exchange

M Nagaji Oracle6 HP 48/48 AC25(27)/TC15(17)/FF20 F+5 R+8(10) W+7 (+2/mind-affecting&poison) CMB+5 CMD15 Spd30ft Init+8 Perc+3 Spell Slots: 1st-7/8|2nd-1/6|3rd-3/4|Active Buffs: Blessing of Fervor (AC/Reflex), Prayer

Ushi offers Jianghong a polite bow. "I believe it would be our honor to rest here for the night, that we might learn more in the morning. We have traveled quite far."

Grand Lodge

The Mountain's Maw |

Jianghong appears delighted. "Excellent!" His gaze takes in Luwei. His face immediately turns pink again. "I'll see which teacher I can find---" His head swivels as he scans the grounds. "Ah! We are in luck! Master Matsuma!" The young man gestures excitedly at a stooped red-robed Tian-Shu man coming across the grounds from one of the classrooms. He looks up at the beckon, sighs heavily, and begins moving in your direction.

Jianghong whispers excitedly at the group. "Master Matsuma may be gruff, but he's fair. Just tell him that you're visiting dignitaries or something." He gives Luwei a wink as the old man approaches.

Tien (Matsuma):
"Yes, young Jianghong? It is good to see you serving your sentence so fully. I am assuming that your charges here require some explanation regarding the confounding information that you have enthusiastically provided them on your tour, no?"

Tien (Jianghong):
"No, Master. Nothing like that. They would like to make use of the guesthouse for the evening. The lady would like to meditate and walk the grounds. They have traveled far."

The elder man turns to the group, craning his head from its stooped position at the imposingly-tall figures of Ushi and Mongo.

Tien (Matsuma):
"Oh? A lady in our midst?"

Grand Lodge

Male N Wayang Unchained Rogue (Shadow Walker) | HP 15/17 | AC 19 T 16 FF 14 | CMB +1, CMD 16 | F: +1, R: +7, W: +0 | Init: +5 | Perc: +6 (darkvision 70'), SM: -1 | Speed 20ft | Rapier or Silver light mace +6, 1d4+1; Lt. crossbow +6, 1d6 | Active conditions: None.

Dang! Thought we might get a chance to go upstairs, so I could peel off and snoop around, while Luwei distracted this clown and the others created a noisier distraction for the guards. Now we're stuck overnight in the creepy school of militarized scribes?

If we're really going to spend the night, we better figure out how to get off the grounds without raising an alarm once we find the map.

He glances involuntarily at the large, bright orange map hanging a few yards directly in front of him.

The real map.

L'Mont considers how best to look like a visiting dignitary. He decides that acting like he doesn't understand the local language and just waiting for someone to translate it for him is the best course of action.

Grand Lodge

Human Bolt Ace 6 HP 9/46 | AC 22 T 17 FF 15 CMD 23 | F +9 R +12 W +5 | Init +9 | Perception +11 Grit (2/2)

Bolty smiles and gives an akward bow, likely either too deep or too long or too short.

Whatever way it, it was wrong.

Scarab Sages

Female N Kitsune Sorcerer 1 | hp -5/8 4nl | AC 12, tch 12, ff 10 | CMD 11 | Init +2 | Perc. +0 S. Motive +0

Luwei steps forward and offers a polite bow to the elder.

Tien:
"If you would be so kind, Master Matsuma. My companions and I would appreciate your hospitality."

Grand Lodge

The Mountain's Maw |

Tien:
"And who might you be, Unnamed Lady? I've never met one of the nobility who was not interested in following polite etiquette by introducing themselves. Unless of course you're not noble as previously suggested by Young Jianghong? He does tend to embellish. I don't believe I have any reason to allow complete strangers the use of the guesthouse, but perhaps if you'd find your manners, I would at least be able to disappoint you by name."

Scarab Sages

Female N Kitsune Sorcerer 1 | hp -5/8 4nl | AC 12, tch 12, ff 10 | CMD 11 | Init +2 | Perc. +0 S. Motive +0

Feng Luwei's eyes lock on the man and her eyes flash, "You dishonor your school with such insults, Master. I have never encountered a man so rude. I might forgive a man of your age poor eyesight for overlooking a woman standing before you. You would do well to return respect when it is offered you rather than spit on the face of strangers."

Bluff: 1d20 + 8 ⇒ (14) + 8 = 22

Grand Lodge

Human Bolt Ace 6 HP 9/46 | AC 22 T 17 FF 15 CMD 23 | F +9 R +12 W +5 | Init +9 | Perception +11 Grit (2/2)

Bolty looks back and forth uncomfortably, clearly not understanding what is going on, but also worrying about the goings on.

Grand Lodge

Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly

Mongo tenses, sensing the tension of the exchange between Luwei and the man, even if he can't understand their words.

Grand Lodge

Male N Wayang Unchained Rogue (Shadow Walker) | HP 15/17 | AC 19 T 16 FF 14 | CMB +1, CMD 16 | F: +1, R: +7, W: +0 | Init: +5 | Perc: +6 (darkvision 70'), SM: -1 | Speed 20ft | Rapier or Silver light mace +6, 1d4+1; Lt. crossbow +6, 1d6 | Active conditions: None.

Don't like the sound of that one.

L'Mont palms a sharpened dagger from his bandolier.

Slight of Hand: 1d20 + 8 ⇒ (6) + 8 = 14

Grand Lodge

The Mountain's Maw |

The older professor looks puzzledly at the sorcerer.

Tien:
"I don't speak that tongue. If you have introduced yourself, may I please ask you to repeat that in a language that I can understand?"

Luwei:
Check the discussion thread, please.

Scarab Sages

Female N Kitsune Sorcerer 1 | hp -5/8 4nl | AC 12, tch 12, ff 10 | CMD 11 | Init +2 | Perc. +0 S. Motive +0

Feng Luwei's eyes lock on the man and her eyes flash,

Tien:
"You dishonor your school with such insults, Master. I have never encountered a man so rude. I might forgive a man of your age poor eyesight for overlooking a woman standing before you. You would do well to return respect when it is offered you rather than spit on the face of strangers."

Bluff: 14 + 8 = 22

Grand Lodge

The Mountain's Maw |

Tien:
"So I do not get the name of the noble that I've insulted, eh? No matter. The grounds are closed and the guesthouse is not in use at this time. Jianghong, please see your guests safely off the school grounds."

And the old man walks away.

You are shown off the grounds of the school by Jianghong, who seems somewhat embarrassed.

Grand Lodge

The Mountain's Maw |

Later that evening, the group regroups at a local teahouse and decides the best way to obtain the map - whichever map they wish to try to obtain.

Grand Lodge

Human Bolt Ace 6 HP 9/46 | AC 22 T 17 FF 15 CMD 23 | F +9 R +12 W +5 | Init +9 | Perception +11 Grit (2/2)

With steam rising from his hot tea Bolty asks "What happened back there? Judging by our new accomodations I believe things did not go well... Actually nevermind that, what's our plan going forward?"

Silver Crusade

Male CG Gnome Cleric of Desna 6 | HP: 45/45| AC: 20 (12 tch, 19 Fl) | CMB: +3, CMD: 14 | F: +7, R: +3, W: +9; +2 vs. illusions | Init: +1 | Perc: +6 [low-light], SM: +8 | Speed 20 | Channel (positive) energy 9/9 (53d6, DC16) | Reroll: 1/1, Coin: 1/1, Pearl 1/1, Bit of Luck: 6/6, Agile Feet: 6/6| Active conditions:

"That was interesting, but I also have no idea what was going on there. " says Glastor, grinning as always. "Are you a noble here, Feng Luwei?"

Glastor wonders what it would take to become a noble, not quite grasping the concept.

Grand Lodge

Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly

"That guy did not seem friendly. I was worried we were about to come to blows" Mongo says, wincing as he gulps his tea too fast.

The Exchange

M Nagaji Oracle6 HP 48/48 AC25(27)/TC15(17)/FF20 F+5 R+8(10) W+7 (+2/mind-affecting&poison) CMB+5 CMD15 Spd30ft Init+8 Perc+3 Spell Slots: 1st-7/8|2nd-1/6|3rd-3/4|Active Buffs: Blessing of Fervor (AC/Reflex), Prayer

"The teacher we spoke with was pompous and full of himself, and did not deem us worthy of hospitality." Ushi explains slowly. "We will have a more difficult time securing the map now, whether by diplomacy or guile."

Grand Lodge

Male N Wayang Unchained Rogue (Shadow Walker) | HP 15/17 | AC 19 T 16 FF 14 | CMB +1, CMD 16 | F: +1, R: +7, W: +0 | Init: +5 | Perc: +6 (darkvision 70'), SM: -1 | Speed 20ft | Rapier or Silver light mace +6, 1d4+1; Lt. crossbow +6, 1d6 | Active conditions: None.

"Doesn't change the job much," L'Mont says, sharpening one of his daggers on a whetstone. "Diplomacy was never really going to do it."

"If we'd stayed, we would have had to get us all out of the guesthouse, into the gallery, find the map, and then break out of the school grounds. Looked to me like those guards were there as much to keep the students in as to keep people out, so I don't know that it's going to be any harder just to sneak in from outside."

He finishes one blade, tests the edge, and moves on to the next.

"So what do we know about security at the school? Anyone notice how high the walls are?"

Grand Lodge

Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly

Mongo looks sheepish and admits "I didn't notice"

Not like you were doing anything else helpful in there, ya big lug. At least you could have looked around a little bit. Sheesh.

Grand Lodge

Male N Wayang Unchained Rogue (Shadow Walker) | HP 15/17 | AC 19 T 16 FF 14 | CMB +1, CMD 16 | F: +1, R: +7, W: +0 | Init: +5 | Perc: +6 (darkvision 70'), SM: -1 | Speed 20ft | Rapier or Silver light mace +6, 1d4+1; Lt. crossbow +6, 1d6 | Active conditions: None.

L'Mont shakes his head at Mongo. "You didn't see me out there with a measuring stick, did you? Don't worry about it - we'll check it out soon enough. Here is everything I did pick up while Luwei's new pet led us around."

Wall of text from GM descriptions:

GM Dinketry wrote:

The School of Affinities stands on the southern side of Xiwu, overlooking the Golden River. The school is a compound of several freestanding buildings surrounded by a stone wall. Your caravan comes to a stop in front of the open gate to the school. The rains have ceased, but the grounds are soggy, with puddles in places.

As you disembark and head onto the school grounds, you note a small fountain bubbling in the center of the compound, providing a peaceful background for the artistry in motion. The sliding walls to most of the buildings are open, allowing light to reach rows of students dressed in white, kneeling at their desks. Teachers in red robes walk between the desks, occasionally pausing to check work before continuing with their calligraphy lessons.

You also spot a few people walking between the buildings dressed in blue robes with black sashes. Lastly, within many of the buildings and up against the walls behind certain students, a few out-of-place armed-and-armoured guards stand at attention.

GM Dinketry wrote:

He indicates the open classroom to the party's right and launches into his tour in Taldane. "This building is one of our main classrooms, where calligraphy lessons are taught by Master Do." He waves at an old man in red robes who squints at the party. "He is as deaf as a stone post and twice as dense," he remarks off-handedly, still smiling at the man who flicks his hand at the young man.

Jianghong leads the group to the central fountain next. "The founders of the School of Affinities found it necessary to inform those attending as well as those visiting that our school teaches the calligraphy arts. You can see their heavy-handed message in the carved inkstones that make up the fountain." Jianghong cocks an eyebrow at Bolty and says in mock conspiratorial fashion: "I can assure you that no teacher at this school would allow us to use ink in the fashion that it spills from this fountain, and if anyone did so, they would find themselves on permanent Sunshine Committee."

GM Dinketry wrote:

Jianghong continues the tour by leading the group to the only two-story building in the complex, on the centre of the southern wall. He stops at the entrance to the building. "We'll be going in here - possibly the only interesting bit to my tour, sadly. This is our main exhibit and administrative hall. Our teachers have private offices on the second floor, but we reserve the ground floor to show off the output of some of our more esteemed students. You definitely will not find ME in here," he says with a wink as he leads you inside.

The hall contains several treasures on display, including weapons and examples of exquisite calligraphy. One of these pieces is an ornate map on orange silk. Most of the rest of the treasures are protected behind glass. The map, however, is not.

The hall contains several treasures on display, including weapons and examples of exquisite calligraphy. One of these pieces is an ornate map on orange silk. Most of the rest of the treasures are protected behind glass. The map, however, is not.

Two blue robed guards stand in the high-ceiling hallway. A spiral staircase can be seen at the far end of the hallway.

L'Mont:
Your skill with ink allows you to spot the fact that the map on display is likely a copy. The ink work is far too modern to rate as ancient.

L'Mont finishes his exposition, then starts ticking points off on his fingers.

"One, this place is chock-full of noble brats. Probably mostly second or third sons, daughters, and kids from minor houses who can't afford the bribes for an officer's commission, but still nobles. That means those guards aren't just for show."

"Two, this whole country is built for war. I don't buy them sinking all this cash into teaching kids - even noble kids - how to write pretty. Even Sunshine Boy said that the school goes overboard to tell everyone that it's just a calligraphy school. If that's all it is, I'll dye my hair red like Glastor's."

"And three," L'Mont's smile reveals surprisingly sharp teeth, "the old coot who has the map is deaf as a post."

Grand Lodge

Male N Wayang Unchained Rogue (Shadow Walker) | HP 15/17 | AC 19 T 16 FF 14 | CMB +1, CMD 16 | F: +1, R: +7, W: +0 | Init: +5 | Perc: +6 (darkvision 70'), SM: -1 | Speed 20ft | Rapier or Silver light mace +6, 1d4+1; Lt. crossbow +6, 1d6 | Active conditions: None.

"As for resources, we've got a stabby sneak, to do the stealing and, if needed, the stabbing," L'Mont points to himself, "a sniper, to take out the bad guys before they get close enough to stab us," pointing to Bolty, "an enchantress, to take bad guys out of the fight without needing to stab them," to Luwei, "a lucky illusionist, to create distractions and bring us a bit of Desna's blessing when we need it," to Glastor, "a scholar, to make sure we don't miss anything good," to Ushi, "and a Mongo, for when people, walls, or doors get in our way." He finishes with a wink at the half-orc. "Couldn't ask for a better team. What could poss..."

Dontsayitdontsayitdontsayit!

After an odd pause, L'Mont continues. "What else could we possibly need?"

Grand Lodge

Human Bolt Ace 6 HP 9/46 | AC 22 T 17 FF 15 CMD 23 | F +9 R +12 W +5 | Init +9 | Perception +11 Grit (2/2)

Bolty nods, impressed at L'Mont's through preparations.

"Well, lets get some food and head out later. When do you think is best?"

Scarab Sages

Female N Kitsune Sorcerer 1 | hp -5/8 4nl | AC 12, tch 12, ff 10 | CMD 11 | Init +2 | Perc. +0 S. Motive +0

Luwei takes some time to calm down. Visibly smoothing over her clothes and assuming a mask of cheerfulness, "Self-important people expect powerful people to also be self-important. If you act like them and talk long enough, they stop asking pesky questions." she sniffs pointedly, "That man was especially rude."

Luwei listens to L'mont's explanation with a wry smile. "The cover of night offers our best opportunities, I believe."

Grand Lodge

The Mountain's Maw |

The cool night air feels soothing as the group approaches the walls of the school compound. Approximately ten feet high, the rough stone appears to give a decent surface to scale. The iron gates to the school equal the walls in height. A stout lock plate built into the gate face leaves no question about opening the gate without the use of a lock pick.

Perception DC 15:
Peering through the bars of the gates, you can see the hedges of the grounds would provide excellent cover once inside.

Perception DC 20:
You spy the reflections of paired lantern light moving in a far corner of the grounds, as if two people walked along a path.

The full moon peeks out from behind clouds in the sky, illuminating the grounds and shadowed buildings of the quiet school compound. You can see the two-story main office building where you saw the orange tapestry at the far centre of the southern wall of the compound.

Grand Lodge

Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly

perception: 1d20 + 1 ⇒ (1) + 1 = 2

Mongo doesn't notice anything as he focuses on moving as quietly as he can.

Grand Lodge

Male N Wayang Unchained Rogue (Shadow Walker) | HP 15/17 | AC 19 T 16 FF 14 | CMB +1, CMD 16 | F: +1, R: +7, W: +0 | Init: +5 | Perc: +6 (darkvision 70'), SM: -1 | Speed 20ft | Rapier or Silver light mace +6, 1d4+1; Lt. crossbow +6, 1d6 | Active conditions: None.

Perception: 1d20 + 5 ⇒ (17) + 5 = 22

L'Mont silently points out the moving pinpricks of lantern light to the others, and then gestures to the hedges - well-tended, despite the absence of the chief groundskeeper - to show that the group should use them for cover once they get over the wall.

Questions for the GM before we go any further: It seems we are at the north end of the school, near the main entrance. Can we go around the wall to the south end? I'd rather climb over at a point closer to our target. Also, do we see any lights other than the moving lanterns (such as lights in any of the windows)?

Grand Lodge

The Mountain's Maw |

Yes, you can go to the South wall. No, you don't see any lights on in the buildings.

Silver Crusade

Male CG Gnome Cleric of Desna 6 | HP: 45/45| AC: 20 (12 tch, 19 Fl) | CMB: +3, CMD: 14 | F: +7, R: +3, W: +9; +2 vs. illusions | Init: +1 | Perc: +6 [low-light], SM: +8 | Speed 20 | Channel (positive) energy 9/9 (53d6, DC16) | Reroll: 1/1, Coin: 1/1, Pearl 1/1, Bit of Luck: 6/6, Agile Feet: 6/6| Active conditions:

'Illusionist? LMort isn't paying attention, though he is right that I bring the blessings of Desna.'

Perception: 1d20 + 5 ⇒ (3) + 5 = 8
As they set out, Glastor casts longstrider on himself, so that he won't slow anyone down.

"While illusions really are not my specialty, I could try and ask Desna for some tomorrow, but that would slow our plans down. I can do a single dancing lights and a single ghost sound, if that will help."

He checks his gear, and gets ready to move out.

Grand Lodge

Male N Wayang Unchained Rogue (Shadow Walker) | HP 15/17 | AC 19 T 16 FF 14 | CMB +1, CMD 16 | F: +1, R: +7, W: +0 | Init: +5 | Perc: +6 (darkvision 70'), SM: -1 | Speed 20ft | Rapier or Silver light mace +6, 1d4+1; Lt. crossbow +6, 1d6 | Active conditions: None.

Please play this music in the background for the duration of this caper.

Moving far enough away from the school's wall that they won't be overheard, L'Mont lays out his ideas in his usual whisper.

"So first, we have to get over the wall. Ten feet is nothing with a knotted rope and a grappling bolt. Both of which I have. We wait until the guards on patrol are at the far end of the school, then over the wall we go, taking cover behind the bushes once we're down."

Scratching out a map into the dust on the ground (which half the party cannot see in the gloom), he continues.

"If we go around the far side of the gallery, we should be able to get near the entrance without being spotted from the path. We should be on the lookout for windows we could use instead."

"If we're spotted by guards, Luwei, you daze 'em or charm 'em. Mongo and Bolty, you knock 'em out. Don't kill them if you can avoid it, because it's going to take us days to get across the border and that caravan isn't going to outrun a bunch of angry soldiers on warhorses."

"If the guards hear something but don't see us right away, or are getting too close too us, Glastor, you make 'em think they heard it on the other side of the school grounds, so they go looking somewhere we're not. Luwei, Ushi, if you've got any illusions up your sleeve, you do the same. Bolty, if magic doesn't work, you shoot a couple of bolts into the fountain, make a big splash. Got it?"

"When we go in, it's the same deal. Take out the guards, find the real map, get out. If we have time, we should take the fake, too. Just in case."

L'Mont loads his grappling bolt and knotted silk rope into his crossbow and checks that his daggers are secure in his bandolier.

"Everybody ready?"

Grand Lodge

The Mountain's Maw |

The party traipses around the perimeter of the wall of the compound, coming to the south wall closer to their target building. The rough-hewn wall here appears equally-easy to climb (for the right person).

Silver Crusade

Male CG Gnome Cleric of Desna 6 | HP: 45/45| AC: 20 (12 tch, 19 Fl) | CMB: +3, CMD: 14 | F: +7, R: +3, W: +9; +2 vs. illusions | Init: +1 | Perc: +6 [low-light], SM: +8 | Speed 20 | Channel (positive) energy 9/9 (53d6, DC16) | Reroll: 1/1, Coin: 1/1, Pearl 1/1, Bit of Luck: 6/6, Agile Feet: 6/6| Active conditions:

The gnome, bouncing at the chance to pull off his first caper, says "Yes!"

Grand Lodge

Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly

"Ready as I'll ever be, I suppose"

Knock them out? Not really my specialty, but I suppose I can try.

Grand Lodge

Human Bolt Ace 6 HP 9/46 | AC 22 T 17 FF 15 CMD 23 | F +9 R +12 W +5 | Init +9 | Perception +11 Grit (2/2)

Bolty nods, crossbow in hand, ready to provide covering fire if needed.

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