| Aiseilura Saravosa |
Can I get either Caun or Lienhol to 5 foot step out of their current position so I can step in and get off a full attack at "Creatures 1"?
| Caun Stratego |
What. The. F#%%. B#+~##$$. All power to you Tark.
-Posted with Wayfinder
What the Gnome said.
As an aside, I swear I know how to use commas. Despite my apparent ineptness in the last two posts. Inward Cringe.
| Aiseilura Saravosa |
In theory, Leaping Dragon trivializes this.
Brittiri and I both have +9 Acrobatics; Leaping Dragon provides both a +10 bonus and counts as a running start. That's sufficient to leap the gap even without a roll, so even if combat starts, there shouldn't be any danger with the leap itself. As a Warlord, though, I can't easily recover the maneuver to make it back, but it looks like Warders just need to be able to spend a full round action; Brittiri shouldn't have any problem with it.
That said, our mysterious benefactors seem to have a fair idea of what we can do already, and it seems suspect that they'd provide a challenge that can literally be taken care of with one full-round action and two swift actions. It could be that simple, but I think we're better served assessing how things might go wrong and planning for it (or approaching the problem from non-obvious angles) than just taking what could amount to bait.
| Aiseilura Saravosa |
Ah, I missed that when looking over stuff. (Probably doesn't help that this is the only context I'm currently using Path of War, and I haven't read over things in their entirety since character creation.)
| Ryzern |
Leaping up onto the alter, grabbing the key, and then leaping back could work. It is rather risky though if the platform is trapped.
It would be easy to make the altar a shell, stone sides, no top, full of acid, and slap a painted plaster lid on it.
You go through the plaster when you land which triggers the brazier to fall leaving you on fire in a small stone box full of acid.
But then I may be paranoid.
I am sure the jumping plan will work just fine.
| Brittiri Longtread |
Probably just for safety it would be better for me to jump rather than Aiseilura simply since I am lighter and smaller and less likely to trip something maybe? That was why I was wondering about the layout as far as anchoring a rope, If I could basically shimmy up to it, grab it and back without making contact with anything I figured that would be ideal ...
| Ryzern |
That is pretty much what Ryzern is proposing under the spoiler in the gameplay thread.
Britti climbs on someone's shoulders to get the height to anchor a rope so that it passes over the key. Climb over, grab key, climb back. An alarm spell would still trigger but Caun's detect should/might see that.
Course this all depends on us having access to the back wall to run the rope. If the green goo goes to the wall then we need a re-think.
| Ryzern |
I can understand that.
My, well Ryzern's, opinion is that this is an obvious trap. Leaping out the the island would be trivial for pretty much any of us. That makes it too easy and therefore suspicious.
Pretty much the same way he would view a room where the key was just sitting on a table. This whole place is supposed to be a test. This room, taken at face value, is not a test. Therefore either Tark/our hosts screwed up and didn't realize how easy this would be, or there is something we are not seeing.
So caution....
But I understand the frustration. If it helps I think this is also related to the computer issues Tark was having. The question holding up the rope plan would have been answered by a room map but for reasons I suspect are related to the power-supply boom we do not have a map.
I also have a tendency to overthink. Sorry. I will work to curb it as we go forward.
| Aiseilura Saravosa |
The problem with summoning an eagle (or even an air elemental, given Caun's languages) is communicating what we want it to do. Thus why I tried to suggest going under the moat, instead of the obvious over; an earth elemental using earth glide takes an unexpected approach to get there, and Caun speaks terran and therefore can instruct it on what to do.
But yeah, my understanding is that we were waiting on Tark to answer the current outstanding questions before actually acting. Our characters should be taking that knowledge into account, after all.
| Aiseilura Saravosa |
Earth glide and using a rope strung across the moat both seem like good ideas. I'm fine with either.
| Caun Stratego |
Guess it depends if the Earth Elemental could glide through here. All the same, if we can solve our predicament without expending the magics, I'm all for that, more for later. But Caun would be happy (as happy as Caun can be at least) to summon one and see what happens.
So I guess I'd suggest using the rope across strategy. Also I'm in agreement with Ryzern, plans involving dangling Gnomes are hard to beat :-)
| Caun Stratego |
Hah, it's all good, I didn't even notice actually. Perhaps I'm the one who needs to pay better attention. ^_^
| TarkXT |
As the group evacuate the bubbling moat of goop and its abandoned luxury brazier you enter the 5th room to the smell of smoke coming from the distance. Asphyxiation in the back of everyone's minds and the bottom of everyone's lungs the door to the room opens up into pitch darkness.
Little more than a gaping silent nothingness greets you.
PirateDevon
|
I want to apologize for my absence I came down with some hellish virus thing and was hospitalized on Monday. I was recently released and am trying to get back on my feet. I hope to have updates to all my games by tonight or tomorrow morning by the latest.
| Brittiri Longtread |
Soooooo.... It sorta seems like maybe we are flickeribg out...
-Posted with Wayfinder
| Caun Stratego |
Are we? I admit, still newish in the more general sense. Seems like a few of my games have been slowing down lately. But I've also been fairly busy and adjusting to new life style choices (yay for exercise and eating better and more sleep (except for tonight that is). Boo for having time to keep up with everything.)
I've been enjoying things though. For the record.
| Ryzern |
This is normal. Things wax and wane as far as posting rates and pacing. I have been in a game with Tark as GM before and can attest that we have a solid GM. The game will go on.
That said Summer slowdown is real and Play-by-post is NOT a good venue for fast paced games. Some people can do it but to me that is like taking a Penny-Farthing into a triathlon. It can be done but it is not what it was designed for.
I also am enjoying the Hazing summer slowdown be dammed.
| Brittiri Longtread |
YEah I have some games that flicker and endure and quite a few where the lagging post is indicative of some other issue and its just a slow dying.
As long as I know which way the wind is blowing I have been on these boards for years and I'm not leaving any time soon, I just like to poke the hive every once in a while to make sure the bees are still home...