Absalom Abberations - A Pathfinder Society Tale

Game Master Brian Minhinnick

Roll 20 Campaign


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I'm just trying to get the cost per month total for this option.


Well, the staff are 24 GP/Month, which Argor has already paid 5 months in advance.

He also bought 100 GP worth of food, which will last a few months at least. There's no set price for food per month, it's whatever you guys want to eat, and frankly I'd rather handwave most of it because food is so cheap.

If Hrimnagel buys in on what Argor has already paid for like Grommuk and Cladissa are, then it would be 55 GP each. If Hrimnagel doesn't pitch in the other three Freaks will pay 73 gp, 3 sp, 3 cp each and Hrimnagel will be mooching off their food and servants for the next five months (assuming he doesn't go buy his own food out of spite or something).


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

So if we say that food will last 5 months, like the servants, we get both for roughly 11 gold a month. Which is normally Average cost of living, by we are in a manor, with servants, and prepared meals.


That's 11 GP a month each to be clear for everyone. But yep, that's correct.


Ahh... Found some time...

Hrimnagel has no intention of mooching. If he doesn't share, he won't eat in the house.

He grew up in a house of business and has no desire to throw money away. If the food expense is less than 20 gp per month, he'll join the food co-op.

He also doesn't trust Argor with money. Argor already volunteered to buy the wand and is now buying this stuff. And with his Sense Motive, Hrimnagel will not write Argor a blank check.

On the other hand, if Argor takes his "commission" within the money that Hrimnagel saves from eating at a resto every meal, Hrimnagel is willing to think of it as buying peace.

cheers


It's going to cost you 11 GP a month whether you buy in with the others or go out and buy restaurant food every day. However if you spend your 11 GP on restaurant food everyday, you won't be paying your share of the household staff's salary (making it more expensive for everyone else), but will still benefit from their labor. Argor is not making any money off this.


Actually, my post was before I saw the previous two posts. Yes, 11 gp per month is fine, and Hrimnagel will share notwithstanding his suspicions of Argor.

cheers


Cool beans. I’ll let you handle that in character. I’m about to go to sleep, but I’m going to update in the morning.


I put a list of the rooms in the house on the campaign info tab. Let me know if there's anything else you guys want me to track there.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Argor is ready to move on, aside from one thing he'd do on Day 3. He would collect a sample of the chemicals Cyrill was using in his experiments, and take it and the vial of remains to the lab facilities at the Lodge to study.

Test 1: Basic study of the remains and the chemicals, separately.
Test 2: Study reaction of small portion of remains with small portion of chemicals.
Teat 3: Study reaction of small portion of chemicals and some of my own blood (Not injecting myself though, obviously. Will draw some blood either via syringe or make a superficial cut and collect blood to test.)

If you would like me to make an in-game post to that nature, I can. But it wouldn't be until Day three anyway so until others are ready to move on I will wait. Though, as it's only involving me for the testing phase, I figured it could just as easily be handled ooc.


Test 1: Dead flesh and an alchemist's strength mutagen (spellcraft take 10).
Test 2: No reaction.
Test 3: No reaction.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

I'm pretty sure Grommuk has a 3,000 word exposition about a ballad he prepares in honor of the glorious breakfast he eats this morning. It will take up the remainder of the week and will read as follows:

"Grommuk, chicken, good!" Repeated 1000 times.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

My own, humble creation of our manor. Keep in mind, my artistic capabilities are extremely limited, as well as my experience with making maps on Pyromancers.

Aberration Manor

For the record, the room Argor claimed at the beginning, in this layout, would be the room on the Top Right of the second floor portion of the map.


Sweet dude, thanks. I was going to do that, but yours is excellent.


HP: 36/36  |  Martial Maneuvers: 5/5
Stats:
AC 23, T 14, FF 19; CMD 23 (25 vs. Grapple); Fort +5, Ref +6, Will +0; Init +2; Percept +6

Hmm... I could have sworn I posted something on here last night. I've not got much to add with Grommuk to gameplay at the moment, apart from more "Grommuk hungry" antics. I'm content to watch others scurry about doing grown up things, though. I will endeavor to come up with something for him to do in the remaining days before the next adventure; probably a trip to the Puddles to visit Yargos.

Now that I've beefcaked him up a bit, giving the next Tier up a look might be okay. We'll have to play it smarter on tactics I think, but hopefully silence-fog bubbles aren't going to be a constant threat, haha.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Made a couple minor alterations to the image. Seeing as we have several times mentioned going "out back to the garden," I figured there is likely a back door, so I added one to the Dining Room area. Also, as the Kitchen does not go up to the second floor, I added some roof top tiles to show where it sits in relation to the bedrooms.

Hopefully our house never gets attacked and these minor details never matter, but just in case I wanted to toss 'em on there. Don't be getting ideas Jelani. lol


I forgot to mention the portal to Abbadon that's in the bottom of the toilet. Can you add that? ;)


Added the link to the campaign info tab.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Well, if Grommuk feels up to going at it in a higher Tier, I'll throw my vote in that ring as well. Go big or go home!


I think you guys should do fine now with beefed up Grommuk and a healing wand.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

A very slow working healing wand, but yes, a healing wand. Spot heals will still need to be provided on occasion I'm sure.


You could just premptively hit Grommuk with a charge as soon as combat starts. Might end up being kind of wasteful, but maybe not :P


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

If Argor is anything, wasteful is not it. lol


Welcome to The Frozen Fingers of Midnight, a Tier 4-5 slaughterthon brought to you by yours truly.

-grins-


Added some maps of Absalom to the campaign info tab.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Yay! Jelani's on! Let's get this party started!

...this guy has to stay up all night, switching over to night shift so I'm tryin' to stay revved up. Nothin' would be better than a night of active PbP glory.


HP: 14/14;
Stats:
AC 18, T 12, FF 16; Fort +1, Ref +2, Will +4; Init +4; Percept +9, low-light vision
Human Witch 2

Sorry... bed now...


Unfortunately, this is my longest work day and I leave for work in about twenty minutes or so.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

The world is out to get me tonight. I must have something to keep me awake!


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

So, how should Grommuk, when he finishes off the Red guy, coup de gras the KO'ed one?

I'm personally hoping for an Earthquake ala 80's WWF.


I don't know what that is, but it sounds cool. I hope he kills the red one quick, I'm really enjoying this game so far. My favorite out of my five games right now. The pacing has been really good.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Yes, the pace is awesome. Just gotta cattleprod Grommuk occasionally. Lol

Jelani, do a YouTube search for "Earthquake Finisher" and enjoy a good chuckle.


A fat sweaty guy sitting on someone? Really? -facepalm-

I was totally expecting him to just jump up and smash the guy after all that build up. Guess I'm used to MMA stuff.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Plumbing problems at the house, posting will be nill until fixed.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

So what happened, I started posting and killed it? haha


HP: 14/14;
Stats:
AC 18, T 12, FF 16; Fort +1, Ref +2, Will +4; Init +4; Percept +9, low-light vision
Human Witch 2

Sorry, work got crazy today. I'll catch up in a bit when I get home.


HP: 36/36  |  Martial Maneuvers: 5/5
Stats:
AC 23, T 14, FF 19; CMD 23 (25 vs. Grapple); Fort +5, Ref +6, Will +0; Init +2; Percept +6

Sorry for inflicting big-dumb-strong-punch guy on everything, but... that's what happens when you model your mutant after The Hulk, haha. I might offer up the possibility of letting Grommuk draw the bulk of the attention while stealthier peoples sneak in back and try to abscond with our mark.


No worries. I enjoy the character.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

I dunno if any sort of roll would be required for what I did, I just think it is a clever way of distracting 10 potential onlookers.


HP: 14/14;
Stats:
AC 18, T 12, FF 16; Fort +1, Ref +2, Will +4; Init +4; Percept +9, low-light vision
Human Witch 2

Ugh. This is going to go bad. I hate that we just stood out in front of witnesses and plotted. There had to have been a better way to go about this. :(


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

Noooobody listens to the Mage in the mask. Lol


HP: 14/14;
Stats:
AC 18, T 12, FF 16; Fort +1, Ref +2, Will +4; Init +4; Percept +9, low-light vision
Human Witch 2

I was really hazy on the plan to go up and talk to the guard. Sorry.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

I also wanted to wait for nightfall. Grommuk nixed that plan. Lol


HP: 14/14;
Stats:
AC 18, T 12, FF 16; Fort +1, Ref +2, Will +4; Init +4; Percept +9, low-light vision
Human Witch 2

Too true. But they had a longship. No way to catch them if they decided to sail off.


HP: 14/14;
Stats:
AC 18, T 12, FF 16; Fort +1, Ref +2, Will +4; Init +4; Percept +9, low-light vision
Human Witch 2

Yikes. This went from bad to completely fouled-up. Sorry, Argor.


Wow, Argor. What did you do?


"I'm the wizard, I'm going to run in front of six raging barbarians with no other visible targets for them. Don't worry, my grease will save me!"

(~_^)


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

I blame the fact that nobody wanted to go with my plan of "Wait until dark and send the big guy in first."

:-P


Yeah...that probably would have worked much better.


Current AC: 37 (39 vs Evil) HP: (16/16) 224/224
Stats:
AC 33, T 18, FF 25; (All saves +2 vs Evil) Fort +16, Ref +18, Will +22; Init +2; Percept +36
Current Buffs: (Permanent: Darkvision, See Invisibility, Arcane Sight), Heightened Awareness, Shield, False Life, Tears to Wine, Invisibility Sphere

As it may very well come into play soon, what would be the DC on a UMD check for my familiar to use the wand on me?

Nevermind, just saw the DC listed under the actual skill. Yay reading!

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