Sutekh Amun
|
Now that the rope is secure, he climbs up, getting into a position to attack
Stealth: 1d20 + 10 ⇒ (16) + 10 = 26
Climb: 1d20 + 2 ⇒ (5) + 2 = 7
This is why i need a rope... my climb checks suck :P
Aetherys Dawnblade
|
Attacking #1 unless Brox's attacks are enough to bring him down, in which case I'll move to #3 with the following path, gaining flank as well: N, N, NE, SE.
Aetherys slices through the air with her scimitar in an elegant fashion.
Dawnblade, flank, Lem's song: 1d20 + 7 + 2 + 1 ⇒ (14) + 7 + 2 + 1 = 241d6 + 5 + 1 ⇒ (6) + 5 + 1 = 12
| DM Tobi |
AoO: 1d20 + 6 ⇒ (10) + 6 = 16 miss
The guard takes a swing at Brox as he moves past, but the half-orc manages to twist enough that the blade glances off his armor.
Brox then unleashes a pair of quick attacks, one stabbing in deeply while the other offers a long cut. The attacks together cause the man to stagger a bit, but he remains up. That is until Aetherys's blade comes slashing down and ends the man.
Combat Order: Round 1, bold may go
Grunt 1(35), Grunt 2(14), Grunt 3, Sutekh, Kiya, Brox, Aetherys, Lem, Mumbuckle, Karasu
Kiyanetikert
|
Kiya steps back out of the guard's reach and tosses a tanglefoot bag at him.
Touch attack: 1d20 + 4 - 4 ⇒ (7) + 4 - 4 = 7
And that's not going to do much
| DM Tobi |
Scatter roll: 1d8 ⇒ 6
The tanglefoot bag flies past the guard, breaking open in the square near Karasu.
As Kiya watches the bag fly past it's target, he hears a door behind him open. From the doorway a Grippi steps forward, one hand holding a crossbow, the other a small pouch. The frogman, blinks at the little gnome before taking in the rest of the action.
"For Alejia! Kill them All!"
He shouts before tossing the pouch at Karasu, leaving Kiya an opening to attack. Take an AoO if you'd like Kiya
Ranged Touch: 1d20 + 9 - 4 - 2 ⇒ (13) + 9 - 4 - 2 = 16
Karasu's Reflex: 1d20 + 5 ⇒ (12) + 5 = 17
Duration: 2d4 ⇒ (3, 1) = 4 rounds
The pouch bursts apart upon hitting Karasu, the sticky contents binding his limbs slightly. Karasu is able to keep the substance from bonding to the floor but it still is entangling him. –2 penalty on attack rolls and a –4 penalty to Dexterity
Combat Order: Round 1, bold may go
Grunt 1(35), Grunt 2(14), Grunt 3, Sutekh, Kiya, Brox, Aetherys, Lem, Mumbuckle, Karasu
Karasu Sosei
|
"Birds eat frogs." Karasu squawks as he shifts around the thug getting closer to the grippi. Though the chaos he slashes again at the thug, but finds his situation a bit sticky.
Attack: 1d20 + 5 + 1 - 2 ⇒ (2) + 5 + 1 - 2 = 6
Kiyanetikert
|
Because I can and because it's there and I happen to have a dagger in my hand, not because I expect it to do anything
AoA: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d3 + 1 ⇒ (2) + 1 = 3
For the record, though it doesn't matter in this case: I believe the Scatter only applies to Splash Weapons. Tanglefoot bags don't splash, they only affect a single target
| DM Tobi |
Ah, yup you're right Kiya. For some reason thought the tanglefoot bags did the scatter too.
The Grippi blinks and smiles at Karasu as Kiya's dagger misses him. "But some frogs eat birds as well."
The pirates let out a cheer as the Grippi appears. The one fighting Karasu stepping away from his slowed attack before striking out with his own.
Attack: 1d20 + 6 ⇒ (1) + 6 = 7
But ends ups stepping wrong on his dodge, causing his own attack to come nowhere close.
The other pirate slashes at Brox,
Attack: 1d20 + 6 ⇒ (7) + 6 = 13
But is unable to connect. Though he does shift up toward Aetherys to avoid being surrounded.
A quick glance around shows that smoke continues to curl up from the tar bombs. Tar Bombs: 2d4 + 2d6 ⇒ (1, 2) + (3, 3) = 9 damage from last round and this round from both bombs
Combat Order: Round 2, bold may go
Lionfish(9), Grunt 1(35), Grunt 2(14), Grunt 3, Sutekh, Kiya, Brox, Aetherys, Lem, Mumbuckle, Karasu
Sutekh Amun
|
Stealth: 1d20 + 10 ⇒ (6) + 10 = 16
Attack1: 1d20 + 5 ⇒ (6) + 5 = 11
Attack2: 1d20 + 5 ⇒ (12) + 5 = 17
Sutekh sneaks into position and let two arrows fly at the captain
Damage: 1d8 + 3 + 1d6 ⇒ (4) + 3 + (3) = 10
Aetherys Dawnblade
|
Wishing to end this fight as quick as possible, Aetherys concentrates in order to cast a spell through her blade.
Spell combat, casting shocking grasp.
Concentration, DC 17: 1d20 + 8 ⇒ (14) + 8 = 22
Spell combat, blade w/o spell, Lem's perform: 1d20 + 7 + 1 - 2 ⇒ (3) + 7 + 1 - 2 = 91d6 + 5 + 1 ⇒ (5) + 5 + 1 = 11
Spell combat, blade w/ spell, Lem's perform: 1d20 + 7 + 1 - 2 ⇒ (2) + 7 + 1 - 2 = 81d6 + 5 + 1 + 3d6 ⇒ (6) + 5 + 1 + (4, 2, 3) = 21 +3 to hit if he has a metal armor or weapon
Epic fail!
Sutekh Amun
|
Only if both were 1s. Ive seen it happen. 3 1s in a row... uhg
Sutekh Amun
|
keep forgetting +1 to hit and damage...
| Brox RedGloves |
Time to get DRAMATIC!!!! Leap onto the deck hatch and roll through the threatened area, thus maintaining the flank. Put the pointy end of both gladii into the pirate.
Acrobat: 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14 adding in Lem's bonus
Attack MH: 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21 MH damage: 2d6 + 2 ⇒ (1, 6) + 2 = 9
Attack OH: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14 OH damage: 2d6 + 1 ⇒ (5, 6) + 1 = 12
Take your attack of opportunity.
| DM Tobi |
Captain Perception: 1d20 + 7 ⇒ (19) + 7 = 26
Sutekh slinks into the shadows of the deck before launching a pair of arrows at the Grippi. Unfortunately, the frogman sees the attack and is able to dodge both arrows. Dodging the attack does give Kiya a perfect openning for his tanglefoot bag, which hits the Grippi square in the check, the contains sticking to the creature, Reflex: 1d20 + 9 ⇒ (16) + 9 = 25 but the substance doesn't secure him to the deck.
On the other side of the deck, Aetherys maintains her concentrations as her blade begins to crackle with lighting. She lashes out with the blade but is unable to make any contact with her enemy.
AoO: 1d20 + 6 ⇒ (16) + 6 = 22 hit
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Brox moves swiftly, trying to avoid the pirates blade, but is caught in the side as he rolls into a flanking position. Brox's own blades lash out, one catching the grunt in the side and twisting as it's pulled out. The other skids along the man's armor.
The pirate's eyes widen a bit at Brox's comment, but he seems to steel himself for whatever happens.
The Grippi glares at the Gnome as he pulls a vial from his vest and throwing it at Karasu.
Ranged Touch: 1d20 + 9 - 2 - 2 ⇒ (20) + 9 - 2 - 2 = 25 Threat
Crit Confirm: 1d20 + 9 - 2 - 2 ⇒ (13) + 9 - 2 - 2 = 18 Crit
Crit Bomb Damage: 6d6 + 6 ⇒ (2, 1, 1, 1, 5, 4) + 6 = 20 Cold damage
The vial slams into Karasu, breaking apart and spreading it's freezing contents all over him and splashing some onto Kiya, Reflex: 1d20 + 5 ⇒ (3) + 5 = 8 9 points of damage, but none seems to splash toward the grunt.
With a triumphant croak, the Grippi slowly makes his way around and up to the Quarterdeck, giving Kiya another attempt to attack him.
Combat Order: Round 2, bold may go
Lionfish(9), Grunt 1(35), Grunt 2(14), Grunt 3(9), Sutekh, Kiya, Brox, Aetherys, Lem, Mumbuckle, Karasu(20)
Aetherys Dawnblade
|
GM, did you know that the extra damage from bombs is not multiplied in the event of a critical hit?
Bomb (Su): (...) Drawing the components of, creating, and throwing a bomb requires a standard action that provokes an attack of opportunity. Thrown bombs have a range of 20 feet and use the Throw Splash Weapon special attack. Bombs are considered weapons and can be selected using feats such as Point-Blank Shot and Weapon Focus. On a direct hit, an alchemist's bomb inflicts 1d6 points of fire damage + additional damage equal to the alchemist's Intelligence modifier. The damage of an alchemist's bomb increases by 1d6 points at every odd-numbered alchemist level (this bonus damage is not multiplied on a critical hit or by using feats such as Vital Strike). Splash damage from an alchemist bomb is always equal to the bomb's minimum damage (so if the bomb would deal 2d6+4 points of fire damage on a direct hit, its splash damage would be 6 points of fire damage). Those caught in the splash damage can attempt a Reflex save for half damage. The DC of this save is equal to 10 + 1/2 the alchemist's level + the alchemist's Intelligence modifier.
Emphasis mine. What's multiplied is the first bomb die, as well as the non-random damage (the intelligence modifier, the Point-Blank Shot bonus, etc. The critical damage you rolled thus corresponds to a 9th-level alchemist landing a critical hit (5d6 regular bomb damage +1d6 bonus damage from the crit). If he's a 5th-level alchemist, he should roll 3d6+3 (normal bomb damage) +1d6+3 (bonus damage from crit, with Int modifier multiplied).
Karasu Sosei
|
Shivering and gravely wounded, Karasu strikes out at the grunt next to him, but seems to be having problems with his aim.
Attack: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11
| DM Tobi |
Hmmm and to think I read through the bomb description several times to see if they could crit. Okay, so taking off the last two dice rolled the damage would be 11 then. Thank you for pointing that out.
Tar Bombs: 2d6 ⇒ (3, 3) = 6
"Give up birdy and maybe Mumbuckle won't swallow you whole." Grunt 2 says with a sneer as he slices at Karasu.
Attack: 1d20 + 6 ⇒ (13) + 6 = 19
But the blade is turned away by the magical shield around Karasu.
The other grunt continues to move, trying to keep out of the flank before striking out at Brox with his cutlass.
Attack: 1d20 + 6 ⇒ (4) + 6 = 10
But the attack goes quiet wide.
Combat Order: Round 3, bold may go
Lionfish(15), Grunt 1(35), Grunt 2(14), Grunt 3(9), Sutekh, Kiya(9), Brox, Aetherys, Lem, Mumbuckle, Karasu(11)
Bard Lem
|
Lem attempts to keep Grunt 2 flanked between himself and Brox, thus allowing Brox his sneak attacks.
To Hit: 1d20 + 2 + 7 + 1 ⇒ (20) + 2 + 7 + 1 = 30 +2 Flank, +7 to hit with his sword, +1 bardic music
To Confirm: 1d20 + 2 + 7 + 1 ⇒ (15) + 2 + 7 + 1 = 25
Damage: 2d4 + 2 ⇒ (1, 4) + 2 = 7 or 3 without crit
| Brox RedGloves |
Foller in wit me Aetherys!
I'm take a 5 foot mv with Aetherys to form a flank again
MH Attack: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14 Damage: 2d6 + 2 ⇒ (3, 3) + 2 = 8
OH Attack: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13 Damage: 2d6 + 1 ⇒ (4, 4) + 1 = 9
poop
After re-aligning the models I see we couldn't flank. Either way I missed with a 12 and a 10. Ah Well.
Aetherys Dawnblade
|
Yes, sadly we can't flank.
Her blade still charged with crackling lightning, Aetherys slashes at her opponent, discharging the electricity in the grunt's tough body.
I'm unsure whether I'm allowed a spell combat action or not since the spell is already cast but still charged. In doubt, I'm just rolling a single attack.
Dawnblade: 1d20 + 7 + 1 + 3 ⇒ (11) + 7 + 1 + 3 = 221d6 + 5 + 1 + 3d6 ⇒ (3) + 5 + 1 + (1, 4, 2) = 16
The +3 modifier for using a metal weapon/armor already taken into account.
Sutekh Amun
|
He will move along the edge slowly, but out of view
Stealth: 1d20 + 10 ⇒ (10) + 10 = 20
Kiyanetikert
|
"Nice. I'll have to figure out that cold trick. Surrender and we can share secrets. Meanwhile ..." While talking Kiya quickly mixes a couple vials together and throws the result at Mumbuckle (the Grippli, I assume). Then backs off to the rail. The conversational words don't mask the pain in Kiya's voice.
Bomb, Touch: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
Damage: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10
| DM Tobi |
Lem moves up and gives the pirate a quick stab, distracting him a bit as Brox and Aetherys close in and attack. Brox's blades swing wide, but Aetherys's crackling weapon hits home. The blade slicing cutting a slight gash but the spell arches through the pirates body causing it to tense for a moment before he falls to the ground.
Mum perception: 1d20 + 7 ⇒ (13) + 7 = 20
Grunt perception: 1d20 + 6 ⇒ (8) + 6 = 14
Kiya's bomb finds it's target, scorching the Grippli Yeah that's Mumbuckle and some of the deck around him.
"Perhaps, I'll see if you have anything that I need" Mumbuckle croaks as he raises his crossbow. "But you don't need to be breathing for that to happen."
Crossbow: 1d20 + 10 ⇒ (8) + 10 = 18
The bolt flies toward Kiya, but slides off the magical shield around him. Mumbuckle blinks at the missed shot them moves a few more paces back along the deck.
Combat Order: Round 3, bold may go
Lionfish(15), Grunt 1(35), Grunt 2(14), Grunt 3(32), Sutekh, Kiya(9), Brox, Aetherys, Lem, Mumbuckle(10), Karasu(11)
Karasu Sosei
|
Karasu takes a powerful slice at the grunt and then shifts closer to the grippli.
Power attack: 1d20 + 5 + 2 + 1 - 1 ⇒ (11) + 5 + 2 + 1 - 1 = 18
Damage: 1d8 + 4 + 2 + 1 ⇒ (5) + 4 + 2 + 1 = 12
| DM Tobi |
Karasu's blade cuts a long, deep gash along the pirates torso. He lets a scream as he falls to the ground.
Smoke continues to roll up from the bow and stern of the ship.
Tar bombs: 2d6 ⇒ (3, 4) = 7
Combat Order: Round 4, bold may go
Lionfish(23), Grunt 1(35), Grunt 2(26), Grunt 3(32), Sutekh, Kiya(9), Brox, Aetherys, Lem, Mumbuckle(10), Karasu(11)
Sutekh Amun
|
Sutekh will fire two shots at the captain
Attack1: 1d20 + 7 ⇒ (19) + 7 = 26
Attack2: 1d20 + 7 ⇒ (5) + 7 = 12
One arrow finds its mark!
Hit!: 1d8 + 5 ⇒ (6) + 5 = 11
| DM Tobi |
Mumbuckle lets out a croaking cry as an arrow sinks into his shoulder. He glares at Sutekh as he raises his crossbow, only to have Aetherys suddenly move right into his path.
The grippi takes a step back lets loose a bolt from his crossbow at the elf,
Crossbow: 1d20 + 10 ⇒ (11) + 10 = 21
But the bolt is deflected by Aetherys's magic.
Combat Order: Round 4, bold may go
Lionfish(23), Grunt 1(35), Grunt 2(26), Grunt 3(32), Sutekh, Kiya(9), Brox, Aetherys, Lem, Mumbuckle(21), Karasu(11)
Everyone can post actions, it's just you guys and Mum.
Bard Lem
|
Lem moves to provide flanking for Brox against Mum, and attacks to aid other.
Aid Other: 1d20 + 7 ⇒ (18) + 7 = 25
Doh, threat, but no crits on Aid Other actions. Brox gains +2 to AC or To Hit, at his discretion until my turn.
Aetherys Dawnblade
|
"In the Dawnflower's name, you die here and now."
Aetherys tumbles around the grippli to divert his attention and allow one of his companions to flank.
Move with Acrobatics to avoid AoO (which he shouldn't have since he has a crossbow in hand, but you never know).
Acrobatics, DC = Mumbuckle's CMD: 1d20 + 10 ⇒ (18) + 10 = 28
Then Ready action: will cut him down as soon as an ally flanks with me.
Dawnblade: 1d20 + 7 + 2 + 1 ⇒ (18) + 7 + 2 + 1 = 281d6 + 5 + 1 ⇒ (3) + 5 + 1 = 9
Confirm: 1d20 + 7 + 2 + 1 ⇒ (20) + 7 + 2 + 1 = 301d6 + 5 + 1 ⇒ (1) + 5 + 1 = 7
Critical for 16 damage.
The sentient scimitar has a perfect course, and finds an artery to cut open. The spray of blood is massive - the grippli doesn't have long to live.
Karasu Sosei
|
Karasu shuffles his feet quickly as he races up to close the distance to the grippli setting up a flank with Aetherys.
Power attack: 1d20 + 5 + 2 + 1 - 1 ⇒ (19) + 5 + 2 + 1 - 1 = 26 *threat, of course!*
Damage: 1d8 + 4 + 2 + 1 ⇒ (7) + 4 + 2 + 1 = 14
Confirm: 1d20 + 5 + 2 + 1 - 1 ⇒ (5) + 5 + 2 + 1 - 1 = 12 *probably not*
Extra Damage: 1d8 + 4 + 2 + 1 ⇒ (7) + 4 + 2 + 1 = 14
| DM Tobi |
Lem, there isn't anyone within your movement to get a flank on or attack for aid another. Mumbuckle is at the far back of the boat.
Tar bombs: 2d6 ⇒ (3, 4) = 7
Aetherys tumbles with Elf-like grace around the Grippi and wait for a moment as Karasu makes his way up. Both attack as one, their blades biting deeply into the grippi. With one last croak he drops to the ground, his wounds pumping out blood for a few moments. Then his body goes still.
Listening for a bit, you don't hear any other movement on board, but you do still see the columns of smoke rising up from the tar bombs as they continue to burn the ship.
Lionfish(30)
Combat over. What would you guys like to do?
Aetherys Dawnblade
|
Wiping the grippli's blood from her blade, Aetherys joins the search, also using her magic vision to help them.
Casting detect magic for a first, quick search, then searching more thoroughly for documents or clues pertaining to their mission.
Perception: 1d20 + 7 ⇒ (9) + 7 = 16
Kiyanetikert
|
Kiya uses the wand again CLW: 1d8 + 1 ⇒ (7) + 1 = 8 and sighs in relief as frostbitten flesh warms.
"We should probably do something about the fire, as pretty as it is. We can always start another one, if we want the boat destroyed." Kiya sighs and then finds a boathook or something similar to scrape the tar off into the water.
| DM Tobi |
Kiya, finding a long handled hook, is able to remove the tar bombs from the side of the boat and with a few buckets of water over the edge, the fire is no more.
During this time, the others have begun a search of the Lionfish.
Searching through the bodies and the ship's hold reveals several items that are might be useful to you.
Inside the captains quarters, the desk is covered in nautical maps. One of them seems to detail the course of the Topaz Titan, but a small island is also noted on the map.
Several notes are also found near the map. The notes are from Alejia, written to Mumbuckle, informing him that Alejia boarded the Topaz Titan at Kalsgard and that the Lionfish is to meet her at sundown on Moonday (2 days from today).
| Brox RedGloves |
So we got us a map wit an island marked on it, an two days wit nuthin t'do. Plus, dat scag 'spects dis 'ere ship'ta meet up wit 'er. Seems t'me we use dis 'ere ship t'check out dat island, den sink da Lionfish 'an watch as our mark makes landfall 'ere in Riddleport as planned. Den we jus wait 'til she tries to 'op off da Topaz. Seem workable?
Anyone mind if I nick one dem fancy suits o' armor? Or do we 'ave dibs already called?
Aetherys Dawnblade
|
"The hook hand and the grippli's crossbow are magical." Aetherys announces. "We should head to the island in the meantime, then meet with the Topaz and catch Alejia."
Spellcraft (identify), take 10: 10 + 11 = 21
Spellcraft (identify), take 10: 10 + 11 = 21
Kiyanetikert
|
"So, anyone know how to sail?"
Then Kiya sees the formula book and is lost inside if for awhile.:)
Learns Bomber's Eye
Spellcraft Take 10 = 17, which is sufficient.