
![]() |

Wizzy activates his Inspire COurage as a move action and Cast Grease, DC 17 under the Golem.. Using an alchemical grease to buff the DC by 1.
Buffs active..
Inspire Courage: +3 Circ hit/dam, +3 Morale to fear
Flagbearer: +2 Morale hit/dam/charm saves
Banner: +2 Resist vs mind affecting
Triple Time: +10' increase to movement
Remember folks the Flag bonuses are always active as long as you can see Wizzy. He doesn't have to turn those online.. He would have burnt another BP yo reup triple time as well GM.

![]() |

Wizzy casts a spell and a layer of grease appears beneath the golem's feet and the wooden thing drops to the floor.
Reflex: 1d20 + 5 ⇒ (6) + 5 = 11
The three chairs attempt to slam the closest creatures.
yellow vs. Suri: 1d20 + 3 ⇒ (7) + 3 = 10
green vs. Shayla: 1d20 + 3 - 4 ⇒ (5) + 3 - 4 = 4
red vs. Halcyon: 1d20 + 3 ⇒ (15) + 3 = 18
Round 2 (+inspire/flagbearer/banner, +triple time)
Shalya
Suri
Alektara
Halcyon
Ruckus
-----
Golem prone
-----
Wizzy
-----
Chair yellow
Chair green prone
Chair red

![]() |

Shayla goes all-out versus the prone green chair, swinging her blades in rapid succession.
+1 Adamantine Sawtooth Saber, TWF, Flog's bonuses: 1d20 + 13 - 2 + 5 ⇒ (12) + 13 - 2 + 5 = 28 Damage, Flog's bonuses: 2d6 + 4 + 5 ⇒ (2, 2) + 4 + 5 = 13
+1 Mithral Sawtooth Saber, TWF, Flog's bonuses: 1d20 + 13 - 2 + 5 ⇒ (16) + 13 - 2 + 5 = 32 Damage, Flog's bonuses: 2d6 + 2 + 5 ⇒ (6, 6) + 2 + 5 = 19
+1 Adamantine Sawtooth Saber, TWF, Flog's bonuses: 1d20 + 8 - 2 + 5 ⇒ (6) + 8 - 2 + 5 = 17 Damage, Flog's bonuses: 2d6 + 4 + 5 ⇒ (2, 5) + 4 + 5 = 16
+1 Mithral Sawtooth Saber, TWF, Flog's bonuses: 1d20 + 8 - 2 + 5 ⇒ (17) + 8 - 2 + 5 = 28 Damage, Flog's bonuses: 2d6 + 2 + 5 ⇒ (5, 6) + 2 + 5 = 18
2d6 on damage dice due to lead blades.
"Take that one, Suri!" Shayla commands, nodding at the yellow chair.

![]() |

At Shayla's command Suri turns to the yellow chair and attacks it. "Rawrrr!"
+1 Bite, Flog's bonuses: 1d20 + 10 + 5 ⇒ (15) + 10 + 5 = 30 Damage, Flog's bonuses: 1d6 + 5 + 5 ⇒ (2) + 5 + 5 = 12
Free trip on hit, Flog's bonuses: 1d20 + 9 + 5 ⇒ (7) + 9 + 5 = 21
+1 Claw, Flog's bonuses: 1d20 + 10 + 5 ⇒ (5) + 10 + 5 = 20 Damage, Flog's bonuses: 1d3 + 5 + 5 ⇒ (3) + 5 + 5 = 13
+1 Claw, Flog's bonuses: 1d20 + 10 + 5 ⇒ (9) + 10 + 5 = 24 Damage, Flog's bonuses: 1d3 + 5 + 5 ⇒ (3) + 5 + 5 = 13

![]() |

Hal jumps backwards and slams into the bar. "Easy there chair! I'm not a stool!"
He fires arrows into the chair to make it into a pin-cushion.
Full Atk1, Deadly Aim, Point-Blank: 1d20 + 11 + 5 + 1 ⇒ (18) + 11 + 5 + 1 = 35
Damage Atk1: 2d8 + 16 + 5 + 1 ⇒ (5, 5) + 16 + 5 + 1 = 32
Full Atk2, Deadly Aim, Point-Blank: 1d20 + 6 + 5 + 1 ⇒ (13) + 6 + 5 + 1 = 25
Damage Atk2: 1d8 + 8 + 5 + 1 ⇒ (8) + 8 + 5 + 1 = 22

![]() |

Alektara moves between the two animals and attacks the yellow chair...
ECB1+PA+FF: 1d20 + 13 ⇒ (13) + 13 = 26...DMG: 1d10 + 13 ⇒ (2) + 13 = 15
ECB2+PA: 1d20 + 6 ⇒ (17) + 6 = 23...DMG: 1d10 + 13 ⇒ (3) + 13 = 16
"I've never had furniture do this before!" she cries out.

![]() |

Shayla destroys one of the chairs while Suri breaks another one. Halcyon shoots three arrows at the chair which just attacked him and this one also breaks apart.
@Alektara: chairs are good, but gone. Do you want to attack the golem instead?
Round 2 (+inspire/flagbearer/banner, +triple time)
Shalya
Suri
Alektara
Halcyon
Ruckus
-----
Golem prone
-----
Wizzy

![]() |

yes...but only the first attack will be done since she wont be able to full round it

![]() |

ok :)
Alektara moves up to the prone wood golem and strikes against the creature. The adamantine blade cuts the golem's hull.
The prone creature
While you concentrate your attacks at the chairs and the golem you hear a grumbling and shifting behind you. An earth elemental bursts from under the floor planks next to the couch.
Ini: 1d20 - 1 ⇒ (8) - 1 = 7
Round 2 & 3 (+inspire/flagbearer/banner, +triple time)
Shalya
Suri
Alektara
Halcyon
Ruckus
-----
Golem prone -15HP
-----
Wizzy
-----
Earth elemental

![]() |

Hal, not realizing what the Earth Elemental is, cries out, "He's even animated dirt to kill us?! He's nuts!"
Full Atk1, Deadly Aim, Rapid Shot: 1d20 + 9 + 5 ⇒ (11) + 9 + 5 = 25
Damage 1: 2d8 + 16 + 5 ⇒ (6, 3) + 16 + 5 = 30
Rapid Shot, Deadly Aim: 1d20 + 9 + 5 ⇒ (17) + 9 + 5 = 31
RS Damage: 1d8 + 8 + 5 ⇒ (5) + 8 + 5 = 18
Full Atk2, Deadly Aim, Rapid Shot: 1d20 + 4 + 5 ⇒ (19) + 4 + 5 = 28
Damage 2: 1d8 + 8 + 5 ⇒ (2) + 8 + 5 = 15
Full Atk Earth Elemental. All arrows CI and covered in Silver blanch
Ruckus turns to face the new threat but doesn't leave Wizzy's side.

![]() |

Alektara moves to engage the new foe...
ECB1+PA+FF: 1d20 + 13 ⇒ (12) + 13 = 25...DMG: 1d10 + 13 ⇒ (9) + 13 = 22

![]() |

Shayla moves up to the large elemental and swings her adamantine blade at it.
+1 Adamantine Sawtooth Saber, Flog's bonuses: 1d20 + 13 + 5 ⇒ (3) + 13 + 5 = 21 Damage, Flog's bonuses: 2d6 + 4 + 5 ⇒ (3, 3) + 4 + 5 = 15
"Suri! This one!"

![]() |

Suri joins the fight versus the elemental.
+1 Bite, Flog's bonuses: 1d20 + 10 + 5 ⇒ (12) + 10 + 5 = 27 Damage, Flog's bonuses: 1d6 + 5 + 5 ⇒ (2) + 5 + 5 = 12

![]() |

Halcyon shoots three arrows at the elemental which just appeared behind them and hits three times. The arrows seem to leave not as much damage as they should. sorry, DRx/- :( Wizzy casts a spell at the earth elemental while Alektara moves up to the elemental and hits. Also Shayla's saber hits and cuts off a piece of earth. Suri's teeth bite deeply into the elemental's muddy skin. The earth elemental is now covered with glitter.
Will vs. DC16: 1d20 + 7 ⇒ (13) + 7 = 20
The golem in the corner uses its chance and stands up and moves to the center of the room. Suddenly hundreds of razor-sharp wooden splinters burst from its body.
Splintering ability, DC14 Reflex halves the damage
Damage: 6d6 ⇒ (5, 3, 4, 2, 3, 2) = 19 hitting Halcyon, Wizzy and Ruckus
Round 2 & 3 (+inspire/flagbearer/banner, +triple time)
Shalya
Suri
Alektara
Halcyon
Ruckus
-----
Golem prone -15HP
-----
Wizzy
-----
Earth elemental -82HP

![]() |

Reflex: 1d20 + 12 ⇒ (2) + 12 = 14
Wizzy barely avoids taking all the splinter damage.. He continues his song and casts Ear Piercing Scream(DC 16) at the elemental..
Sonic Dam: 4d6 ⇒ (2, 5, 3, 5) = 15 Plus dazed 1 round if fail, save negates plue only half damage..

![]() |

Fort: 1d20 + 11 ⇒ (18) + 11 = 29
The elemental roars in pain when the spell hits it and its ears burst, but the creature is able to shake off most of the spell's effect.
The elemental takes a step back and swings at 1d3 ⇒ 3 Alektara, but the furniture around the elemental distracts it and it hits the couch.
Slam: 1d20 + 17 ⇒ (2) + 17 = 19
Round 4 (+inspire/flagbearer/banner, +triple time)
Shalya
Suri
Alektara
Halcyon
Ruckus
-----
Golem prone -15HP
-----
Wizzy
-----
Earth elemental -89HP

![]() |

Hal Reflex: 1d20 + 11 ⇒ (15) + 11 = 26
Ruckus Reflex: 1d20 + 7 ⇒ (18) + 7 = 25
Hal springs away from the majority of the chips, but several cuts appear on his arms and face. Ruckus being more nimble avoids everything Evasion.
"All right, I guess you're going to be a pain now. Ruckus attack!"
Full Atk1, Deadly Aim, Rapid Shot: 1d20 + 9 + 5 + 1 ⇒ (16) + 9 + 5 + 1 = 31
Damage: 2d8 + 16 + 5 + 1 ⇒ (5, 6) + 16 + 5 + 1 = 33
Rapid Shot: 1d20 + 9 + 5 + 1 ⇒ (1) + 9 + 5 + 1 = 16
Damage: 1d8 + 8 + 5 + 1 ⇒ (7) + 8 + 5 + 1 = 21
Full Atk2, Deadly Aim, Rapid Shot: 1d20 + 4 + 5 + 1 ⇒ (7) + 4 + 5 + 1 = 17
Damage: 1d8 + 8 + 5 + 1 ⇒ (7) + 8 + 5 + 1 = 21
Ruckus rushes the golem and goes for its legs.
Ruckus attack: 1d20 + 7 + 5 ⇒ (19) + 7 + 5 = 31
Damage: 1d6 + 6 + 5 ⇒ (5) + 6 + 5 = 16
Free: Command Ruckus
Full: Full round attack golem(so bad rolls)
Switched to Adamantine blanch arrows for golem.

![]() |

Alektara moves forward again striking at the elemental...
ECB1+PA+FF: 1d20 + 13 ⇒ (5) + 13 = 18...DMG: 1d10 + 13 ⇒ (10) + 13 = 23
ECB2+PA: 1d20 + 6 ⇒ (9) + 6 = 15...DMG: 1d10 + 13 ⇒ (6) + 13 = 19

![]() |

"Not at all," Shayla tells Halycon, meanwhile chopping away at the earth elemental.
+1 Adamantine Sawtooth Saber, TWF, Flog's bonuses: 1d20 + 13 - 2 + 5 ⇒ (19) + 13 - 2 + 5 = 35 Damage, Flog's bonuses: 2d6 + 4 + 5 ⇒ (1, 2) + 4 + 5 = 12
Confirm crit: 1d20 + 13 - 2 + 5 ⇒ (20) + 13 - 2 + 5 = 36 Damage, Flog's bonuses: 2d6 + 4 + 5 ⇒ (4, 2) + 4 + 5 = 15
+1 Mithral Sawtooth Saber, TWF, Flog's bonuses: 1d20 + 13 - 2 + 5 ⇒ (4) + 13 - 2 + 5 = 20 Damage, Flog's bonuses: 2d6 + 2 + 5 ⇒ (2, 3) + 2 + 5 = 12
+1 Adamantine Sawtooth Saber, TWF, Flog's bonuses: 1d20 + 8 - 2 + 5 ⇒ (16) + 8 - 2 + 5 = 27 Damage, Flog's bonuses: 2d6 + 4 + 5 ⇒ (6, 4) + 4 + 5 = 19
+1 Mithral Sawtooth Saber, TWF, Flog's bonuses: 1d20 + 8 - 2 + 5 ⇒ (3) + 8 - 2 + 5 = 14 Damage, Flog's bonuses: 2d6 + 2 + 5 ⇒ (1, 4) + 2 + 5 = 12

![]() |

Suri continues to attack the elemental with Shayla.
+1 Bite, Flog's bonuses: 1d20 + 10 + 5 ⇒ (13) + 10 + 5 = 28 Damage, Flog's bonuses: 1d6 + 5 + 5 ⇒ (1) + 5 + 5 = 11
Free trip on hit, Flog's bonuses: 1d20 + 9 + 5 ⇒ (16) + 9 + 5 = 30
+1 Claw, Flog's bonuses: 1d20 + 10 + 5 ⇒ (12) + 10 + 5 = 27 Damage, Flog's bonuses: 1d3 + 5 + 5 ⇒ (2) + 5 + 5 = 12
+1 Claw, Flog's bonuses: 1d20 + 10 + 5 ⇒ (12) + 10 + 5 = 27 Damage, Flog's bonuses: 1d3 + 5 + 5 ⇒ (1) + 5 + 5 = 11

![]() |

Shayla's and Suri's attacks finally defeat the earth elemental.
combat over
The now melted Black has been a simulacrum.
You uncover a hidden bronze badge of the Aspis Consortium pinned to the underside of Black's/the simularcrum's lapel.
A few seconds after the fight ends Reemis rushes in with 10 Golemworks guards, having heard the disturbance of the battle. Already feeling guilty about the botched job for the Heidmarchs, Reemis further apologizes that you were attacked by one of the Golemworks’ own.
"I promise to do a full investigation into Black's allegiances and wrongdoings. Maybe you want to try to find the real artificer to keep him from rushing out of town. He runs a second business, a toy shop called Doll House. It's located in the Naos district. I think he also lives there." Reemis says.

![]() |

Hal smiles at the absurdity of living dirt attacking. He pulls out a wand from his bag to heal his minor injuries "Flitwick"
Wand Cure Lt.: 1d8 + 1 ⇒ (6) + 1 = 71d8 + 1 ⇒ (4) + 1 = 5
Take 10 Perception: 10 + 9 = 19
Rummaging through the melt's clothing and gear Hal comes across the Consortium badge. Holding it up for the others to see he says calmly, "Well, at least this explains his issue with Pathfinders. Anyone else up for a trip to the Doll House? "

![]() |

And assuming you look into the other rooms before you leave this workshop:
upper right
A large table dominates this room. Hundreds of papers containing strange diagrams and scrawled mathematical symbols litter its surface. Resting near the diagrams is a half eaten lunch and a perfectly folded note detailing a “to do” list and signed “Your Loving Mother”. The list details ordinary tasks such as picking up groceries and taking a pair of shoes to the cobbler to be resoled.
The same author penned the to-do-list and the diagrams.
You locate the wand beneath the papers.
upper left
Chrysalis keeps his tools here, along with many treatises, essays, and books on the crafting of constructs that wouldn’t fit on the limited shelf space in his office’s main room. The collection is impressive, but none of the books are particularly valuable.
You dentify three particularly esoteric and valuable books on the bookshelf along the room’s north wall: Dark Nights at Schloss Caromarc by Count Alpon Caromarc; The Artificers of Rachikan by Benton Grone; and Secrets of the Pactmasters Revealed: Theories on the Aluum (anonymous).

![]() |

Did not even notice that.
Take 10 Perception: 10 + 9 = 19
Appraise Untrained: 1d20 + 1 ⇒ (20) + 1 = 21
"Hey Wizzy, I found a wand. Think you can identify it for us? I don't know any orisons."
Skimming over the books Hal notices the esoteric titles. "Anyone have any objections to taking these with us?"

![]() |

Alektara looks around as well...
Perception: 1d20 + 10 ⇒ (13) + 10 = 23
Linguistics: 1d20 + 6 ⇒ (13) + 6 = 19
Arcana: 1d20 + 10 ⇒ (19) + 10 = 29
"Hmmmm.....the now melted Black foe has been a simulacrum.....and these notes... it seems the same author penned the to-do-list and the diagrams....strange" Alektara tells the group...

![]() |

Wizzy takes a look at the wand..
Spellcraft: 1d20 + 17 ⇒ (14) + 17 = 31
"Good job guys and gals.. Anyone ned heals?"
He pulls out a wand and taps himself twice..
Cure: 2d8 + 2 ⇒ (6, 7) + 2 = 15
"Let's get to the Doll House post haste!"

![]() |

"We're fine," Shayla tells Flog. "None of the chair or living dirt managed to touch Suri or me."
She sheaths her swords and nods. "Yes, let's go there right now."

![]() |

Wizzy identifies the wand. It's a wand of protection from energy with ten charges.
Located in the affluent Naos district, this toy shop caters to rich families who wish to spoil their children with overpriced dolls. Reinforced masonry secures the Doll House’s outer walls.
doors are grey, windows are blue
A wrought iron fence encloses a small yard, where a wellmaintained path leads to a garishly bright building. The front facade is meticulously painted to resemble a child’s doll house. An exquisitely carved placard reads, “The Doll House,” with dolls smiling and cavorting all around the lettering. Three window displays exhibit festive scenes, in which dozens of dolls play leap-frog, hide-and-seek, and peek-a-boo.

![]() |

Wizzy hands the wand off to one of the rangers.. "We should probably use the gate if possibly.. I can conceal our entrance if yall wish though.."

![]() |

Alektara walks through the gate into the courtyard, pauses and looks around...
Perception: 1d20 + 10 ⇒ (5) + 10 = 15
if she detects no threats or dangers she will advance to the door and inspect the door as well...
Perception: 1d20 + 10 ⇒ (7) + 10 = 17

![]() |

Wizzy will motion for the group to stay close and he then casts Invisibility Sphere.. 10' radius from him is invis.. "Now that we are concealed, let us procede.."
Stealth: 1d20 + 35 ⇒ (12) + 35 = 47

![]() |

Perception, Urban environment: 1d20 + 10 + 4 ⇒ (13) + 10 + 4 = 27 +4 vs. Humans; +2 vs. Evil outsiders
Shayla tries the door handle, provided everything looks safe.
Stealth, Urban environment, Invisible: 1d20 + 7 + 4 + 20 ⇒ (16) + 7 + 4 + 20 = 47

![]() |

You follow Wizzy in his invisibility sphere and you can have a look through one of the showcase windows. You see a plump, elderly woman arranging the dolls. She doesn't notice you. From the window, you can see two additional doors exiting the storefront to the building's back rooms.
Perception: 1d20 + 10 ⇒ (7) + 10 = 17

![]() |

Stealth: 1d20 + 11 ⇒ (10) + 11 = 21
Alektara moves within the invis sphere waiting to see what occurs next...

![]() |

Considering everything to be safe, Shayla tries the door handle. She opens the door with as little noise as possible.

![]() |

Shayla opens the door and a bell rings to announce that somebody enters the shop. An neauseating riot of color splashes every surface of this room. The shelves are stocked with hundreds of porcelain dolls with looks of vapid joy upon their faces. While each doll differs in hair color, skin tone, and dress, there is somehting eerily similar about their enraptured faces, almost as if the all bore a family resemblance. A bronce plaque boasts that "All our dolls are made from Mwangi mahagony and Tian porcelain, and are clothed in Vudrani silk and lace."
The woman turns towards the door but does not see somebody enter. "What's going on here? Tom, could you please close the door?" the woman calls for a man in a different room who rushes out to close the door behind you.
Perception Tom: 1d20 + 9 ⇒ (6) + 9 = 15

![]() |

"Hold onto each other," Shayla whispers to the others, then sneaks into the shop while pulling Flog along with one hand and Suri with the other. She hopes the rest will also hold onto each other and follow inside.
Shayla has Int 9 and that's where her thinking stopped.