Questions about the Sensei


Rules Questions


5 people marked this as FAQ candidate.
Pathfinder Starfinder Roleplaying Game Subscriber

All right, so as some of you may or may not know monks are one of my favorite classes. I even wrote a guide for playing them. Recently however I ran into a problem of sorts. I wanted to make a sensei for a support oriented build and found several points unclear. Now it’s easy enough for me to house rule in my own game and the games I play in are similar so I could simply state my belief on how it should go and ask for a ruling, but I’d like to know what the community thinks and if anyone knows if any of these questions has been answered in errata or by one of the paizo staff.

1) The advice ability states that it is identical to bardic performance. Does that mean you can take lingering performance with it?

2) Mystic wisdom states that it replaces the monk’s bonus feats at levels 6, 12, and 18. One problem, monks don’t get a bonus feat at level 12. So should it replace one gained at 10, 14, both, or neither?

3) At 12th level a sensei can use mystic wisdom to give an ally within 30 feet one of several monk abilities such as evasion or fast movement. Can he choose himself? And when using mystic wisdom to grant an ability to all allies in range does he count as an ally to himself?

4) Since mystic wisdom uses the monk’s advice ability does it benefit from lingering performance if the monk has it?

5) Can a sensei use mystic wisdom to dimension door party members with abundant step? If so what happens when he tries to dimension door the entire party? Do they all arrive in the same relative locations to each other or can he place them in different spots?

6) What happens if a sensei uses battlemind link on the party? Or can he? If he can, does he choose the target they link to or do they?


Sensei is awesome -- sensei is wise, sensei is best when he's a Qing Gong Sensei.


And Qingqong Sensei actually (sadly) gives a point to the "self only" note on True Strike.

Grand Lodge

3) Yes, you are your own ally.


Pathfinder Starfinder Roleplaying Game Subscriber
deuxhero wrote:
And Qingqong Sensei actually (sadly) gives a point to the "self only" note on True Strike.

Actually, I don’t see why the sensei’s mystic wisdom ability wouldn’t allow you to affect your party members with true strike, several other abilities I do know it effects normally only effect the sensei. Or can you cite something that would indicate otherwise?

blackbloodtroll wrote:
3) Yes, you are your own ally.

While I agree with your belief is their anything in the book or from a developer that shows this, or is it simply your opinion? I’m trying to be as sure as I can about these since I’m considering adding a number of basic builds to my guide and wouldn’t want to steer anyone wrong if I do.

*****

Anyone else have any thoughts as to the RAW, RAI, or even just how they would rule?


1 person marked this as FAQ candidate.
Pathfinder Starfinder Roleplaying Game Subscriber

Adding a question:

7) If a sensei uses mystic wisdom to grant an ally immunity to disease or poison via purity of body or diamond body what happens to any disease or poison currently affecting them? Is is neutralized? I like the idea that they could use this ability to cure others but I'm not sure if that's how it's supposed to work.

Also there have been so few responses if you aren't chiming in because you aren't sure of the answers please click faq. I'd really like to have a solid understanding of how the sensei should work.


I'd rule that it functions as Bestow Grace of Champion's temporary disease immunity: You can't contract during this time and the effects of an existing disease are suppressed.

Grand Lodge

The Developer comment on you being your own ally has escaped me on it's location for the moment, but it does indeed exist.
I will search for it.


No need

http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy88yj/faq #v5748eaic9nda

Grand Lodge

Thanks bro.


Despaced and linkified.


Pathfinder Starfinder Roleplaying Game Subscriber

Thanks, that answers 1 of the questions. Any more ideas about the others?

Personally my opinions are as follows.

1) Yes, bard feats like lingering performance or extra performance should be able to be taken since it is supposed to be identical to the bard's ability. In my mind if it doesn't work they can't be considered identical.

2) No idea what feat to remove but I'm pretty sure either the one at 1th or 14th level should be removed. Until told otherwise I'll probably take away the level 10 one but that's just arbitary, I have no idea which it should be.

3) Yes, answered and the reason is linked above (thanks again)

4) Yes, I see no reason why it shouldn't so I'll probably treat it this way unless someone can give me a reasonable reason why this should not be the case.

5) Yes I believe he can dimension door the party, but I'm not sure if he could change where appear with regards to each other. I'd probably rule against it unless I am told otherwise or given an example of a time when this is allowed so I at least have a precedent.

6) I think he can but really don't know how to rule on who decides who is battlemind liked to who.

7) I tend to agree that deuxhero's interpretation is the most likely I can think of so far, though I don't really like it as it stands. It may not be RAW or RAI but for my home game I'll probably rule that any saves that would be made against a poison or disease during the time a character has immunity are automatically treated as having succeeded.


I believe SKR clarified the answer to advice working like bardic performance when the question of whether or not a Life Oracle can take channel related feats if they have the Channel Revelation, and his answer was(though not blatantly obvious to some) yes. Quote: "If it looks like a duck, sounds like a duck and acts like a duck, it's probably a duck".


4. No. Any ki-based abilities you confer have their own independent duration. For example, if you grant somebody +4 dodge bonus to AC, that bonus last until the start of your next turn. Conversely, if you grant them barkskin from qinggong powers, then they get the natural armor bonus for minutes per your monk level.

The Exchange

Pathfinder Rulebook Subscriber

what about conferring abilities that you don't have? the archetype specifies you can give an ally something like evasion or fast movement, when those are removed from the sensei's abilities?

The Exchange

Pathfinder Rulebook Subscriber
blackbloodtroll wrote:
Thanks bro.

normally i'd say you're your own ally. but the ability specifically says ' to affect an ally instead of himself ' , and the 12th level ability specifically says ' all allies within 30 ft rather than himself '

if he were able to include himself in that, it should have been worded at 12th level that he can 'effect all allies within 30 ft. rather than just himself '

The Exchange

Pathfinder Rulebook Subscriber

for Advice, do you need ranks in perform (oratory) ?


Seraphimpunk wrote:

for Advice, do you need ranks in perform (oratory) ?

*casts Raise Thread* No, because bardic performance requires no actual ranks in perform.

Revel wrote:

6) What happens if a sensei uses battlemind link on the party? Or can he? If he can, does he choose the target they link to or do they?

I would like to know as well, because linking the whole party together would be AMAZING


bump?

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