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World's Most Interesting Hall of the Flesh Eaters (tier 1-2, 001)

Game Master The World's Most Interesting GM

Tier 1-2 Crew:
Perception
[dice=Remmy (+6 General, -2 to sight and hearing based, (+6 Visual due to masterwork glasses) Scent)]1d20+6[/dice]
[dice=Kahwen]1d20+9[/dice]
[dice=Lumo]1d20+4[/dice]
[dice=Ree]1d20+10[/dice]
[dice=Conal]1d20+5[/dice]
[dice=Kyra]1d20+[/dice]

Initiative
[dice=Remmy]1d20+9[/dice]
[dice=Kahwen]1d20+5[/dice]
[dice=Lumo]1d20+1[/dice]
[dice=Ree]1d20+3[/dice]
[dice=Conal]1d20+6[/dice]
[dice=Kyra]1d20+[/dice]

Sense motive
[dice=Remmy]1d20+4[/dice]
[dice=Kahwen]1d20+1[/dice]
[dice=Lumo]1d20+2[/dice]
[dice=Ree]1d20-1[/dice]
[dice=Conal]1d20+6[/dice]
[dice=Kyra]1d20+[/dice]

Emergency Tier 1-2 Gameplay Thread Link


101 to 150 of 180 << first < prev | 1 | 2 | 3 | 4 | next > last >>

♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2

I'm first born.

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

Ooh... me too. Hadn't thought of that detail. Strike the first born comment. Go back to the classic fatted calf.


Female Cleric of Sarenrae | AC 14 T 10 FF 14 | CMD 12 | hp 13 | F +3 R +1 W +3 | Spd 30' | Init 0 | KnRel +4, Perc +3, Diplo +6, Heal +7 | channel 5/5 | rebuke death 6/6 | Conditions: Light|

Let's at least wait until the mod is over before ritually sacrificing our DM.

Grand Lodge

male human swashbuckler(rondelero)2, HP 20/20; AC 19, T 14, FF 15, F +1, R +7; W +2, Init. +6; Perception +6

i'm first born too...do hard pass on that...


Female Cleric of Sarenrae | AC 14 T 10 FF 14 | CMD 12 | hp 13 | F +3 R +1 W +3 | Spd 30' | Init 0 | KnRel +4, Perc +3, Diplo +6, Heal +7 | channel 5/5 | rebuke death 6/6 | Conditions: Light|

Does anyone have a -1 character they don't use anymore? Maybe if we kill that, it would be good enough.

Grand Lodge

Male Tengu M Tengu Unchained Rogue (Swordmaster) 2nd [HP 7/13, AC 19 /ff 14 /t 15, Fort +0, Ref +8, Will +1, Init +5, Per +9, Spd 30']
Yogadragon's Kyra wrote:
Does anyone have a -1 character they don't use anymore? Maybe if we kill that, it would be good enough.

I'm considering it. I mean...I've only played him once so, no great loss.

I'm also 1st born...

Limo didn't say sacrifice ALL 1st born just A 1st born.


Female Human

Hey I'm having a family emergency I'm reall sorry I haven't posted in the last few days...go ahead and bot me...hopefully I'll be back to normal by tomorrow or so? Sorry again


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2

No worries. Do what you've got to, and here is hoping it all turns out well.

Grand Lodge

male human swashbuckler(rondelero)2, HP 20/20; AC 19, T 14, FF 15, F +1, R +7; W +2, Init. +6; Perception +6

family first...we'll be here...

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

Cough cough Don't forget to move your pieces on the map.

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |
GM Hmm wrote:
I'm DMing In Your Closet wrote:
Problem: The deadline for reporting Gameday games is 3 days away, but my game is nowhere near wrapped up (bear in mind we're one of the 'Round 2' set), and some of what I need to report (like Prestige earned and deaths) clearly hinges on the story being wrapped up. What should I do?

Report now.

Do boon rolls now.

Assume full prestige and that everyone is currently alive. Then finish the game as best as you can, and do chronicle sheets when you finish.

Keep the email receipt that you get when you report. If ANYTHING changes in the final tally, reply to that email or ping me, Magabeus, or GM Lorenzo. We will edit the final version to match. ...

Hmm

GM, are we still a Gameday game? I wasn't sure. The above was posted in the Lodge Discussion board today.


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2

We are if we can get to a point where no one looks likely to die so that I can report the game by the 17th.

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |
The World's Most Interesting GM wrote:
We are if we can get to a point where no one looks likely to die so that I can report the game by the 17th.

Quietly soils self in fear.

Grand Lodge

Male Tengu M Tengu Unchained Rogue (Swordmaster) 2nd [HP 7/13, AC 19 /ff 14 /t 15, Fort +0, Ref +8, Will +1, Init +5, Per +9, Spd 30']

Anyone else seeing the tier 1-2 discussion and tier 4-5 gameplay?


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2

{GM creates this post just to repeatedly slam his head into it while waving his fist and shouting: "CUSTOMER SERVICE!!" Fortunately his phone is encased in an Otterbox}

HERE, I found the old thread (I had it open on my home computer, and hunted down it's actual address now that customer service has copy and pasted the other game over the normal link, and Paizo doesn't even pay me). I put a copy of this link on the campaign page listing and the top of this one. Unlike customer service I tested the links to make sure they worked. Now I have to email them (again) and try not to use any four-letter words.

I have a dream about the Paizo web customer service department. It's not a big dream.

I am just so frustrated with them and whoever thought it would be cool to put a timed online event in the same time slot as the freaking Humble Bundle promotion. *contemptuous grunt* Just turn the messageboards off for a month. It would be less aggravating.

All I needed them to to was change the thread's ownership privileges to me in a timely manner so that I could set up two different gameplay threads that connected to one set of discussion and recruitment threads. It took them a week to do even that so in the meantime, since the games were already weeks late starting I made a second tier 4-5 gameplay thread for high level group and left off the discussion part hoping they could knit it all together. They finally did it, after more prodding and like a month's time--wrong--probably right before they went home for the night.

Humorously, I of course noticed it right after posting words to the effect of "sure we're good for Game Day boons assuming we finish stuff in the next 50-ish hours"). Ugh! I can't even talk about it anymore without pulling my hair out in fistfuls.

Grand Lodge

male human swashbuckler(rondelero)2, HP 20/20; AC 19, T 14, FF 15, F +1, R +7; W +2, Init. +6; Perception +6

don't hold back...tell us how you REALLY feel....


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2

Well.... [redacted by order of the U.S. Department of Defense]

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

Sigh... well thank you for putting in the leg work to keep us going! (Both in the beginning, and now! )

Grand Lodge

Male Tengu M Tengu Unchained Rogue (Swordmaster) 2nd [HP 7/13, AC 19 /ff 14 /t 15, Fort +0, Ref +8, Will +1, Init +5, Per +9, Spd 30']

Indeed! It is much appreciated. I was more than a little worried our work was completely gone when I logged in last night.


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2

While we're at it, if I can get Game Day Boons for this table, everyone give me a 1d20 roll.


Female Cleric of Sarenrae | AC 14 T 10 FF 14 | CMD 12 | hp 13 | F +3 R +1 W +3 | Spd 30' | Init 0 | KnRel +4, Perc +3, Diplo +6, Heal +7 | channel 5/5 | rebuke death 6/6 | Conditions: Light|

Booooonsssss!!: 1d20 ⇒ 5

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

boon? : 1d20 ⇒ 19

YES! :)

boon selection: 1d4 ⇒ 1

Braaten5tribe@msn.com

Grand Lodge

Male Grippli | HP: 34/34 | AC/TCH/FF: 19/14/16 | F/R/W: 6/8/6 Pistolero 4 | Init: +5 | Per: +11 | Sense +4

1d20 ⇒ 15

Grand Lodge

Male Tengu M Tengu Unchained Rogue (Swordmaster) 2nd [HP 7/13, AC 19 /ff 14 /t 15, Fort +0, Ref +8, Will +1, Init +5, Per +9, Spd 30']

Boon Baby!: 1d20 ⇒ 8

Silver Crusade

temp stuff:
Raynor Divine Favor: +2/+2 luck bonus to atk/dmg; Smite Evil: +2/+5 atk/dmg vs. boss; Riding Gecko Full Defense: AC 19
Male LG Human (Kellid) Paladin (Shining Knight) 5 - Init +0; Senses: Normal Vision, Perception +1, AC 25/ touch 10/ ff 25; hp 39/39, F+7, R+3, W+7, Speed 20 ft.

BOON Gawddammit!! BOOOOONNNNN!!!!: 1d20 ⇒ 10

F&%$#$%^&*&^%$##@! yelling at the machine didn't work!!!

Grand Lodge

male human swashbuckler(rondelero)2, HP 20/20; AC 19, T 14, FF 15, F +1, R +7; W +2, Init. +6; Perception +6

boon: 1d20 ⇒ 17


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2
The Great Rinaldo! wrote:

OK, here is your requested info, profile going up shortly.

Player Name: Tony Lindman
Character Name: Alkarion
PFS #: 50090-5
Faction: Grand Lodge
Day Job Roll: Craft (Alchemy) (Including Crafter's Fortune) 1d20+16
Standard Advancement or Slow? Standard

Initiative Modifier: +2
Perception Modifier: +10
Sense Motive Modifier: +1

I'm going with your real number being: PFS #: 50090-6, right?


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2
The World's Most Interesting GM wrote:

If everyone could please provide the following info.

Player Name
Character Name
PFS #
Faction
Day Job Roll
Standard Advancement or Slow?

Yodadragon/Kyra I need this info ASAP for the character you want this game attached to.

Grand Lodge

Male Tengu M Tengu Unchained Rogue (Swordmaster) 2nd [HP 7/13, AC 19 /ff 14 /t 15, Fort +0, Ref +8, Will +1, Init +5, Per +9, Spd 30']

After the GM's last round of rolls chants vociferous praises to Dai Shrolla and sacrifices numerous polyhedrons


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2
Remmy (from earlier) wrote:
Standard action, activate Legacy weapon on amulet of agile fists, natural attacks now count as Undead Bane.

I don't think that's quite right. Legacy weapon says:

PSRD wrote:

Legacy Weapon (Su)

As a standard action, you can expend 1 point of mental focus and touch a weapon to grant it an enhancement bonus. The bonus is equal to 1 + 1 for every 6 occultist levels you possess (to a maximum of +4 at 18th level). Enhancement bonuses gained by this ability stack with those of the weapon, to a maximum of +5.

You can also imbue the weapon with any one weapon special ability with an equivalent enhancement bonus less than or equal to your maximum bonus by reducing the granted enhancement bonus by the appropriate amount. The item must have an enhancement bonus of at least +1 (from the item itself or from legacy weapon) to gain a weapon special ability. In either case, these bonuses last for 1 minute.

I would read 'a weapon' as 'one weapon'. Remmy is himself not a masterwork weapon with an enhancement bonus. Remmy has a bite natural weapon, and two claw natural weapons. Now that said, I barely understand blood ragers and magi, so maybe I'm not seeing something, but that seems right.

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

Low tier peoples... Gameplay

We're sitting at a door waiting for everyone to be ready to walk through...


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2
Lumo Seme wrote:

Low tier peoples... Gameplay

We're sitting at a door waiting for everyone to be ready to walk through...

Updated link here and on the campaign page.

Also, in case you missed it in the game thread and haven't already, take a moment and make sure you know/review what your missions goals are.

Happy Thanksgiving everyone.

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

Oh, fudge. I was mostly keeping notes as a joke because Lumo got yelled at in his Confirmation for not taking good notes.

But in our mission it says, "keep good notes and document anything that might help future expeditions." After we get to somewhere safe let's spend some time surveying the tomb and taking better notes than Lumo's simple ones.

Also... the particulars mention multiple levels. We should double check for any secret doors or trap doors or stairs we may have missed. Anything to help future expeditions.


Female Cleric of Sarenrae | AC 14 T 10 FF 14 | CMD 12 | hp 13 | F +3 R +1 W +3 | Spd 30' | Init 0 | KnRel +4, Perc +3, Diplo +6, Heal +7 | channel 5/5 | rebuke death 6/6 | Conditions: Light|

Maybe to sweeten the pot we can offer to leave the rope we climbed down here with. Kyra would probably be reticent to potentially unleash him on the world,and won't suggest it, but could be convinced if someone else suggested it since he will have trouble getting off the gloomspire. That would allow him to hunt for fresh meat in the form of birds, small mammals, and fish.

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

Looks like Conal should roll diplomacy while Kahwen and Remmy should roll aid's since Kyra and I have already made our rolls.

I'm totally fine with giving him my rope. Conal, you can include that in your roll.


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2
Yogadragon's Kyra wrote:
Maybe to sweeten the pot we can offer to leave the rope we climbed down here with. Kyra would probably be reticent to potentially unleash him on the world,and won't suggest it, but could be convinced if someone else suggested it since he will have trouble getting off the gloomspire. That would allow him to hunt for fresh meat in the form of birds, small mammals, and fish.

Given what the party has seen, it would not be a problem for ghouls to do that even without your rope. In fact, it would not be out of the question for ghoulish former sailors to have constructed a raft and sailed away....

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

I suppose he's basically an undying king of his own twisted magic kingdom. Why leave? I guess the guy just wants a good meal.

Grand Lodge

Male Tengu M Tengu Unchained Rogue (Swordmaster) 2nd [HP 7/13, AC 19 /ff 14 /t 15, Fort +0, Ref +8, Will +1, Init +5, Per +9, Spd 30']

Aaaand...Kahwen is no help...


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2

So for those of you still alive in the tier 4-5 group, Raynor noted and brought to my attention that there seems to have been a reporting error on the part of the Game Day VI organizers. You might be seeing an extra session attributed to your character. The very similarly numbered scenario 5-06 You Have What You Hold in addition to the correct 6-06 Hall of the Flesh Eaters. I have sent an email off to the powers that be to get this fixed.

Grand Lodge

|205984-1|Borox|Male|Lawful Good Dwarf Cleric 4 |HP 39|AC 19, T 12, FF 17|CMD 17|F +7, R +3, W +7| Init +8|Per +5, |Speed 20 ft|

Do we get the XP, GP, and PP with the credit for the scenario? LOL!


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2

I don't actually hold You Have What You Hold so I don't have the chronicle sheets to pass out for the gold, but as of right now the XP, fame and prestige have been reported to an PFS game guild official so jump into that next tier game while you have the chance. ;)

Grand Lodge

Male Tengu M Tengu Unchained Rogue (Swordmaster) 2nd [HP 7/13, AC 19 /ff 14 /t 15, Fort +0, Ref +8, Will +1, Init +5, Per +9, Spd 30']
The World's Most Interesting GM wrote:
So for those of you still alive in the tier 4-5 group,[i] Raynor noted and brought to my attention that there seems to have been a reporting error on the part of the Game Day VI organizers. You might be seeing an extra session attributed to your character. The very similarly numbered scenario 5-06 [i]You Have What You Hold in addition to the correct 6-06 Hall of the Flesh Eaters. I have sent an email off to the powers that be to get this fixed.

And I thought things were feeling a little dicey in the low tier game...

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

Ya... how many people died??? And how?


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2

Failure to post regularly. ;)

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

RIP Ree the ifrit.

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

Sorry, GM, forgot about hard corners.


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2

No worries. Really. I am often one of the loudest critics of the way the Core Rules are written they're okay rules, but they assume a lot on the part of readers (mainly that you are a masochist). It's like a poorly cross-referenced set of stereo instructions, that's half appendices (sprinkled almost randomly throughout the book) with only a few grudging examples of anything, that only makes logical sense to its author--presumably--the Marquis de Sade. They are written with all the flavor of the paper they are printed on. Basically, the Pathfinder Strategy Guide is just there to explain the Core Rules. Sorry, ranting, But I grew up on the old box sets of D&D and games that had flavorful rule sets that added to the role-playing experience before 3.x came around and limited game evolution to one species. And in closing-

;)


♬ He is indeed, the most interesting GM in the world. ♬ | First Steps | Hall 1-2 | Hall 4-5 | Silverhex 1 | Silverhex 2

Woo. Meds. ;)

The Exchange

Ratfolk
Stats:
Occultist (Psychodermist) 2 Unchained Rogue 1| AC 20 T 16 FF 15 | CMD 14 | HP 21 | F +5 R +8 W +4 | Spd 20' | Init +8

HOOORAY! WE DID IT!

Silver Crusade

M CG Nagaji Fighter (Two-Handed Fighter) 1
Bot Me!:
[dice=Power Attack]1d20+5[/dice] [dice=Damage]2d6+8[/dice]
| HP: 14 | AC: 19 (11 Tch, 18 FF) | CMB: +6, CMD: 17 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft (W/Arm.) | +2 vs Mind-Effects&Poison | Spells: None. |

Phew! Way to go! What a great game!

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