[PFS - CORE] The Godsmouth Heresy - Table 1
(Inactive)
Game Master
Yiroep
CHRONICLES
Map
This is a good place to discuss characters and levels before the game starts.
Once you have decided on your character, please fill out the following:
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Player Name:
PC Name:
PFS#:
Faction:
Day Job: Feel free to roll now.
Normal/Slow Track:
Notes: Anything I need to know, such as passive abilities or weird quirks.
Will have gameplay thread up soon. Waiting for another game to wrap up before starting this one.
Got a gameplay thread up, so feel free to dot in there. Will wait a bit for everyone to trickle in.
Half-elf fighter 1/rogue 1 | AC 19-T13-FF16 | HP 19/20 | F+5 R+5 W+1 (+2 vs enchantments) | Per +10 (+11 vs traps) Init +2
Player Name: Dien
PC Name: Thessaly
PFS#: 30341-17
Faction: Sovereign Court
Day Job: (none)
Normal/Slow Track: Normal
Notes: Nothing fancy here
Yo Eben, Yo Rob! *waves*
Male Human Illusionist 4 - Init +8; Perception +5 - hp 30; AC (16)12 / touch 12 / ff (14)10; CMD 14; Fort +3, Ref +4, Will +6; Blinding Ray: 8/8
Dotting for now. I'll post soon. Just don't kill me this time, please.
Argazhon. :P
Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)
Player Name: Ben Jolly
PC Name: Kayde Morson
PFS#: 121383-8
Faction: Liberty's Edge
Day Job: Profession (barkeep): 1d20 + 6 ⇒ (17) + 6 = 23
Normal/Slow Track: Normal
Notes: just usual half-orc cleric stuff
I am tweaking a few details on his build/gear, but will be finished today.
Heya, Dien! Let's break some stuff!
Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)
Kayde is updated and ready to rock. All info on his sheet is up to snuff, and his chronicles/tracking sheet reflect pertinent purchases.
Male Human Illusionist 4 - Init +8; Perception +5 - hp 30; AC (16)12 / touch 12 / ff (14)10; CMD 14; Fort +3, Ref +4, Will +6; Blinding Ray: 8/8
Player Name: SirPeter
PC Name: Malakiah Uzamar
PFS #: 113139-6
Faction: Scarab Sages
Day Job: maybe any goal of the Faction Journal, I don't know yet.
Normal/Slow Track: Normal
Notes: I'll try to stay alive this time.
Dwarf Monk HP 33/33 | AC 14 T 14 FF 13 CMD 19 | F+6 R+4 W +5 (+2vs poison/spells) | Init +1 | Perception +8 Stonecunning + Darkvision || SF (3/3) || Take 10 Stonecunning = 20
Player Name: Pirate Rob
PC Name: Maulaxe, the Just
PFS#: 15001-31
Faction: Soverign Court
Day Job: NA
Normal/Slow Track: Normal
Notes: Stonecunning: Free +9 perception to notice unusual stonework if within 10 feet.
Yarr!
Malakiah Uzamar wrote: Dotting for now. I'll post soon. Just don't kill me this time, please.
Argazhon. :P
Glad that you are willing to come back to my games despite of the brutal beatings of that other game. ;) The dice roller was harsh in that one. So harsh.
AC 18, touch 14, flat-footed 15 Fort +7 Ref +4, Will +5; +2 vs. fear Init +3; Senses Perception +4. Agile feet 0/5 touch of chaos 1/5 Channel 3/5 Halfling Female hp 22
Player Name: Jeff Cok
PC Name: Lyteonira Ceilidh
PFS#: 9251-27
Faction: Liberys edge
Day Job: perform act: 1d20 + 6 ⇒ (3) + 6 = 9
Normal/Slow Track: normal
Notes: 30 move speed for Halfling with travel domain
Male Human Illusionist 4 - Init +8; Perception +5 - hp 30; AC (16)12 / touch 12 / ff (14)10; CMD 14; Fort +3, Ref +4, Will +6; Blinding Ray: 8/8
GM Andrew wrote: Malakiah Uzamar wrote: Dotting for now. I'll post soon. Just don't kill me this time, please.
Argazhon. :P Glad that you are willing to come back to my games despite of the brutal beatings of that other game. ;) The dice roller was harsh in that one. So harsh. Nah, bad luck in the dice is not your fault. Moreover, I liked your narrative style and the frequency of your posts.
Malakiah Uzamar wrote: Nah, bad luck in the dice is not your fault. Moreover, I liked your narrative style and the frequency of your posts. As that was my first public Play-By-Post game as a GM, that means a lot to me actually. Thanks. :)
36/36 HP, AC: 19, T: 14, FF: 14, CMD: 20, F: +9, R: +9, W: +6, Init +6, Perception +2, LG Female Human Paladin 4, Longbow +9 (1d8+3, x3) Greatsword +6 (2d6+3, 19-20 x2)
Player Name: ckelley83
PC Name: Amelie Tucker
PFS #: 62803-5
Faction: Silver Crusade
Day Job: None
Normal/Slow Track: Normal
Notes: She's ranged and has Point Blank and Precise
Looks like everyone is checked in on the discussion thread for this table. We can start in a day or two once people have intros and beginning role-playing "finished." (Couldn't think of a better word) I try to work at the pace of the players. :)
Also, fair warning and I will probably remind next week... I am the main organizer of PFS at a convention next weekend (May 26-29), so we will see if I am able to post at all during that time. I know for sure I will not have internet access at the convention center. But until then, business as normal. :)
Male Human Illusionist 4 - Init +8; Perception +5 - hp 30; AC (16)12 / touch 12 / ff (14)10; CMD 14; Fort +3, Ref +4, Will +6; Blinding Ray: 8/8
Planning on fast forwarding to the crypt tomorrow morning (in about 18 hours) to make sure everyone has had a chance to speak up before we begin the meat of it. :)
Gonna be out for most of today. Got 2 games (GM one, play one, both Core too lol!) Also got a home game tomorrow. But again, not expected to go quickly on the weekends.
Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)
My ability to post on the weekends is spotty, anyway. Have fun with your games. :)
I'll be off on vacation from may 26th to may 29th, so bot me if needed.
SirPeter wrote: I'll be off on vacation from may 26th to may 29th, so bot me if needed. I will be organizing PFS at a convention during that time. So basically, there's no worries at all there about missing anything. :)
36/36 HP, AC: 19, T: 14, FF: 14, CMD: 20, F: +9, R: +9, W: +6, Init +6, Perception +2, LG Female Human Paladin 4, Longbow +9 (1d8+3, x3) Greatsword +6 (2d6+3, 19-20 x2)
I am flying home tonight for a wedding and won't be back until Monday. Bot me if needed but it seems the game may not be too active over the next few days anyways.
Alright, I won't be able to post again until Monday, although I don't mind continued roleplay while I'm gone. Have a good weekend everyone!
In case people are interested, we have a couple slots open in the special (Year of the Shadow Lodge) for high level CORE characters (5-9). We are welcoming level 7 CORE pregens as well!
---> Discusion thread here <---
Male Human Illusionist 4 - Init +8; Perception +5 - hp 30; AC (16)12 / touch 12 / ff (14)10; CMD 14; Fort +3, Ref +4, Will +6; Blinding Ray: 8/8
I have a ranger level 4... :(
I would, but I'm already stretching my PbP capacity. Adding a new one, especially one with strict time limits, would be negligent.
36/36 HP, AC: 19, T: 14, FF: 14, CMD: 20, F: +9, R: +9, W: +6, Init +6, Perception +2, LG Female Human Paladin 4, Longbow +9 (1d8+3, x3) Greatsword +6 (2d6+3, 19-20 x2)
I'm already on one of the tables
...and that table is full. Knew advertising in my Core games would work. ;)
Half-elf fighter 1/rogue 1 | AC 19-T13-FF16 | HP 19/20 | F+5 R+5 W+1 (+2 vs enchantments) | Per +10 (+11 vs traps) Init +2
My apologies, I think I somehow turned off notifs on this game. Going to go catch up now.
Dwarf Monk HP 33/33 | AC 14 T 14 FF 13 CMD 19 | F+6 R+4 W +5 (+2vs poison/spells) | Init +1 | Perception +8 Stonecunning + Darkvision || SF (3/3) || Take 10 Stonecunning = 20
Have much less wifi on trip than planned. Please bot as necessary. Will return Friday night.
AC 18, touch 14, flat-footed 15 Fort +7 Ref +4, Will +5; +2 vs. fear Init +3; Senses Perception +4. Agile feet 0/5 touch of chaos 1/5 Channel 3/5 Halfling Female hp 22
Going to be Camping for a week with intermittent Internet from this time to morrow.
Please feel free to bot Lyteonira.
Rough guideIn comabat sling a magic stone within point blank shot range
(use bless if we are struggling to hit, Magic weapon is for somebody elses weapon not her rapier (thats for when she gets cornered)
After comabat detect magic
skills time have a drink of her wineskin or try to provide assists
Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)
Guys, heads up, I'm moving. Bot Kayde as necessary.
Half-elf fighter 1/rogue 1 | AC 19-T13-FF16 | HP 19/20 | F+5 R+5 W+1 (+2 vs enchantments) | Per +10 (+11 vs traps) Init +2
Apologies for the lack of posts. I am having a busy work deadline which I failed to post about in this game, but on top of that, I managed to wrench my back yesterday while getting a wheelchair out of a car and as a result I'm sort of mildly drugged right now. I'll try and post promptly when it comes around to Thessaly in initiative, but my apologies if I don't manage it.
I will be playing a Wardens of the Reborn Forge marathon this weekend, so likely won't be able to update on this at all Friday night - Sunday evening (7/15-7-17).
AC 18, touch 14, flat-footed 15 Fort +7 Ref +4, Will +5; +2 vs. fear Init +3; Senses Perception +4. Agile feet 0/5 touch of chaos 1/5 Channel 3/5 Halfling Female hp 22
Just checking in to say that Friday has come and, as stated before, I won't be able to post until Sunday evening. Have a good weekend everyone!
Lyteonira Ceilidh wrote: Have fun Thanks!
Male Human Illusionist 4 - Init +8; Perception +5 - hp 30; AC (16)12 / touch 12 / ff (14)10; CMD 14; Fort +3, Ref +4, Will +6; Blinding Ray: 8/8
I have a doubt: Malakiah is carrying the wand of Command Undead, which is a level 2 spell. He doesn't have access to level 2 spells yet, but Command Undead is in his spell list. Can he use the wand normally, or need to make any check, or simply can't use it?
AC 18, touch 14, flat-footed 15 Fort +7 Ref +4, Will +5; +2 vs. fear Init +3; Senses Perception +4. Agile feet 0/5 touch of chaos 1/5 Channel 3/5 Halfling Female hp 22
Yes he can. Just like a paladin or ranger can use a cure light wounds wand when they can't cast spells
Here's a couple quotes that will explain it, but the short answer if that "Yes you can":
Paizo PRD wrote: Activation: Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn't provoke attacks of opportunity. (If the spell being cast has a longer casting time than 1 action, however, it takes that long to cast the spell from a wand.) To activate a wand, a character must hold it in hand (or whatever passes for a hand, for non-humanoid creatures) and point it in the general direction of the target or area. A wand may be used while grappling or while swallowed whole. Paizo PRD wrote: Spell Trigger: Spell trigger activation is similar to spell completion, but it's even simpler. No gestures or spell finishing is needed, just a special knowledge of spellcasting that an appropriate character would know, and a single word that must be spoken. Spell trigger items can be used by anyone whose class can cast the corresponding spell. This is the case even for a character who can't actually cast spells, such as a 3rd-level paladin. The user must still determine what spell is stored in the item before she can activate it. Activating a spell trigger item is a standard action and does not provoke attacks of opportunity. Wands are pretty straightforward. If it's on your spell list, you can use it. Scrolls get a little more complex (with caster level checks and such if you're too low level to use them).
Male Human Illusionist 4 - Init +8; Perception +5 - hp 30; AC (16)12 / touch 12 / ff (14)10; CMD 14; Fort +3, Ref +4, Will +6; Blinding Ray: 8/8
AC 18, touch 14, flat-footed 15 Fort +7 Ref +4, Will +5; +2 vs. fear Init +3; Senses Perception +4. Agile feet 0/5 touch of chaos 1/5 Channel 3/5 Halfling Female hp 22
At a con till Monday please bot me as needed
Having a family emergency, Posting will likely be very spotty for at least a few days will update by Monday night., please feel free to bot or drop as necessary.
Thanks for letting us know! Good luck!
I am back. Mother was taken to the hospital and I spent all day Friday with her, things turned up with the best possible results and she's back home today. She'll still need a bit of extra help so my posting may be a bit slower for the next week or so but you likely won't even notice the difference.
AC 18, touch 14, flat-footed 15 Fort +7 Ref +4, Will +5; +2 vs. fear Init +3; Senses Perception +4. Agile feet 0/5 touch of chaos 1/5 Channel 3/5 Halfling Female hp 22
Good news Rob glad to hear it
Need to announce absence again, heh...
I am travelling to Gen Con Tuesday August 2 and playing games from Wednesday to Sunday, and travel back August 8. During those times, my attendance will be spotty, but I will try to keep up with what I can. No guarantees.
36/36 HP, AC: 19, T: 14, FF: 14, CMD: 20, F: +9, R: +9, W: +6, Init +6, Perception +2, LG Female Human Paladin 4, Longbow +9 (1d8+3, x3) Greatsword +6 (2d6+3, 19-20 x2)
Do you think we will wrap this up before Gameday 5 starts?
It may be possible, but there's still quite a few battles left, I am fine cutting out some of the super lame ones if the party really wants to finish by Gameday 5. :)
Last minute heads up. My wife and I are on vacation until Monday. Don't expect posts from me until Tuesday. Bot my character as necessary so as not to hold up the game.
My apologies for the last-minute notice.
Gen Con time. Will try to post some but may be completely silent come Wednesday.
As far as finishing on time for GD V, I think it's definitely possible. There's five fights left, and really only three of those I think could pose any sort of challenge (and one of those can even be bypassed). I can just run the ones that are challenging if the party wants to finish on time (plus those two other ones are really lame). Let me know what you think and I can switch to "finish in time" mode, but it'll still be fun I promise. :p
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