ValBaine

Amelie Tucker's page

334 posts. Organized Play character for ckelley83.


Full Name

Amelie Tucker

Race

36/36 HP, AC: 19, T: 14, FF: 14, CMD: 20, F: +9, R: +9, W: +6,

Classes/Levels

Init +6, Perception +2, LG Female Human Paladin 4, Longbow +9 (1d8+3, x3) Greatsword +6 (2d6+3, 19-20 x2)

Size

Medium

Age

19

Alignment

LG

Deity

Erastil

Languages

Common

Strength 14
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 7
Charisma 16

About Amelie Tucker

Basic Stats:

Amelie Tucker
Human Paladin 4(Core)
LG Medium

Init +6; Speed: 30ft; Perception: +2

Defense:

AC: 19, T: 12, FF:15 CMD: 18
(+5 Armor, +0 Shield, +4 Dex, +0 Size, +0 Dodge)

HP: 36

Fort: +9, Ref: +9, Will: +6

Offense:

Speed 30 ft.

Melee:
Morningstar +6 (1d8+2, x2)
Greatsword +6 (2d6+3, 19-20 x2)
Range:
+1 Comp Longbow +9 (1d8+3, x3)

Statistics:

Str 14, Dex 18, Con 12, Int 10, Wis 7, Cha 16

BaB: +4, CMB: +6, CMD: 20

Feats/Traits:

Feats:
1.) Point Blank Shot
1.) Precise Shot
3.) Rapid Shot

Traits:
Reactionary
Magical Knack

Skills:

Acrobatic +4
Appraise +0
Bluff +3
Climb +2
Diplomacy +8 <2 Ranks>
Disguise +3
Escape Artist +4
Heal +2 <1 Rank>
Intimidate +3
Kn Nobility +4 <1 Rank>
Kn Religion +4 <1 Rank>
Perception +2 <4 Ranks>
Ride +8 <1 Rank>
Sense Motive +2 <1 Rank>
Spellcraft +4 <1 Rank>
Stealth +4
Survival -2
Swim +2

Languages:Common

Spells Prepared:

Caster Level: 3
1st Lvl: DC:14 Lesser Restoration

Concentration: +6

Gear:

+1 Mithril Shirt
CI Morningstar
Greatsword
+1 MW Composite Longbow (+2 Str)
Arrows x60
Arrows, CI x20
Arrows, Silver x20
+1 Cloak of Resistance
Backpack
Antitoxin
Wand of CLW x44 charges
Potion of Invisibility
Alchemist's Fire x2
Holy Water x2
Bedroll
Rations x5
Waterskin
Wayfinder

Notes:

Reactionary: +2 Init
Magical Knack: +2 CL
Skilled: +1 skill per level
Aura of Good: Paladin's aura of good is equal to her paladin level.
Detect Evil: Cast Detect Evil at will
Smite Evil (2/day): +3 attack, +4 damage, +3 AC vs evil target; if outsider, dragon or undead double damage bonus
Divine Grace: Add Cha to saves
Lay on Hands (5/day): 2d6 healing or damage vs undead, swift action to use on self
Aura of Courage: Immune to fear, all allies within 10 feet get +4 on saves vs fear effects
Divine Health: Immune to all diseases
Mercy: Sickened
Channel Positive Energy: Can expend 2 uses of Lay on Hands to channel 2d6, DC 15