| NotADragon |
I have not seen one but as far am I aware, Scarred Lands did not use any customized classes. I know it has several monster books for "Scarn" that were full of titans and titan-spawn, and I have one of these on my shelf. If that is the case, monster conversion is not difficult, and they can be built using the monster creation rules in GM Core. If there were classes, then of course, the job is more complicated.
Taja the Barbarian
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The biggest 'mechanical' issue would probably be the 'casting arcane spells generates heat, doubling any chance of Arcane Spell Failure you might have' rule: With ASF no longer a thing, I guess this just becomes a flavor thing for the most part???
On the plus side, the way magic is split in PF2e seems to line up very nicely with the setting, with Divine spells for Deity worshipers, Primal spells for Titan worshipers, and Occult spells for those touched by the Slarecians (okay, the last one isn't quite as alien as classic psionic powers, but we work with what we have).