level and proficiency


Rules Discussion


Weird issue- I expect this is a rule that has been around long enough that it normally goes without being said but not saying it can be confusing to someone just learning the system.
What I'm referring to is that in "proficiency without level" it discusses removing the level bonus from proficiency, but everywhere the rules talk about proficiency they only mention trained, expert, master, and legendary, with no comment on levels.

I'm considering doing a hybrid game where proficiency doesn't add to everything and was looking for where it defines when to add level, but I can't find it describing actually adding your level anywhere.

For those interested in the design idea I am thinking of allowing level bonuses to magic (generally, but not in combat), and to social encounters (where the social regard of levels would be a factor) but not more "mechanical" things like survival, crafting, or combat. I was trying to find the wording of how the get added to work the idea into that, but as I said, it isn't actually mentioned except for the exception.

Or if it is its buried somewhere obscure that I am not seeing it. (using 2nd ed remastered rules)


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It is in Bonuses

Bonuses wrote:
If you're untrained, your bonus is +0—you must rely on raw talent and any bonuses from the situation. Otherwise, the bonus equals your character's level plus a certain amount depending on your rank. If your proficiency rank is trained, this bonus is equal to your level + 2, and higher proficiency ranks further increase the amount you add to your level.

Effectively, your level is added to anything and everything that includes a proficiency tier of Trained or higher.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

The definition of the proficiency levels has this. From Player Core page 11:

Quote:
Proficiency is a system that measures a character's aptitude at a specific task or quality, and it has five ranks: untrained, trained, expert, master, and legendary. Proficiency gives you a bonus that's added when determining the following modifiers and statistics: AC, attack rolls, Perception, saving throws, skills, and the effectiveness of spells. If you're untrained, your proficiency bonus is +0. If you're trained, expert, master, or legendary, your proficiency bonus equals your level plus 2, 4, 6, or 8, respectively.


II was apparently looking elsewhere, thank you.

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