| solfiore |
I'm having a rough time having time or actually feel "epic" or do things with my Level 11 Exemplar. This is his build:
- Divine Spark and Ikons (Barrow's Edge),
- Divine Spark and Ikons (Fetching Bangles),
- Divine Spark and Ikons (Victor's Wreath)
- Red-Gold Mortality
- Steel on Steel
- Root Epithet (The Mournful)
- Battle Hymn to the Lost
- Dominion Epithet (Peerless under Heaven)
- Journey of the Sky Chariot
Additional Feats: Bloodsoaked Dash, Cat Fall, Charming Liar, Energized Spark, Fleet, Hungerseed, Hungry Eyes (Low-Light Vision), Incredible Initiative, , Powerful Leap, Quick Jump, Titan Wrestler, Toughness, Wall Jump
The problem is that I feel doing always the same actions and even struggle do find a third action to do. Right now the character is more focused on going melee and grappling/tripping annoying enemies cause my party already has a lot of damages but not a sponge for enemies' hits. The Ikons and their Trascendence actions feel so situational and never something to actually use, probably they are good in those specific situation (like Red-Gold Mortality or Journey of the Sky Chariot) but not in most of combats.
Any advice? If you have any kind of question I'm all ears, thank you in advance for your time, its appreciated.
P.S: Sorry for my english
| solfiore |
| 1 person marked this as a favorite. |
Only the Worthy is kinda king for any Exemplar that's going to Trip with Athletics.
If you swap Energized Spark for Twin Stars, you can split your weapon ikon in two and use one for pinning while keeping the other for Striking.
Thank you so much for your answer! That truly is a cool idea! I would retrain Energized Spark and Steel on Steel for Twin Star and Only the Worthy.
Would be a cool concept too cause my character is using a Bastard Sword in honor of his fallen comrade (another player PC) and the Twin Star would rappresent the comrade sword.
Other advices are welcome! Even general or roleplaying ones!
| 25speedforseaweedleshy |
the ikon choice are not minmax enough
get weapon ikon give 2 damage per die for sure
scar of the survivor and horn of plenty
take twin star dual weapon warrior steel on steel rejoice in solstice storm breath of vital ash
only the worth depend on there are character focus on trip in the team
and examplar doesn't have the action economy to do knockdown