
solfiore |

Thank you all for your answers and time.
I sent this very thread to my GM. About "Encounter Mode" actions outside of combat, we had a similar "discussion" when one of out players knew that were enemies coming out of tombs and wanted to Ready an action to attack as soon as one came out; GM didn't allow it cause "Ready" is an "Encounter Action" only so he couldn't use it outside of an encounter.
I personally found that particular setting kinda meaningless cause "why cannot i ready to strike if I know clearly there is someone coming out of there?" but simply skipped the discussion for do not waste time in session and ruin the game.
I think GM may have found that particular scenario "busted" so he didn't want it to happen. Could be the same for "Scar of the Survivor" matter. As one of you stated, other people online and I, there are a lot of "free" healing out of combat. GM thought that Scar of the Survivor was too fast (you can practically full yourself in 10 minutes) and resource-less compared to other type of healing. In a scenario with a time limit, I have a clear advantage and, generally speaking, I am a PC who doesn't need healing out of combat; to all of that I thought "Why not?", the Ikon itself its pretty mid in combat and why shouldn't its strengths shine whenever the occasion (time limit between encounters)?