| Tarondor |
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Here is my new Tarondor's Guide to the Pathfinder 2e (Remastered) Guardian
| Tarondor |
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You’ve made a guide for almost every class I don’t play so they’re extremely clutch for when I GM for my players that do. I thank you for saving my butt many times when I’ve needed to quickly learn about a class I know nothing about.
Awesome! Glad they help. I wanted to make sure I covered the basic classes before moving on to anything else. Besides, they're what I almost always play.
| Tarondor |
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Excellent as always!
(I was wondering if you might update your other Remastered guides as new multiclass archetypes become official. I'm curious about your thoughts of Commander and Guardian archetypes on a Fighter, for instance)
I get asked this a lot. The answer is "probably, but not yet." Redoing the old stuff feels like being stuck in the past. Like being Sisyphus rolling that stone up a hill. It's more fun to do stuff I haven't before, and learn new things. Currently, I'm working on a guide to monks, because I didn't know that much about monks and wanted to learn.
I am definitely going to revisit wizards and clerics, since they've had some pretty huge additions lately. But not yet.
I haven't really looked at the Commander at all, class or archetype. And I was deep into the Guardian for a long time, but definitely haven't looked at the archetype yet.
EDIT: Hmmm... I guess I have examined the Commander, for the archetype when I wrote the Guardian guide. I think I'd have the same rating and comments for a Fighter with the Commander archetype as I did for a Guardian with the Commander archetype. And I'd remind you that unless you have a Free Archetype, Fighter has really great feats and doesn't need an archetype to be awesome.