| Azothath |
Req: PFS legal, 20 pt Abil buy, 5th Lvl 10500gp gear then later 11th Lvl 82000gp gear.
I ran this PC rather successfully in a home Game (we got 25pt buy) opting for Scribe Scroll(as PFS switches to Spl Fcs). It shows you how to swing a big sword as a wizard.
Comments - I changed the format a bit.
Rouillé Hasarderth {fr rusty hazard/adventure}, Clr-VPrst 1, Wizard-Dvnr 4
NN med sz aasimar-emberkin humnoid ntv outsdr (m) age:24(74) ht:5’10” wt:170lb. (BMI 24.4 nrml)
Home: Chesed Numeria Politic: n/a Worship: Feronia, Align: NN, Panth: other, Symbl: bonfire under stars, Scrd Anml: rabbit, Scrd Clr: blu & ylw, Dom: destruction(catastrophy), fire(ash, smokeꟸ), liberationꟸ(freedom), protection; FvdWpn: bastard sword.
Init: +4{act in Supr Rnd}, Sns: drkvns 60’, Prcp: +7
AC: (20)16, tch (16)12, fftd (18)14 ((+4[frc]) armr, (+4[frc])shld, +2 Dex, dodg, ntrl).
HP: 28 (1d8+4d6) {PFS=8 +4*(4) +4*1{FCB}}.
Saves: Fort +9, Rflx +7, Will +11, +1{of 2} rst to scdry sv
DEF: ER [acd, cld,elec]/5
Mov Spd:30
Mle: mw ElyBrnz bastard sword 2hnd +3 (1d10 c19+ *2)S, MagBst/MonHmnd +0(+1) then +1(+1).
Mle: mw ElyBrnz bastard sword 1hnd +3 (1d10 c19+ *2)S, “.
Mle: cFe cestus +2 (1d4 c19+ *2)B|P.
Mle: Obsd dagger +4|+4 thrw (1d4 c19+ *2)S|P Rng:10ft {fragile} glassy, ammo:[4].
Rng: mw hvy crossbow 2hnd GravBow +5 ≤30’|+4 (2d8 +1≤30’ c19+ *2)P Rng:120ft.
Rng: mw hvy crossbow 2hnd +5 ≤30’|+4 (1d10 +1≤30’ c19+ *2)P.
Ammo: dur cFe & AgWpnBlch [10 ], thistle [4 ] poi bleed 1d6r. Load 1 bolt Full actn pvk AoO.
Emberkin SLA pyrotech:T2@Lvl 1/d.
Tattoo SLA danc lgt:K0@(Lvl+1) 3/d.
Arcn Spells Prpd (CL 5{K:+1}; DC= 10 +SplLvl +5(Int); Conc +10{K:+1})
2nd(3+1)BO[ ]: Blur:I2, Flrry Snoball:K2, Glttrdust:C2, See Invis:D2.
1st(5+1): Ear-prc Scrm:K1, MagArmr:C1, MagMssl:K1, Shld:A1, Shk Grsp:K1, TrueStrk:D1.
0th(4@will): Det Mag:D0, Mend:T0, Mssg:T0, Prstdg:U0.
SchPwr: DivnFortn(Sp): std actn tch +2 insgt atk, skl, abil, sv 1r [10]/d. Act in Supr rnd.
MetaMag: Hgtn(+N).
Divn Spells Prpd (CL 1; DC= 10 +SplLvl +2(Wis), Conc +3)
1st(2+1): Momt Great:E1, Prot E:A1, Rmv Fear:A1{D}.
0th(3@will): Crt Wtr:C0, Pur Fd&Drk:T0, Lgt:K0.
Dom: Spon cast cure for ≤ Spl Lvl prep’d spel. Crvn Bond(Su): 1min prep and (Clr +Wis) trgts can use tch Dom ability on them at rng 30ft med armr & shld.
DomD: Librtn: Librtn(Su) free Mov [Clr Lvl]r/d. Fire-Smoke: CloudSmoke(Su): std actn 5ft rad within 30ft crtrs in cloud gain 20% concl vs crtrs more than 5ft away, take -2 atk, -2 Prcptn and for 1rnd after exiting cloud, uses [3+WIS]/d. Dom Spls: Rmv Fear:A1, Brn Hnd:K1.
Skills(rnk 35): Acro +5(3), Apprᶜ +9(1), Bluff +3(1), Clmb, Crftᶜ(alchemy +9(1), sculpture (0)), Diploᶜ +6(1), Dis Dev, Dsgs, Esc Art, Flyᶜ +6(1), Hndl Anml, Healᶜ +6(1), Intmd, Knowᶜ(arcn +9(1), dngn +9(1), engr +9(1), geog +9(1), hist +9(1), locl +9(1), natr +9(1), nobl +9(1), plns +11(1){+2}, rlgn +9(1)), Lingᶜ +9(1), Prcp +7(5), Pfrm, Profᶜ +2(0), Ride +7/5(3){+2}, Sns Mtvᶜ +6(1), SoH, Splcrftᶜ +15(5){+2}, Stlth +3(1), Survl, Swim, UMD. Cls Skl(ᶜ), Skl Fcs(ˢ)
Lang: common(taldan), varisian{rgnl}, draconic, elven, azlanti, celestial, sakvroth(undercommon)ᒻ , anc. osirani(HB). Ling(ᒻ)
Abil@5th: [10(+0), 14(+2), 10(+0), 20{18}(+5), 14(+0), 14(+2)], 20pt [10,14,10,16,13,12] & race, 4th:+1 Wis, headband Int +2.
BAB: +2, CMB:+2 CMD: 14.
Race: abil [0,0,0,+2,0,+2], drkvis 60’, Know(Pln +2), Splcrft +2, pyrotech:T2@Lvl 1/d, ER [acd, cld,elec]/5, Lang:common, celestial. FCB of +1 HP is preferred.
Alt Race: Scion of Humanity outsdr ntv & human hmnd, no Dsgs to pass as human, Lang celestial.
Wpn & Armr Prfc: simple wpns, bastard sword{mrtl, extc}, lgt & med armor, lgt & med shield.
Cmbt Gear:
SLWS-L: Wand:Vanish:I{SplLvl=}1@{CstrLvl=}1 [30]chg 450gp. SLWS-R: Wand:Obsc Mist:C1@1 [30] 450gp. Bndlr[8+8]: Pot:Cure Lgt Wnd:C1@1 50gp. Flsk alch fire [4] 80gp. Vial antitoxin 50gp. Vial twitch tonic 45gp. Vial antiplague 50gp. Vial smelling salts 25gp. Flask holywater(HW) [2] 50gp. Wand:Grav Bow:T1@1 [30] 450gp. = 1700gp
Worn Equip:
mw ElyBrnz bastard sword extc 2/1hnd wpn +1 (1d10 c19+ *2)S ElyBrnz(MagBst/MonHmnd +0(+1) then {specific type} +1(+1) 24hr or another qualifying type hit) Hrd:10 HP:10 6lb 1335gp. cFe cestus smpl lgt wpn (1d4 c19+ *2)B|P Hrd:10 HP:2, 1lb 10gp. (4) Obsd dagger smpl lgt/thrw wpn (1d4 c19+ *2)P|S Rng:10ft Hrd:10 HP:2, (2)0.75lb (2)1gp. mw hvy crossbow smpl 2hnd rngd wpn +1 (1d10 c19+ *2)P Rng:120ft Hrd:5 HP:5 12lb load 1 bolt 2hnd Full actn pvk AoO 350gp. Ammo: durable cold iron(cFe) & silver(Ag) WpnBlch [10] 20+5gp. thistle [4] poi bleed 1d6r 4gp. {armr}. bandolier(Bdlr) pkt[8] (2)0.5gp. Spring-loaded wrist sheath(SLWS) (2)5gp. Belt pouch. Signal whistle 0.8gp. Advtr outfit 0gp. Aegis of recoveryᶿ [neck] Paid 750gp of 1500 +2 rst cont saves, at HP:0 (2d8+3)heal & destroyed. Cloak of resistance +1 [shldr] 1000gp. Headband of Int +2 [hdbnd] Lang: anc. osirian 4000gp. Ag Holy Symbol{Feronia} 25gp. = 7512.8gp
Stowed Equip:
BP: wiz kit (backpack(BP), bedroll, {belt pouch above}, flint and steel, ink & inkpen, iron pot, mess kit, soap 1/2lb, torches [10], trail rations [5]d, waterskin 4lb) 21lb 21gp. 50’ silk rope HP:4 5lb 10gp. canteen (2)4lb (2)2gp. sack stows 60lb (2)0.5lb (2)0.5gp. = 36gp.
Arcn Spls: Spellbook #1 (see below) 830gp.
Marteau adv horse war trained 300gp trick(atk, come, defend, down, guard, heel), Military saddle +2 crcm stay in saddle, uncons 75% stay in saddle wt:30lb 20gp. bit & bridle wt:1lb 2gp. Saddlebags(SB) weatherproof 20# stowage 8lb 4gp. Sack: horse feed [6] wt:60lb 0.6gp. = 326.6gp
cash: 10500 -1700 -7512.8 -36 -830 -326.6 = 94.6gp
Traits:
T1: Mag Knack(Mag) choose class (Wizard) gain up to +2(≤ HD) trt to caster level.
T2: Resilient(Cmbt) +1 trt Fort.
Feats & Levels:
• F1: MetaMag: Heighten Spl (+N) increase SplLvl & DC.
• Lvl1 Cleric-Varisian Priest(Clr-VPrst) 1: Aura(Ex):n/a {Align:NN}. Chnl Enrg(Su): choose (pos/neg) enrg, std actn present holy symbol tgt (livng(heal) or UnD(harm) sv dmg/2) 30’ rad for 1(=1 +[(Clr-1)/2])d6 (heal/harm) Will 13(=10 +([ClrLvl/2] min 1) +CHA) uses [5(=3 +CHA)]/d. Divine Spells(Wis) {NN} no Align restrict prep’d splcstr (incl orisons/cantrips). Spon Cast: convert SplLvl into cure of same or less level. Dom: (choose 2) Librtn, Fire-Smoke, add 1 Spl per SplLvl. Lang opt: celestial, abyssal, infernal. HD:d8, SplRnk:2+INT.
Vprst: (Un)FrtnRd: have [Dom: Chaos, Comm, Lbrtn, Luck, Trvl, Wthr & SubDom: Explor, Fate, Freedm, Trade, Season] or lose 2nd Domain and choose from list. Crvn Bond(Su): 1min prep and (Clr +WIS) trgts, can use tch Dom ability on them at rng 30ft med armr & shlds. Blss Harrow(Su)@8 {often optional ability, see Harrower PrC ISWG p276}: tgt 1 crtr harrow reading [1]/d, choose 8th Dom Pwr to lose.
• Lvl2: Wizard-Diviner(Wiz-Dvnr) 1: Arcane Spells(Int) prep’d splcstr from Rd Mag:D1 & spellbook/penned/scribed spells (incl orisons/cantrips). Spellbook: Gain spellbook with penned(learned/known, scribed) (non-opposed) cantrips, (3 +INT) First SplLvl spells then 2 each Wiz thereafter (see Magic). Spell Preparation: takes 1hr or proportional amount to fill empty slot (see Magic). BondObj(Sp)/Fmlr(Ex): choose[amulet, ring, staff, wand, weapon] and while worn[MIBS]/held cast any one (non-opposed, non-MetaMag) spellbook spl/d, without Conc (20 +SplLvl) to cast. May add magical abilities as if having appropriate magic item crafting feat at half price to mw Bond Obj{item’s material requirements are ignored}. BondObj restores to full HPs with daily spell prep. Replace (item & mw cost +200*Wiz)gp or existing magic item on day 7(if lost/destroyed) taking 8hr. ArcnSchl(opt, else U): at initial level choose school (tbd) and opposed schls (tbd, tbd) gaining school abilities. Opps’d schools req 2 SplSlots and -4 Skl when crafting magic item. Lang opt: draconic. Scribe Scroll or {PFS}SplFcs(tbd) feat. HD:d6, SplRnk:2+INT.
Diviner: Forwrnd(Su): Act in Supr rnd. +(Wiz/2) INIT, @Wiz20 roll “20”. DivnFortn(Sp): std actn tch +[Wiz/2] insgt atk, skl, abil, sv 1r uses [3+INT]/d. ScryAdpt(Su)@8: aware when observed via magic(clairaud, scry, etc), With scrying(mir sgt:D3, scrying:D4, remote view:4, sym scry:D5 ) gain 1 step more familiar, very familiar gets -10.
• Lvl2 – WizBF: Scribe Scroll or {PFS}SplFcs(K) feat.
• F3: Spl Fcs: evoKation(K) +1 DC.
• Lvl3: Wiz-Dvnr 2.
• Abil4: Wis +1 (14).
• Lvl4: Wiz-Dvnr 3.
• F5: Varisian Tattoo(K) +1 CL & SLA danc lgts:K0@Lvl 3/d.
• Lvl5: Wiz-Dvnr 4.
• Dom Spls: Lbrtn: 1:Rmv Fear, 2:Rmv Parlyz, 3:Rmv Curse, 4:Free Mov, 5:Brk Enchnt, 6:Grtr Disp Mag, 7:Refug, 8:Mnd Blnk, 9:Freedm. Fire: 1:Brn Hnd, 2:Pyrotech, 3:Stnk Cld, 4:W Fire, 5:Fire Shld, 6:Fire Seed, 7:Elem Body 4(Fire ), 8:Incnd Cld, 9:Elem Swarm(Fire).
• Spellbook #1 (85/200)pg 0(15)gp, note: free(⁰) from level gains.
Thrd(2 ): Battering Blast:K[frc]3, Blink:T3.
Scnd(12+4⁰ ): Air Step:T2, Alter Self:T2, B Con:T2, B Str:T2, Blur:I2, C Dex:T2, Create Pit:C2, Detect Thoughts:D2, Flurry Snowballs:K2, Glitterdust:C2, Invisibility:I2, Resist Energy:A2, Scorching Ray:K2, See Invisibility:D2, Twilight Haze:I2, Web:C2.
First(17+9⁰ ): Protection from Evil:A1, Shield:A[frc]1, Abundant Ammunition:C1, Infernal Heal:C1, Magic Armor:C1, Unseen Servant:C1, Comprehend Language:D1, Cultural Adaptation:D1, Heighten Awareness:D1, Sure Casting:D1, Technologist:D1, True Strike:D1, Hypnotism:E1, Ear-piercing Scream:K1, Magic Missle:K1, Shocking Grasp:K1, Snowball:K1, Illusion of Calm:I1, Vanish:I1, Ventriloquism:I1, Coin Shot:T1, Expeditious Retreat:T1, Gravity Bow:T1, Hide Weapon:T1, Liberating Command:T1, Long Arm:T1.
Zero(21⁰): Resistance:A0, Acid Splash:C0, Detect Magic:D0, Detect Poison:D0, Grasp:D0, Read Magic:D0, Dancing Lights:K0, Flare:K0, Light:K0, Ray of Frost:K0, Spark:K0, Ghost Sound:I0, Haunted Aspect:I0, Vacuous Vessel:I0, Mage Hand:T0, Mending:T0, Message:T0, Open/Close:T0, Scrivener's Chant:T0, Arcane Mark:U0, Prestidigitation:U0. = Paid 830gp of 1185.
by Azothath
===== end 5th =====
| Azothath |
comment - as you know with a Wiz 10 it's gonna be a bit complex. This is the main reason for simplistic published designs >words take space<.
I opted for Cypher Script and Fast Study in this build to save cash on the Spellbooks.
With lgt armr you could always go that route and get over +4 armr AC such as +4 silken ceremonial (+5 armr AC) 16180gp! So Mage Armor it is!
Rouillé Hasarderth {fr rusty hazard/adventure}, Clr-VPrst 1, Wizard-Dvnr 10 (see above for details)
NN med sz aasimar-emberkin humnoid ntv outsdr (m) age:25(77) ht:5’10” wt:172lb. (BMI 24.7 nrml)
Home: Chesed Numeria Politic: n/a Worship: Feronia
Init: +8{act in Supr Rnd}, Sns: drkvns 60’, Prcp: +17
AC: (21)17, tch (17)17, fftd (18)14 (+4[frc] armr, (+4[frc])shld, +3 Dex, dodg, ntrl).
HP: 69 (1d8+10d6 +11) {PFS=8 +10*(4) +11 +10*1{FCB}}.
Saves: Fort +10, Rflx +9, Will +14, +2 [luck] abil, sv, Skl [3]/d
DEF: ER [acd, cld,elec]/5, Regen 1/hr, Imun cont [bleed], Con:14{dying}
Mov Spd:30
Mle: +1 mw ElyBrnz bastard sword 2hnd +7 (1d10+2 c19+ *2)S, MagBst/MonHmnd +0(+1) then +1(+1).
Mle: +1 mw ElyBrnz bastard sword 1hnd +7 (1d10+2 c19+ *2)S, “.
Mle: mw cFe cestus +7 (1d4+1 c19+ *2)B|P.
Mle: Obsd dagger +6 | +8 thrw (1d4+1 c19+ *2)S|P Rng:10ft {fragile} glassy, ammo:[4].
Rng: +1 mw hvy crossbow 2hnd GravBow +10 ≤30’|+9 (2d8 +1≤30’ c19+ *2)P Rng:120ft.
Rng: +1 mw hvy crossbow 2hnd +10 ≤30’|+9 (1d10 +1≤30’ c19+ *2)P.
Ammo: dur cFe & Ag WpnBlch [10 ], thistle [4 ] poi bleed 1d6r. dur Admt [2 ].
Load 1 bolt Full actn pvk AoO {use Abund Ammo, Unsn Srvnt}.
Emberkin SLA pyrotech:T2@11 [1]/d.
Tattoo SLA danc lgt:K0@12 [3]/d.
Arcn Spells Prpd (CL 11{K:+1}{E=2 slot}; DC= 10 +SplLvl +6(Int); Conc +17{K:+1} +2 cast DEF & reroll [3]/d)
5th(4+1)BO[ ]: Acd Spry:C5, Cone Cold:K5, Elem Body 2:T5, Fir Snk:K5, Prying Eyes:D5.
4th(4+1): Dim Door:C4, Drgn Brth:K4, Drgn Brth:K4, Shdw Proj:N4, Scry:D2.
3rd(4+1): Abltv Barr:C3, Blink:T3, Haste:T3, Prst Ear-prc Scrm:K1+2, Seek Thgts:D3.
2nd(6+1)[1]: Blur:I2, Invis:I2, Fls Life:N2, Glttrdust:C2, Mir Img:I2, Rch Shck Grsp:K1+1, See Invis:D2.
1st(7+1)[3]: Break:T1, Exp Rtrt:T1, Ill Calm:I1, Mag Armr:C1, Mag Mssl:K1, Shld:A1, Sure Cast:D2,
True Strk:D1. Wands: Grav Bow:T1, Hgtn Aware:D1, Infrnl Heal:C1, Obsc Mist:C1, Vnsh:I1.
0th(4@will): Det Mag:D0, Mend:T0, Mssg:T0, Prstdg:U0.
SchPwr: Frwrnd(Su) Act in Supr rnd, +5 INIT. DivnFortn(Sp) std actn tch +5 insgt (atk, skl, abil, sv) for 1r
[10]/d. ScryAdpt(Su) know when magically observed, bonus w scrying.
MetaMag: Hgtn(+N), Reach(+1 to 3), Prstnt(+2), MetaMag Rod Silnt ≤3 SplLvl [3]/d.
BO: prep +6 SplLvl(5, 1). Prepare Spells in 15min w 1 min minimum.
Divn Spells Prpd (CL 1; DC= 10 +SplLvl +2(Wis), Conc +3)
1st(2+1): Momt Great:E1, Prot E:A1, Rmv Fear:A1D.
0th(3@will): Crt Wtr:C0, Pur Fd&Drk:T0, Lgt:K0.
Dom: Spon cast cure for ≤ Spl Lvl prep’d spel. Crvn Bond(Su): 1 min prep and 3 trgts can use tch Dom ability on them at rng 30ft med armr & shld.
DomD: Librtn: Librtn(Su) free Mov [1]rnd/d. Fire-Smoke: CloudSmoke(Su): std actn 5ft rad within 30ft crtrs in cloud gain 20% concl vs crtrs more than 5ft away, take -2 atk, -2 Prcptn and for 1rnd after exiting cloud, uses [5]/d. Dom Spls: Rmv Fear:A1D, Brn Hnd:K1D.
Skills(rnk 66): Acro +11(3){5}, Apprᶜ +10(1), Bluff +4(1){1}, Clmb, Crftᶜ(alchemy +15(6), sculpture +10(1)), Diploᶜ +7(1){1}, Dis Dev, Dsgs, Esc Art, Flyᶜ +11(5), Hndl Anml, Healᶜ +6(1), Intmd, Knowᶜ(arcn +12(3), dngn +12(3), engr +10(1), geog +10(1), hist +10(1), locl +19(10{HB}/1), natr +12(3), nobl +10(1), plns +21(10{HB}/1){+2}, rlgn +12(3)), Lingᶜ +10(3), Prcp +17(10){5}, Pfrm, Profᶜ +2(0), Ride +10/8(5){+2}, Sns Mtvᶜ +6(1), SoH, Splcrftᶜ +20(9){+2}, Stlth +3(1), Survl, Swim, UMD. Cls Skl(ᶜ), Skl Fcs(ˢ)
Lang: common(taldan), varisian{rgnl}, draconic, elven, azlanti, celestial, sakvroth(undercommon)ᒻ, abyssalᒻ, infernalᒻ, anc. osirani(HB), anc thassalonian(HB). Ling(ᒻ)
Abil 11th: [12{10}(+1), 16{14}(+3), 12{14 dying}{10}(+1), 23{19}(+6), 14(+2), 14(+2)], 20pt [10,14,10,16+2,13,12+2] +race, 4th:+1 Wis, 8th: +1 Int, headband Int +4, Belt +2 Str, Dex, Con.
BAB: +5, CMB:+6 CMD: 19.
Race: abil [0,0,0,+2,0,+2], drkvis 60’, Know(Pln +2), Splcrft +2, pyrotech:T2@Lvl 1/d, ER [acd, cld,elec]/5, Lang:common, celestial. FCB of +1 HP is preferred.
Alt Race: Scion of Humanity outsdr ntv & human hmnd, no Dsgs to pass as human, Lang celestial.
Wpn & Armr Prfc: simple wpns, bastard sword{mrtl, extc}, lgt & med armor, lgt & med shield.
Cmbt Gear:
SLWS-L: Wand:Vanish:I{SplLvl=}1@{CstrLvl=}1 [30]chg 450gp. SLWS-R: Wand:Obsc Mist:C1@1 [30] 450gp. HH: Pot:Cure Lgt Wnd:C1@1 50gp. Flsk alch fire [4] 80gp. Vial antitoxin 50gp. Vial twitch tonic 45gp. Vial antiplague 50gp. Vial smelling salts 25gp. Flask holywater(HW) [2] 50gp. Wand:Grav Bow:T1@1 [30] 450gp. Wand:Hgtn Aware:D1@1 [30] 450gp. Wand:Infrnl Heal:C1@1 [30] 450gp. Scr:Mag Cir vs E:A3@5ᶿ 187.5gp. Scr:Comp Lang:D1@1ᶿ [4] 50gp. = 2837.5gp
Worn Equip:
+1 mw ElyBrnz bastard sword extc 2/1hnd wpn +1 (1d10+1 c19+ *2)S ElyBrnz(MagBst/MonHmnd +0(+1) then {specific type} +1(+1) 24hr or another qualifying type hit) Hrd:10 HP:10 6lb 3335gp. mw cFe cestus smpl lgt wpn (1d4 c19+ *2)B|P Hrd:10 HP:2, 1lb 310gp. (2) Obsd dagger smpl lgt/thrw wpn (1d4 c19+ *2)P|S Rng:10ft Hrd:10 HP:2, (2)0.75lb (2)1gp. +1 mw hvy crossbow smpl 2hnd rngd wpn +1 (1d10+1 c19+ *2)P Rng:120ft Hrd:5 HP:5 12lb load 1 bolt 2hnd Full actn pvk AoO 2350gp. Ammo: durable cold iron(cFe) & silver(Ag) WpnBlch [10] 20+5gp. thistle [4] poi bleed 1d6r 4gp. dur Admt [2] 122gp. {armr}. Spring-loaded wrist sheath(SLWS) (2)5gp. Belt pouch. Signal whistle 0.8gp. Advtr outfit 0gp. Belt of Phy Prfctn +2 [belt] +2 Str, Dex, Con 16000gp. [body]. [chst]. Eyes of Eagle [eyes] +5 comp Prcp 2500gp. Boots Elvenkind [feet] +5 comp Acro 2500gp. [hand]. [head]. Headband of Int +4 [hdbnd] Knw(Locl, Plns), Lang: anc. Osirian, anc Thassalonian 16000gp. Amulet of Spl Mstryᶿ [neck] prepare +6 SplLvls Paid 11000gp of 22000. Cloak of resistance [shldr] +3 rst saves 9000gp. Spellguard Bracers [wrst] +2 cast DEF Conc, reroll cast DEF Conc [3]/d 5000gp. Lsr MetaMag Rod Silent Spl {held} no verbal comp 3000gp. Four-leaf Clover [none] free actn before roll +2 luck abil, save, skl chk uses [3]/d 3750gp. Ioun Ston [none]: Magenta Prsm Crkd +2 comp Skl (tbd) chng 1/d 800gp. Tourm Sph +2 Con for dying 1000gp. Mulbry Pntcl Crkd +1 comp Bluff & Diplo 400gp. Prly Wht Spndl Crkd regen 1/hr 3400gp. Pearl of Power [none] Frst:3, Scnd:1 7000gp. Handy Haversack [none] stow 80+20+20lb rtrv as mov actn does not prvk, 5lb 2000gp. Ag Holy Symbol{Feronia} 25gp. = 73532gp
Stowed Equip:
BP: wiz kit (backpack(BP), bedroll, {belt pouch above}, flint and steel, ink & inkpen, iron pot, mess kit, soap 1/2lb, torches [10], trail rations [5]d, waterskin 4lb) 21lb 21gp. 50’ silk rope HP:4 5lb 10gp. canteen (2)4lb (2)2gp. sack stows 60lb (2)0.5lb (2)0.5gp. bandolier(Bdlr) pkt[8] (2)0.5gp. = 37gp
>> You REALLY NEED some components and Foci so I left 400gp for that below....
Arcn Spls: Spellbook #1,2,3 (see below) 4535+30gp.
Dom Spls: Lbrtn: 1:Rmv Fear, 2:Rmv Parlyz, 3:Rmv Curse, 4:Free Mov, 5:Brk Enchnt, 6:Grtr Disp Mag, 7:Refug, 8:Mnd Blnk, 9:Freedm. Fire: 1:Brn Hnd, 2:Pyrotech, 3:Stnk Cld, 4:W Fire, 5:Fire Shld, 6:Fire Seed, 7:Elem Body 4(Fire ), 8:Incnd Cld, 9:Elem Swarm(Fire).
Marteau adv horse war trained 300gp trick(atk, come, defend, down, guard, heel), Military saddle +2 crcm stay in saddle, uncons 75% stay in saddle wt:30lb 20gp. bit & bridle wt:1lb 2gp. Saddlebags(SB) weatherproof 20# stowage 8lb 4gp. Sack: horse feed [6] wt:60lb 0.6gp. = 326.6gp
cash: 82000 -2837.5 -73532 -37 -4565 -326.6 = 401.9
Traits:
T1: Mag Knack(Mag) choose class (Wizard) gain up to +2(≤ HD) trt to caster level.
T2: Resilient(Cmbt) +1 trt Fort.
Feats & Levels:
• F1: MetaMag: Heighten Spl (+N) increase SplLvl & DC. Point-blank Shot: Rng wpns +1(+1) ≤30ft.
• Lvl1 Cleric-Varisian Priest(Clr-VPrst) 1: Aura(Ex):n/a {Align:NN}. Chnl Enrg(Su): choose (pos/neg) enrg, std actn present holy symbol tgt (livng(heal) or UnD(harm) sv dmg/2) 30’ rad for 1(=1 +[(Clr-1)/2])d6 (heal/harm) Will 13(=10 +([ClrLvl/2] min 1) +CHA) uses [5(=3 +CHA)]/d. Divine Spells(Wis) {NN} no Align restrict prep’d splcstr (incl orisons/cantrips). Spon Cast: convert SplLvl into cure of same or less level. Dom: (choose 2) Librtn, Fire-Smoke, add 1 Spl per SplLvl. Lang opt: celestial, abyssal, infernal. HD:d8, SplRnk:2+INT.
Vprst: (Un)FrtnRd: have [Dom: Chaos, Comm, Lbrtn, Luck, Trvl, Wthr & SubDom: Explor, Fate, Freedm, Trade, Season] or lose 2nd Domain and choose from list. Crvn Bond(Su): 1min prep and (Clr +WIS) trgts, can use tch Dom ability on them at rng 30ft med armr & shld. Blss Harrow(Su)@8 {often optional ability, see Harrower PrC ISWG p276}: tgt 1 crtr harrow reading [1]/d, choose 8th Dom Pwr to lose.
• Lvl2: Wizard-Diviner(Wiz-Dvnr) 1: Arcane Spells(Int) prep’d splcstr from Rd Mag:D1 & spellbook/penned/scribed spells (incl orisons/cantrips). Spellbook: Gain spellbook with penned(learned/known, scribed) (non-opposed) cantrips, (3 +INT) First SplLvl spells then 2 each Wiz thereafter (see Magic). Spell Preparation: takes 1hr or proportional amount to fill empty slot (see Magic). BondObj(Sp)/Fmlr(Ex): choose[amulet, ring, staff, wand, weapon] and while worn[MIBS]/held cast any one (non-opposed, non-MetaMag) spellbook spl/d, without Conc (20 +SplLvl) to cast. May add magical abilities as if having appropriate magic item crafting feat at half price to mw Bond Obj{item’s material requirements are ignored}. BondObj restores to full HPs with daily spell prep. Replace (item & mw cost +200*Wiz)gp or existing magic item on day 7(if lost/destroyed) taking 8hr. ArcnSchl(opt, else U): at initial level choose school (tbd) and opposed schls (tbd, tbd) gaining school abilities. Opps’d schools req 2 SplSlots and -4 Skl when crafting magic item. Lang opt: draconic. Scribe Scroll or {PFS}SplFcs(tbd) feat. HD:d6, SplRnk:2+INT.
Diviner: Forwrnd(Su): Act in Supr rnd. +(Wiz/2) INIT, @Wiz20 roll “20”. DivnFortn(Sp): std actn tch +[Wiz/2] insgt atk, skl, abil, sv 1r uses [3+INT]/d. ScryAdpt(Su)@8: aware when observed via magic(clairaud, scry, etc), With scrying(mir sgt:D3, scrying:D4, remote view:4, sym scry:D5 ) gain 1 step more familiar, very familiar gets -10.
• Lvl2 – WizBF: Scribe Scroll or {PFS}SplFcs(K) feat.
• F3: Spl Fcs: evoKation(K) +1 DC. Precise Shot: Rng & Thrwn wpns no atk cmbt cover {-4 pnlty}.
• Lvl3: Wiz-Dvnr 2.
• Abil4: Wis +1 (14).
• Lvl4: Wiz-Dvnr 3.
• F5: Varisian Tattoo(K) +1 CL & SLA danc lgts:K0@Lvl 3/d.
• Lvl5: Wiz-Dvnr 4.
• Lvl6: Wiz-Dvnr 5. WizBF: Fast Study prepare spells in 15 min or 1 min minimum.
• F7: Cypher Script: scribe in 10 min (5 min cantrip) for half cost and half pages.
• Lvl7: Wiz-Dvnr 6.
• Abil8: Int +1 (19).
• Lvl8: Wiz-Dvnr 7.
• F9: : MetaMag Reach Spl(+1 to +3 per Rng incr increase) Rng[tch, cls, med, long].
• Lvl9: Wiz-Dvnr 8.
• Lvl10: Wiz-Dvnr 9.
• F11: Meta Mag: Persistent Spl(+2) must try two saves to fail.
• Lvl11: Wiz-Dvnr 10. WizBF: Opp Rsrh: Necr not opposed.
• Dom Spls: Lbrtn: 1:Rmv Fear, 2:Rmv Parlyz, 3:Rmv Curse, 4:Free Mov, 5:Brk Enchnt, 6:Grtr Disp Mag, 7:Refug, 8:Mnd Blnk, 9:Freedm. Fire: 1:Brn Hnd, 2:Pyrotech, 3:Stnk Cld, 4:W Fire, 5:Fire Shld, 6:Fire Seed, 7:Elem Body 4(Fire ), 8:Incnd Cld, 9:Elem Swarm(Fire).
• Spellbook #1{0,1,2,3} (134/200)pg⁰, Spellbook #2 {4,5,6}(90/200)pg Spellbook #3 (0/200)pg (2)15gp note: free(⁰) from level gains.
Sixth(2 ): Contingency:K6, Cosmic Ray:K6
Fifth(12 +4⁰): Brk Ench:A5, Acd Spry:C5, Sum Mon 5:C5, Teleport:C5, Wlk Plnk:C5, W Ston:C5, Cntct Othr Pln:D5, Telepth Bond:D5, Cone Cld:K5, Fir Snk:K5, W Frc:K5, Mag Jar:N5, Sffctn:N5, Elem Bod 2:T5, Ovrlnd Fly:T5, UnD Antmy 2:T5.
Frth(14 +4⁰): Lsr Glb Invln:A4, Rmv Curs:A4, Stonskin:A4, Blk Tntlcs:C4, Dim Door:C4, Sum Mon 4:C4, Loc Crtr:D4, Scry:D4, Drgn Brth:K4, Emrg Frc Sph:K4, W Fir:K4, Grt Invis:I4, Enrvtn:N4, Shdw Proj:N4, Elem Bod 1:T4, Fey Frm 1:T4, Firfrm:T4, Grt Make Whol:T4.
Thrd(21 +4⁰): Clay Skin:A3, Disp Mag:A3, Mag Cir vs E:A3, Abltv Barr:C3, Pllt Blst:C3, Phan Steed:C3, Sum Mon 3:C3, Arcn Sgt:D3, Clairaud/voy:D3, Seek Thgts:D3, Battr Blst:K[frc]3, Call Void:K3, Firball:K3, Lgtnbolt:K3, Tiny Hut:K3, R Exhst:N3, Blink:T3, Bld Sentnl:T3, Fly:T3, Haste:T3, Keen Edg:T3, Grt Mag Wpn:T3, Shrnk Itm:T3, UnD Antmy 1:T3, Wtr Brth:T3.
Scnd(24 +4⁰): Prot Arrw:A2, Rst Enrg:A2, Creat Pit:C2, Glttrdust:C2, Web:C2, Zey Fcs:D2, Det Thts:D2, Elem Spch:D2, Loc Obj:D2, See Invis:D2, Flrry Snoball:K2, Scrch R:K2, Blur:I2, Hidn Bld:I2, Invis:I2, Twlgt Hz:I2, Blnd/Deaf:N2, Fls Life:N2, Lipstch:N2, Spctrl Hnd:N2, Air Step:T2, Alter Self:T2, B Con:T2, B Str:T2, C Dex:T2, Drkvis:T2, Make Whol:T2, Spdr Clmb:T2.
First(26 +9⁰): Endr Elem:A1, Prot E:A1, Prot C:A1, Shld:A[frc]1, Abund Ammo:C1, Air Bubl:C1, Grease:C1, Infrnl Heal:C1, Mag Armr:C1, Obsc Mist:C1, Unsn Srvnt:C1, Comp Lang:D1, Cult Adpt:D1, Det UnD:D1, Hgtn Aware:D1, Spchrdr Sgt:D1, Sure Cast:D1, Techno:D1, True Strk:D1, Hypno:E1, Ear-prc Scrm:K1, Mag Mssl:K1, Shk Grsp:K1, Snoball:K1, Ill Calm:I1, Vansh:I1, Ventrilo:I1, Brk:T1, Coin Shot:T1, Crftr Fortn:T1, Exp Rtrt:T1, Grav Bow:T1, Hide Wpn:T1, Lbrtn Cmmd:T1, Long Arm:T1. $315(=(26-5)*15). Air Bubl:C1, Tch ot Sea:T1.
Zero(21⁰): Rst:A0, Acd Splsh:C0, Det Mag:D0, Det Poi:D0, Grsp:D0, Rd Mag:D0, Danc Lgt:K0, Flare:K0, Lgt:K0, R Frst:K0, Spark:K0, Ghst Snd:I0, Hnt Aspct:I0, Vac Vssl:I0, Mag Hnd:T0, Mend:T0, Mssg:T0, Opn/Cls:T0, Scrv Chant:T0, Arcn Mrk:U0, Prstdg:U0. = Paid 4535gp of 11425(=105+350+1120+2250+2880+4000+720).
by Azothath
===== end 11th =====
I did not calculate BondObj replacement costs due to PC growth.
I calculated spellbooks using Cypher Script on everything for simplicity. It hypes its usefullness.
| Azothath |
see also
Azothath's Builds: Bard-Mute Musician arch 5th & 11 (mw ElyBrnz morningstar, mw comp shortbow)
Azothath's Homebrew: Bard-Mute Musician arch fix
Azothath's Builds: multiclass Wizard-Diviner 1, Bard-Archaeologist 4 {homebrew fix (suggestion) at end} (mw ElyBrnz dueling sword, mw comp shortbow)
Azothath's Bard Builds thread, 2023
> Gem halfling Bard 7. 25pt Abil. (yes, 20pt is the correct number of points for PFS...)
> Renatus samsaran Bard 7. 25pt Abil.
> Scrinyaree half-elf Bard-Archivist 7. 25pt Abil.
> Senex Socie human Bard-Archeologist 7. 25pt Abil & later 20 pt.
> Harq Alsayf Alraaqis catfolk Bard-Dawnflower Dervish 7. 25pt Abil & later 20 pt.
> Palos Gitano Flamenco dhampir Bard-Dervish Dancer 7. 20pt Abil.
+ Heather sml gnome Fighter 2, Bard-Archaeologist 5. 20pt Abil.
> Lucus Fabula sml fey(Gathlain) Bard-Filidh 7. 20pt Abil.
> Nenias Umbravati fetchling Bard-Dirge Bard 7. 20pt Abil.
> {Danseuse} Giselle Anisia Mariinsky Celje Povlova human Cleric 1 (Reymenda CG) Bard 4 & 10. 20pt Abil.
Azothath's Builds: Mage-killer build = Monk-Flowing Monk 2 Wizard-Diviner 7 (temple sword, nunchaku, tonfa, cestus, hvy crossbow) in case you want some martial ability
Azothath's Builds: Cleric-Varisian Pilgrim 1, Wizard-Diviner 4 (gladius) (gladius, cestus, hvy crossbow)
Azothath's Builds: Wizard-Spell Sage @ 5th & 11th (quarterstaff, hvy crossbow)
Azothath's Builds: Wizard-Poleiheira Adherent 8 25pt Abil. (quarterstaff, kunai, hvy crossbow)
Azothath's Builds: Sorcerer-Razmiran Priest at 5th & 11th along with a Cleric 1, Wizard 4|10 for comparison (cestus, hvy crossbow) vs (gladius, cestus, hvy crossbow)
Azothath's Builds: Cleric-Varisian Pilgrim 3, Paladin 2 (cryptstone lucerne hammer, gladius, comp longbow)
Azothath's Homebrew: Wizard archetype Vedelys (Azlanti caster)
Azothath's Homebrew: Wizard archetype Tutelary {replaces Pact Wiz(HHH)}
Azothath's Homebrew: Fighter Archetype Tribunus {somewhat a Tactician fix}
Azothath's Homebrew: Purchased Mounts and in particular horses with scaling Hit Die & Prices {rough as I've updated it}