| Waldham |
Hello, I have questions about handcuffs and fetters.
To obtain the Immobilized effect when a creature locked on a stationary object, a character must grabbed or restrained the opponent (grapple action with attack trait) and then an Athletics check (without penalty because it's without attack trait ?) against the opponent's Fortitude DC and an Interact action to lock on a stationary object, is it right ?
But if the stationary object is too large, does it need to have the opponent always grabbed and an Athletic check against its Fortitude DC to lock on the other wrist and lock on the stationary object ?
To put fetters on an opponent, must the opponent already immobilized ?
Thanks for your future answer.
| QuidEst |
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Fetters rules.Hello, I have questions about handcuffs and fetters.
To obtain the Immobilized effect when a creature locked on a stationary object, a character must grabbed or restrained the opponent (grapple action with attack trait) and then an Athletics check (without penalty because it's without attack trait ?) against the opponent's Fortitude DC and an Interact action to lock on a stationary object, is it right ?
But if the stationary object is too large, does it need to have the opponent always grabbed and an Athletic check against its Fortitude DC to lock on the other wrist and lock on the stationary object ?
To put fetters on an opponent, must the opponent already immobilized ?
Thanks for your future answer.
You are correct that the check to handcuff someone after grabbing or restraining them doesn't take a penalty, and that it's another action to affix the other end to a stationary object.
I think you're asking about forcing the opponent to hug a larger object, and handcuffing both their hands together around it? A tree is already given as an example of something a person can be handcuffed to, so I wouldn't worry about it.
Fetters do not have rules for applying them in combat at all. Since they're put on prisoners, it's pretty reasonable to assume you need to have taken someone fully as prisoner.