Some questions related to Core rules updates


Rules Discussion

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Hey, so I haven't played for a couple years, and at a recent con I found out about the rules updates, and I have a couple specific questions.

1. Did the basic alchemy Archetypes just get straight up nerfed, or did they get some buff that I'm not seeing? Like, as far as I can tell now, they lost getting more free items per day to get "not needing a formula book" and nothing else. It looks like you only ever get 4 items per day as a Poisoner or Herbalist?

2. Did poisons (already fairly weak) just get nerfed, or did they get some improvement that I'm not seeing?


Alchemists have effectively infinite items per day they can craft due to versatile vials.

Yeah, poisons got nerfed for non-alchemists.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
TiwazBlackhand wrote:

Hey, so I haven't played for a couple years, and at a recent con I found out about the rules updates, and I have a couple specific questions.

1. Did the basic alchemy Archetypes just get straight up nerfed, or did they get some buff that I'm not seeing? Like, as far as I can tell now, they lost getting more free items per day to get "not needing a formula book" and nothing else. It looks like you only ever get 4 items per day as a Poisoner or Herbalist?

2. Did poisons (already fairly weak) just get nerfed, or did they get some improvement that I'm not seeing?

The archetypes make items at full character level, now. Advanced Alchemy Level is not a thing. It's a massive improvement for some item types.


Give and take. Buff and nerf.

You get much less alchemical items at once (nerf), but they scale to your level, and are much more potent (buff).

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