| TheFinish |
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I think the intent is a Constituion -1 character would start taking damage immediately if deprived of food/water.
Like if you're in a desert and you have 3 people: one of them has Constitution -1, the other Constitution +0 and the other Constitution +1.
At the end of the first day, they finish all their rations and water.
At some point during the 2nd day (at GM discretion), the Constituion -1 Character would start taking 1d4 damage per hour due to lack of water. At the end of the first day, if they're still alive and haven't eaten, they take 1 point of damage from hunger.
The Constitution +0 character can hold out throughout all of the 2nd day, and they would start taking damage at some point during the 3rd day.
The Constitution +1 Character can hold out all of the 2nd and 3rd days, and starts taking damage at some point during the 4th.
It is weird because 0 days can be anywhere from 1 hour to 23 hours. I'd probably rule a Constituion -1 character starts taking damage after 8 hours of activity without water/food, but this is one that's definitely GM fiat.
| Darksol the Painbringer |
There's a player character in my campaign with Constitution -1. That means if he goes 0 days without food or water, he starts taking damage. Is it supposed to be a minimum of one day before the damage starts?
I imagine it is, since the rules weren't written with the assumption that you will have a negative Constitution score (even if it is possible to do). Otherwise a character with such a penalty would suffer that damage constantly.
| Farien |
SuperParkourio wrote:There's a player character in my campaign with Constitution -1. That means if he goes 0 days without food or water, he starts taking damage. Is it supposed to be a minimum of one day before the damage starts?I imagine it is, since the rules weren't written with the assumption that you will have a negative Constitution score (even if it is possible to do). Otherwise a character with such a penalty would suffer that damage constantly.
Yeah.
There's a spell for that.
And a curse, though that one also always gives you at least a day before you start taking damage.
Not that I'm recommending dumping CON. Just that by itself, doing so shouldn't cause damage.