| Dr. Aspects |
I’m looking for creatures/monsters that would be appropriate for a game set in the Lands of the Linnorm Kings. Obviously Linnorms, and I think giants and their kin are common. What else could I throw into an encounter table?
Also what ancestries would be appropriate? Any class restrictions I should think about? I’m trying to make this as lore friendly as I can. Any help is appreciated!
| Riccardo Olivieri |
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SOLDIER-1st wrote:There's a 1e book called Lands of the Linnorm Kings that has encounter tables for all the different regions starting on page 53.Thank you! Would this be roughly usable for 2e? I imagine that it would be for the most part, maybe some names or levels changed?
I'm looking at those tables right now and I think they are quite fine. Almost all of the creatures have a PF2 version.
Creatures that fit the setting are giants (hill, frost, ogres and trolls), dire animals (wolves, bears and boars), feys (in particular in the Grungi Forest, such example pixies, satyrs, nymphs, rusalkas and huldras), winter wolves, drakes (frost, jungle/forest, sea and wyverns), megafauna. There are also locations with a strong presence of undeads, so you can add to the list zombie lords, skeletal champions, ghosts, wights and wraiths. And don't forget the cannibals from Kalva!
Abount the classes, I think that almost all fits. Yeah, some could appear a bit out of place (gunslinger, inventor, monk...), but is always possible to find a motivation for a character with those classes to be in the Lands of the Linnorm Kings. For example a monk character could come from the Jade Quarter in Kalsgard.
About the ancestries, for sure humans (Ulfen) as the most common, followed by dwarves. In the bigger cities probabily is possible to find elves and gnomes. Due to the presence of the Jade Quarter in Kalsgard, there is a chance to find some kitsune, tengu and other Tian Xia people.