| UndedThuggernaut |
So the spell Field of Razors states:
"You grind a chunk of your choice of metal to fine dust between your hands and blow it into the air, where it grows into a tangle of wires covered in razor-sharp prongs. The metal must be of a type you currently have in your possession. The covered area is difficult terrain. A creature that moves through the area takes 5 slashing damage per square traversed.
If a creature takes slashing, piercing, or persistent bleed damage while inside the thicket, you can spend a reaction to grow the iron in the shed blood into additional wires, expanding the burst by 5 feet. You can grow the area four times in this way, to a maximum of a 40-foot burst.
The barbed wires are made of the metal you chose and activate resistances, weaknesses, and the like normally. The metal reforms in your possession when the spell ends."
Since the barbed wires are made of the metal I chose, if I grind up Abysium for it, does that mean that anything in the field should take the Sickened condition until they leave the field?
Thanks
| Perpdepog |
I don't think so, since there isn't any explicit language stating that the metal "acts in all ways like the metal you chose," or similar. The goal seems to be that you grind up a metal, and that metal lets your spell interact with weaknesses and resistances.
I'm willing to be convinced though. That one phrase," and the like," could be doing a lot of heavy lifting, for example, and grant the metal its other abilities.
| Errenor |
See...that's what I thought too. I'd be interested to see an official answer.
That doesn't happen (almost always). Designers sometimes answer lore questions, but almost never on mechanics.
To think of it, as I understand, partly to prevent exactly the thing you want to do: to force your GM do something leaning on designers' authority.