Hand of The Apprentice + Spellstrike


Rules Discussion


Hand of The Apprentice + Spellstrike. How does this actually work out? I had done some googling but everything I found was on it was nebulous how someone could get access to this, but thanks to the remaster this seems like a more legitimate option since you can choose it with unified theory but I had some friends cast some doubt on how this actually works so I'm not sure if I'm just misreading this or what.

At a glance; Hand of the Apprentice is a 1-2 action spell that requires a spell attack roll so it qualifies for Spellstrike. When you hit with your melee attack roll, your spell is coupled with the attack. So when you hit, you what? Your sword flies out of your hands to hit the target again before returning to your hands? Effectively hit twice, once with your regular damage (including your STR) then again but with your casting modifier instead of your strength for the Hand damage?

Is that all correct? What am I missing something that makes this a particularly good combo over another damage focus spell? I mean, it does seem relatively nice in that you can effectively do this a few times every combat with the remaster focus rules, and with a D12 weapon die and some property runes you'll get some decent damage.


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It does work.

Is it any better than a cantrip like say Gouging Claw?

At level 10 a d12 weapon is 2d12+2d6(from two energy runes) + INT , where as Gouging Claw is 6d6 + 6 Bleed.

Seems like a wash to me even without going to Amped Imaginary Weapon

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