Ships: Sailing & Combat


Rules Questions


Are there any expanded rules for 1st edition that have to do with various actions while sailing during turbulent seas? Things such as if hit by a wave (while on deck sailing a ship or in combat), is that treated as a bull rush or a trip or are there special rules involved. If so, how are waves actually calculated in relation to size for those rules (wind speed)? Basically, would a wave have a CMB as a method to calculate its ability to knock a creature over, or some other rule set?

The Exchange

Tempest Rising (Skull and Shackles Volume 3) has a table of random storm hazards on page 73. Depending on how serious the hazard is a wave might range from "DC15 Reflex save or fall prone" all the way to "Bull Rush with +30 CMB, treat all creatures as flat-footed, if CMB check succeeds creature is swept overboard."


Belafon wrote:
Tempest Rising (Skull and Shackles Volume 3) has a table of random storm hazards on page 73. Depending on how serious the hazard is a wave might range from "DC15 Reflex save or fall prone" all the way to "Bull Rush with +30 CMB, treat all creatures as flat-footed, if CMB check succeeds creature is swept overboard."

Thanks, that gives me a measure to what I am looking for.

I sure wish that Paizo or a third party had put together some expanded rules for situations such as those addressed in that chart.


The Skull and Shackles Player's Guide has a bunch of Naval Combat rules in it that might come in handy.


Foeclan wrote:
The Skull and Shackles Player's Guide has a bunch of Naval Combat rules in it that might come in handy.

Thanks, I am going to try and use the states for the water elementals and their specific sizes when it comes to their "CMB" when hit by one. I will not attach the damage to the hit as it isn't an actual creature nor is the hit concentrated. My intent is to use CMB when it comes to being hit by a wave, which I am considering being bull rushed.

With the Sea being rough for this encounter I am giving a 25% chance to be hit by a wave if adjacent to the ships railing. Once hit there is a 60% chance of it being a medium wave, 35% chance of it being a large wave and a 15% chance of it being huge.
The encounter is with a sea Hag and Scrags that I gave the advanced template too. I also changed out all the scrags feats so they could end up getting greater bull rush, thus giving them an attack of opportunity if hit by a wave and pushed back.

Liberty's Edge

3rd edition has the Stormwrack book.
Not exactly Pathfinder, but it is on par with most third-party material as compatibility and balance.


Large wave 25%

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