Multiple Familiars?


Rules Questions


Now, I know multiple classes with familiar levels stack. However, it has recently come to my attention shamans and witches can't take figment familiars. What would the situation with the familiar be if, for example, someone took a figment familiar as a Wizard, then proceeded to dip into Shaman or Witch? How would that even work, if at all?


It would probably cause the wizard’s familiar to lose the archetype.


in short a PC can have only 1 familiar.
Stacking of levels is an option at times and the PC has to choose when there is an undesireable outcome; no stacking and keep archetype, or stack levels and gain new familiar without archetype.


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Unless explicitly specified by a class ability (or other specific exception), a character can only have one animal companion, one eidolon, one familiar, one mount, and/or one phantom.

The only only way to have a second (sort of) familiar that I am aware of is a migrus locker. Note that the migrus "has attributes of a cat familiar... except it has the construct type" but is technically not a familiar; it is closer to a figurine of wondrous power.


There are some archetypes that will allow you to have multiple animal companions or eidolons. I am not aware of any ways to gain multiple familiars or phantoms. Mounts are usually animal companions, so fall under that category.


Wizard class, Arcane Bond (Ex or Sp): At 1st level, wizards form a powerful bond with an object or a creature. This bond can take one of two forms: a familiar or a bonded object. A familiar is a magical pet that enhances the wizard's skills and senses and can aid him in magic, while a bonded object is an item a wizard can use to cast additional spells or to serve as a magical item. Once a wizard makes this choice, it is permanent and cannot be changed. Rules for bonded items are given below, while rules for familiars are at the end of this section.
Familiar under Class Abilities and note it says "a creature"(aka 1, singular), nothing about having more than one.

Blood Sentinel:T3 spell. Note the restriction in the last line of the description, "This spell has no effect if you already have a familiar or another blood sentinel."

FAQ: Cavalier & Druid class stacking for Mount/AnmlCmpn, APG "... (Note that the design team discourages players from having more than one companion creature at a time, ...)" & down a bit is one for Wildshape and then wildshaping Shaman.

FAQ: Dismissing a Familiar, CRB
FAQ: Improved Familiar feat, CRB

I'll comment that familiar archetypes and classes can get tricky as things are traded away and replaced or changed as old and new entry requirements have to be met. Due to blood sentinel it is more effective to have a bonded object than a familiar as level rises past 7th.


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Soccer Skills World Cup said:

Now, I know multiple classes with familiar levels stack. However, it has recently come to my attention shamans and witches can't take figment familiars. What would the situation with the familiar be if, for example, someone took a figment familiar as a Wizard, then proceeded to dip into Shaman or Witch? How would that even work, if at all?

In the example you provided, where a character starts as a Wizard with a figment familiar and later dips into Shaman or Witch, it's important to note that the limitations on familiars for shamans and witches would still apply. According to the rules, shamans and witches can only select familiars from the options specifically listed in their class features.


I know I'm not crazy, but there's a sleeping kitten on my chest right now, so I'm pinned to the bed. There is at least one archetype and/or feat that can allow you to have more than one familiar. The source is one of the little 20 to 30 page splat books that Paizo printed, the kind of magazine style ones. I think it's called the Familiar Folio or some such thing, but like I said, I can't get up to find it right now.

Anyway, I remember I used the build on a witch I was playing in a Kingmaker game. The gist is, every time you gain a level, you either level your familiar as usual, or you gain a new level 1 familiar. So, if you're a level 5 caster, you could have one lv. 5 familiar, 5 lv. 1's, or any combo in between as long as your total familiar levels don't exceed the class levels you have from the familiar granting class. Any bonus abilities like feats, skill points, or other perks and powers have to be split up amongst the various familiars, with the exception of the level locked features like the empathic link, or speaking with the master.


Sysryke wrote:

I know I'm not crazy, but there's a sleeping kitten on my chest right now, so I'm pinned to the bed. There is at least one archetype and/or feat that can allow you to have more than one familiar. The source is one of the little 20 to 30 page splat books that Paizo printed, the kind of magazine style ones. I think it's called the Familiar Folio or some such thing, but like I said, I can't get up to find it right now.

Scratch that. I misspoke (mistyped?) It's four in the morning, and I got my editions and critter classes mixed up. There is a 3.5 feat called "Extra Familiar" from Dragon Magazine. My group I was transitioning from 3.5 to Pathfinder, so we allowed cross over feats.

The multiple critter archetypes I was thinking of are the Druid Pack Lord, and a similar ranger one for Animal companions. So aside from a bit of group and GM grace, no, there is no currently Paizo only RAW way to have multiple familiars. A bit odd since I think AC's are generally considered more powerful than familiars.

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