Am I missing something, or does Scar of the Survivor just grant unlimited self-healing?


Exemplar Class Discussion

Liberty's Edge

Scar of the Survivor's "No Scar But This" lets you recover 1d8 hit points as an action. It's a transcendence ability so you can only use it once per round, but if you're not in combat that's one action to use No Scar But This, then one action to put your spark back in your body ikon to use it again next round.

I'm not seeing anything that stops you from using this to just heal up to full between every encounter, assuming you have a minute or so to use it. I'm not necessarily against the idea, it does seem very demigodly, but I'm not sure it's an intended thing since I'm not sure of any other class that gets to do anything similar.

Edit: Actually I think the Paladin can do something similar with Lay on Hands, but that's a minimum of 10 minutes per application. I guess it technically is another form of unlimited out of combat healing though, so maybe it's not as unprecedented as I thought.


Barbarian has a level 8 feat that lets them spend an action to regain their full temporary HP from rage. That's the closest that comes to mind, and it gives level+CON temp HP. That compares against, effectively, 2.25 HP/level from No Scar But This (on average) for twice the actions (or only every other round, if you're instead using another transcendance to put it back to body).

At max level... a barbarian is grabbing 26 HP per turn, the exemplar is doing 45 on average, a bit less than double that.

It's a very strong ability overall. The other close approximation is probably Kineticist using Timber Sentinel, which caps out at 100 HP for two actions and can be planted fresh each turn (not directly HP, but it soaks damage from strikes)

I'm not worried about the out of combat healing, since both focus spells and heavy Medicine investment can completely trivialize that if the party gets 10 minutes. (Kineticist is especially good at it, since their cooldown is per target, per impulse).


Mutagenist Alchemists can, with Revivifying Mutagen, get 10d6 self-healing per minute starting at level 7. It will reach 50d6 per minute at level 17 with Perpetual Perfection.


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So does being trained in the Medicine skill.


It's relatively slow in-combat healing, but faster than the medicine skill out of combat.

You're correct that it is infinite self-healing, but the medicine skill trivializes out of combat healing anyway.

Liberty's Edge

FlySkyHigh wrote:
You're correct that it is infinite self-healing, but the medicine skill trivializes out of combat healing anyway.

I don't think it trivializes it unless you just have unlimited time between encounters, which is an issue with adventure design. It is another source of technically-unlimited healing though, even if it is even slower than a Paladin, so that is a good note to make.

In the end it looks like it's not quite as powerful as I thought, but is still a very strong and thematic thing for a demigod to be able to do. I have decided that I like it.

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