| Professor Sunshine |
Rules interpretation question. A fungal creature becomes a ghost.
"A ghost retains all the special attacks of the base creature, but any relying on physical contact do not function."
Does the ghost of the fungal creature produce incorporeal spore or does the spore cloud cease to function?
Epic fantasy physics question 1. If said fungal creature has the soul of a charnel colossus, will the ghost look like the original creature, the fungal creature, the charnel colossus, a fungal charnel colossus, or a humanoid composed of amorphous fungal corpse stuff?
Epic fantasy physics question 2. If a ghost possesses someone and becomes a lich, is the ghost able to depossess the host or are they now a singular entity?
| Pizza Lord |
Does the ghost of the fungal creature produce incorporeal spore or does the spore cloud cease to function?
My view on it, is that the ghost does not produce spores. That is clearly a biological, living expression of a fungal creature. Could there be some kind of ethereal ghost that gives off a poisonous cloud? Sure, but in this case, being dead and not having a corporeal form would preclude giving off spores. Similarly, I wouldn't let the ghost 'drain' it's own blood or amputate its 'flesh' to create doses of its fungal poison.
Epic fantasy physics question 1. If said fungal creature has the soul of a charnel colossus, will the ghost look like the original creature, the fungal creature, the charnel colossus, a fungal charnel colossus, or a humanoid composed of amorphous fungal corpse stuff?
How would it possess the soul of anything? Is it a devourer? Does it have a magic jar? Are we talking about a ghost of a fungal nymph like in the topic heading? Or are you asking about a fungal charnel colossus? I am not following. The ghost will look the creature in a form that most people that knew it in life would recognize it most likely (without good story reason otherwise).
Most undead creatures should not be valid fungal targets. A creature usually has to die of Con damage from the spore that make fungal creatures, and that's just not something that undead do. It's logical and reasonable that an undead corpse could carry the spores, but it's not likely to have the biological triggers or whatever needed for the spores to 'kick into gear' on death and grow (like how certain seeds need fire or wildfire to start them growing).
Epic fantasy physics question 2. If a ghost possesses someone and becomes a lich, is the ghost able to depossess the host or are they now a singular entity?
Okay, I assume no fungal issues here. A ghost, takes over someone, and they undergo the ritual and process of becoming a lich. This means either the ghost is doing it... or somehow the victim gets out of their control (under constant protection from evil or something that keeps them in control but doesn't expel the ghost) and were going to become a lich anyway.
If it's the ghost doing it, then there should be a reason. Ghosts are typically driven by failing to achieve something or having unfinished goals. So unless the ghost's goal (and what will ultimately release it) was to become a lich... but they died before or during doing that... then they probably shouldn't. Maybe if their goal was something they felt could only be accomplished by a lich... maybe? But then the ghost would have to be of class and power and knowledge on how to become a lich... and that takes time... unless almost all the work was done and waiting. Like they've already made the phylactery. Otherwise it would likely take too long. In such a case, either the ghost would be free having accomplished its goal and the host would likely be a lich. Or, more likely, it just wouldn't work. Since a ghost doesn't have a soul, it is a soul, and that doesn't interact well with a phylactery.
If it's some person who coincidentally decides to become a lich while a ghost is residing suppressed inside them (and for some reason didn't just leave because it couldn't do anything the whole time to control the host), then probably just their soul would be linked and the ghost would probably be expelled or at the least unable to control them any more. That's assuming a ghost could control someone powerful enough to become a lich, let alone a lich, for any real length of time.
I highly doubt they become a singular entity without the process of highly chaotic interference or mishap (ie GM discretion). Of course... the process of becoming a lich is certainly such an instance that could cause something like that. I would still say it only happens to create a cool and unique villain or creature, but not as a normal process.
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| Professor Sunshine |
So for context, I have been prepping for a bizarre campaign where I have given the party members Elohim stat blocks. Then I made them mega-kaiju (I applied the kaiju template like they were Fine. So they're 128 times larger than Colossal. I then gave them 20 levels of a Lesser God class, 23 levels of a God class, and 10 levels of a Greater God class. I guess that makes them all CR 95+ creatures.
That's where my utterly absurd character comes into play. The character had been an orphan who was raised by their grandmother and developed kineticist abilities. By what should have been the slimmest of circumstances, they found a party of Kineticists who had been fighting a party of Summoners. The summoners were led by a Sorcerer and their conflict brought them to the Dimension of Time.
Beyond time, an entity appeared and cast Restoration on both parties. This revealed both parties were the same person who was going back and forth through time, transforming into each other, erasing each other's memories and creating false memories of identity. I didn't stack any of the stats but gave it 20 levels of Kineticist, Summoner, and Sorcerer, 10 Mythic ranks, and a ton of archetypes.
Beyond the classes, their adventures saw one of them become a lich, another an apostle kyton, and still another became a half-succubus. On top of these, I min-maxed the hell out of the Charisma score using material from Paizo and Legendary Games. Then I found ways to apply it across the board.
It's important that everything about it is rules legal. I wanted to do something a player can TECHNICALLY do a cording to the rules but no GM would normally allow. The only fudge factor considering is to say that the transformation into what would normally be a fungal creature is consolidated with possession and induction into the hivemind.
So I'm going have this entity appear on the Material Plane to challenge them. I have no idea what our Titanomachy is going to be like but it's why I'm being so specific about a number of weird circumstances.
| Professor Sunshine |
In either case, the plan is to see if I can kill them. I suspect that I can. We've established that they are going to start in their connected divine realms while I start on the Material Plane. I can't get into their divine realms without one of them giving permission. They are each going to start with 20 divine ranks. Their divine ranks are tied to their followers. A given number of worshippers equal a divine rank.
Since I have to get their permission to enter their divine realms, I intend to ransom their worshippers. With this, they'll play horror one-shots from the perspective of their worshippers. Once they have had their fun and want to move on, they'll be given the choice of letting me into their divine realm or play as their high priests and command armies of their worshippers. But their losses will add up and cost them divine ranks. I'm just not sure how to employ mass combat rules against a single character. Any ideas?
The gods can assist their followers by pouring some of their divine ranks into avatars. Whatever they give it, it will carry to the Material Plane. If their avatar dies, the divine ranks are lost. Well, if I kill them, the divine ranks are lost...but if one of them kills one of the others, they gain the divine ranks. While it's possible they will have a "kill me before he does" agreement, I expect it to turn into a Highlander situation. All the better, I say. I want them to be all amped up on God Juice when I fight them.
Whether they kill me or I kill them, I feel it serves as a worthwhile introduction to their next campaign.