[Speculation] Iron Gods 2e Hardcover Compilation or Sequel 2026?


Pathfinder Adventure Path General Discussion

Silver Crusade

Pathfinder Adventure Path Subscriber

With the announcement of Starfinder 2e, with full cross-compatibility with Pathfinder 2e Remaster. Do we think there's improved odds on getting Iron Gods Remastered in 2026?

Utilising both rule-sets in what can only be described as an incredible cross-over event?

Or will we see a sequel AP set in Numeria? Iron Demons? Demonic refugees from the Worldwound possessing and enhancing themselves with technology, presenting an all-new all-dangerous threat to the tech-haunted land!


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I'm feeling good about our odds of poking our noses into Numeria once SF2 drops!

RPG Superstar 2009 Top 32

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I'm expecting a sequel.

The end of Iron Gods left several questions, such as
* - technology leaking out from Numeria.
* - the Dominion of the Black hasn't been resolved.
* - the Status of Casandalee.


Lord Fyre wrote:

I'm expecting a sequel.

The end of Iron Gods left several questions, such as
* - technology leaking out from Numeria.
* - the Dominion of the Black hasn't been resolved.
* - the Status of Casandalee.

Casandalee's fate got answered in PF2 and Starfinder.

RPG Superstar 2009 Top 32

Souls At War wrote:
Lord Fyre wrote:

I'm expecting a sequel.

The end of Iron Gods left several questions, such as
* - technology leaking out from Numeria.
* - the Dominion of the Black hasn't been resolved.
* - the Status of Casandalee.

Casandalee's fate got answered in PF2 and Starfinder.

Her fate in Starfinder got answered.

Her status on Golarion is less clear. There she's still (at best) a nascent demi-goddess.


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Lord Fyre wrote:
Souls At War wrote:
Lord Fyre wrote:

I'm expecting a sequel.

The end of Iron Gods left several questions, such as
* - technology leaking out from Numeria.
* - the Dominion of the Black hasn't been resolved.
* - the Status of Casandalee.

Casandalee's fate got answered in PF2 and Starfinder.

Her fate in Starfinder got answered.

Her status on Golarion is less clear. There she's still (at best) a nascent demi-goddess.

What makes you say that? She's on par with every other deity mechanically in PF2, and she even got a page write-up in Gods & Magic. It's either LOWG or Legends that tells us Kevoth-Kul has made essentially adopted her cult as the main faith of his kingdom, alongside extending protections to Androids.

She's rocking along just fine as a goddess, and she's not even the newest Golarion deity anymore. I'd love to see more of her, though - alongside Arazni, she's my favorite deity?

RPG Superstar 2009 Top 32

This is many thousands of years before Skittermander are first contacted.


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Something totally new please as I did'nt like this AP to much back in the day

Tom

RPG Superstar 2009 Top 32

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TRDG wrote:

Something totally new please as I did'nt like this AP to much back in the day

Tom

The problem here is that IRON GODS was very popular.

Paizo Employee Creative Director

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The odds are no different than they have been for many months. There's just a lot more public information now for folks beyond those in-house at Paizo to calculate those odds! ;-)

Personally, I'd rather do a new story involving Numeria rather than remaster Iron Gods into a reprint, but that's less to do with having the rules for super-tech and more to do with my preference these days to do new stories (including potential sequels or expansions to previously published stories) than reprinting older ones. That might just be the 2+ years I spent in Kingmaker-land still coloring my opinions, though...

RPG Superstar 2009 Top 32

James Jacobs wrote:

The odds are no different than they have been for many months. There's just a lot more public information now for folks beyond those in-house at Paizo to calculate those odds! ;-)

Personally, I'd rather do a new story involving Numeria rather than remaster Iron Gods into a reprint, but that's less to do with having the rules for super-tech and more to do with my preference these days to do new stories (including potential sequels or expansions to previously published stories) than reprinting older ones. That might just be the 2+ years I spent in Kingmaker-land still coloring my opinions, though...

A new story in Numeria would also give a good chance to reset technology for the Lost Omens era.

Following up on the Dominion of the Black might be interesting.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I think a sequel would be better than a remake.

It would give Paizo a chance to not only (possibly) do a "cross-over" between PF2 Remaster and SF2 (if they end up being as compatible as projected), but also allow all of the "weird science:" Androffan tech, clockworks (ancient and modern), Jistkan automatons, Shory aeromancy, Stasian gear, etc. Maybe even throw in some velstracs (shades of Signal of Screams; pun intended)?

Dark Archive

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sidenote that unless 2e remake is something like second darkness or serpent's skull that practically requires large part of it being completely rewritten, I'd hope most 1e to 2e conversions wouldn't take as long when they aren't converting massive sandbox adventure like kingmaker x'D

But yeah I can definitely see why we likely wouldn't get any remakes in a while plus sequels ARE cool as well

(that and I have zero interest in seeing iron gods remake because I'd prefer to see remakes for ap that really need it to shine and IG was already great x'D)


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A sequel would make me very happy, and if the numbers are against an AP, I’d welcome a high-level Adventure dealing with the situation in Numeria. There’s a lot to deal with - Kevoth-Kul’s political dreams, his consort’s desire for immortality, the young culture of free Androids and their newborn goddess, all the local aliens and the hostile not-so-local ones - and all of it’s fun as hell to me :)

Give me a chance to play an Oracle of Casandalee or a Lashunta [Shaman] and I’m happy!

Silver Crusade

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Pathfinder Adventure Path Subscriber
James Jacobs wrote:

The odds are no different than they have been for many months. There's just a lot more public information now for folks beyond those in-house at Paizo to calculate those odds! ;-)

Personally, I'd rather do a new story involving Numeria rather than remaster Iron Gods into a reprint, but that's less to do with having the rules for super-tech and more to do with my preference these days to do new stories (including potential sequels or expansions to previously published stories) than reprinting older ones. That might just be the 2+ years I spent in Kingmaker-land still coloring my opinions, though...

As a huge fan of Numeria, count me in for whatever stories you want to tell in that incredible region especially if I get to use both Starfinder 2e and Pathfinder 2e in a singular excellent campaign.

Paizo Employee Creative Director

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CorvusMask wrote:

sidenote that unless 2e remake is something like second darkness or serpent's skull that practically requires large part of it being completely rewritten, I'd hope most 1e to 2e conversions wouldn't take as long when they aren't converting massive sandbox adventure like kingmaker x'D

But yeah I can definitely see why we likely wouldn't get any remakes in a while plus sequels ARE cool as well

(that and I have zero interest in seeing iron gods remake because I'd prefer to see remakes for ap that really need it to shine and IG was already great x'D)

Having worked on 3 cross-edittion conversions (Runelords, Crimson Throne, and Kingmaker), I can guarantee that they take a LOT of time. And none of those really required "complete rewriting." It's a huge task.

(The issue with Kingmaker wasn't so much it being a sandbox as it is "content-creep" as happens in so many crowdfunding campaigns, where the scope of the book more than doubled in size from what previous compilation products did. And then a pandemic crashed into it right in the middle of it all.)


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James Jacobs wrote:
Having worked on 3 cross-edittion conversions (Runelords, Crimson Throne, and Kingmaker), I can guarantee that they take a LOT of time. And none of those really required "complete rewriting." It's a huge task.

I converted Ironfang Invasion to PF2 and my result is unpublishable. I made the task easier by rewriting it only for my party rather than for many different sets of players. Most elements I rewrote would not appeal to other people. My group consists of story-oriented players who treat the plot as a general outline and create their own character-driven narrative on top of it.

A published Paizo adventure path has to be suited for many different playstyles: hack-and-slash players who kick in the door rather than asking questions, plot-oriented players who ask all the questions, story-oriented players who don't follow the plot linearly, and beginner players who cannot yet handle subtle forewarnings about dangerous encounters.

Pathfinder 2nd Edition opens up different possibilities than Pathfinder 1st Edition. A conversion for many playstyles would need to see how the different possibilities could resolve differently for the different playstyles. An outstanding conversion would take into account PF2's strengths and add more material that used those strengths for more exciting gameplay (I rewrote Ironfang Invasion to reach 20th level instead of 17th level, because PF2 handles high-level play better). And sadly, in a few areas, such as power fantasies of unstoppable heroes, PF2 is weaker than PF1, so those weak storyline would best be trimmed down. All those changes require foresight from many points of view, so a team of writers would be better than an individual.

For example, consider The Choking Tower. The GM direct the party to a region near Furkas Xoud's tower with a mission to Iadenveigh, a technology-hating town. But PF2 has more opportunities for PCs with mechanical limbs or being entirely artificial such as androids or automatons. Such features would be wonderfully flavorful for Iron Gods, but they could lead to trouble in Iadenveigh. Thus, the beginning of a PF2 version of The Choking Tower would need explicit warnings for the PCs to cover up mechanical limbs and android circuitry and need to offer an alternative plot if the party is kicked out of town for being too robotic or too mutant-line.


I'd love to see a sequel to Iron Gods (or a new story in Numeria) that would allow GMs and PCs to incorporate parts of SF2e into it.

It would, hopefully, have the added benefit of piquing the interest of some people and encourage them to look into Starfinder more. :D


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Thinking of a PF2/SF2 crossover as an Iron Gods sequel has me anticipating a sarcesian solarian with a multiclassed kineticist archtype...

I can dream, right?


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keftiu wrote:

A sequel would make me very happy, and if the numbers are against an AP, I’d welcome a high-level Adventure dealing with the situation in Numeria. There’s a lot to deal with - Kevoth-Kul’s political dreams, his consort’s desire for immortality, the young culture of free Androids and their newborn goddess, all the local aliens and the hostile not-so-local ones - and all of it’s fun as hell to me :)

Give me a chance to play an Oracle of Casandalee or a Lashunta [Shaman] and I’m happy!

Psst, August Me - Starfinder 2e is running off a PF2 chassis and we're getting an Animist class! My dreams of a Lashunta tending to the spirits of scarred earth and distant stars grow ever-closer...

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