Do work sites need to be on a claimed hex?


Kingmaker Second Edition


Hi everyone,

Does anyone know if a work site needs to actually be on a claimed hex? At first I was thinking that seemed obvious, but when you read the rules here, it doesn't specifically say that. Does anyone know if it's specified elsewhere, and if not, what would you rule on this?

TIA!


It doesn't appear that you do. Some activities specify that you must have laid claim (Build Roads for example) and Build Work Site does not.

Personally I'm fine with having lumber camps, mines etc. that aren't part of the kingdom proper exactly. It meshes with so, so many adventures that are set in just such places.


Thanks for the feedback! I agree. :)

Sovereign Court

The worksites must be claimed in order to provide any benefit though.

From Resource Collection step:

Finally, if you have any Work Sites established in your kingdom, gather Commodities.

By definition your Kingdom = all your claimed hexes.


Ah! That makes more sense. Thanks for catching that! :)


Since you don't need to claim the hex to Establish a Work Site, but do need to have the hex claimed to benefit, you could, theoretically, pre-emptively build a work site on a hex you intend to claim a turn or two later, if you find yourself with excess Ruler Activities.

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