Thank you so much! James Jacobs wrote:
My players really want to build a road to Oleg's from their capital, but it's fairly far from where they've established their kingdom. It makes sense, as they've done a lot of trading and RP with him. However, It's going to be a while before they could claim hexes that far, so I'm contemplating a house rule that allows them to do so. The simplest option would be to increase the DC slightly (maybe +2) and then increase the RP spend (probably double like building bridges). I could also do some sort of scaling option where it gets harder and more expensive the further outside claimed territory it is. I'd possibly add in some challenges related to maintenance or bandits on roads outside their claimed territory. I'm curious if anyone else has done anything like this, and what they came up with. If not, do you think this is a bad idea, and if so why? Per the rules (see link below), it clearly states "The hex in which you seek to build roads must be claimed by your kingdom." https://2e.aonprd.com/Actions.aspx?ID=1390
If a work site is placed on a gold mine, such as the one at GB8, would you consider that a Luxury or Ore commodity during the resource collection? I feel like gold, silver, platinum and gems should be luxuries. Whereas iron and copper would seem more appropriate to be considered ore. What do you guys think?
Hi everyone, Does anyone know if a work site needs to actually be on a claimed hex? At first I was thinking that seemed obvious, but when you read the rules here, it doesn't specifically say that. Does anyone know if it's specified elsewhere, and if not, what would you rule on this? TIA!
This is excellent! Thank you! Trichotome wrote:
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