| shroudb |
Am I missing something here?
Every class with focus powers got an item that gives back a focus point once per day.
Those items also give +2 to the relevant skill.
They also give a secondary benefit. Either a once per day ability, or an ability that happens when you use your focus points, or some secondary skill bonuses.
Except witch...
She got the only item without a secondary benefit.
Same item level, same cost, same restrictions, but it's just flat out worse.
So, one of the weakest spellcasting classes got shafted, why?
Or is this an AoN problem and they simply forgot to put in the secondary benefit?
Because frankly it makes 0 sense to not have one.
| Onkonk |
| 2 people marked this as a favorite. |
Activate (reaction) envision; Frequency once per hour; Trigger You roll a critical success on an attack roll with a witch spell, or your target rolls a critical failure on its saving throw against a witch spell or hex you cast; Effect The thing in the jar becomes more energetic-glowing, dancing, rapping on the glass, or some other action appropiate to its appearance. It encourages you until the start of your next turn, granting you and your familiar a +1 status bonus to AC and saving throws and a +2 status bonus against mental effects.
| shroudb |
Quote:Activate (reaction) envision; Frequency once per hour; Trigger You roll a critical success on an attack roll with a witch spell, or your target rolls a critical failure on its saving throw against a witch spell or hex you cast; Effect The thing in the jar becomes more energetic-glowing, dancing, rapping on the glass, or some other action appropiate to its appearance. It encourages you until the start of your next turn, granting you and your familiar a +1 status bonus to AC and saving throws and a +2 status bonus against mental effects.
Ah, so it's an AoN issue then since it lacks that.
Thanks for providing this.
(it honestly made no sense to not have one ^^)