| Ghostwheel |
I tried searching the site to no avail. But I have a simple question: How many types of performance does the skill cover?
Slightly less simple question: If each iteration of performance skill only covers one type of performance, how do feats interact with that? Does each feat need to be taken separately for each type of performance? How does one (player or GM) keep track of all of this?
Or is this all a case of GM adjudication?
| breithauptclan |
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The one performance skill covers all types of performance. At least as far as I have been able to tell.
It does cause a bit of strange effect where being trained in singing also means that you can play wind instruments, string instruments, and dance. But that is the same complaint that people put on some of the other skills too. Being able to swim (Athletics) means that you can also climb and jump.
| Castilliano |
I think if it as a genre conceit, much like The Professor on Gilligan's Island knew all the sciences he needed, the crew of Leverage had broad knowledge of their themes, or "Jock Guy" could letter in any sport. While it bends verisimilitude it also removes a hefty price from developing such characters. Who'd want to build a super-artsy PC (or even two types) if each art cost as much as all those other useful skills out there?
It's kind of like "obstacles like X? this skill handles those".
| YuriP |
The performance skill covers all types of performance as said by breithauptclan. But if you want you can specialize and become better and more expert in a single type of performance you can take the Virtuosic Performer to become bette in one specialty of your choice.
This is how the skills works in PF2. When you a highly proficient in a skill you are proficient in all branches of it but you can become even better in specific things using skill feats.
The Athletics for example, makes you good to run, to jump, to swim, to climb... but if you take Combat Climber you become a better combat climber, if you take Powerful Leap you become better to jump and so on.