Infinite Eye detect magic


Rules Discussion


So, one of the cantrips modified by Infinite Eye is Detect Magic.

More specifically:

Quote:
When you cast detect magic you are aware of any creature in the emanation affected by a spell or carrying a magical item, and you determine the main location of magic within a magical hazard in the emanation (with the normal restrictions on detecting illusions). This typically manifests as an alteration to your vision, such as seeing a soft aura around the creature or hazard.

So unlike the normal detect magic which is a simple yes/no switch, this makes magic basically radiate a detectable aura if I'm reading it correctly.

Does that "awareness" work like an imprecise sense then? ("There's a creature affected by magic there!")

Would that reveal the location of (as an example) someone that has casted Invisibility as an example?


What is Infinite Eye? Is it a feat? Never heard of it.


Aenigma wrote:
What is Infinite Eye? Is it a feat? Never heard of it.

One of the Psychic's conscious minds (out of 6). Basically kinda like their flavour for subclasses.

They give you 2 modified cantrips and a unique cantrip at the start, and 2 more unique cantrips later on.

Those are where you use your Amps which is the main class mechanic.

Sovereign Court

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If it says it's an imprecise sense, then it is. If it doesn't say so, then no.

Of course, imprecise senses aren't the only way you could conclude that a creature is at a particular spot; someone could use Point Out for example. Or you could just make a good guess/deduction about which square to target because you believe it holds a creature.

It'd be straddling the line between Hidden and Undetected at that point. The CRB covers this situation:

Undetected wrote:

If a creature is undetected, you don’t know what space it occupies, you’re flat-footed to it, and you can’t easily target it. Using the Seek basic action can help you find an undetected creature, usually making it hidden from you instead of undetected. If a creature is undetected, that doesn’t necessarily mean you’re unaware of its presence—you might suspect an undetected creature is in the room with you, even though you’re unable to find its space. The unnoticed condition covers creatures you’re entirely unaware of.

Targeting an undetected creature is difficult. If you suspect there’s a creature around, you can pick a square and attempt an attack. This works like targeting a hidden creature, but the flat check and attack roll are both rolled in secret by the GM. The GM won’t tell you why you missed—whether it was due to failing the flat check, rolling an insufficient attack roll, or choosing the wrong square. The GM might allow you to try targeting an undetected creature with some spells or other abilities in a similar fashion. Undetected creatures are subject to area effects normally.

For instance, suppose an enemy elf wizard cast invisibility and then Sneaked away. You suspect that with the elf’s Speed of 30 feet, they probably moved 15 feet toward an open door. You move up and attack a space 15 feet from where the elf started and directly on the path to the door. The GM secretly rolls an attack roll and flat check, but they know that you were not quite correct—the elf was actually in the adjacent space! The GM tells you that you missed, so you decide to make your next attack on the adjacent space, just in case. This time, it’s the right space, and the GM’s secret attack roll and flat check both succeed, so you hit!


Ascalaphus wrote:

If it says it's an imprecise sense, then it is. If it doesn't say so, then no.

Of course, imprecise senses aren't the only way you could conclude that a creature is at a particular spot; someone could use Point Out for example. Or you could just make a good guess/deduction about which square to target because you believe it holds a creature.

It'd be straddling the line between Hidden and Undetected at that point. The CRB covers this situation:

Undetected wrote:

If a creature is undetected, you don’t know what space it occupies, you’re flat-footed to it, and you can’t easily target it. Using the Seek basic action can help you find an undetected creature, usually making it hidden from you instead of undetected. If a creature is undetected, that doesn’t necessarily mean you’re unaware of its presence—you might suspect an undetected creature is in the room with you, even though you’re unable to find its space. The unnoticed condition covers creatures you’re entirely unaware of.

Targeting an undetected creature is difficult. If you suspect there’s a creature around, you can pick a square and attempt an attack. This works like targeting a hidden creature, but the flat check and attack roll are both rolled in secret by the GM. The GM won’t tell you why you missed—whether it was due to failing the flat check, rolling an insufficient attack roll, or choosing the wrong square. The GM might allow you to try targeting an undetected creature with some spells or other abilities in a similar fashion. Undetected creatures are subject to area effects normally.

For instance, suppose an enemy elf wizard cast invisibility and then Sneaked away. You suspect that with the elf’s Speed of 30 feet, they probably moved 15 feet toward an open door. You move up and attack a space 15 feet from where the elf started and directly on the path to the door. The GM secretly rolls an attack roll and flat check, but they know that you were not quite

...

that was where i was headed as well with calling it an imprecise sense.

that you are basically aware where the creature with the magic is, so you know the space. Similar to how with an imprecise sense an undetected creature becomes hidden.

Sovereign Court

Well there's the subtle technical difference that an imprecise sense would make the creature Hidden, but this ability would stop at Undetected.

Although with such a clear idea of where the creature is that it's hard to distinguish from Hidden.

But there is a difference in consequences: with Hidden you can definitely target the creature with spells, with Undetected that's up to the GM.


shroudb wrote:
Would that reveal the location of (as an example) someone that has casted Invisibility as an example?

Assuming that the quoted rule is correct:

Quote:
When you cast detect magic you are aware of any creature in the emanation affected by a spell or carrying a magical item, and you determine the main location of magic within a magical hazard in the emanation (with the normal restrictions on detecting illusions). This typically manifests as an alteration to your vision, such as seeing a soft aura around the creature or hazard.

And given Detect Magic's restriction on detecting illusions:

Detect Magic wrote:
You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell.

I would probably run it as revealing the location of a creature under the effects of invisibility - so Hidden - as long as the invisibility spell is of a level strictly lower than the Detect Magic effect.

"I may not be able to see you, but I can see the spell you are wearing."


Ascalaphus wrote:
this ability would stop at Undetected.

Why would it stop at Undetected? It is putting a visible aura around a creature affected by the magic of a spell.

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