Complex hazards have multiple attack penalty as normal right?


Rules Discussion

Dark Archive

Checking because I don't remember them having exception if they make strikes with actions


3 people marked this as a favorite.

I don't believe there is any general rule stating that hazards don't take MAP, no. However, many of them do have a note to that effect in their description, so in practice many do not suffer penalties.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Many hazard abilities don't involve Strikes or possess the Attack trait, so no, they don't usually have to deal with penalties for making multiple attacks.

Some complex hazards, like the Spinning Blade Pillar, have the Attack trait, but also state that they don't take the multiple Attack penalty. It may also be worth noting that they are not explicitly called out as being Strikes.


3 people marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

The general theme I've seen is that if the complex hazard has multiple actions, and they are randomly/equally distributed among the available targets, they have a note saying they ignore MAP. If they have multiple actions that focus fire, they usually impose MAP.

Dark Archive

FowlJ wrote:
I don't believe there is any general rule stating that hazards don't take MAP, no. However, many of them do have a note to that effect in their description, so in practice many do not suffer penalties.

The thing that provoked this question from me was complex hazard with 3 action routine of 3 one action strikes and no mention of not taking penalties, so that is what brought it up. I don't remember there being general "no attack penalties for hazards" rule

(it was "random target... in 4 square room with 2 empty space" type dealio, so literally it could only have two targets x'D)


Ravingdork wrote:

Many hazard abilities don't involve Strikes or possess the Attack trait, so no, they don't usually have to deal with penalties for making multiple attacks.

Some complex hazards, like the Spinning Blade Pillar, have the Attack trait, but also state that they don't take the multiple Attack penalty. It may also be worth noting that they are not explicitly called out as being Strikes.

If an action has the Attack trait, or it is utilizing an action like Strike that has the Attack trait, then it should take MAP penalty. That is a general rule.

The existence of trap attack descriptions that specifically say that they don't suffer from MAP indicates that the default - that they do suffer from MAP - is the correct interpretation.

So for the Spinning Blade Pillar: The Rising Pillar has the attack trait and would normally take MAP except that it is a reaction and reactions don't typically have MAP since they don't happen during their turn. The Routine description uses Strike actions. Those would take MAP penalty as normal - except for the specific override rule that says that this trap doesn't.

So for a different trap that doesn't have that override, any of its Strike, Attack spells, or other Attack trait actions would take MAP.

Community / Forums / Pathfinder / Pathfinder Second Edition / Rules Discussion / Complex hazards have multiple attack penalty as normal right? All Messageboards

Want to post a reply? Sign in.