
HumbleGamer |
Quick one.
You build up gravitational force and funnel it into your blows, leading to more powerful attacks with blade and bow alike. On your first weapon Strike each round, you gain a status bonus to damage equal to twice the number of weapon damage
Is the blade part just flavor, and because so the spell is meant to work with any weapon?

breithauptclan |

Blade and bow alike is just flavor to note that it works on all weapons. Note: it will not work on unarmed strikes, which are explicitly not weapons, but otherwise you're good to go.
Agreed on RAW.
Though if I had a character that was playing a natural weapon Ranger and had Gravity Weapon, I would houserule it to work on natural weapons and unarmed strikes as well.
The 'weapon Strike' is IMO meant to prevent using it with spells, or damage caused by skill actions, or other such things like that. Forcing a Ranger to use an actual weapon with Gravity Weapon seems a bit too limiting in certain circumstances.

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cavernshark wrote:Blade and bow alike is just flavor to note that it works on all weapons. Note: it will not work on unarmed strikes, which are explicitly not weapons, but otherwise you're good to go.Agreed on RAW.
Though if I had a character that was playing a natural weapon Ranger and had Gravity Weapon, I would houserule it to work on natural weapons and unarmed strikes as well.
The 'weapon Strike' is IMO meant to prevent using it with spells, or damage caused by skill actions, or other such things like that. Forcing a Ranger to use an actual weapon with Gravity Weapon seems a bit too limiting in certain circumstances.
The "weapon" stipulation is definitely necessary. I was looking to build a psychic multiclass and this spell would have allowed me to cast amped imaginary weapon to deal 5d8+20 with the option to add true strike at level 5. Probably not the most broken thing you can do but definitely not intended.

breithauptclan |

Imaginary Weapon is a spell though. Same with Spiritual Weapon. The spells are flavored to be weapon looking - but that doesn't mean that they work with anything that requires a weapon.
What I was mentioning would be allowing unarmed strikes to interact with Gravity Weapon as though they were weapons. So things like a Goblin ranger with Fang Sharpener, or a multiclass Ranger with a Monk Stance. Basically if you have to use Handwraps of Mighty Blows in order to improve the attack, then I would allow it to work with Gravity Weapon - even though they aren't actually weapons and don't work RAW.