
The Roguish Chef |

so the Maximized Fireball Trap on Pg.421 of the CRB has a DC of 14 for it's reflex save, but the magic trap rules state that "If the spell in a magic device trap allows a saving throw, its save DC is (10 + spell level) × 1.5." Now I'm no mathematics wizard but does this equation even make any sense?? Fireball is a lvl 3 spell and maximized metamagic makes it a lvl 6 spell, which would make for a DC of 24 so that's not right but even if I did it 10 + (Spell lvl X 1.5) it would be a DC of 19 not 14, and if the +3 from metal magic is removed (10+3)x1.5 is a DC of 19. something is clearly not right here, even something as simple as the Burning hands trap on Pg.420 would have a DC of 16.5 with this equation, the equation must be 10 +(Spell level x1.5) which would make sense as 10+(3x1.5) rounded down is DC 14. is there an errata on this or am I on my own here to figure out the DCs of these traps?

willuwontu |
Based off the other examples of spell traps, looks like it's supposed to be 10 + Floor(Spell Level * 1.5) for the DC.
In regards to maximized fireball, I'll point you to this FAQ.
Essentially
In general, use the (normal, lower) spell level or the (higher) spell slot level, whichever is more of a disadvantage for the caster.
So the trap uses the DC of a regular fireball trap instead of a metamagic fireball trap.