LordPretzels
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For some reason I was under the assumption that twisting tree was intended to be dex based. Am I forgetting something that makes dex a preferable stat for using a staff over str? Is it monk that gets to use dex that I'm mistakenly mixing in?
Just for context I was playing with pathbuilder and (under the above assumption) I made a goblin twisting tree magus with 12, 12,8,18,16,12 and they had a +4 to hit with the staff at level 1. Which seemed atrocious for a melee even at lvl 1. I know the hybrid study added the agile trait to staff, but for some reason I keep thinking it should have finesse.
| breithauptclan |
For some reason I was under the assumption that twisting tree was intended to be dex based. Am I forgetting something that makes dex a preferable stat for using a staff over str?
Nope.
Is it monk that gets to use dex that I'm mistakenly mixing in?
Not that I am aware of. Bo Staff doesn't have finesse either.
LordPretzels
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LordPretzels wrote:I know the hybrid study added the agile trait to staff, but for some reason I keep thinking it should have finesse.Huh... so did I. I think i'm do used to seeing agile and finesse paired together than my brain auto-completed it.
Yeah, I think I was making the same connection with agile and finesse, but when it wasn't there my brain had an error.
Now I know for certain, no dex for staff hittin. Although I think it should work.
Ascalaphus
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I made a goblin twisting tree magus with 12, 12,8,18,16,12
That's a really weird stat array for a goblin magus though?
Generally speaking Strength is going to be your main stat. Unlike a wizard you don't need Intelligence to be at its peak because you use weapons to hit with spells, not spell attacks. Intelligence is nice to have because it's a bit of extra damage with cantrips, but it's very much in second (or third or fourth) place.
| Ventnor |
LordPretzels wrote:I made a goblin twisting tree magus with 12, 12,8,18,16,12That's a really weird stat array for a goblin magus though?
Generally speaking Strength is going to be your main stat. Unlike a wizard you don't need Intelligence to be at its peak because you use weapons to hit with spells, not spell attacks. Intelligence is nice to have because it's a bit of extra damage with cantrips, but it's very much in second (or third or fourth) place.
Having a good intelligence means that you can use your cantrips as ranged attacks, which will let you trigger Arcane Cascade early on in the fight.
LordPretzels
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LordPretzels wrote:I made a goblin twisting tree magus with 12, 12,8,18,16,12That's a really weird stat array for a goblin magus though?
Generally speaking Strength is going to be your main stat. Unlike a wizard you don't need Intelligence to be at its peak because you use weapons to hit with spells, not spell attacks. Intelligence is nice to have because it's a bit of extra damage with cantrips, but it's very much in second (or third or fourth) place.
I donno how I got the stats so out of order. I intended to use 12 str, 18 dex, 12 con, 16 int, 8 wis, 12 cha. But since there is no way to use dex with a staff I would flip str and dex.
If you think about staff fights they are fast paced and involve a lot of mobility, not some beefcake conan-ing their enemies. Still seems weird that staff isn't finesse, but thems the rules.