| Heather 540 |
One of my characters just leveled up and gained a mythic tier. It's a gestalt game where I'm a warpriest and a hunter. As such, I not only need to pick my regular level 9 feat, but also a bonus combat feat, a bonus teamwork feat, and a mythic feat. And I have NO IDEA what to pick. When I originally made this character, I was not using gestalt, mythic, or the EITR rules. So I'm now a little lost.
My build is this:
Fox Shape
Self-Sufficient
Weapon Focus Natural Attacks
Dodge
Outflank
Pack Flanking
Shake It Off
Totem Beast (Gave cat companion a Con boost)
Blood Feast
Scarred Legion
Precise Strike
Improved Initiative
Mythic Weapon Finesse
I have Bite, Claws, Talons, and Tail Slap. I don't plan on getting any more natural weapons as I think 6 attacks in one round is enough. I know I want to get pounce and Vulpine Pounce can let me do that. But it needs a BAB of 10 which means I can't get it until my bonus feat at level 12. If there's a way to get pounce earlier, I'd be happy with that.
So, any advice?
| avr |
The pouncing fury spell can give you all (both) your claw attacks when you charge. It's a 2nd level hunter spell which lasts round/level.
Anyway, feats. You want improved spell sharing as the teamwork feat. Accept no substitutes.
You can't normally take weapon focus (natural attacks) but if you can then weapon specialization (natural attacks) is probably on the table, and you can take it with warpriest bonus feats.
If the GM fires dispel magic at the many buffs this party probably has then tenacious spell might be good for you.
Alternatively you could get go for a style. Shapeshifter style or azata style you qualify for directly (azata mischief could be fun and appropriate), or IUS + {one of monkey style, octopus style, wolf style or crane style}.
Mythic paragon or mythic improved initiative are good enough if you have no other plans.