How do I Divine Sorcerer + Bard Archetype? ...Arcane / Primal Spells?


Advice


What spells would a divine sorcerer with a bard archetype want, but not have already?

The divine spells are my bread and butter, while the bard archetype spellcasting gets me a few nice buffs that dont rely on having maxed out DC. I have the option of taking crossblooded and blessed blood, so what spells could I benefit from having?

Im open to arcane or primal, but if any occult spells are so amazing that they'd benefit from having the higher DC, let me know.

Ive not started the campaign yet, so deity choice is yet to be made.

I could do with general advice on how best to play the sorcerer too.

Liberty's Edge

The existing guides to both classes will already provide great value.

For cantrips, Electric arc is awesome.


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synesthesia is considered to be one of the best spells in the game (occult list)


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Faerie Fire.

True Strike if you use some kind of attack cantrip or weapon. If not, don't bother. You might want it for that occasional searing light against a fiend or undead moments.

Synesthesia

Magic Missile: Get it on your list, pick up some wands.


Faerie fire is already on the divine list and true strike is on occult and doesnt benefit from higher proficiency, so not sure why I'd need to add those to my sorcerer casting...

Surprised there aren't more recommendations for spells i don't already have access to. Magic missile seems like a dependable spell to have on my main list though.


Kobolder! wrote:

Faerie fire is already on the divine list and true strike is on occult and doesnt benefit from higher proficiency, so not sure why I'd need to add those to my sorcerer casting...

Surprised there aren't more recommendations for spells i don't already have access to. Magic missile seems like a dependable spell to have on my main list though.

I see. You're not building up bard archetype casting.

The spells were a recommendation based on you taking bard archetype spellcasting. I have an elemental sorcerer with bard free archetype. I took those spells for casting.

I like to take spells that don't rely on a save DC for archetype casting. Taking faerie fire with a bard archetype spell slot allows me to take a save DC or attack roll spell with the sorcerer slots.

I wouldn't take true strike with a sorcerer slot unless I was planning to take disintegrate

So you're not getting a free archetype bard? You're taking it with one of your sorcerer feat slots?

This means you're relying on cross-blooded evolution to take some spells from other traditions?

Then I go high value spells like synesthesia.


There seems to be a misunderstanding here, which I'm sure is my fault so I'll try to explain better.

As a divine sorcerer I can choose my spells from any divine spell I want. With the bard archetype spellcasting I can choose from any occult spells I want, but primarily buffing spells because ill have slightly lower DC and delayed casting. So I'll probably be choosing mirror image, true strike etc with bard slots.

My question was regarding blessed blood and crossblooded. As I already have access to both occult and divine spells (which covers most spells) already, what are the good spells I'd want that arent already on the divine or occult lists, that id want to add to my divine spell list using the aforementioned feats?

To quote myself in my original post:

Kobolder! wrote:
What spells would a divine sorcerer with a bard archetype want, but not have already?

Thats why I said true strike, searing light and faerie fire weren't appealling, because the latter two I already get by default on my divine list (so theres no point taking blessed blood/crossblooded to add them to my list again) and true strike I already have access to through the bard feats (So I probably don't need to add it to my divine list as well).

I'm getting the impression synesthesia must be so broken that its worth getting on my divine list as well just for the slight proficiency increase based on how people talk about it. Is that accurate?

Would I not benefit more from cone o cold, contingency, fireball, or any other types of spells that aren't already on the divine/occult lists?

Can someone also link me to guides raven black mentioned (the ones i can find are kind of underwhelming) and do they cover what each tradition's spell lists are lacking, and the best ways to use crossblooded?

I have a FOMO on spells that id really appreciate having that arent on my lists. For example, I couldnt imagine playing a sorcerer that didnt get mirror image, invisibility or dimension door, but thankfully those are covered by the bard archetype. I just dont want to reach 13th level before I realise "oh crap i have no way of dealing with situation X, if only Id chosen deity Y, blessed blood would have given me a way of dealing with it!".


Synesthesia is really good when it comes to boss fights.

Hypercognition is wonderful the more you proceed into the game ( because low level slots would be penty, and using 3x recall knowledge with a single action would be gorgeous ).

Talking about hypercognition, it might probably be more interesting investing into Bardic lore, or eventually a rogue/investigator dedication for the skill mastery feat ( being able to get more skills at master ).

I'd consider something useful for when you'll hit lvl 16 and take effortless concentration ( since you talked about the bard class, hymn of healing is excellent in terms of effectivenesses and cost, allowing you to just expend a focus point to keep the tank up the whole fight ).

Anyway, the most important part would be the deity ( remember that you can retrain anything else ).

Another good spell, if you want to be loved by your party, is "Dreaming Potential", allowing you to retrain during adventures and during downtime ( which means being able to earn income and retrain while sleeping, without paying any gold for the retrain too, unless specifically requiring instructors for specific "learning" ).

Shei is an Empyreal lord, so if you plan on the Angelic sorcerer this would stick perfectly ( resulting in either Dreaming Potential and Hypercognition. You then will be able to just pick synesthesia through crossblooded evolution, not needing the bard dedication anymore ).

She also gives liberating step as lvl 1 spell ( which will come in handy the more you proceed ).


Again, hypercognition, liberating command and dreaming potential are already on the occult list that I get from bard archetype and none of them would benefit from the +2dc by being added to the divine list via crossblooded and blessed blood.

Forgoing the bard archetype isnt part of my questions and doing so would also lose me mirror image, invisibility and dimension door, which as ive mentioned Im not happy doing.

Why are people suggesting spending crossblooded and blessed blood feats to add non-scaling, non DC dependant occult spells when I'd already be able to choose them normally through my archetype? Are there so few worthwhile arcane or primal spells, does divine and occult cover all bases already, or am i just overlooking something?


Consider that on the one hand you'll get the exact stuff, but on the other hand you'll get it sooner.

Saying "I can cast 1 hypercognition per day by lvl 8" or "I can already unlock Dreaming potential by lvl 14" is pretty different than being able to Cast them respectively from lvl 5 and 9, rather than 8 ( once per day ) and 14 ( once per day ).

leaving apart the whole investmenet in class feats and the occult spell.

I mean, that was my point to begin with: Consider in addition to "what you may have" also "When" and "What you have to pay for".

As for the other spells you mentioned, since they are low level you can also get them through a bard dedication ( or even better, with a wizard dedication, since you'll be able to get a ring of wizardry, getting you extra slots to use your mirror image, invisibility and dimensional door ).

And this will still leave you with your crossblooded evolution feat to play with.

Anyway, if you don't care being able to just cast those spells once per day and a double the level you could ( or if it's simply for a flavor / ropleplay purpose ), stick with the bard dedicaiton.

ps: as for the DC consider you'll be probably 1 proficiency step behind the whole time. Consider this when thinking about using a dedication ( even if it uses your primary stat ) for offensive purposes. I, personally, wouldn't.


I would think maybe pick up some high value energy nukes like chain lightning or fireball for lower level.

Occult and divine together cover a lot of bases. About the only thing you're missing is mainly energy nukes.


Wall of Stone is also a good target.

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